I'd like to see Rome 2: Total War,on the Kingdoms engine. More factions,more realism (hopefully),improved AI,agents,etc..
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I'd like to see Rome 2: Total War,on the Kingdoms engine. More factions,more realism (hopefully),improved AI,agents,etc..
Wake me up when that is made Spartan :yes: I'll be waiting :beam:
Seconding a suggestion from the first page, I would like to see a "bridge" game between Rome and Medieval covering Rome's afterlife as Byzantium, the Rise of Islam and the long dark age and slow reemergence of civilisation in the west.
I'll do that.Quote:
Originally Posted by Brave
I wanna third that idea.Quote:
Originally Posted by Verrucosus
It's not inflenced by 300,but the Hegemonia: Total War mod would fill that role and be release a lot sooner. And it'll probably be a lot more historical than a CA-made City-States: Total War.Quote:
Originally Posted by californiatay408
That game would focus on the Peloponnesian wars, no doubt?Quote:
Originally Posted by californiatay408
I think an ancient Greece total war game would be the best. You have the Spartans, the Phocians, the Thespians, the Persians and many more Greek city States. The Persians could either be in the original game or in an expansion which would be similar to the mongol and barbarian expansions. Plus after seeing the movie 300; which was awesome, it seems like this would be a logical way to go.
What about going oriental. China provides some fine battle grounds.
Sorry but isn't the next TW going to be Empire:Total WAr:sweatdrop:
^^^ You realise that this thread was posted back in '07 before CA had even announced Empires... :inquisitive:
Just making sure... :beam:
Edit: November '06 if you want to be exact. =D
Hmm...instead of focusing on a single country like Mongolia or China, why not do a Far East Total War, where the factions involve all the countries in East, Southeast, and South Asia?
Because not all were involved in warfare at the same time, China was at war with Mongolia during the construction of the some parts of the great wall but this was in 200 odd BC, Vietnam was hardly a united force at this time and it was just (simply put) tribe warfare with plenty of infighting. By ~100 BC, China had Vietnam under it's control, and it stayed that way for around 1000 years. South-East Asia and Oceania didn't have a militaristic sort of background, they were more into trade during this time. And the Japan we know in the feudal era didn't come around 'til (roughly) 1400 AD, this means that a game featuring that sort of stuff would have to have a time frame from 209 BC to 1500 AD... That's a lot of times you have to press the "End Turn" button. And it wouldn't be terribly exciting, every 100 years or so a message will pop up saying "Vietnam is rebelling. But relax you'll crush it with your ultra teched up mega soldiers that have been sitting in your castle for 972 years"Quote:
Originally Posted by Hugalu
It's better to have an extremely focused era than one that focuses on a wider angle.
PS: Somebody will probably correct me on all of that Vietnamese history... ;)
Mr. Historian,
I am talking about the time period from probably the same time frame as in the Medieval Total War game: early 900's to 1453 A.D. By the 10th, 11th, and 12th century many of the countries at the time were starting to take shape. I am not going back any earlier than that, because many of the countries before that time did not exist yet as a unified country...yet...and of course for gaming purpose you don't have to be 100% accurate on a country's time line, just about 80-90% is fine.
Isn't it about time this thread got a sequel ?
That's an interesting time frame. The Sung Dynasty (960-1279) of China was never as powerful as its great predecessors and in 1127 it lost the northern part of the country to Jin invaders. The Sung lacked strong miliary power, with several different strong 'barbarian' kingdoms around it's northern borders. This should play an interesting part, but the Sung dynasty is viewed by many as the hight of Chinese culture. The Imperial capital of Lin'an was a centre of wealth, culture and leisured living, far beyond any other cities in the world. Also naval trade boosted. With the Mongols on the rise even the Barbarians have to watch their backs. This bares similarities with Rome expansion pack, with Huns representing the Mongols. Sung the Romans and various Kingdoms existing at the same time. The invention of Gunpowder should bring flavour to the game even more.Quote:
Originally Posted by Hugalu
I however still feels that Three Kingdoms or the Warring States are would make better Total War titles than the previous.:yes:
If not China, why not India and Southeast asia?
What about this? - Total War...of Succession! It could focus on The Spanish, Polish and Austrian Wars of Succession, or, roughly, 1700 - 1750. :yes: :beam: :yes:
You know,now that I really think about it,a WWII: Total War might be something interesting,if at least just to give a try. Be some interesting unit types. Tanks,fighters and bombers,numerous types of specialty infantry (ie,infantry rifle companies good against other infantry but weak against tanks,or anti-tank teams good against tanks but weak against rifle companies).
It would add a whole new dimension.
(Okay,you guys can spear me for suggesting it now)
Hmm..most of the current total war games already concentrated mostly on the West. We need something new, totally new please...
How about Greece Total War? The map has the middle east,Greece,asia minor,crete,macedonia,north egypt etc. Also there's different times you could play it(eg.1000bc,500bc etc.),factions include the Persians,Spartans,Athenians,Macedons,Hittites,Troy,Babylon etc. What do you think?
Surely the Soccer "Firms" are a large untapped market. The franchise has just completely missed out on the football bandwagon.
Start it in the early 70's with scarves and rattles, then pilot the "head hunters" etc into European Domination, complete with eviction from the tournaments. Bit late for Euro 2008 but may be next world cup 2010?
They don't exist all in the same time period.Quote:
Originally Posted by Darkvicer98
Quote:
Originally Posted by King Jan III Sobieski
I really like that idea, the struggle between the Protestants and Catholics also makes impact here.
I want a WWII game just so I can make a Star Wars - TW mod with decent gunnery!
It seems to me that the total war series is getting stuck in a rut. Granted, MTW2 was very cool and a lot of fun to play, but think back to MTW and how that was, then look at RTW and see how much improvement went into just that single title. MTW2 really didn't add that much improvement to the genre and left a lot to be desired. I think that the total war series needs to try something a bit new before it has the right to start revisiting prior releases. As much as I would love to see RTW2 or MTW redone yet again with more improvement, I think its time we see Total War be taken in a new direction.
I really like the suggestion of a Mongolian centric total war, but if I could provide my own input it would be to take Shogun Total War to a much broader scale, more or less how the Britannia campaign relates to the Grand campaign in the Medieval series. Better diplomacy, larger, broader, more complex campaign play, improved AI, and a more dynamic campaign.
Remember kids, innovation, not titles.
Have different period campaigns,with everything free for all in custom battle.Quote:
Originally Posted by QuintusJulius-Cicero
Um... what? :inquisitive:Quote:
Originally Posted by RLucid
That works.:beam:Quote:
Originally Posted by Spartan198
Personally I would be just as happy with a Warring States: Total War, or Shogun 2, as with Mongolia, but Mongolia has the big advantage that the European countries can make an appearance, which I would have thought would make it more likely to sell well.
I had envisioned something along the lines of RTW, only centred on the rise of the Mongol Empire rather than the Roman Empire.
Though I can't wait for the Battle of Salamis to be playable in some form; I'd much rather be at the helm of democratic Athens than some petty self-serving feudal kingdom.
Trust me, Warring States would make a great game, I would place it above Shogun 2. While with the Mongolians i can imagine the battles would be impressive, but the campaign would be rather disapointing because of a lack of city managment, The Mongols were never any good at running kingdoms, they're only good at overruning them.Quote:
Originally Posted by Poor Bloody Infantry
Warring States and Mongolian were both included in the Civilization IV Expansion pack: Warlords.
Warring states Overview:
Despite being one of the world’s oldest civilisations, for much of its existence China has never seen a common ruler. The year is 450 BC and a fragmented nation seeks a powerful leader to unite the people and bring glory to East Asia. Commonly referred to as the “Warring States” period, this era saw some of the most ferocious combat in history. It would not be for another 2,200 years in the Napoleonic Wars that the world would again see massive armies of millions of men go into battle.
The Seven Chinese powers which have a short at victory at the start of the Grand Campaign are the Qin, Qi, Chu, Yan, Han, Zhao and Wei, plus other numerous smaller states. Each of the seven will seek to unify China by any means necessary. While war is the direct route to success, winning through diplomacy is also possible. Should the only surviving factions – if any – be among your protectorates or vassals you will be first to ever take the name: Emperor of China. :beam:
For more research:Warring States
Actually there was a game similar to Medieval Total War that came out years ago. Did anyone here play Genghis Khan II: Clan of the Gray Wolf? It was a DOS-based game but it was impressive, for its time. If somebody can remake that game using Medieval Total War I engine, then it will make a great game. The only different aspect about that game is it was a world game, where many major countries from Asia, Europe, Middle East, and Africa was included. It was an awesome game. I've been suggesting a Far East mod where the time frame will be the same as the Medieval Total War, but the factions only include countries in East, Southeast, and South Asia. It will be a unique and awesome game, considering most people have been bored to death with games/mods focusing more on Europe and Middle East or a single country like Japan or Great Britain.
I said different times you could play it.at 1100bc Troy,Hittites,babylon etc were around. At 500bc The Persians held the east and egypt etcQuote:
Originally Posted by Darkvicer98
:yes: Yes! A Warring States mod would be most fascinating. I was reading about the period a while back, and I remembered thinking what a great TW game it would have made.Quote:
Originally Posted by QuintusJulius-Cicero
So...... Athens was not self-serving, but was fought for democracy? :dizzy2:Quote:
Though I can't wait for the Battle of Salamis to be playable in some form; I'd much rather be at the helm of democratic Athens than some petty self-serving feudal kingdom.
I've some research into my idea of Greece Total War. The game will start at 1200bc and end at 465bc,where Xerxes of Persia died. I've found some factions of the time in Greece,Asia Minor,Middle East,Egypt etc.
Factions include:Sumer,Assyria,Babylonia,Neo-Babylonia(when it rebels),Persians,Armenia,Arabia,Phoenician States(Kingdom of Israel,Judah,Ammon,city states etc before being taken over by the persians),Egypt(before being taken over by the persians),Hittites,Neo-Hittites(after Hittites),Scythians,Trojans,Greeks(divided into states:Sparta,Athens,Corinth,Thebes,Troy),Macedonians,Pre-Romans and Cretans.
Its sort of like Empire total war but in much smaller space and has some things Barbarian Invasion has(western roman empire rebels,Ostrogoths). I may have gone on a bit:shame: but its a good idea. Has events,disasters etc:sweatdrop:
When you say Greece: Total war all I can think about is the Peloponnesian war. The idea is good, but the naming needs to be changed. The time periods is a wee bit too long covering 750 years. Should be made into seprate games instead of only one.Quote:
Originally Posted by Darkvicer98
I am willing to bet that next CA's game after Empire will be also with gunpowder warfare setting (17th century maybe?) to take full advantage of the new engine designed for volley musket tactics.
Could do Aeagean Total War or Mediterranean Total War. But if you name it Greece Total War like Rome Total War you start off as playing a Greek Faction. There could be Greece Total War and an expansion set later(time of the persians etc).Quote:
Originally Posted by Quintus.J.Cicero
Greece Total War starts at 1200bc and ends at 800bc. You start off playing as a Greek faction(Athens,Thebes,Argos,Olympia and Sparta)which all are under the command of Mycenae(non-playable),its a bit like Rome Total War with the roman superalliance where S.P.Q.R.(Mycenae)tell the other romans(greeks)what to do. Other Factions are(some are called different names because it's more simple):
Greek-Troy,Macedonians,Cretans,Thracians
Greek/Eastern-Hittites,Neo-Hittites,Phoenicians,Babylonians
Eastern-Armenians,Assyrian Empire,Neo-Assyrian,Persians,Kingdom of Judah,Kingdom of Israel,Kingdom of Edom,Arabia
African/Eastern-Egypt,Libya
Barbarian-Scythians
Rebels-Independant Cities
And some more.
Greece Total War expansion starts at 600bc and ends at 445bc. Factions:Spartans,Athenians,Persians,Egypt,Cretans,Scythians,Macedonians and some more.
There are a few more factions in both games but i got to find them out. What do you think?
Aeagean Sound much better. It's a very good idea, I like it much better when people are killing each other with swords and spears. etc. etc. Guns in strategy games isn't exactly what I like. Single-shooters yes, grand scale strategy games no.:yes:Quote:
Originally Posted by Darkvicer98
The expansion pack is mainly about the rise of Persia. and I think there might already be a mod for it. Great idea never the less, The major faction missing from you list is Babylon, who was in fact the most powerful empire on earth at that time under king Nebuchadnezzar II right at the start.:beam:
I wouldn't mind Sucession: Total War. As mentioned by King Jan III Sobieski earlier, having muskets kinda of ruins the good old slashing and stabbing warfare but I guess the CA might try to take advantage of the new game engine, and also it's a very exciting timeline not explored before.:2thumbsup:Quote:
Originally Posted by Robmel
Sucession: Total will span roughly 200 years. Starting from 1610-1800, the starting time is right before Empire, while finishing right before the Napoleonic Wars. It will have 4 different starting period. Each one featuring a turbulent war during its time.
Period 1 (1610-1800): Thirty Years' War
Period 2 (1700-end): The War of Spanish Succession
Period 3 (1740-end): The War of Austrian Succession
Period 4 (1750-end): Seven Year's War
This period will also feature the rise of the Russians, and the Ottoman will no doubt play a part. During this time fantasic character sprang up from all over the place. Frederick II, Louis XIV, Gustavus Adolphus………:yes:
Yes i knew there were a few more factions in both. Make a few more changes to the expansion:at the time of 600bc,the persians were the Median Empire whereas the Persians at the time of 550bc were the Achaemenid Empire. A few changes to the expansion:Quote:
Originally Posted by Quintus.J.Cicero
Factions:
Greek-Spartans,Athenians,Cretans,Macedonians,Thracians,Phonecians
East-Persians,Babylonians,Assyrians,Arabians,Armenians
African-Egyptians,Libyans,Cyrenians
Barbarian-Scythians
Religion:
Greek
Zoroastrianism
Barbarian(i don't know precise religion)
Start off factions:
Persians
Spartans
Athenians
(Maybe another faction as well)
What do you think of the expansion?
Aegean:Total War sounds good. I also prefer games with swords and spears etc
Your expansion pack idea is already being used. I think you can download it from somewhere in the Guild.Quote:
Originally Posted by Darkvicer98
Anyway here’s the official website: http://www.riseofpersia.com/
The original game idea sounds good though. Ancient warfare with swords and spears rock!:beam:
Oh well,at least i still got my original game which sounds good.Quote:
Originally Posted by Quintus.J.Cicero
I think they should look waaay back in time.
Something from 8000BC or so. When humans had to hunt down mammoths with sticks and stones. :grin:
The Total War between humans and the environment; animals, weather and such.
That would be something new and different.
Ooo... this is by far the best suggestion in this thread!Quote:
Originally Posted by Poor Bloody Infantry
Well done! :applause:
I have no more words.