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Re: Vaults have a visitor again..
Too many Fallout fans posting at NMA believe that the things which make a Fallout came are the mechanics eg the isometric viewpoint, action points etc. I believe they are wrong. I believe that it is the setting which makes a Fallout game. If Bethseda can capture that then IMO they have made a Fallout game.
Mind you I enjoyed Fallout Tactics, a fact which would have NMA's most rabid, offensive trolls all over me in seconds. And that is just the moderating staff.
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Re: Vaults have a visitor again..
Meh. I'd call it shortsighted to say it was just the setting or just the mechanics. It was both.
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Re: Vaults have a visitor again..
I'd like to say I read all of this thread, which would not be true, but I had to say something. I am one of those CD worshipping Fallout Junkies. I've been waiting eons for another game in the saga. With that said, I guess I am also one of those nasty modernists who would be kicked under the bus at NMA for my radical tradition be damned ways.
What made Fallout so cool? Well let's take a trip back, back, back in time. <visualize swirliness here>
Let's see part of it was the mechanics, even though large parts of the mechanics were pretty generic. The Fallout System was largely based on G.U.R.P.S. If any of you old duffers remember when RPGs were actually played using Pencil and Paper (yes folks the Stone Age, and we walked uphill both ways to school ~;) ) and crawled away from D&D long enough to experience other RPG-ness then you might remember the system. The letters stand for Generic Universal RolePlaying System, just incase you youngins were curious. IIRC, (although much of it is muddled from the toxic fumes from acne medication I was forced to inhale from the throngs of geeky brethren I played with) Action Points, Perks and Traits and the like were (or could be) part of that system. Although a commonly used system in non D&D RPGs, Fallout was particularly adept at integrating it into the Fallout series and might have been the first computer RPG to use that system.
The story, sub-stories, and endings all lent to Fallout's overall feel. Add it to the post nuclear holocaust theme, which seemed to be uncommon for RPGs at that time, and the adult themes that were sprinkled in, gave Fallout a gritty feel. This wasn't your namby pamby elf dancing, mystical quest to save the world, and it sure wasn't your questionably male Japanimae RPG i'm a loner out to save the world even though I dont want to. Nope this was undoubtably grr, in your face, I'm goin out to find some spare parts, get friendly with another digitized character, drinking, shooting, stealin, blowin the bad guys to bit with my howitzer type game, and if I saved the world in the process ... well I promise it was purely by accident, heck I'm not even one of the good guys.
The was the cool little easter egg type things they did. Like boxing "The Masticator" who looked disturbingly alot like Mike 'I'll bite your ear off' Tyson, which incidentally happened in the game. There were all sorts of pop references like the card game 'Tragic the Gathering', and well tons more.
There was the 50s theme to it. The weirdly odd and old music, the clunky buttons, and dont forget your Pip-Boy 2000 (or whatever it was called). And who could forget Action Boy the little icon guy.
It was how all of it was wrapped up together which made the series so great. Now as for the 3rd being a FPS? Well, why not. There are certainly not to many turn based combat sequenced RPGs any more. There are also a staggeringly large amount of RPG-like action games out there. If any thing the FPS view will give the newest Fallout an even grittier feel.
As long as they capture some of the points that are uniquely Fallout, like the Action Boy, your Pip Screen, and the pop references, and a little adult mayhem, wrap it together with a solidly entertaining story plots, and reduce some of the previous Fallouts quirkiness, (dude where's the front of my car?) they'll probably have gone a good long way to updating, and preserving the Fallout series. We'll see.
Anyways, rant over. Did I have a point? No, I dont think so, I really just wanted to post on this thread (and admit to the fact that I once played Pen and Paper RPGS, and not always the standard ones either). I do hope it ends up being a fun, entertaining game.
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Re: Vaults have a visitor again..
Really good article about the strengths and (especially) weaknesses of Oblivion, and what Bethesda needs to address to pull off Fallout 3. I know it's six pages long, but it's six good pages.
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Sv: Re: Vaults have a visitor again..
A good article.
Agree with it totally.
Now let's just hope Beth does.
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Re: Vaults have a visitor again..
That is a great article and very accurate. Unfortunately, I don't think Bethesda is listening to most of it. Several of my friends work for Bethesda and so discussions about Fallout 3 and gaming in general are a common occurrence for me. Over the last year, I have found myself disagreeing with their opinions a great deal when it comes to this topic. Obvious flaws like leveled creatures will definitely be fixed, but I now expect Fallout 3 to be a disappointing Oblivion with guns.
There is a general perception at Bethesda that PC gaming is not only dead, but fundamentally flawed. Bethesda now believes that console-style action gaming is the wave of the future. They are creating their games with that in mind. Fallout 3 is being created as a console game first, with the PC simply being another platform it can run on. Looking at the latest numbers, from a business perspective I cannot fault them for this decision. However, it also means that they are intentionally dumbing down their gameplay and focusing their efforts on areas that most of us PC gamers do not like.
I will buy Fallout 3. I will play it, and I will probably enjoy it. I doubt it will see much replay, though. I'll pay my money, enjoy the ride the first time, and then stuff it away to gather dust. It may be 'revolutionary' for console gaming, but it will be unexciting and unoriginal for PC gaming.
Yes, Whacker, I was wrong. :wall:
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Re: Vaults have a visitor again..
There will be a Mini Nuke Gun.
That pretty much sums up the upcoming trash for me.
Thanks, Beth, that was the best job.
(Add vulgarity where necessary into the sentence above)
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Re: Vaults have a visitor again..
Ladies and Gentlemen, How would you like to do a massive fallout game startings from fallout 1 then going into fallout 2 right on .org. I have both games in my hands right now(well on my jump drive) So who wants to get a good game going first person to post a response on what I post I do.
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Sv: Re: Vaults have a visitor again..
Some new screenshots
http://www.neogaf.com/forum/showthread.php?t=272942 (do note that some of the images are not for children)
Looks like they are trying really to capture the feeling.
Has nice retro feel to it.
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Re: Sv: Re: Vaults have a visitor again..
I think I will destroy bethesda if they screw this game up....
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Sv: Re: Sv: Re: Vaults have a visitor again..
Well judging from the screenshots it looks like they wont.
Just look at the one with the party hats.
It's so Fallout.
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Re: Sv: Re: Sv: Re: Vaults have a visitor again..
What do "visuals" mean to a Fallout fan, a phenomenon dated 1997-98 ?
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Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
Quote:
Originally Posted by LeftEyeNine
What do "visuals" mean to a Fallout fan, a phenomenon dated 1997-98 ?
To capture the post-apocalyptic world.
A world blown up and rebuilding from scratch and yet with a sense of humour(even tho that's more of a gameplay issue but places like New Reno and The Den was a bit humour if you look at it in a certain way).
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Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
Although I have enver played a fallout game myself learning of the setting and story it seems like a rather interesting universe.
I think if Bethesda could do a really good job of this, thyre RPG's are normally of a very good quality. What is it fallout fansa are actually unhappy about? Bethesda themselvews admit to being huge fallout fans but is it the fear that they might ruine the gameplay/story?
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Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
Quote:
Originally Posted by tibilicus
I think if Bethesda could do a really good job of this, thyre RPG's are normally of a very good quality. What is it fallout fansa are actually unhappy about? Bethesda themselvews admit to being huge fallout fans but is it the fear that they might ruine the gameplay/story?
Bethesda has been increasingly cutting back on storyline, plot, and freedom of choice while increasing action. A lot of people feel like their games are slowly losing the qualities that make them RPGs and they are simply becoming FPS games. Oblivion is a good example of this. You can go anywhere you want, whenever you want, but the quests are very linear and there are almost none that can be completed in multiple ways. The only choice you get is do the quest or don't do the quest. There aren't multiple choices to make and multiple outcomes that emerge from those choices. Traditional RPGers believe that choice is one of the most important aspects of the genre. Remove the choices, and it becomes more of a free-form FPS, not much different than Crysis.
Fallout fans are particularly rabid about this, because Fallout 1 & 2 had multiple possible solutions and outcomes to every single quest. The games were very much based on free choice of action in an open world. Fallout fans are afraid that, given Bethesda's track record, they will remove one of the things that they believe made the games so great.
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Sv: Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
Well Beth has already stated that there will be multiple choices when it comes to quests now.
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Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
Well I'm not one of those "oh look they'll ruin it !11" kinda allergic fan.
But this is more and more turning into a despair for me, rather than sn excitement of years behind, after seeing that we can nuke some places with a gun in hand and all flaws already and overly expressed in the "masterpiece of its release date": Oblivion.
The "shiny paint" coat Oblivion had was worn out as time rained over it and people came to see that it was not a RPG after all.
What's more, when something is being done for consoles as well, I'm always skeptical for I have the every right to, since consoles are not computers. They are designed and regarded the fastest way to play a game -which can kill a RPG. The word "fast" is the silver blade for a RPG in the heart.
TB666, if I was only craving to see a worn out feel, there are dozens of FPSs out there. Release a Fallout 3 with its classic isometric perspective with a revised 2D engine, assuring that it has the right story and the ambience, it will sell more than Oblivion. I guess I'm better put now.
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Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
Quote:
Originally Posted by LeftEyeNine
Well I'm not one of those "oh look they'll ruin it !11" kinda allergic fan.
But this is more and more turning into a despair for me, rather than sn excitement of years behind, after seeing that we can nuke some places with a gun in hand and all flaws already and overly expressed in the "masterpiece of its release date": Oblivion.
The "shiny paint" coat Oblivion had was worn out as time rained over it and people came to see that it was not a RPG after all.
To be honest I couldn't agree with you more though. It was good till the main quest was over but then really is there any point to me doing side quests? I couldn't become the infamous outlaw thief I wanted to mainly because the AI guards would follow and harass you till you ended up in prison.
(n)
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Sv: Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
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Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
"According to a Bethesda representative, the primary game is shaping up to have somewhere in the neighborhood of 20 hours of gameplay"
Quote from that article. Not sure if it's just me but I normally expect a lot more hours worth of gameplay out of a game than that. Fair enough BIoshock was great and I did that in 18 hours but I to got the feeling then that whilst great, the replayability factor was low.
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Sv: Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
Quote:
Originally Posted by tibilicus
"According to a Bethesda representative, the primary game is shaping up to have somewhere in the neighborhood of 20 hours of gameplay"
Quote from that article. Not sure if it's just me but I normally expect a lot more hours worth of gameplay out of a game than that. Fair enough BIoshock was great and I did that in 18 hours but I to got the feeling then that whilst great, the replayability factor was low.
Well pretty sure that there will be downloaded content, expansion packs and as stated in the article, multiple ways of doing things. All these things will add to actual gameplay.
In Bioshock there was only one way of doing things. Sure there was the to kill or not to kill children thing and gave you a different ending but overall that had little to no effect on actual gameplay since the game played out exactly the same.
Hopefully just like in Fallout(and from the sound of things) you will have a reason to go back do things differently.
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Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
To be fair, the full quote is:
"According to a Bethesda representative, the primary game is shaping up to have somewhere in the neighborhood of 20 hours of gameplay, though it will offer dozens of hours of other stuff to do for players who enjoy exploring side quests and other types of content."
The way I'm reading this is that the main storyline is 20 hours, but that's without doing any side quests. I definitely wish the main storyline was longer than that, but the total game time looks more like 20 + "dozens" of hours. Sounds to me a lot like Oblivion in its length, with a pathetically quick main storyline but far more to do on the sides.
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Re: Vaults have a visitor again..
Short storyline suits me just fine if the replay value is high enough, and it looks like it will be.
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Re: Vaults have a visitor again..
Finally, the world is catching up with Fallout. Soon you will be able to buy Rad-X and RadAway.
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Re: Vaults have a visitor again..
I don't understand the hate being directed at this game. Better this than nothing! It sounds like a gamer's wet dream to wait for the 'perfect developer' to come along and develop the perfect sequel to one of the greatest rpg series of all time. Besides, I've been dying for a first person Fallout-esque game for years.
Oddly enough I am somewhat comforted by the idea that the same developer who made Morrowind and Oblivion is doing FO3. After all those were extremely moddable games that were massively improved by the fan community. Barring another appearance of underwhelming NPC AI (i.e. Oblivion's shoddy Radiant AI system) modders should be able to do wonders with FO3.
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Re: Vaults have a visitor again..
Quote:
Originally Posted by Spino
I don't understand the hate being directed at this game. Better this than nothing! It sounds like a gamer's wet dream to wait for the 'perfect developer' to come along and develop the perfect sequel to one of the greatest rpg series of all time. Besides, I've been dying for a first person Fallout-esque game for years.
Oddly enough I am somewhat comforted by the idea that the same developer who made Morrowind and Oblivion is doing FO3. After all those were extremely moddable games that were massively improved by the fan community. Barring another appearance of underwhelming NPC AI (i.e. Oblivion's shoddy Radiant AI system) modders should be able to do wonders with FO3.
I guess that's the basic of your inability to understand.
I say: "Better nothing that this."
And I'm not certainly not looking into a "modding toolkit". I want a game.
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Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Sv: Re: Vaults have a visitor again..
Is beth going to turn into the next EA games. Killing our favorites one game at a time? or will they become the gods of the gaming world, reviving our favorites one game at a time!
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Vaults have a visitor again..
I have just returned from a 5 hour session of playing Fallout 3. The NDA I had to sign limits what I can say to an extreme extent, so my comments will be pretty vague. Please don't ask me any specific information about the game, because I cannot divulge it.
As Whacker well knows, I was somewhat skeptical coming into the game. I enjoyed Oblivion, but it could have been much better, and I thought it was a significant step down from Morrowind. Fallout 3 is definitely far more like Oblivion than it is like Fallout 1 and 2. On the surface, this comment will disappoint many people. However, a lot of the flaws in Oblivion have been rectified in Fallout 3. I'm pretty sure I can't say what those are, but Bethesda has definitely learned from a lot of their errors.
That's not to say the game is perfect. There are still many aspects that could use improvement. I can tell you for a fact right now that hardcore NMA-style fans of Fallout will hate this game. However, everyone who liked Oblivion will love it. I think a large number of people who didn't like Oblivion will love it as well, due to the improvements that have been made.
I don't think it's a game that is going to stand up well against some of the classic RPGs of yesteryear, like Fallout 1, Fallout 2, Planescape Tormet, etc. This is not an old-school RPG and you shouldn't expect it to be. However, it will certainly hold its own against the current generation of RPGs. I think it will turn out to be on par with Vampire: Bloodlines. Possibly better, possibly worse. All in all, I think it will be worth buying and I think you'll get your money's worth of entertainment.
Oh, and the modding community is going to go nuts over it.
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Sv: Vaults have a visitor again..
So have they decided to allow the game to be moddable ??
Because in the last interview they haven't decided yet(would be stupid if they didn't make it moddable, Oblivion is pretty saved thanks to the mods).
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Re: Sv: Vaults have a visitor again..
I didn't see that interview, could you post a link?
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Re: Sv: Vaults have a visitor again..
TC you must have some (Female dog)in connections. Like how the heck did you pull off being able to play the game for 5 hours? and where cause i would rub my knees raw for a chance to play that game for even an hour.
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Sv: Re: Sv: Vaults have a visitor again..
Quote:
Originally Posted by TinCow
I didn't see that interview, could you post a link?
Well can't seem to find the actual interview but here is atleast one link that shows that I'm not totally insane :laugh4:
Quote:
Similarly, the extent of mod support has yet to be determined. The company would like to ship a construction kit with the game, but specific plans have not been made.
http://www.shacknews.com/featuredart...?id=411&page=4
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Re: Sv: Vaults have a visitor again..
Quote:
Originally Posted by Veho Nex
TC you must have some (Female dog)in connections. Like how the heck did you pull off being able to play the game for 5 hours? and where cause i would rub my knees raw for a chance to play that game for even an hour.
My wife and I are friends with 4 Bethsoft employees, so we were invited to do a 'Focus Test' of an early beta at the Bethsoft offices (in Bethesda, Maryland, outside DC). Essentially they just watch you play the game, take notes on what you do, and ask questions about what you liked, what you didn't like, etc. I think there were about 80 people who took part over 4 days, though there were only about 15 on the day we went. Hopefully we'll get invited back for a second round, if they have one, because it was a fun afternoon.
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Re: Sv: Vaults have a visitor again..
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Re: Vaults have a visitor again..
Interesting post TC, thanks. So the one main question I have is did you play it on the PC or on the console, and if so can you say which console?
:balloon2:
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Re: Vaults have a visitor again..
I'm wary of spilling information I shouldn't, have they announced which platforms its going to be on yet?
[edit] NM, found myself that they had already announced it for PC, Xbox, and PS. All three platforms were being tested when I was there (I think), but there was only one PC setup available when my wife and I got there. Since I have to live with her, I let her have the PC and I ended up on an Xbox.
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Re: Vaults have a visitor again..
If you guys have pre ordered you get a nice music cd and poster. I kinda like the first three songs but the last two kill the whole groove
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Re: Vaults have a visitor again..
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
Spino
I'm not loving it nor hating it. But wow, that gameplay looked awkward, not fun and incredibly unimpressive. You should be able to use that mini nuke to nuke the gameplay of Fallout 3.
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Sv: Re: Vaults have a visitor again..
Quote:
Originally Posted by
Spino
Looks awesome :2thumbsup:
Especially love the look of the city.
And the gore is always nice :yes:
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
Praxil
I'm not loving it nor hating it. But wow, that gameplay looked awkward, not fun and incredibly unimpressed. You should be able to use that mini nuke to nuke the gameplay of Fallout 3.
Dunno about the mini nuke, but that video is an accurate (if very fast) representation of how VATS works.
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Re: Vaults have a visitor again..
If there are two things that I love in this world, they are Fallout and Penny Arcade. So I don't quite know how to react when I see two of my favorite things melded together, like some sort of jackalope ... apparently this is going to be a series ...
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Re: Vaults have a visitor again..
Never understood the hype of Fallout 3 since I never played the first 2, but today I read I think the latest issue of PC Gamer which had a feature article on it. I must say, from what I have read so far, it is like S.T.A.L.K.E.R(which I've loved playing), but with alot more RPG style(which I like). I just hope I get a new comp by the time it is released since I'm almost 100% sure that my current comp can't even start it
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Sv: Re: Vaults have a visitor again..
I highly recommend Fallout 2.
Didn't like the time limit in the first game but that is gone in FO2.
Fallout 2 is like a game unleashed, no rules no nothing.
You can whore yourself, blow children into tiny little bit, do drugs etc.
It has quite alot of bugs and I suggest that you save often since it has a habit of crashing but it's so good.
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Re: Vaults have a visitor again..
Playing Fallout 2 this weekend again...
Fallout 2 + Fallout 2 Restoration Project + Timeslip Engine Tweaks + Resolution Patch
Playing it on my Vista machine at 1680x1050...
It does crash out occasionally but then it takes about 10 seconds to start up and load a game and you have to save a lot in Fallout anyway, it is pretty deadly for a CRPG...
http://www.nma-fallout.com/forum/dlo...e&file_id=1097
http://www.nma-fallout.com/forum/dlo...e&file_id=1067
http://www.nma-fallout.com/forum/dlo...e&file_id=1138
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
Bob the Insane
This link for the Fallout 2 Restoration thingy appears to be broken. Try this one instead.
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Re: Vaults have a visitor again..
This seems extremely Fallout-ish: sealed nuclear reactor-in-a-box ready to be buried in your backyard!
Hyperion Power Generation, a startup building compact nuclear power reactor units that are “about the size of a typical backyard hot tub”, says commercial deployments could start as early as 2013. [...]
Hyperion’s “cartridge” reactor or “nuclear battery” is small, portable and self-contained, which could make it a good fit for remote, rural locations that are disconnected from the power grid. The company says the device can be delivered where it is needed and then sent back to the factory for refueling every five years.
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Re: Vaults have a visitor again..
Awesome, with these things being hauled around the countryside every five years we'll be living in the wastes before you can say "Would you like a gimp mask with that motorbike sir?".
Man sure hope I get dipped, I'd love to be a super mutant.
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Re: Vaults have a visitor again..
Some new gameplay footage. The indoor stuff seems very Stalker-esque to me ... not that that's a bad thing, mind ...
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Re: Vaults have a visitor again..
A new movie, moderately amusing.
Things like this give me real hope:
There're some freaky random things that happen to keep you on your toes - I had a woman run up to me in the middle of nowhere begging for help because she was strapped with explosives. She ran off, not really giving me any opportunity to help her (bug?) and then exploded. Weird.
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Sv: Vaults have a visitor again..
5 new videos at gametrailers.
http://www.gametrailers.com/game/4758.html (warning, not for youngster).
Looks awesome
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Re: Vaults have a visitor again..
Nice find...
Some interesting stuff there...
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Re: Vaults have a visitor again..
Don't forget to read your Vault Dweller's Survival Guide (PDF warning).
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Re: Vaults have a visitor again..
http://www.gamespot.com/xbox360/rpg/...opslot;thumb;1
The diary of a wasteland survivor, worth a read :yes:.
Apparently, we can regenrate limbs now.
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
india
I laughed.
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
CrossLOPER
I laughed.
:beam:
I wonder if this is just a one time outside game thing, or will there actually be a diary in-game, where we'll find more such write-ups as we finish quests........Freelancer had one, though it was ofcourse a pretty limited kind of thing.
It'll be fun to read, from time to time, how one made progress in the game.
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
CrossLOPER
I laughed.
The city on the other side turned out to be the ruins of Bethesda, Maryland. :laugh4:
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
Vladimir
The city on the other side turned out to be the ruins of Bethesda, Maryland. :laugh4:
I pass through Bethesda each time on my way to Maryland whenever I take a trip up there. :tongueg:
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Re: Vaults have a visitor again..
Apparently I'm an idiot and can't send pictures from my phone to my e-mail. They never make it through. Anyway...
Anyone been to the DC metro lately? They've bought more advertising space than Toughbook! My God, it felt like I was in the vault!! ~:eek:
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
Vladimir
Apparently I'm an idiot and can't send pictures from my phone to my e-mail. They never make it through. Anyway...
Anyone been to the DC metro lately? They've bought more advertising space than Toughbook! My God, it felt like I was in the vault!! ~:eek:
I've heard its all over Metro Center (as usual, the epicenter of WMATA advertising) but there's nothing on my normal route (Vienna -> McPherson). Are they the 'flip-book' style ads in the tunnels like they've been doing on the red line, or just posters in the stations?
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
TinCow
I've heard its all over Metro Center (as usual, the epicenter of WMATA advertising) but there's nothing on my normal route (Vienna -> McPherson). Are they the 'flip-book' style ads in the tunnels like they've been doing on the red line, or just posters in the stations?
Dude, you don't understand: I was in the vault.
Yes, a little over dramatic but it was late and I was blown away. Nearly everywhere they could buy advertising space, they did. The only thing missing was a guy walking around in that battle suit thingy. They probably couldn't do that because it would scare people.
I haven't seen any of the neat "flip books", just stationary ads. They dominated at least two stops to include Metro Center. The artwork was of good quality. They're clearly not holding back with the ad money.
Gah! I don't need the temptation to buy a new computer. :wall:
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Re: Vaults have a visitor again..
I got candies for the first one to share a review with us, no matter whether brief or detailed.
:smoking:
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Re: Vaults have a visitor again..
For some reason it's not being released in India, at all :wall:
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Re: Vaults have a visitor again..
8.5 or above out of 10, all over the internet........and I've been going crazy trying to find some store that'll ship to India, but no luck. :(
Anyone here know any shopping site that I can get the game from? I so want this one.......
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Re: Vaults have a visitor again..
Quote:
For some reason it's not being released in India, at all
Appartly it is because of cultural reasons.
http://www.destructoid.com/fallout-3...--108734.phtml
http://www.gamingindians.com/2008/10...ase-cancelled/
Poor India.:no:
Quote:
8.5 or above out of 10, all over the internet........and I've been going crazy trying to find some store that'll ship to India, but no luck. :(
Anyone here know any shopping site that I can get the game from? I so want this one.......
Have you tried this place?
http://www.play-asia.com/
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Re: Vaults have a visitor again..
I'm an idjit. I bought Fallout 3 through Amazon using gift codes (I have an Amazon Visa that helps defray the high cost of loving books and video games). Anyway, Amazon busts out a new promotion where I could have had the game today, saying all I need to do is cancel my old pre-order and create a new one. Well, if I did that I would be out the forty bucks' worth of free money.
So I gots to wait for normal delivery sometime around Friday. At least I'm not in India.
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Re: Vaults have a visitor again..
Eurogamer review and retrospective.
Other than that, I'm not reading anything. I've been ignoring the previews, the threads, the interviews and all the furrore; I'll play it and see how it stands - or falls - on its own merits.
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Re: Vaults have a visitor again..
I've read reviews just like what I expected. I'm definitely nervous about that the reviewers are suffering oh-look-at-those-awesome-gfx-of-Oblivon syndrome. I hope they are not.
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Re: Vaults have a visitor again..
Yup tried that, they supply, but not where I live, so I'll have to get it shipped to some bigger city and then have someone send it to me from there.
Looks like that is my only choice though.
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
LeftEyeNine
I've read reviews just like what I expected. I'm definitely nervous about that the reviewers are suffering oh-look-at-those-awesome-gfx-of-Oblivon syndrome. I hope they are not.
Don't you know that big gaming site review hype instead of the game. God forbid that some reviewer may actually have an opinion of his own...
Click
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Re: Vaults have a visitor again..
My roomate got this game yesterday. It's Oblivion with guns, but it's actually pretty fun. Also, Bethesda made a jumping animation, so your character does not just pop into the air like a puppet on strings. Still crashes on closing and V.A.T.S. sometimes goes screwy and just decides to abruptly end and teleport the the player to some random area in the room.
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
frogbeastegg
Other than that, I'm not reading anything.
Very wise. I walked into the game pretty much blank, tonight, and I'm really glad I did. There's some stuff in the tutorial level that would have been ruined if I knew about it ahead of time. So far, my verdict is two thumbs up, or three if you've been exposed to a lot of rads ...
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Re: Vaults have a visitor again..
I got both hands up on this game, cause its backed me into a corner of awesome
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Re: Vaults have a visitor again..
I wanted to get it for the PS3 but the above link just made me decide not to do that, unless I read elsewhere that these bugs were a fault of the reviewer or have been fixed in a patch. :thumbsdown:
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Re: Vaults have a visitor again..
I'm going to echo everyone and say that the more I play it, the less it feels like Fallout and the more it feels like Oblivion with washed out colors. You can even buy a house in Megaton and decorate it from a nearby merchant.
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
Kekvit Irae
I'm going to echo everyone and say that the more I play it, the less it feels like Fallout and the more it feels like Oblivion with washed out colors. You can even buy a house in Megaton and decorate it from a nearby merchant.
Yep, and that's not the only house either. Like in Oblivion, there are multiple in different places that are of varying quality and size and which can be upgraded in various manners. The one I got while beta-testing even came with its own barber robot that would change my haircut at will. :laugh4:
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Re: Vaults have a visitor again..
Hmm. Endless gray and brown containers strewn in a landscape of gray rocks, brown vegetation and grayish brown corridors is not kosher. Bad Bethesda! Bad!
Yes, finding secret stuff is fun. Good job. Well done. But, y'know, it doesn't HAVE to be because the containers containing said secret stuff are hidden by camouflage. Also, after reaching level 6, I have this nagging suspicion that everything from loot to enemies is still scaled by player level... never heard of status quo balancing, eh, Bethsoft? Hmm?
Oh well, those are relatively minor niggles. We'll see! ~;p
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Re: Vaults have a visitor again..
What do you do with a house?
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Re: Vaults have a visitor again..
Basically, people just shouldn't think of it as a Fallout 3, but Oblivion in post-apocalyptic setting. That way it can still be an enjoyable game... Yes, it will be hard for die hard Fallout fans to do that, but hey...
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Re: Vaults have a visitor again..
Quote:
Originally Posted by
Sarmatian
Basically, people just shouldn't think of it as a Fallout 3, but Oblivion in post-apocalyptic setting. That way it can still be an enjoyable game... Yes, it will be hard for die hard Fallout fans to do that, but hey...
That's how I've been intending to look at it, have to wait until tomorrow to play though. Wish I still lived in the States at times like this...