For what it's worth, this is exactly how I'd expect GH to defend a scumbuddy. No name mentioned, dismissive rolleyes.Quote:
Originally Posted by GeneralHankerchief
Printable View
For what it's worth, this is exactly how I'd expect GH to defend a scumbuddy. No name mentioned, dismissive rolleyes.Quote:
Originally Posted by GeneralHankerchief
I figured it out! It's the transitive property! That's that little mathematic formula I've been using!Quote:
Originally Posted by Sasaki Kojiro
If A=B and B=C, A must equal C.
A: Glenn comes under fire for electing me.
B: I defend those who come under fire for electing me.
Therefore...
C: I defend Glenn.
It's not too hard to put 2 and 2 together, Sasaki.
fixed.:)Quote:
Originally Posted by GeneralHankerchief
Just a question sasaki, but what do the numbers on you list between the () mean? * means the same number I guess. But wat does the number mean?
* is a placeholder, the others are 1-10. Why would you think that I considered you as suspicious as Glenn?
Quote:
Originally Posted by Sasaki Kojiro
Paranoia has nothing to do with it. Even while typing this reply, I am feeling a bit paranoid; more paranoid than usual since as a townie I have no idea who is on which side. Every word can be taken as a lynchable clue and every statement a double-edged sword that hit yourself in the head. The whole, you're all alone and screwed if you misplace your trust (esp. in the beginning with the vigilante/protect groups) can make anyone to some degree paranoid. Glenn was attacked and he reacted by lashing out at the provokers. Instead of defending himself and digging himself into a bigger hole b/c of his presumed "mistake" of jokingly being paranoid, he decided to settle it via pm. His offensive pm really wasn't that offensive or scummy, he just gave you a mental note that he would be keeping his eyes on your activities which is something a townie is supposed to do. However, he probably realized that he was being too aggresive and didn't want to come off as being a mafioso and offered a truce, albeit a shady one. Also, the fact that he probably couldn't persuade anyone that you were a mafioso coupled with his lack of evidence of your guiltyness (his assumption of your mafioso role came from your actions, however a townie would also be questioning people lead to his confused state) and prompted the truce. Everyone wants to live as much as the next person and so self preservation isn't neccessarily something that would point out a mafioso. I sure don't want to die but I know that I'm not a mafioso, also. Let us wait for night results before we start a lynching comittee, it will give us a more accurate picture of who we're dealing with. Right now I'm just going to be watching scottishranger and Lord Winter, (no hunches, just watching). Yes, I'm paranoid and proud of it.
That's fine, there's a reason it's a scumtell and not a scumguarantee. It's widely accepted by many experience players as well, if you'll excuse the appeal to authority ~:)
Cause I tought the * probably stand for same number. and I see those - connecting me with Glenn and GH, or who was it? (can't see your sig while replying), so I guess I'm not the one laying the connection.Quote:
Originally Posted by Sasaki Kojiro
I however did have pm conversations with Glenn, and though I will not say that I thrust him, the pm conversations I had didn't make him look suspicious at all. Personally I must agree that he did post some supicious stuff. However I'm going to wait making to many conclusions for now, however, please don't stop posting arguments adn try to convince me. Cause if you can make a case, I'll be the first to lych him. However personnaly I think we're a bit to low on information for thinking about lynching people already. Hopefully the kills may tell us much more.
Though you suspecting people already that much, is a bit suspicious (but then again, what isn't during a Mafia game?), I'm under the impression you seem to play different from the previous game. When you in fact was mafia-side, or are you succesfully fooling me again? :clown:
Why are you paranoid?Quote:
Originally Posted by Draco Leman
err... didn't he explain that in his post?Quote:
Originally Posted by Ichigo
People please, I know most of us (hopefully lol) are trying to help town. But I sincerely got the feeling were going over the top. We're turning this thing into a chaos. This way we're going to make decent arguments fade to the background.
I think after the whole Glenn thing, people are afraid to post anything about how they are thinking. See! I even feel paranoid about posting that!
I'm afraid you could be right. ~:no:
Sasaki Kojiro makes a pretty good case. Still, it must be pointed out that Glenn's posting style before this game has always been... well: wordy. He's never used one word when 5 will do. And that always invites more scrutiny from readers, AND introduces more chances to mis-state what one intends.
On the other hand, Glenn did state that he had read through some (all?) previous mafia game-threads - presumeably to glean winning strategies and tactics - so he must be aware that blurting out support of someone, or pointing the finger of accusation, without some detailed explanation of rationale, BOTH paint a target on one's forehead.
Preliminary impression (ha! There's that 'pression' word.): Glenn gets no "newbie break" from me.
Think it's definitely advantage to the mafia.....the town has a slower start at the moment.
That's hardly a good reason for being paranoid.Quote:
Originally Posted by Moros
Hardly, you have to put pressure on people and ask questions to get any sort of reading on them. With so many people playing you're kinda forced to go overboard. If not then people can easily just slip through the cracks.
That I know however, I still think that the way we're currenlty trying to unmask mafiosi or possible other bad guys (for example a serial killer) isn't really working that great.
And my sword just recoiled from the blow on Sasaki's impregenable armor of reasoning and hit me in the face.Quote:
Originally Posted by Ichigo
That is exactly the reason why I'm paranoid (besides I'm always a little paranoid, must get that from my Mom), fanatical mobs that kill on sight. I feel like I have to be overly careful of my wording because of people going overboard to try not let anyone slip away unnoticed. I think I rephrased that sentence like 5 times before I posted it and it still makes me look kinda scummy.:shame:
Spoiler Alert, click show to read:Spoiler Alert, click show to read:I am not ready to lynch any of the above on this, but maybe the odd lonesome detective out there could use it. Glenn, GH, Moros and Draco Leman have some explaining to do.Spoiler Alert, click show to read:
:laugh4: :laugh4: :laugh4:Quote:
Originally Posted by GeneralHankerchief
Yeah like one of my first games... hmm who was it that made sure I was promptly undone?
That doesn't count. I was Mafia then. :laugh4:
Gah! This is too complicated! Gah!
Gah! You're all scum! Gah!
Gah... I'll just lynch you all. Stand in a nice line and the wrath of my axe! :balloon2:
Eager to kill innocent townies? No?Quote:
Originally Posted by Drisos
How could you possible know it's not working? That's kinda strange response.Quote:
Originally Posted by Moros
Indeed it does. If we let something slip away unnoticed, we'll possible miss something extremely important.Quote:
Originally Posted by Draco
Because his methods haven't yet pointed him to himself :PQuote:
Originally Posted by Ichigo
and Roadkill... the problem is, I seem to be the only innocent townie.. :( your reply is nonsense.. (even worse then mine)
Quote:
Originally Posted by Drisos
The only innocent townie? Arn't all townies innocent? Trying to tell me something?
:clown:
:gah: :gah2:
btw, you were the first person to use the combination of words 'innocent' and 'townie'..
the list
Sasaki Kojiro (100000000000000000000000000000000000000000)
Unselect: Kommodus
Select: Andres
Director selection is over.Quote:
Originally Posted by Evil_Maniac From Mars
Sigh, I have to read like 50 posts yet again only after a day. From what I can see, GH IMO is defensive of Glenn while SK is too aggressive which implies to me that all of them might be mafia which is entirely possible since there are so many mafia families.
The best course of action then, IMO, is to wait until the results for the night has come up because I really don't want to read like 100 posts the next time I log on. There is something as discussing TOO much
in mafia? never! the more, the merrier!Quote:
Originally Posted by Xdeathfire
yet, I'm still full of fear... wiseguys, lucas, mades, dons... all these creeps. they're just tooo much! :dizzy2: It would've been nice and simple to have just 65 townies 6-7 mafia and a few pro town roles or so.. :S
EMFM hasn't been aware of the time? It's night, by far..
discussing too much? what... are you mafia...???
I think he is just saying he is tired of reading so many new posts...Quote:
Originally Posted by The Stranger
For shame! I look forward to reading all of the new posts, It makes things entertaining and gives us new looks at the game.
Yep thats why. I don't have too much free time now and so I would like to spend it doing things other than going through the 3 new pages of mafia posts every day.Quote:
Originally Posted by scottishranger
Thats the reason why I was so inactive in the first Capo
Well it'll be the same tomorrow, so you can either do it or not pay attention there's not really any other choice.Quote:
Originally Posted by Xdeathfire
Math. 79 players + 1 game master. If each makes only 2 posts per day, that's 160 posts to review.Quote:
Originally Posted by Xdeathfire
Look at it this way: reviewing 160+ posts per day is good training for when you become a Moderator, whether here or elsewhere. Skill-building, ya'know? :laugh4:
The number of posts is a little daunting but it would have been silly to expect less from a game this size. EDIT: Words of wisdom above ~:)
These are my (brief) thoughts on what's happened so far:
norwegian_nerd - Hmm. It was an odd thing for him to say so early in the game but perhaps it was a newbie mistake. Not too sure why this has faded from the spotlight, I understand it's to do with giving new players the benefit of the doubt but what he said was...worth looking into, I'd say.
Glenn - It seems to me like this guy is the scummiest so far. Probably the most worthy of lynching on current evidence (Sasaki's arguments seem sound to me) and I don't really think being a new player merits a second chance or anything, might end up regretting it later.
Vigilante Groups - I don't understand the logic behind these. At this stage, they're likely to do as much harm as good, especially with the possibilities for infiltration. As has been said, no-one can know anything definite about other players at this stage, it seems odd that some think it's not risky. The recruitment methods were also a bit intimidating I thought - maybe just me. I've been approached three times and I wasn't allowed to know an awful lot about what I'd be signing up for. Just seemed a bit suspicious to me so I'm watching The Stranger, pevergreen and kamikhaan. I'm thinking it's fairly likely that one of these groups has been set up by a mafia family so yeah.
Okay, they weren't that brief but I won't be online again for a while so I thought now would be a good time to make a contribution.
Quote:
Originally Posted by Drisos
HA! All townies are innocent. As they are not the mafia. It seems that this is your first game of mafia so maybe you don't know that. And maybe you have a role that is suspectable that made you think townies weren't innocent?
:inquisitive:
Try living in a different timezone. 150 posts overnight... :rolleyes:Quote:
Originally Posted by Xdeathfire
That wouldn't be a true Capo game though :laugh4:Quote:
Originally Posted by Drisos
ok so all i need is to be paranoid but trusting....
sasaki seems a bit agressive..
Yeah but it isn't three new pages every day :) I have been away for almost exactly 24 hours and its 7 pages.Quote:
Originally Posted by Xdeathfire
Anyway I kind of have a question. If we lynch someone, do we find out their role after three days because of the gendarmarie or is that only for people who get killed by the mafia? Sorry for the noob question.
Joe
No harm in a noob question, but it probably belongs here https://forums.totalwar.org/vb/showthread.php?t=98632 so that Seamus will be able to notice it easily.Quote:
Originally Posted by Joe Monks
Ajax
From memory, we learnt their role in the first one if we lynched them.Quote:
Originally Posted by Joe Monks
:furious3:Quote:
Originally Posted by Drisos
:help:Quote:
Originally Posted by Xdeathfire
There are a lot of post:sweatdrop: Just catching up and I am not sure who or what is suspicious at this point other then 2 directors elected.
Are we back in the day phase waiting to hear what happened overnight if anything was suppose to happen in N1???
The Australian timezone dosn't seem very useful in these mafia games lol.
Anyway, I've been reading through the topic and I've made a few assesments:
1. We shouldn't forget about Norwegian, I don't believe he has replied yet and I think if he dosn't he should be one of the first people the town lynches. Afterall, he isn't being particuarly helpful in any other ways (that I know of) and if given time we'll have more evidence about our other suspects (that is if they arn't killed).
2. Glenn seems to be a hot topic of contention, but I'm not sure the evidence towards him is as condemming as has been stated already. Thats not to say that the evidence isn't there, but I think we really shouldn't be so quick to jump to lynching him. The longer he is alive, the more likely he is to make more mistakes. Also, I'm sure some detectives are investigating him tonight, so I would like to wait until that information comes up (even if we don't know whether its true or not).
3. The Stranger seems to be quite quick to jump on people as being mafiosa, and on the whole (from what I've seen) he hasn't really provided any decent arguments or analysis. In other words he just seems to be present but not contributing, a little like how I would imagine a mafia to act.
4. Pevergreens mass group seems to be a bit of a risky venture, and the chances of infiltration sound pretty high. That is, assuming Pevergreen is innocent, if he isn't innocent he may be gaining the trust of many townies and misleading them from actualy helping the town. From what I hear, the sub-groups within his group have no member contact between them, and they are just expected to trust that Pevergreen is telling them to kill/save the right people. Pevergreen has set himself up with a lot of power, and if used for bad purposes I hate to think what could happen.
5. w&f seems quite scummy to me aswell. His aim to kill pevergreen on a "grudge" seems very suspicious to me, and although I don't know his motives I doubt those are them. Just seems very scummy (and dangerous) to me.
Thats my 2c for now from what things have stood out in the topic so far.
And your concern for pevergreen is? Many people get lynched and/or killed for much less. Perhaps your just looking out for a fellow mafia buddy, because who is to say pevergreen isn't mafia and W&F isn't town and doing us all a favour?Quote:
Originally Posted by Zorg
If you had read my post more carefully you would see I am accusing both of them of being scummy, there's no reason why they both aren't mafia and both have shown scummy tendencies. But in any case, I don't like the idea of townies taking these maters into their own hands so early on, and he hasn't said that is his motive anyway...Quote:
Originally Posted by Sarathos
Oh and I forgot to add to my last post:
6. There seem to be a lot of players still inactive and the mafia could probably hide under that guise fairly well at the moment. I'm newer at mafia and I'm not sure what is generally done in such a case, is there any general way of dealing with lots of inactive players?
In this game zorg everything comes with a riskQuote:
Originally Posted by Zorg
My observations so far is that its too early to draw any conclusions so lets see what the night brings
WoG. You're familar with that.
Editing this post with a PM:
Quote:
Originally Posted by woad&fangs
Look! All shiny and right, as its quoted from W&F, not someone sending the text to me :stare:
In all honesty I do think Glenn, beyond his current exterior, may have the chance of being innocent. He's made a few slip ups and is exceptionally aggressive, but this seems to be his normal playing style so far. I must admit I don't like it, but it probably would be best to not allow his distracting methods to let other players out of our sight.
GH reminds me of how he acted in pevergreen's Fantasy Mafia. For those that weren't there, he was a serial killer role, under the name of "Lycan". I pointed out his silence and later his obsessive and fairly aggressive defence. He's acting like that here - possibly indicating similar mafia activity.
Moving on to norwegian nerd, I'm not really sure of his intentions. Any sane Luca/Made/Don wouldn't reveal they have a "buddy" so early on, although at the time he mentioned it it was fairly impossible for a townie group to have been established. I would prefer pressurising him to force a leak of who his "friend" is rather than lynching him at first. After that, we can move on into interrogations and, if needs be, lynch them both.
Since Zorg has brought TS up, this has been his normal playing style. I'm quite surprised I haven't been contacted by him for a townie pact though - he's done this in almost all games which I've played with him except when he's been a mafioso. This could hint in that direction, but he may have just excluded me after I pointed the FoS at him in Kung Fu mafia in April last year.
woad&fangs isn't really anybody I'm too concerned about - he may be dangerously fanatical for a townie, but regardless, he does actually seem to be an innocent of sorts. I don't like his "grudge" against pevergreen, but, as long as he doesn't have any of these "grudges" against anybody else, lynching him would probably be a pointless exercise.
Good to see that we are on the same page as when I went to bed last night.
All though Sasaki is acting in character with his aggressive interrogation techniques, I am left with the feeling that he is too much in character. I am noticing that our attention are focused on Sasaki’s suspects and that bandwagons are silently taking momentum, orchestrated by perhaps one of the most dangerous players I have ever played against.
Yes.. Sasaki is surely taking control and we have several lynch-ready suspects even before any killing has taken place.
Sasaki is establishing his public role as a conductor for this game, but we surely don’t know his real intentions. Maybe he is afraid to be investigated and need bait for the detectives? Who knows…
Undoubtedly Sasaki’s assessment of Glenn, NN and Moros etc are worth taking a closer look at for those with the abilities to do so, but we should never forget Sasaki.
He has been a wolf in sheep clothing far too many times to go unnoticed.
What do you think about GeneralHankerchief, Sigurd?
I am always wary when it comes to GH. The team GH and Sasaki is always going to be trouble. But GH acts defensive when he has a role, no matter if it is pro-town or mafia. I notice Sasaki has GH on his list, but the focus is on the others. A classic mafia play.. to put a slight focus on your buddy mafia and then let it slip silently to the background.Quote:
Originally Posted by Andres
I am watching but IMO there is nothing much to put a finger on. GH could be detective or mafia, he will act like he does now either way.
Just thought I would mention (as its relevant to your last comment Sigrud). That in Capo basically everyone "has a role", seeing as you can get a role even if you start as just a vanilla townie. So under your logic (having not been around very long I obviously can't tell if its true) GH doesn't necessarily already have a role.
Sigurd knows this.
My eye is always watchful of SK. Rule 1. And Capo 1.
it's by far not my first mafia game. And they are indeed innocent, as I of course knew. First, I call them 'innocent townies', which is correct, then you 'say, do non-innocent townies exist too' or so, critisizing my 'innocent townies' word combination. then when I agree that my language wasn't really clear (using 'innocent townies' is wrong, just like 'white snow', 'female queen' etc etc) but then you jump on me as I stated that some townies aren't innocent and I might be one of them.Quote:
Originally Posted by RoadKill
you're just twisting truths here, and overly jumping on me to find a reason to get me lynched? why this behaviour? I love you :daisy: !
edit: grrrr, Andres, I don't love him, and what I said whatsn't more then normal in a life-threathening situation! :P
O, so we're posting PMs now, are we. In that case here is his reply.
Edit:Quote:
Originally Posted by Pevergreen
Here is some proof that I really don't like Pevergreen and wanted him dead on a grudge and nothing more. I don't have anymore grudges that you have to worry about.https://forums.totalwar.org/vb/showthread.php?t=97214
Ok, ok, that's enough evidence.
Can we keep our little personal vendetta's for ourselves please? They have nothing to do with CDTC II itself. Use pm's. Thnx in advance.
I'm sorry guys. I have been away from a pc for all these days. I'm sorry, I need to read everything. Apparently my parents want to go on holidays when CDTC starts. Happened me in CDTC 1, now again. GAH!
You should really sort that out with your parents, they should know better than that. ~;) :laugh4:Quote:
Originally Posted by Caius
:balloon2:
I don't have much on the list except a link to a suspicious player. That's why there's no number next to his name. You can't expect GH to mess up day 1.Quote:
Originally Posted by Sigurd Fafnesbane
That would be a lost cause.Quote:
Maybe he is afraid to be investigated and need bait for the detectives? Who knows…
Mafia hunt mafia in this game. Every case made against someone must be evaluated based on the strength of the case itself.Quote:
Quote:
Originally Posted by Sigurd Fafnesbane
I might not be really active the next two days as I'm going to do some serious celebratin'.
Though I'll probably have a few checks on the forum. So if I'm not responisve my apologies
I think I'd rather not do that, it hasn't been off for a few days now :beam:Quote:
Originally Posted by Louis VI the Fat
I also wouldn't be too bothered if I did get killed, this is just a learning experience, I've always wondered about the mafia games popping up everywhere in the gameroom. I doubt even if I devoted all my time to this my role would make much difference anyway, even if I knew the rules I'm not a sneaky enough person :sweatdrop: . Oh and sorry if this doesn't fit in with the latest discussion, I don't have time to read all the posts :shame:
Night One Summary
Beefy187 had kept his evening fairly low-key. After the selection meeting, he’d gone to his office, finished up a little paperwork and then headed to a corner “tappy” for a beer. After wetting his whistle, he walked back out into the muggy dark, turned the corner, and began the 3-block walk to his apartment.
He got about 20 feet, just approaching the trapdoors to the tappy’s cellar when two cars whipped up to the curb at his side, only feet away. Out popped 4 men in dark trench coats, with their soft-brimmed hats low over their faces and their hands cradling PPSh41’s. The Russian “burp gun” was a brutal looking weapon and all 4 were pointing at him as the gunmen pulled back the bolts and made ready to fire. Beefy was stunned, too scared to run, and hadn’t even begun to mutter a final prayer when…
<<click.>> <<click.>> <<click.>> <<click.>>
All four of the brutally simple and thoroughly reliable weapons failed to fire. The gunmen were stunned – the odds of all four weapons failing to fire defied description! Beefy began to move at last, scrambling to pull open the cellar door to the tappy and make an escape. The gunman cleared the bolts and quickly rammed fresh magazines into their weapons as Beefy opened the hatch and stepped onto the ladder to the cellar.
<<click.>> <<click.>> <<click.>> <<click.>>
Stunningly, all 4 freshly-loaded weapons jammed and failed to fire again. The gunmen were shocked with disbelief. No one could have tampered with the weapons and all of the ammo had been checked by hand and meticulously loaded into the clips – yet none of the weapons got off a round.
Beefy wasted no time dropping into the cellar and running pell-mell up to the bar with it’s barkeeper’s shotgun and plenty of witnesses. As he reached the tap-room, he heard the squeal of cars making a fast exit from the scene. Beefy’s pulse would slow down eventually, but he managed a few prayers at last as well as a few brews to steady his jangled nerves. He decided to go to an all-night café after the tappy closed. Alone didn’t seem to be such a good idea.
Drisos didn’t mind operating alone. He preferred it. He would work with others as needed , of course, but he was aware that the only person upon whom you could rely completely was yourself. Now he completed engaging the elaborate sequence of locks and alarms he used to secure his top-floor studio apartment. No one could hope to get through the doors or windows without making enough noise to wake the dead – and Drisos would be ready.
But he wasn’t ready when he awoke, his limbs tied to the posts of his bed and something covering his eyes.
"Hi Drisos", a voice with an Asian accent [false?] said.
"What's the problem pal?" said another voice. “You aren’t exactly gracious to guests with all your traps and stuff.”
The “Asian” chuckled, "Rook at him. He tinks he's sho cool!"
"I'm not afraid of you!" Drisos said, mustering up whatever defiance he could.
"You probabry sho cool that when you go to sreep, the sheep start to count you..."
The “Asian” guy and his partner laughed.
"Untie me you punks!” Drisos shouted.
The heavily silenced Type 14 Nambu pistol put a neat hole directly between Drisos’ eyes. He was dead before his ears could register the heavy coughing sound they had just heard.
“Sayonara, Drisos.”
The killer’s partner carefully lifted the small pink ballet slippers that had been used to cover Drisos’ eyes. The slippers were placed carefully in “1st position” just above the entry wound.
The killers made their escape the way that had come in, through the skylight. Though wired with a breakage alarm, Drisos had not expected someone to have had the roof around the skylight sawn open and hinges installed so as to turn the skylight into a trap door – all without interrupting the alarm circuit. Drisos was found the next morning when he did not answer his page for the meeting. Fermanagh’s “crack” investigators never discovered the recently re-tarred seams around the skylight.
Glenn had always been a bit excitable, and with the prospect of having to vote to lynch somebody, his heart was racing and he had trouble staying still. <<I need a bracer, just to calm my nerves a bit,>> he thought, and began to walk up the street towards the Hotel Abbatoir and Fatlington’s poshest bar.
His walk there was anything but relaxing, with Glenn spinning at every stray sound or voice that seemed out of place. Finally, he was steps away from the hotel’s entrance when four dark figures stood up from the expensively landscaped bushes surrounding the hotel’s small entryway garden and flagpole – and all of them had tommy guns.
In the second before the gunmen opened fire, a nearby street pretzel vendor made two quick steps toward Glenn, lifted him bodily and flung him into the open bin of the pretzel cart. The gunman paused a moment, stunned by this unexpected event, as the carter slammed the cart’s lid shut and started rolling the cart toward the hotel doors. Then they opened fire.
Round after round from their submachine guns slammed into the cart but the cart was apparently both motorized and heavily armored and rolled itself through the doors of the Abbatoir and directly into the bar where it crashed up against the bar itself. The doorman was badly wounded as he accidentally came under fire from the gunmen as they kept tracking the cart with their weapons ratcheting out rounds. None of them focused any rounds on the carter, however, who took the opportunity to dropp into the driver’s seat of a cab waiting at the hotel front and speed off. With sirens blaring and witnesses beginning to look at the racket, the gunmen gave up their efforts and faded back into the sweltering darkness.
It took a bit of effort to extract a stunned Glenn from cart, stained with mustard and freshly rolled in salt, but Glenn was alive and more-or-less well because someone -- or several? – had been there to help. He never did get that drink.
Xdeathfire was having a quiet drink at an all-night coffee shop – he always claimed that the caffeine helped him sleep – when a trench-coated individual, face invisible below his hat, walked in and leveled a shotgun at Xdeathfire. Xdeathfire was up and moving for the back of the café before he’d even consciously thought about it. The first blast hit the booth where Xdeathfire had just been sitting, only a couple of pellets grazing his arm as he moved. The second blast caught the surprised busboy in the stomach as Xdeathfire headed toward the back exit. There was nobody waiting at the back exit, and Xdeathfire was moving quickly toward the police precinct house in the next block.
The gunman, realizing that things were not going according to plan, made a quick exit, dropping the shotgun in the drain. Nobody got a good look at the shooter.
Morning, Day Two
It was mid-morning and the heat was already oppressive. The convention center had air conditioning – a luxury that would normally have made the meeting a cheerful alternative to a sweaty day at the office. Today’s meeting featured a lot of quiet murmuring and more than a little apprehension. Today the Committee would embark upon its first effort to stop the mafia takeover. Today would be a beginning…and an ending.
Fermanagh hadn’t shaved and didn’t look as though he’d slept much or well. For a wonder, the top cop of Fatlington had been up before 7, at his desk by 8 and was here for the 10 o’clock meeting sober. Definitely a banner day for Fatlington’s finest. He went to the podium.
“Well now, before I turn the proceedings over to Director Kommodus, I’d like to brief you on the events of last night, just in case any of you haven’t already heard…”
He recounted the story of last night’s events in a reasonably business-like manner. Fermanagh wasn’t happy, and he’d stumbled a bit in announcing Drisos’ death, but he’d had to make less pleasant reports before – perhaps this time around would be less of a horror show. He shook his head. This was Fatlington, and rooting for “happily ever after” wasn’t much more likely than making four the hard way.
“So that’s it, and you can be assured that I’m having the morgue crew and the standard investigation teams take a good look into Drisos‘ background – we will get you some answers soon. As it is, I know you’ve got a decision to make, so I’ll turn it over to Kommodus and he’ll brief you as to our meeting this sundown….”
OOC
Investigations results and other results notification from Night One will be forwarded as soon as practical.
Votes to lynch must be recorded in the thread – in bold – no later than 2300 EST 7 Feb 08 (0400 GMT 8 Feb 8) to be counted.
Information Summary
Still Alive: (78) ajaxfetish, Alexander the Pretty Good, Andres, Beefy187, Big King Sanctaphrax, Brave Sir Robin, Caeser the III, Caius, Charge, Chimpyang, CountArach, Cowhead418, Craterus, Crazed Rabbit, Draco Leman, Dutch guy, Elite Ferret, Evil_Maniac from Mars, FactionHeir, Fahad I, GeneralHankerchief, gibsonsg91921, Glenn, Hannibalbarc, Haudegen, Hiji, Husar, Ichigo, Ironside, JimBob, Joe Monks, johnhughthom, Jubal_Barca, Kagemusha, KamiKhaan, Killfr3nzy, Kommodus, KukriKhan, Leet Erikson, LittleGrizzly, Lord Winter, Louis VI the Fat, Lt. Pinard, Makanyane, molonthegreat, Moros, Motep, Myrrdraal, Northnovas, norwegian nerd, Omanes Alexandrapolites, Pannonian, pevergreen, Proletariat, Roadkill, Rob_the_Celt, Rythmic, sapi, Sarathos, Sasaki Kojiro, scottishranger, shlin28, Sigurd Fafnesbane, taka, The Stranger, Tiberius of the Drake, TinCow, Tran, TruePraetorian, Twilightblade, Warluster, Warmaster Horus, woad&fangs, x-dANGEr, Xdeathfire, Xehh II, Xiahou, Zorg.
Attacked: (3) Beefy187 (N1), Glenn (N1), Xdeathfire (N1)
Murdered: (1) Drisos (N1)
Lynched: (0)
Removed from Play: (0)
Hmm...
So vigilante groups hit both Beefy and Glenn, but both survived, Beefy because of sheer luck, or maybe something else...? and Glenn because of a protection group.
Drisos died from an Asian mafia gang, Japanese perhaps?
Xdeathfire looks to be attacked by a serial killer maybe?
Thats all I got.
Vote Beefy, How did you survive?
Vote: Glenn
I'm rather curious as to who would be protecting him, considering a lot of people seemed to find he was acting suspiciously before night. Methinks he was a Don protected by his Luca(s).
I'd like to see Beefy's explanation for what happened.
Vote: Beefy
Vote: Glenn
Same reason as kamikhaan
4 people attacked Beefy, but Beefy survived, apparently without protection.
4 people attacked Glenn, Glenn survived, apparently he was protected by 1 person.
1 man attacked Xdeathfire, he failed.
2 men attacked Drisos, they succeeded.
Imo, this means:
2 vigilante squads were active last night, both squads operated with 4 people, both failed, one because the target was protected (Glenn), one because the target (Beefy187) was lucky? :inquisitive:
Why the hell did the vigilante attack Beefy187? His survival without protection suggests that he has a powerfull role.
pevergreen and woad&fangs were recruiting townies. People told me that pevergreen claimed to be in control of 13 people, all townies off course (yeah right). TS has been recruiting townies as well. I was in a group with Drisos, TS and Moros trying to protect Sigurd. TS claimed to have a second group. What did that group do? Who were in it?
The Stranger, pevergreen or woad&fangs, one of them must have organised the attack on Beefy187.
The one guy who attacked Xdeathfire... Somebody acting alone? A wiseguy whose friends didn't show up to the party?
The kill on Drisos was probably performed by the mafia (2 men + succesful hit).
What bothers me the most are the two vigilante squads. Sasaki, were you behind the attack on Glenn?
I'll start with : Vote : pevergreen Did you organise the attack on Beefy187? If so, then why?
im not sure my second group ever got up... i got 3 men in it... they were protecting louis... as you know 3 men is not enough for attacking persons... just for protecting.
I see. Off course we cannot check this, since Louis wasn't attacked last night. Can one or two people of your second group confirm your story?Quote:
Originally Posted by The Stranger
I wasn't involved with the beefy scenario. In fact, I didn't do anything last night.
Vote: CountArach
Very early on he used the following reasoning to elect an unknown:
Shady.Quote:
Originally Posted by CountArach
In Capo 1 I used pretty much the exact same reasoning to get my Don, pevergreen, elected on Day 1. I was his Luca, trying to free myself up for more "fun" night activities than protecting people.
My guess is that we could have the same scenario here.
Vote:Glenn
Interesting. My guess is Xdeathfire was attacked by a vigelante/Serial killer. Just a hunch, though. As for Beefy, its quite possible he's got some kind of important role, but perhaps he just 'got lucky'? I'm not entirely sure how Seamus is running this. Bear in mind, its not like Beefy did anything really spectacular, a bunch of guns all malfunctioned. Quite possible we won't find out until the game is over.Quote:
Originally Posted by Andres
I would also like to hear from Pever what his group was doing last night. 13 people is a lot of 'townies' to be organising.
Andres, what is your opinion of Glenn? It still strikes me as very suspicious that he would end up protected when there was near universal renown that was acting at least "a little scummy". It just seems odd that he, as someone with almost no mafia renown and widely considered to be acting oddly, at the least, would get protection. Hence why I think he was a Don who got protected by a Luca.
I feel like I'm being left in the dust by some of the analysis going on in this thread, but the above seems pretty accurate to me. If Beefy is powerful, doesn't that mean he isn't a townie?Quote:
Originally Posted by Andres
Vote: Beefy187
...I missed the fist day phase....
Dont feel like reading eleven pages....sooo...
:gah2:
I agree with Andres' assessment of the nocturnal happenings.
But I think we should play down Beefy's powers. I bet he was saved because the group of four townies or a mix of townies and other roles either was infiltrated by mafia/detective or someone forgot (on purpose?) to send in their pm.
Glenn was obviously protected should we follow the mechanics of CDTC I. Why would a doctor or a group of townies protect Glenn? It would take a few people to set Glenn up for a frame. First you need a group of three to protect him, then a group of four to kill him. But wouldn't the narration be different? noting three people that did the protection?
I am going to reject the set up theory and the posibility of a doctor protecting him...
Glenn was protected by one person... his Luca?
Vote:Glenn
Let's see how he answers.
vote: pevergreen
I've already explained my apprehensions with the vigilante groups at this stage but it's the leaders I'm more worried about. They're very eager to get people signed into their group and do their bidding, bit suspicious as some of them don't plan on participating in the activities of their group. It's the number of people as well, 13 seems like a lot to me (I would have stopped at 3-4, the required amount with perhaps one spare). To have one player wielding so much power seems dangerous. It's fairly likely that one vigilante group is led by a mafioso so I've picked the one I believe to have been publicised most and have the most members.
Vote: norwegian nerd
I don't really think we should allow the events prior to the night phase to totally slip our memories. So norwegian nerd, who is this friend and why were you so close to him before even the most basic townie organisations could be established?