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Re: 0.8x AI Faction Progression
I've said too much already! :grin: Yeah, at least one now already (still sorta WIP, but looks pretty close). We aren't churning new units out again yet, but there is a steady little stream going. When 0.81 is out, I think some guys will be able to turn their attention back to getting more new units.
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Re: 0.8x AI Faction Progression
Arghhh noo....
Oh well I can wait, hmmm a new heavy infantry unit for the saka....sweet....
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Re: 0.8x AI Faction Progression
I just finished my Sweboz campaign, the year is 236BC:
https://img253.imageshack.us/img253/...in236bc5qw.jpg
As you can see Macedon has taken full control of Greece (except for one city) and they are now rapidly expanding north:
https://img267.imageshack.us/img267/...pansion2uy.jpg
Another something I found interesting was SPQR. They always seem to expand very quick, but here,
the garrison at Bononia stood their ground, despite being sieged every few turns.
https://img267.imageshack.us/img267/...problem2aw.jpg
In the south SPQR has finally taken up the will to unify Italy:
https://img267.imageshack.us/img267/...pansion5ku.jpg
I might play this campaign a bit longer, as I am finding it very interesting :2thumbsup:
:book:
I saw in the victory conditions that I had to capture "Vicus Vendelicum", yet the name on the campaignmap is "Vindelicoppidos".
The right name is probably "Vindelicoppidos", but I think you forgot to change the victory conditions :yes:
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Re: 0.8x AI Faction Progression
Glad you are enjoying it Janius. I sort of like that Macedonian expansion - better than them taking the whole of the interior of the Balkans.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Teleklos Archelaou
Glad you are enjoying it Janius. I sort of like that Macedonian expansion - better than them taking the whole of the interior of the Balkans.
Makes sense, I mean, Makedon did exert a lot of influence in Thrace before this mod's time period, and Olbia is Greek, correct? I have a Makedon campaign going right now, so I'll post that up soon...
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Re: 0.8x AI Faction Progression
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Re: 0.8x AI Faction Progression
Am I dreaming or did Carthage bitchslap Rome outta Italian the Getai do the same in Dacia?
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Re: 0.8x AI Faction Progression
Ha! Really nice to see the Romans grow and swell like crazy and then get their butts kicked! Strange stuff with Pahlavans in India though. Do those provinces still rebel to that faction?
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Re: 0.8x AI Faction Progression
My Romani campain in 198BC:
https://img388.imageshack.us/img388/...e004oa7.th.png
It was rather interesting, as the Ptolemaioi pushed beyond Babylon, before being pushed back by my Selucid Allies, and mostly destroyed by me. Now the Selucids have managed to invade mainland Greece, and grabed a lot of land before being pushed back.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Fondor_Yards
Am I dreaming or did Carthage bitchslap Rome outta Italian the Getai do the same in Dacia?
They sure did, Carthage sent 6 (3 for gaul, 3 for Italy) full stacks of libyans (all 4 types), scutarii, velites and elites and... :whip: :whip:. Italy is a rorarii graveyard, so to speak.
Quote:
Originally Posted by Conqueror
Strange stuff with Pahlavans in India though. Do those provinces still rebel to that faction?
yes.
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Re: 0.8x AI Faction Progression
I play as Lusotannan and I have played very defensive after I kicked out Carthaginians out of Celtiberia. Which I did pretty fast..LOL..
Then after many years I saw some Carthaginian soldier in the north provinses of Italy...I wondered what they did there so I pressed Toggle_fow....... Hell to my biggest surprise I saw that the Carthaginians had taken all of Italy and forced the Romans to the North...
And when this pic is taken the Romans only have one Provins left....
I and the romans are Allys and Aedui are in war with Both Rome and Carthago.LOL
Carthaginians is on its way to me in celtiberia and also soon in war with Sweboz.....
Carthago is among the worst monster I have seen with super elite soldiers...This is realy fun "But Hard" LOL
https://img386.imageshack.us/img386/...4495148wr7.jpg
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Re: 0.8x AI Faction Progression
Wow, Quart Hadasht and Ptolemies look scary.
I hope these little tanit worshippers dont start an Operation Overlord from north africa :whip:
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Re: 0.8x AI Faction Progression
I can only guess but I think my days is soon over LOL. The Carthagians has already besiege Numantia and has also taken Emporion from me..
So yes they have already started operation Overlord...:sweatdrop:
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Re: 0.8x AI Faction Progression
Wow, go Carthage, it's your birthday!
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Re: 0.8x AI Faction Progression
It's the first time I have heard of a player losing at the late game.
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Re: 0.8x AI Faction Progression
If you could somehow get Quart Hadasht and Ptolemies to battle each other... you may have a snowball's chance.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Vorian
It's the first time I have heard of a player losing at the late game.
Well as I said I have played a very defensive game to see what happens...Then when I saw the Carthagians in the north of Italy I started to wake up.lol. But maby its to late I dont know yet....But I have notice that my Celtiberian soldiers are hacked to pieces by the Carthagians elite soldiers....And that was something I hadent thought of..LOL
I have now played some years more and it was the Aedui who wiped out the Romans...:yes:
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Birka Viking
Well as I said I have played a very defensive game to see what happens...Then when I saw the Carthagians in the north of Italy I started to wake up.lol. But maby its to late I dont know yet....But I have notice that my Celtiberian soldiers are hacked to pieces by the Carthagians elite soldiers....And that was something I hadent thought of..LOL
I have now played some years more and it was the Aedui who wiped out the Romans...:yes:
Spam Loricati Scutari, Dosidataskeli, Balearic Slingers, and Ambakaro and you should be fine. And Ambakaro Epones and Iberi Lanceari too.
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Re: 0.8x AI Faction Progression
http://pici.se/pictures/xLnVr0.jpg
Karthadast 234BC VH/M
Not much movement on the AI... All the barbarian faction in standing completly still. Strange.
Peace at last.
I have FINALY beaten the romans. 15years of slow fighting, back and forth. They started by invading does two island, and succeded in taking the smaller one.
My eyes now turns against the traitors of Ptolemai. I'm preparing two stacks to be shiped against alexandria - and some reinforcements to be send right after. It will be bloody. :2thumbsup:
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by MarcusAureliusAntoninus
Here are the last twenty years of my Roman campaign.
170:https://img520.imageshack.us/img520/8139/170aj8.jpg
My Asiaticus line died, so I warmed up my cold war with the Seleucids so the dead Asiaticus' nephew could take up his title. Also the fading Cotta family line, who've been governing northern Iberia for the last hundred years, invade Britannia and quickly get that title.
160:https://img234.imageshack.us/img234/5417/160kt5.jpg
Finally there are no more rebel territories. (The four remaining are untakeable: I ignore those two in Africa, Sahara is behind some mountains, and I cheated to make the defenders of Dumatha super powered [it is now ignored by everyone]) I invade Armenia and fight a surprizingly difficult series of battles. Even though I have equal numbers, the Hai forces inflict terrible losses on my legion. If I didnt' have a second legion following to take the vangard possition, I would have been in trouble. But soon the Hai surrender and become a protectorite of Rome. Ptolemaic exiles demand their entire empire back or they'll invade (peace having been reached when their ally became my protectorite). I deny their request and two stacks of Pantodapoi and Ethiopians attack Diopolis Megale... they are crushed, leaving two family members and two Pantodapoi in their one remaining town. They fell to the might of Rome. Nubia is easily converted with kind words and some wagons full of Roman silver.
All that is left is Dacia and I'll have greater empire than the real Romans.
The three largest powers all have an incased protectorite with one territory.
At 190BC, the Parthians had taken two territories for themselves. Now they could probably give me trouble. Once they got Baktra, they exploded. And after a long war with Saka Rauka, I think they have turned their attension toward the West. They can't seem to be able to see anymore Saka towns and all of their armies are moving into Media. Since they touch only four enemies they will attack one (the way of RTW). They can't see Saka, "Baktria" is their protectorite, and they seem to have an inablility to attack Seleucia (their oldest enemy who nearly wiped them from the planet), so there is a 99.999% chance that they will attack me in a couple turns.
Another ironic thing: before the war between Sauromatae and Sweboz, the three of us had a three way alliance. Being Italy, Germany, and (the guys who control) Finland. And this group, axis of countries if you will, was trying to take over England.
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Re: 0.8x AI Faction Progression
that is one big empire. wish i have the patience to play until the end...
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Lovejoy
My eyes now turns against the traitors of Ptolemai. I'm preparing two stacks to be shiped against alexandria - and some reinforcements to be send right after. It will be bloody. :2thumbsup:
You should make that four stacks. But even then it'll be bloody.
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Re: 0.8x AI Faction Progression
A lot has happened for Carthage since 213:
Quote:
Originally Posted by Oleo
206 BC, there are at least 5 more stacks (besides the 5/6 visible) around that area.
https://img252.imageshack.us/img252/...enia206eg5.jpg
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Re: 0.8x AI Faction Progression
Blimey!
I really wouldnt want to be the poor sod that Carthage is building that army to attack...
Nice to see they are going for 'subtle' tactics!
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Re: 0.8x AI Faction Progression
Nice to see Gaul kicking some butt for a change, rather than rolling over and crying about how unfair everyone is.
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Re: 0.8x AI Faction Progression
Wait! Did Rome just reconquerd italy? That's awsome! :2thumbsup:
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Re: 0.8x AI Faction Progression
Go Rome! Kicked out of its east, but retook Italy!
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Re: 0.8x AI Faction Progression
Its not like they have the armies to reconquer anything, however Carthage doesnt have its armies at the right place either -> rebelling cities -> Romans back in Rome, Aedui expanding big time.
Now if only those romans would upgrade their barracks and start recruiting polybian armies instead of Rorarii, they might still win the game :laugh4: .
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Re: 0.8x AI Faction Progression
https://img241.imageshack.us/img241/3271/263ebwo4.jpg
That's for 263 BC. I am personally impressed with Epeirote expansion, and the fact the Casse have actually done something. Oh, I'm the Koinon, if you're wondering. Quite crazy, I attacked Korinthos and Chalkis right from the get-go. I lost Athenai, but as you can see, I regained it rather quickly(in 269 or 268.) Doing quite well...gearing up for the capture of Lesbos and Kretai before pushing north...
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Re: 0.8x AI Faction Progression
Saromatae, VH/M, 253 BCE.
https://i15.photobucket.com/albums/a...atae253BCE.jpg
Not a lot seems to really be happening except in Italy, where it looks like Rome, Carthage, and the Epeirotes are battling it out. Rome got stomped early but it looks as though they're mounting a counterattack in Northern Italy.
I've been pretty isolated from the rest of the world; frantically trying to unite the steppes under my flag. Been using a lot of ambush, hit-and-run tactics against the Eleutheroi. Early on, what would happen would be that I would take a settlement, then they'd take a different settlement of mine. Took a long time for me to get my finances and armies in order to mount effective counterattacks across my large amount of land.
Very fun game.
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Re: 0.8x AI Faction Progression
[IMG]https://img160.imageshack.us/img160/369/0003ar2.th.jpg[/IMG]
This is my Roma v.80 campaign being played on H/M. After unifying Italy I went after the Carthage first thing, it took many years to destroy them (they held out for many turns in their last stronghold at Garama with those elite troops of theirs). I know I have progressed slowly but I was concerntrating more on my economy than military. As you can see KH and the Spainish are pretty powerful. AS was getting destroyed be the factions around it but with a little money from me they got back on their feet and is now slowly destroying all around them. The Getai have formed a powerful empire. Casse has conquered Britain and Ireland. Most of my legions are near the Spainish/Gual border with a few more at the northern KH border. I have 1 legion in africa taking Sala. Egypt has been losing ground since AS got back on their feet, they just took back Memphis and Alexandreia a few turns ago. Bactria is not doing as well as they usually are, they just went to war with AS and lost those 2 areas in the far corner all in the same turn. Sweboz is down to only 1 area and is a vassal to 2 empires. Soon I will have my legions take over Spain and Gual then I will turn around and start a slow conquest of KH.
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Re: 0.8x AI Faction Progression
Hi guys,
This is the world of Summer 239BCE in my Seleucid campaign:
https://img113.imageshack.us/img113/...ld239bcgm6.gif
Carthage declared war on me the very moment I captured Kyrene and keep on sending out half stack armies of elites, mostly made up of Elite Swordsmen and Pikemen, about every three turns. Baktria also likes sending out three-quarter stack armies mostly made up of Native Phalanx, Native Spearmen mixed in with Elite Royal Guard units, to attack the borders. They seem to target Alexandria-Arania and that city which I can't remember the name of right now right north of it. Pontos, even though I am continually assaulting them with my faction heir, keeps on pumping out large stacks to attack Mazaka. Armenia seems to be keeping itself to itself and is yet to attack me. Parthia violently attacked me in the first ten turns, but now seems to have gone into defensive mode - when I attacked them with a large army in 245BCE they managed to damage me to the point where I decided that the attack was not worth it. The Saba are also in a very defensive mode. They attacked me at the start and they managed to take a couple of towns before they were forced home. I managed to get a ceasefire with them and recently an alliance. They now seem to be sitting at home doing very little. Egypt never managed to attack me before I went on an extermination spree destroying city after city. They are now also very passive and seem to be waiting for me with some rather feeble armies in their remaining cities. I hope this helps you with future releases. Cheers!
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Re: 0.8x AI Faction Progression
Looking at this I'm happy to see nearly all the barbarian factions actually getting something done for a change.
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Re: 0.8x AI Faction Progression
@Omanes: looks like the Casse are doing terribly. I've never seen the Lusotana or the Getai do so well, though.
I meant to post some screens from my (now abandoned) Casse campaign here, but I'm visiting my parents today. Tomorrow I'll sort out my screenshots. Meanwhile...
The faction progression was pretty funny to watch. The Ptolemaioi took over the entire Levant and the Arche Seleukeia started crumbling as they also lost their possessions in Asia Minor. The Romani took over almost entire eastern Europe and parts of Gaul. I kicked them out of the latter, and while they were preoccupied with me the Epeirotes, who hadn't expanded much before that, started nibbling away Romani provinces as well. Then the KH, who held Makedon, Tessaly, Propontis and other parts around the Black Sea went to war with Epeiros and kicked them out of Epeiros proper.
At some point, Karthadast went to war with the Ptolemaioi and took Alexandria. Arche Seleukeia used this opportunity to annex their old homelands and Syria and started thriving again.
By 207 or so, Epeiros holds huge swathes of eastern Europe but none of their original homelands, KH is finally starting to lose lands against a resurgent Arche Seleukeia in Asia minor, the Getai have expired and the Romani are confined to Italy, a single province in modern Germany and the province Skythia where they can't recruit anything. Oh, the Makedones/Antigonids were still holding out on Lesbos for a long time till the Seleukids put an end to them.
In 2000 years, historians are going to have a tough time piecing the events in this time period together :sweatdrop:
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Oleo
195-ish
https://img404.imageshack.us/img404/...95ishbcgs3.jpg
romans still camillans, due to not building new barracks.
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Re: 0.8x AI Faction Progression
Oleo, looks like AS are going to be the third or fourth to get wiped out.
Sweboz go East, Carthage kicked out, Dacia expanding, Casse expanding
Interesting.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Orb
Oleo, looks like AS are going to be the third or fourth to get wiped out.
Maybe, but they are my allies and under my protection, as long as they keep that up (not attack me for some stupid reason), they still have a chance :yes:
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Re: 0.8x AI Faction Progression
If you take those Ptolemaioi cities in the Levant and southern Asia Minor, the Arche Seleukeia are certain to attack you. They'll have noone else to attack otherwise in that region.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Oleo
Maybe, but they are my allies and under my protection, as long as they keep that up (not attack me for some stupid reason), they still have a chance :yes:
Good idea, keeps you safe from the big blue beast. For now...
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Re: 0.8x AI Faction Progression
Nice game Oleo. That campaign of your's really proofs that Hayasdan isn't impossible. They might start of badly, but they are quite possible.
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Re: 0.8x AI Faction Progression
What are you guys using to blow up these maps? Photo Shop or Paint? I've been messing around with paint trying to crop some photos but they look terrible and when I try to overlay text it erases part of the map! Anyway sorry this is a little off-topic but I'd like to join the club on this thread!
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Moros
Nice game Oleo. That campaign of your's really proofs that Hayasdan isn't impossible. They might start of badly, but they are quite possible.
Heh, I did that in 0.74
They aren't exactly easy, but it was so satisfying to completely pwn 3,000 Greek troops with 2/3 of a stack of horsemen and 30 casualties (I actually pulled this off, the trick is to use cheap Galatian mercenaries to pin one flank, nail it with Cataphracts, use HAs to kill the enemy general and then just force through the rest of the line with Galatians and Cataphracts
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Re: 0.8x AI Faction Progression
They're a seriously great faction, esspecially if AS stay strong for more than half a century. I had a go some time ago, taking things slowly, seeing Hayasdan declare it's independence while the other vassals still clung onto the Empire, even going as far as to declare war on me. The first long-term EB campaign I've been defeated in. Fun, fun, fun. :2thumbsup: The Aedui have certainly grown in an interesting way there. Somehow remininscent of Napoleonic France. :inquisitive:
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Re: 0.8x AI Faction Progression
That campaign really shows how in EB, it just takes longer for factions to spread out and become empires or what have you. Most shots are of campaign only 20-30 years in, and that's just not enough time to see much happen. In that 195 shot, you see the Auedi dominating, Getai doing well, even the Casse have expanded north. And I love the back and forth of Carthage. So cool, gaining Iberia, losing it to invading Gauls and rebellion, so realistic. Granted it might be a bit better if such things started just a bit sooner, it's still cool to see such screenshots of cool campaigns. I can only imagine the Auedi hordes roaming the countrysides...... oh, the hair.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Xtiaan72
What are you guys using to blow up these maps? Photo Shop or Paint? I've been messing around with paint trying to crop some photos but they look terrible and when I try to overlay text it erases part of the map! Anyway sorry this is a little off-topic but I'd like to join the club on this thread!
My screenshots are saved as jpg (I use a program called screenshotmanager.exe that saves a screenshot as jpg whenever you press the button, whether you are busy with word/windows/RTW or any other program)
Then I open them with paint cut out evrything but the map and resize to 150%.
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Re: 0.8x AI Faction Progression
Just need to ask: did pontos send a naval invasion to Bosphoria?
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Re: 0.8x AI Faction Progression
Well, I did some more in my Roman campaign. Trying to get as much done before it is completely obsolete. Not really AI progress, since everyone borders me, and just look at how the AI is attacking me.
My whole campaign:Latest:
https://img79.imageshack.us/img79/9873/150wv2.jpg
Saba betrayed me and my own protectorate sided with them, so now there is no more Armenia (my protectorate). Trying to "fight them there, so we don't have to fight them here" I accidentally took Charax. I then took Gerrha and gave it to Saba. I moved up the start date for the Imperial Era and got a guy who is "Highly Ambitious". I had him conquer Dacia to get some money to back his cause. Strangly Dacia accepted becoming my protectorat, so the war ended quickly. Something really weird happened: all in the same turn all my enemies asked for peace:
https://img54.imageshack.us/img54/1621/peacedq4.jpg
I think that's the first time I've ever seen complete peace in this Roman camaign.
As for the AI, the Sarmations are getting attacked from both west and east, but nothing visible on the map is happening. And one weird thing: Saba is at war with both Parthia and Seleucia. I think the gap between Arabia and Persia is close enough that they (Saba) consider Persepolis and Garmana acceptable targets. Too bad they don't have boats and instead all three of them are walking through my territory to fight eachother.
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Re: 0.8x AI Faction Progression
That is one amazing campaign you had, you've even had the pax romania! Congrats, won't be long till you comlpete it, you just need to raid the sweboz homeland. I hope you get to re-enact teutoberg forest.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Dumbass
That is one amazing campaign you had, you've even had the pax romania! Congrats, won't be long till you comlpete it, you just need to raid the sweboz homeland. I hope you get to re-enact teutoberg forest.
Sweboz, my allies since before I left Italia just attacked me. So I sent a compitant guy (so he hopefully won't fall for an ambush) and four legions to counter them. I remade my alliance with Sauromatia and they are now being hit from both sides. This is interesting enough I'm going to put off playing 0.81.
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Re: 0.8x AI Faction Progression
Ptolemaioi campaign 240 BC, 0.81 with some changes to the script (AI factions get money easier if in debt): Epeiros already had conquered Rome, was pushed back and had become a protectorate. After Taras rebelled, a new war broke out and Epeiros recovered. Most amazing: this is my first game ever where Lusotannan expands and the Seleucid empire advances towards Europe.
http://img111.imageshack.us/img111/3...age1ty3.th.jpg
https://img258.imageshack.us/img258/...p013gj1.th.jpg
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Re: 0.8x AI Faction Progression
What did you exactly change if I may ask?
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Re: 0.8x AI Faction Progression
Just started a new Romani campaign, with 0.81, Bi-exe and VH-H settings...
The year is 247BC:
https://img404.imageshack.us/img404/2158/247bccr5.jpg
Nothing really special, except maybe the Averni dominance in Gaul.
The saka and Sweboz are expanding quite nicely too.
I on the other hand am expanding very slowly, mainly because kart-hadast and macedonia are keeping me buzy in my homeland.
They keep sending half-stacks across the seas, landing them near Capua and tarentum.
At first it were only levy troops, but now more and more elites are send.
I'm trying to built up my economy, so I can afford a decent fleet, but it takes time (and money, which I don't have :sweatdrop: ).
PS: Congrats to the EB-team for improving an already great game, keep it going :2thumbsup:
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Re: 0.8x AI Faction Progression
-Wow. Looks like the doom and gloom about Maks getting thrashed isn't always accurate. They've done away with KH at this point except from their island retreat.
-Look at those nomads go! Baktria is not having an easy go at it.
-Parthia also expanding into Seleukid lands.
-Germans getting frisky.
-As are Sabaeans - and that is not due to rebellion in Arabia (or I would be quite surprised if the Seleukids had gotten that far already).
Nice post!
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Teleklos Archelaou
-Look at those nomads go! Baktria is not having an easy go at it.
The Saka took Baktria itself! Meep! And Alexandreia Ariana for good measure! *At least I think it's Alexandreia Ariana, there are too many Alexandrias*
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Fondor_Yards
*At least I think it's Alexandreia Ariana, there are too many Alexandrias*
Thats the vanity of conquerors for you.
Foot
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Re: 0.8x AI Faction Progression
Thats one cool campain. Awsom, to see Bactria geting crushed for a change.
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Re: 0.8x AI Faction Progression
This was one of the last internal versions, but is nearly 0.81. I wanted to show this because of what KH is doing. I'm Pahlav (240BC).
240:https://img67.imageshack.us/img67/8461/bp240kr0.jpg
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Re: 0.8x AI Faction Progression
Moros:
I just removed some of the condition entries when money is to be added to an AI faction and raised its value. Like this:
monitor_event FactionTurnStart FactionType romans_julii
and not FactionIsLocal
and Treasury < 3000
;and I_NumberOfSettlements romans_julii < 4
;and I_TurnNumber < 20
console_command add_money romans_julii, 16000
end_monitor
Same for every other faction, of course.
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Re: 0.8x AI Faction Progression
Shouldn't there be another thread for 0.81? I know it says 0.8x for this thread, but it's run a long time, and .81 is a whole new beast entirely. I'd make one myself, but I don't want to be presumptuous. TA made this one, perhaps he'll make the other one if he wants.
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Re: 0.8x AI Faction Progression
It's 0.8x.. should last us right up to 0.89. Clever, eh? :2thumbsup:
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Re: 0.8x AI Faction Progression
Just thought I'd give a small update:
The year is 242 BC:
https://img143.imageshack.us/img143/5142/242bcpo7.jpg
In 244 BC Bactria was destroyed by the saka, a few turns later they declared war on pahlava.
The averni keep growing and started to invade Iberia. Epeiros has become Macedonia's procterate.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Janius
In 244 BC Bactria was destroyed by the saka, a few turns later they declared war on pahlava. .
:laugh4: awesome!
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Re: 0.8x AI Faction Progression
https://img461.imageshack.us/img461/...1498he2.th.jpg
I havee no idea, what you have done with the NE tent dwelers, but it is awsom:2thumbsup: . This almowst gave me a heart attack :jawdrop:, because I am pahlava and this stack was just a city north from me.
They actualy wentured futher NW, my luck :sweatdrop:
I newer seen Saka so powerful, it is totaly cool :2thumbsup: just hope they don't come after me :saint:
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Lysandros
Moros:
I just removed some of the condition entries when money is to be added to an AI faction and raised its value. Like this:
monitor_event FactionTurnStart FactionType romans_julii
and not FactionIsLocal
and Treasury < 3000
;and I_NumberOfSettlements romans_julii < 4
;and I_TurnNumber < 20
console_command add_money romans_julii, 16000
end_monitor
Same for every other faction, of course.
:bow:
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Re: 0.8x AI Faction Progression
Another very nice Ptolemaioi campaign. For anybody like me who misses the possibility of reemerging factions in RTW and don't want factions to be wiped out too early, I can recommend making the same changes I did to the script. Now an AI faction gets 20000 mnai everytime it has less than 3000 mnai. The result is obvious, I think: much more balanced as weak factions can recover now.
https://img224.imageshack.us/img224/...p015xt0.th.jpg
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Re: 0.8x AI Faction Progression
This is my Romani campaign. Up to 244 BC so far and this is my first ever EB campaign (vanilla RTW convert here). Enjoying the mod immensely, especially the whole slew of new stuff.
Some notes on what's going on in the world:
The Ptolemies and the AS have been going back and forth, Antiochaea (sp?) has changed hands at least 3 times since the AI seems to not demolish the old government structures, which conveniently provides a way to check up on the change of ownership. I also not the the Seleukid cities now have a little Cataphract Reform marker, which intrigues me greatly, and is perhaps the reason of the latest successes.
The Aeudi and Arveni were pretty well going toe-to-toe on an even footing for the first couple decades but it is clearly a one-sided affair by now,
The Sweboz are absolutely exploding all over the place. As of 244 BC they'd knocked the Arveni down to their last city and were mauling the Aeudi pretty badly. I may need to start a war of intervention to keep my allies alive, and to weaken the Sweboz.
The Sweboz must have taken the best MICs from the Aeudi because a quick glance at their armies shows LOTS of Lugoae and only a few units (usually partially depleted) of higher end stuff. On the plus side, the Aeudi have finally started to have a treasury again so there remains hope that they will start putting up a greater fight.
I'm slightly disappointed with the Cathaginians. They have roughly 600k Mnai banked away and only now have I started seeing them get more aggressive with their unit building. Its like I sapped their will after destroying their main fleet in an epic battle, preventing them from reinvading Sicily to try and take Libieo (or however they spell it) back. That also effectively ended the First Punic War in 260 BC (after it had started in 262 BC). True, they did start beefing up their island and Iberian garrisons but they left their mainland (Qart-Hadast and the city right below it) relatively light, albeit it was Elite African Infantry/Pikemen and Sacred Band units. So obviously Roma is not one to pass up on freebies and I took my repleneished fleet and landed two full legions (well one Roman legion and one levy legion comprised of Greek units) and started the Second Punic War off with a bang. Unless they build a new useful fleet in a hurry and ship the couple stacks parked in Iberia over, things are pretty bleak.
A lot of the factions that look like they haven't expanded much should improve greatly in the next couple decades. I know the Lusotani and Getai both have been sending troops out towards some of the Independent towns and the garrisons in them are starting to run low. The Casse should do much better soon as well since when I last checked they had two or so under siege. I'm not so certain about the Sauromatae, though, as they have longer distances to go, but I hold out hope.
I'll continue to update as my game progresses to show you how it goes. Thanks again for this great mod.
http://farm1.static.flickr.com/177/4...36909c4b_o.jpg
http://farm1.static.flickr.com/159/4...85213268_o.jpg
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Re: 0.8x AI Faction Progression
LordCurlyton, Asaak rebeled and didn't go to Parthia? That's sad. :no:
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Re: 0.8x AI Faction Progression
https://img468.imageshack.us/img468/...20bcyc2.th.gif
Romani, 220BC.
Interesting notes... Seleukia is one city away from being destroyed, as is Makedonia and Epeiros. Egypt is a powerhouse... I do not look forward to invading Egypt when i begin recreating the historical Roman empire. I also do not look forward to fighting the Greeks... They have so many armies it's unbelievable, and all their troops are high class types... Lots of Spartans, although they have yet to attack me. Germania is also a powerhouse, pumping out army after army and attacking my two richest provinces... Dalminion and Sagestica, looking to conquer my mines! Although their armies are mostly made up of slingers and crappy infantry, but it stings none the less... I lost my first battle of 0.81 earlier to the Germans, and lost my second best general in the battle too! :smash:
Oh and the Getai are all but dead too.
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Re: 0.8x AI Faction Progression
Whoa, that's an unusual campaign you got there Dayve. Never seen KH do anything like that. And in 0.81, all I've seen Ptollies do are cave to supreme AS. Cool stuff, Sweboz going wild, haven't seen it in any of my campaigns yet but a few others have posted similar ones. How have you resisted temptation to go to war or expand this long? You mostly been spending time building up economy and infrastructure?
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Re: 0.8x AI Faction Progression
Dayve, did you turn off AI monetary assistance or something? Looks like the rebels caved, vanilla style. Ptolemaioi look as though they are completely unstopable.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Wonderland
Whoa, that's an unusual campaign you got there Dayve. Never seen KH do anything like that. And in 0.81, all I've seen Ptollies do are cave to supreme AS. Cool stuff, Sweboz going wild, haven't seen it in any of my campaigns yet but a few others have posted similar ones. How have you resisted temptation to go to war or expand this long? You mostly been spending time building up economy and infrastructure?
Pretty much... All i have there i conquered early, then just built up the cities... I conquered Dalminion and Sagestica solely for the mines, which i have upgraded to the max... They bring in so much money i have to build huge navies of quadriremes to keep my bank balance below 50k, and that's with my 5 legions. :yes: Although once i get the 209BC reforms, i will definately conquer northern Italy, and if Greece starts then they're getting it too. My policy for this campaign is never start a war... Which i have stuck to quite handily.
Marcus - I didn't turn off anything, i'm just playing on H/M and this is how it turned out... Ptolemies are indeed unstoppable. :whip:
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Re: 0.8x AI Faction Progression
Never start a war eh? Jupiter would have hung his head in shame. *now I know there's a "hanging head in shame" smiley, but I can't find it*
But hell, for the sake of gameplay that's pretty cool actually. I'm just kind of surprised the AI hasn't attacked you yet, especially playing on H. Are you allied with them? Giving them tribute?
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Wonderland
Never start a war eh? Jupiter would have hung his head in shame. *now I know there's a "hanging head in shame" smiley, but I can't find it*
But hell, for the sake of gameplay that's pretty cool actually. I'm just kind of surprised the AI hasn't attacked you yet, especially playing on H. Are you allied with them? Giving them tribute?
The AI attacks me plenty of times. Carthage conquered all of Sicily, then sent half a stack into Italy and laid siege to Taras! So, i let them have it, took all of Sicily and their other two islands and made peace.
After i conquered Dalminion and Sagestica, i made an alliance with Epeiros which lasted for around 10 years, then they sent in their armies, which i sent back crying for their mommies. Eventually i offered peace and 10,000 and they accepted, and then they got raped by KH who i now share the border with... But KH so far have been peaceful, although lets face it, it's only a matter of time before their armies start to wander close to my border... It has been about 30 years we have shared the border though and no signs of armies wandering close to me...
Germany on the other hand, they expanded south until they shared a border with Sagestica, and ever since then they've been pounding me with what seems like everything they have... Full stack after full stack... Even my 5 star, seen the elephant, tactical genius, faction heir, vanquisher of Germania, leader of men, extremely confident troops, warmonger general loses 3 quarters of a legion warding off each stack they send at me! I actually have 3 different legions in the area at his disposal... He uses one to fight a battle and then picks up a new one from the area while the old one goes back to Italy to retrain... 15 years... 60 turns of nonstop fighting... They REALLY want Sagestica.
As for Jupiter hanging his head in shame... I'm going down a different path with Rome. A 'peaceful' roleplaying path... We are peaceful yet powerful. We want prosperity, not war. THAT IS UNTIL! I get the Marius reforms... At which point my peace loving senate will be overthrown ushering in a new form of governance... DICTATORNESS! I will personally make sure that my faction leader at that point is the most dispicable, blood thirsty insane inbred general i can find... My legions will be ruthless! It will be I who makes the wars. Cities will be razed to the ground, the first arena's will be built all over the empire, new lands will be conquered and enslaved, perhaps even exterminated if i can find a general who doesn't lose sleep after doing it. We will not subdue new people with kindness and our superior technology, we will subdue them with whips! After conquering many lands and killing many people, i will have this general fall dead in battle at around the age of 50, and the killing spree will be over. There will still be dictators and expansion, but not as aggressive.. We will subdue with kindness once again.
Until a new evil dictator gets on the throne! Muahahaahaahhaa! Yes, the future for my empire will be bright and most interesting. I shall keep you all informed! I'm going to bed soon, but tomorrow we shall see the polybian reforms... AND THE CONQUERAGE OF THE GREEKS! If i can get them to attack me first. :)
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Re: 0.8x AI Faction Progression
Er... I hate to break it to you, but if you stay as you are you wont get the Marian reforms.
You need at least 45 settlements as one of the conditions for them to happen. Just sitting in Italy, you will be stuck with Polybian units forever...
Edit: On the bright side, you still have 50 years to conquer yourself an empire in time for the reform to be triggered in 172BC.
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Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Kugutsu
Er... I hate to break it to you, but if you stay as you are you wont get the Marian reforms.
You need at least 45 settlements as one of the conditions for them to happen. Just sitting in Italy, you will be stuck with Polybian units forever...
Edit: On the bright side, you still have 50 years to conquer yourself an empire in time for the reform to be triggered in 172BC.
Well i've yet to conquer Greece and Carthage... That'll easy take me up to 45.
...I think.
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Re: 0.8x AI Faction Progression
You'll need Iberia too. I am at 47 with all of spain, greece and the balkans, and most of north africa (all except the Ptoly bit and the Sahara).
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Re: 0.8x AI Faction Progression
Damn it... I wanted to conquer Iberia and other barbarians with my Marian legions...
Oh well, i still have the Gauls and Germans i suppose.
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Re: 0.8x AI Faction Progression
Why not merely comment out the lines for a regular marian requirement, and add in requires turn x?
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Re: 0.8x AI Faction Progression
Can you do that mid-campaign? Or do you have to do it before you start a new campaign?
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Re: 0.8x AI Faction Progression
I think it'll work mid campaign, I don't see why not if the turn you want to specify hasn't passed already.