“Announcements, announcements, announcements ,
A terrible death to die, terrible death to die,
A terrible death to be talked to death,
A terrible death to die
Announcements, announcements, announcements,
Ohhh... “
-- Scouting Song
Sunset, Day Twelve
Proletariat went through the counting procedure smoothly. She herself had chosen to abstain before recalling that her own vote was invalid.
<<No harm done at least.>>
After checking the tally and having it confirmed by one of the six officers assigned to her as director, Proletariat addressed the assembly.
“TinCow, you have been condemned by the vote of this committee…”
Two officers quickly pinioned his arms.
“…do you have anything to sa…”
“Of course I do,” said Tincow, "It is completely incorrect to assume I am guilty here…”
TinCow launched into involved argument as to his innocence and Arach’s and Sasaki’s guilt at what a later age would call “spreading” speed in policy debate. As each point was made and affirmed, TinCow grew progressively redder and redder in the face. Counterpoints flowed in a beautiful and intricate dance from his tongue even as his breathing became more and more ragged and his left foot began to stutter-tap as he spoke. Finally, somewhere in counterpoint 19, paragraph two, sub-point eleven, his adrenalin tortured body had enough. His left eye bulged a bit as the aneurysm burst inside his brain and his red face quickly paled. He paused.
“Oh, bother,” TinCow said softly, and then he collapsed into the flanking grasp of Fermanagh’s officers. He was dead before they could lay him flat to “give him some air.”
Proletariat confirmed his death and announced:
“The condemned has expired. This evening’s meeting is concluded.”
The committee filed out into the relative cool of the gathering dark. Another night would soon weave its shroud over Fatlington.
OOC
1. Night PMs are due by 1600 EST 7 March 2008 (2100 GMT).
2. Final Tally (15 of 21 possible):
TinCow = 5 (Caius, Arach, Joe, Kage, Leet)
CountArach = 4 (Ferret, Sasaki, shlin, Tinc)
Abstain = 2 (scott, True) & Prole
Sasaki Kojiro = 2 (gibs, xehh)
Gibsong91929 = 1 (crat)
Twighlightblade = 1 (kukri)
03-07-2008, 00:47
Sasaki Kojiro
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by GeneralHankerchief
FWIW, we lynched the right guy.
I was a bit torn about whether or not to pursue posting this in the thread when I first received it.
On one hand, it has always been my goal to see the mafia prevail in this game and clearly TinCow has aspriations for doing the same, despite his flirtation with the town. But on the other hand, TinCow screwed me and my entire family over.
In the end, my ego won out. I was ideally going to post this earlier but when I logged on (the .Org was ridiculously laggy/down for a period of time) he was already doomed. I decided to post it anyway, just to return the favor of TinCow wrecking the rest of the people in my family. EF, TP: any last words?
And for those of you who do doubt the legality of this, I have confirmation from two separate sources that it's okay:
Oh snap! I'm kind of glad I had time to make my case before you posted proof.
Here's some pm's from today which backup this story:
Quote:
Originally Posted by TinCow
I have also invited Elite Ferret to join us, since he seems inclined my way. No response yet, though.
TinCow inviting elite Ferret out of the blue.
Quote:
Originally Posted by TinCow
Elite Ferret has confirmed that he will help tonight and prefers vigilante groups. He will be #4 on the vig group. I am certainly one away from being made and would have been at that point if I had gotten credit for Ichigo. I have confirmed with Seamus that I can reject a Made promotion if it is offered, though I doubt that's of much comfort to you.
Elite ferret prefers vigilante groups and TinCow is one away from a made.
Quote:
Originally Posted by Sasaki Kojiro
Ok let me get this straight. Are you refusing to switch with either [snip-sasaki] or [snip-sasaki] so that you are in the protection group?
Sasaki
Quote:
Originally Posted by TinCow
I think it is an exceedingly bad idea for you and I to be on the same group tonight. If we are both on the same group and something goes wrong, we're pointing fingers at each other once again. If we are split up, at least one of us will check out for that night, though hopefully both of us. Plus, I have no proof that either of them is a wiseguy yet, which means all 4 people would have to submit orders properly, risking a failure if Elite Ferret is mafia. TP and I are both confirmed wiseguys and Caius is likely a wiseguy as well, and will hopefully confirm that shortly. The three of us can guarantee a successful hit, even if Elite fails in some manner.
TinCow insists on being in the vig group. This makes it clear that he intended to be in a group with elite and tp. Caius is a bit vague.
03-07-2008, 01:04
TruePraetorian
Re: Capo de Tutti Capi - II
Christ TinCow!!! I had no idea that you were forming a family, tell these people!!!
People, i have no intention of joining a family! I trusted TinCow, but no...i never said anything about joining a family!
TinCow put one of his trusted men at head of the groups, but i asked everyone if they would allow me to lead them...so far everyone has said sure.
Here is a convo with Sasaki to prove my innocence!! Sasaki, please you must tell these people!
Quote:
Originally Posted by TruePraetorian
Quote:
Originally Posted by Sasaki Kojiro
Quote:
Originally Posted by TruePraetorian
Quote:
Originally Posted by Sasaki Kojiro
Quote:
Originally Posted by TruePraetorian
Quote:
Originally Posted by Sasaki Kojiro
How much do you know about shlin and elite ferret? TinCow said he recruited them today but I'm not sure I trust them. We're probably going to all be protecting a detective tonight, we'll see what he (the detective) says. Not sure if I trust these 2 new guys enough to reveal his identity to them.
Sasaki
Wait now im confused...I am the new leader of TinCows party. I will have you know i hold nothing agaisnt you...so we can possibly team up?
Elite says he has been in a few prot. groups.
I know nothing about shlin.
This is a quote from TinCow:
Quote:
Originally Posted by TinCow
As you can see below, Sasaki and I are having some serious problems. It would be best if the decision making for night actions was completely removed from both of our hands. We would like you to determine both the composition of the groups and their targets for tonight, and probably future nights as well. Please let me know if there is any information you do not have that you need in order to make your decisions.
Sorry for thrusting this on you, but I don't think there's another choice under the circumstances.
Sent to the detective. Has he told you that he's changed his mind since?
Sasaki
I know the detective too. I volunteered to be the head of the group, and so far everyone says "sure", though i will gladly step down if the detective wants to take over.
Like i said, i know the detective, but just in case im not telling anyone his name to keep it safe. TinCow said "he is 100% pro-town and the only one we can trust" ...the detective has yet to get back to me.
Right. I remember some pm's you forwarded to me now. -- is the rogue detective/webley killer. We have about 6 people in our group now. Elite ferret I don't trust. Keep in mind that whoever we include in the protection group, we are basically telling them that -- is a detective. I think he must be protected tonight, but I think it's a bad idea to have a group of three on the job.
Sasaki
Well now that it is out there i dont have to hide his name from you :laugh4:
Anyway, yes. we should protect him. I am not trusting Elite either...without asking him yet he told me he doesnt want to be in protection groups...possibly knowing they will fail?
I will test him tonight if -- gives me the leadership. if not, then Ill be doing what -- says.
03-07-2008, 01:07
TruePraetorian
Re: Capo de Tutti Capi - II
And here, i have no relations with Elite Ferret!!!
Quote:
Originally Posted by TruePraetorian
Quote:
Originally Posted by Elite Ferret
Quote:
Originally Posted by TruePraetorian
How many protections do you have? We could use a new doctor.
no successful protects, and as I said, I'd rather be a vigilante :yes: I'm sure someone else is closer to a doctorate than me.
true, but it would be helpful, seeig that one of our members needs only one more protection.
If this doesnt say it...please Elite, TinCow, confess that you did not tell me any of this!
03-07-2008, 01:19
Tratorix
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by TruePraetorian
People, i have no intention of joining a family! I trusted TinCow, but no...i never said anything about joining a family!
Perhaps your telling the truth, but we really can't risk that. can we?
03-07-2008, 01:31
TruePraetorian
Re: Capo de Tutti Capi - II
...even if you dont believe me, i dont care. Those posts can be confirmed by Sasaki...and if TinCow/Elite have any honor they will admit to it too. I am innocent...i had no intention nor knowledge of what was taking place.
EDIT:
Quote:
Originally Posted by TruePraetorian
Quote:
Originally Posted by Elite Ferret
Quote:
Originally Posted by TruePraetorian
Quote:
Originally Posted by Elite Ferret
I'll be in any vigilante groups you guys want. Though I'd like to steer clear of protecting, only been bad experiences for me (I found out later that I had been protecting mafia :wall: )
Really? who?
And it is so hard to see your name without thinking "Julii" :laugh4:
Kommodus, GH and Tran. I was gullible and new to this game :shame:
How many protections do you have? We could use a new doctor.
The Julii thing refers to a new PBM that i started up disregard that...but this is more proof i didnt trust Elite, and was trying to see why he wouldnt protect. If I knew of TinCow's intentions, then why wouldnt i know Elite ferret? Why would i be suspicious? Ponder that...it is very possible that he changed his mind about myself and instead questioned Caius.
EDIT2: Also note that Elite contacted me...not the other way around. I only sent a PM asking if anyone would elect me to group leader to all those who TinCow sent a PM to...elite was on the list.
03-07-2008, 01:36
Sasaki Kojiro
Re: Capo de Tutti Capi - II
I don't believe you are innocent. TinCow gave every indication that he intended to create a family and he wanted you and elite in his group. GH posted the pm from TinCow. It makes perfect sense.
03-07-2008, 01:46
ajaxfetish
Re: Capo de Tutti Capi - II
FWIW, I believe True Praetorian's claim that he had no intention of starting a new mafia family with TinCow.
Ajax
03-07-2008, 01:48
gibsonsg91921
Re: Capo de Tutti Capi - II
FWIW, I don't. TC, as I learned firsthand from KOTR, is the king of manipulation on a multiplayer level. He could be telling TP what to do, even if TP isn't smart enough to be convincing himself.
03-07-2008, 02:00
TruePraetorian
Re: Capo de Tutti Capi - II
All he has told me to do was to protect the detective:
Quote:
Originally Posted by TinCow
Ah, almost forgot... --- is also new to the group, but he was in the successful townie protection on Prole earlier in the game. One more successful protection would boost him to Doctor, which would be a good asset to have around.
Quote:
Originally Posted by TruePraetorian
Quote:
Originally Posted by TinCow
Quote:
Originally Posted by TruePraetorian
Quote:
Originally Posted by TinCow
TP: This is to you only. Since I am not yet officially lynched, I can still tell you this. Do not repeat it to anyone: -- is the Rogue Detective (.577 Webley killer). This is 100% confirmed. Sasaki knows his identity and I wouldn't be surprised if he tried to kill him tonight. It is important to keep -- alive, so I would recommend a protection group on him.
If they all elect me to be the leader then i will gladly do so, but if they dont then what can i say. Thank you for the trust TinCow, it is important in such a tricky game to have close friends...again thank you.
How many wiseguys does it take to protect someone? How many of the guys are wiseguys? -- is now definatley priority..but how does Sasaki know?
With me dead, the only wiseguys I know of are you and Xehh II. I suspect Caius is a wiseguy by now as well, but he shouldn't be trusted anymore. Remember that that failed hit on Tran that caused me to distrust you? That was you, JimBob, Lt. Pinard, and Caius. I assumed it was you or Lt. Pinard, because I trusted JimBob and Caius. However, it wasn't you and Lt. Pinard's post-mortem showed him as a townie. When I saw that I just though someone must've gotten confused about what happened with their orders. With Caius' strange last minute vote change, he may be the answer I missed. Perhaps he's been doing an excellent job as a mafioso this entire time. Or perhaps he's just under Sasaki's spell. It's hard to tell.
BSR is still a townie. Elite Ferret is also townie, but he's a new person in the group and hasn't been tested yet. Make him prove himself before you trust him too much.
I believe Prole is a detective, but I'm not 100% positive on that. Work with -- , he knows everything important.
Will do.
Maybe i did fall under his spell?? But i didnt know...please you have to trust me...
03-07-2008, 02:10
ajaxfetish
Re: Capo de Tutti Capi - II
This makes me wonder now, whether Caius' vote change against TinCow was more informed than it seemed to be. TP's PM conversation's mention Caius being brought into the vigilante group along with Elite Ferret and True Praetorian. If TinCow informed Caius of his intentions shortly after Caius' original vote for CA, then Caius would be justified in calling TinCow a great manipulator and changing his vote accordingly.
Ajax
Edit: I also worry a little about the True Praetorian situation. His current accusers include gibsonsg, long ago fingered as part of the new Straccis and quite possibly attached to a new mafia family by now, and Sasaki, who I'm currently very torn on whether or not to trust. If TP's innocent as he claims, this would be a great opportunity for surviving mafia to gut JimBob's organization. JimBob's abandoned the town, and his lieutenant, now dead, had planned to betray us. If the mafia can get the next-in-line lynched as well, the SCA could well be over. I don't know if TP is innocent or guilty. But I'm not going to be too quick to trust those who condemn him. Their own motivations are just as dubious as his.
03-07-2008, 02:16
TruePraetorian
Re: Capo de Tutti Capi - II
Exactly my point! He never told me...perhaps he told Caius, who after learning of this plot voted against him..but was to frieghtened to reveal any Pm's.
If this is true, Caius please post any PM's of TinCow asking you to join a family...this would certainly clear my name, proving that i was never told of any of this.
03-07-2008, 02:18
gibsonsg91921
Re: Capo de Tutti Capi - II
I'm not convinced, but there's bigger fish to fry.
03-07-2008, 02:22
Louis VI the Fat
Re : Capo de Tutti Capi - II
Blimey, so TC did do it again, for like, what, the fourth time now in this game? And right in the spotlight. I think it would've been perfectly obvious who the new family was organised by, but I admire the sheer nerve.
That was lovely, GH. :2thumbsup:
More important though, is the recent revelation about Dutch_Guy and Draco Lemann. I bet Prole is their don, and Sasaki their henchman. :whip:
Edit: just to be sure: the last bit was a joke. Dutch and Draco are dead and buried. Prole is the most innocent player in the game. Sasaki is presumed town.
03-07-2008, 02:30
TruePraetorian
Re: Capo de Tutti Capi - II
Is Draco still playing? I dont think ive seen him post, but i recall many posts by him in the frontroom (i think) in that music thread.
03-07-2008, 02:39
Charge
Re: Capo de Tutti Capi - II
He was wogged along with Ceasar the 3 last night, after longest lurking, must have a role then
03-07-2008, 04:13
TinCow
Re: Capo de Tutti Capi - II
ROFL. I am flattered that you all think I was trying to form a family. After all the massive errors I made, it's gratifying to know that you think I was actually capable of pulling something like that off.
It's been a fun game, thanks for letting me play. Also, in case you've been taking this game a bit too seriously, GH's post was a joke and a pretty amusing one at that. The reason it is legal to post it is because it was made up. If it was real, GH would be barred from posting it. I could not have asked for a better eulogy, my friend.
03-07-2008, 04:32
Sasaki Kojiro
Re: Capo de Tutti Capi - II
Ok count me in as a believer of TP. He comes off as very innocent indeed.
A close read of the rules would seem to disallow GH's post. It is a fact that Seamus has sometimes allowed a little loose play with the rules. I also believe all the evidence points towards TinCow trying to become a made. GH's pm that's supposed to be from TinCow is very convincing and names two people who would make complete sense and who GH should have no way of knowing about. BUT I don't find TP to be scummy. His ferret pm exchange is atypical (he's speaking in short sentences) but I believe he'd have been very hard pressed to fake the 2nd exchange with TinCow and conspirators don't talk like that. He expresses no resignation but more shock.
Elite ferret I still have no opinion of.
03-07-2008, 04:54
TinCow
Re: Capo de Tutti Capi - II
At least I now have the satisfaction to know that Sasaki can be as gullible as I have been. Perhaps he is not quite the master I thought he was.
03-07-2008, 09:30
Sigurd
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by TinCow
At least I now have the satisfaction to know that Sasaki can be as gullible as I have been. Perhaps he is not quite the master I thought he was.
*cough*
03-07-2008, 09:38
Andres
Re: Capo de Tutti Capi - II
I'm really disappointed by all of this TinCow.
First you offer us the opportunity to get our family back in business, then you backstab us, because you "always intended to chose the town's side" and now GH shows us clear evidence that you were going to become mafia after all.
:no:
Too much backstabbing and double crossing in this game for my taste. I hope there are penalties for switching sides over and over again.
I'm really disappointed by all of this TinCow.
Too much backstabbing and double crossing in this game for my taste. I hope there are penalties for switching sides over and over again.
I belive a hitman could take care of the vermin.
03-07-2008, 10:39
Andres
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Sigurd Fafnesbane
I belive a hitman could take care of the vermin.
The town already did the hitman's job :bow:
03-07-2008, 11:25
Sigurd
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Andres
The town already did the hitman's job :bow:
Don't be too hard on him... I guess he is out of contracts.
I wonder why the town haven't been able to put forth contracts by now?
Shadow vs. Light ...
The things we know.. but won't [can't] disclose.
03-07-2008, 13:45
KukriKhan
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by CountArach
LOYALTY? THIS... IS... CAPO!
LoL. THIS... IS... GRAVEYARD - where the dead speak more than the living. :laugh4:
03-07-2008, 13:49
TinCow
Re: Capo de Tutti Capi - II
Dear god, people. Read the frickin' rules.
Quote:
The dead may post, but not vote/select nor carry out any night actions. Dead players may not reveal their roles publicly or privately until that role has been revealed as per section V and may not reveal their “familiy” or role particulars even after that time. Dead players may not quote from a PM unless that PM has been posted in the public thread by a living player. Dead players may not reveal, recount or allude to their previous night actions (or results thereof in the case of investigations) publicly or privately – even to confirm a previously made public or private reveal. Remember, even if dead you can still score well provided your “side” achieves victory. Your participation must be circumspect, but your continued participation IS encouraged.
That PM was never posted in this thread before GH died. The only way he could post it is if it wasn't real. Yes, even the explanation from Seamus and Andres was faked. In fact, GH cleared THE FAKE with Seamus and Andres, and they allowed it to be posted specifically because it was fake. Wake up. The writing style of all four people in those PMs, GH, TinCow, Seamus, and Andres, are exactly the same. We do not all write with that exact same style.
03-07-2008, 14:05
Andres
Re: Capo de Tutti Capi - II
Oh come on TinCow. When it was clear to everybody that I was scum, I had at least the decency to admit my guilt.
Face it: it's game over for you and your "new family". I know it hurts, but you can only accept it :smash:
03-07-2008, 14:14
TinCow
Re: Capo de Tutti Capi - II
There is one very easy way to test this. I can simply start posting lots of non-revealing PMs I have received since dying. Andres, are you telling me that if I start doing this (posting real PMs received after I died) that neither you nor Seamus will edit them out as illegal?
03-07-2008, 14:24
Louis VI the Fat
Re : Capo de Tutti Capi - II
I think GH fabricated TinCow PM's.
Elite Ferret is innocent, either a townie or a don. TC knows this and knew that he couldn't start a family with just himself, TP and EF. I also believe TP that he was not informed of anything.
And why would TC confide in GH anyway? TC betrayed GH earlier, and GH has expressed his resentfullness repeatedly. Plus TC is smart enough to brag after the act, not before.
Not that I would not expect TC to try his luck with starting another family again, but this whole episode has bogus written all over it. (GH and Sasaki? Mafia egging GH on to seize the opportunity?)
But why did you vote yourself TinCow? It was this vote that convinced me yesterday that you had been found out indeed. Why wasn't CountArach hanged?
~~~~
Caius, speak up! Why did you suddenly change your vote from CA to 'TinCow - die, manipulative scum!'
Did you reveive any PM's between the two votes? Are you working for mafia? Did you receive information from townies?
03-07-2008, 14:28
Andres
Re: Re : Capo de Tutti Capi - II
Quote:
Originally Posted by Louis VI the Fat
And why would TC confide in GH anyway? TC betrayed GH earlier, and GH has expressed his resentfullness repeatedly. Plus TC is smart enough to brag after the act, not before.
WIFOM...
Quote:
Originally Posted by Louis VI the Fat
But why did you vote yourself TinCow? It was this vote that convinced me yesterday that you had been found out indeed.
Exactly.
03-07-2008, 14:31
GeneralHankerchief
Re: Re : Capo de Tutti Capi - II
:laugh4: :laugh4: :laugh4:
Come on guys, you really think I'd take the time to actually write those PMs after I've been so far removed from the game and my family is decimated? I'm flattered.
I wouldn't have bothered with this except for the fact that TC hand-delivered his doom.
03-07-2008, 14:34
Proletariat
Re: Capo de Tutti Capi - II
Sasaki talked you into going along with a fake chat log that supported a mafia family (my own) in Capo one and you had been dead for ages.
03-07-2008, 14:34
TinCow
Re: Re : Capo de Tutti Capi - II
Quote:
Originally Posted by Louis VI the Fat
But why did you vote yourself TinCow? It was this vote that convinced me yesterday that you had been found out indeed. Why wasn't CountArach hanged?
Because by that point I was way ahead in votes and I figured I'd just get it over with. You can ask several people, I really have been looking forward to death, because I've been addicted to this game and it's taking up a lot of my free time and annoying my wife. :laugh4:
I switched back to CA when I thought I could take him with me.
03-07-2008, 14:36
TinCow
Re: Re : Capo de Tutti Capi - II
Let's test this. Apologies to Seamus in advance. I know this violates the rules, but it is to prove a point, not to break the game.
03-07-2008, 15:10
Louis VI the Fat
Re : Capo de Tutti Capi - II
Or the PM was real and TC is trying to protect his buddies. EliteFerret / TruePraetorian, or other members of his wiseguy group whom he had plans with.
When did TC send you the PM, GeneralHandkerchief?
03-07-2008, 15:21
GeneralHankerchief
Re: Re : Capo de Tutti Capi - II
Two days ago, 14:21 GMT -5 was the initial PM.
03-07-2008, 15:58
KukriKhan
Re: Capo de Tutti Capi - II
Hello Dearest Fatlington:
I have a gun.
It's a pretty little machine. Sends a bigger than half-inch chunk of lead flying with great velocity toward whatever I aim it at. It changes lives - making bodies non-responsive to their owner's commands to stand, breathe, or even think straight. It spells "instant doom" to its targets.
And it is yours to control.
Because I am the Rogue Detective, and I am on your (townie) side.
Through my contacts, I believe that most mafia scum already know who I am - so its only fair then that you know, too.
Also because of my contacts with most of you, I think we are entering the endGame phase soon, where good-guys and bad-guys are about evenly matched, and will fight it out to achieve victory.
The greatest asset of the mafia is not their firepower, but secrecy. And they have plenty of that.
The greatest asset of the town is: knowledge. And our ability to use it to win over the bad guys.
Several of you have approached me to take a leadership role in protection or vigilante groups. As you can see from my role PM (RED portions redacted):
Spoiler Alert, click show to read:
Role
Rogue Detective
Victory Conditions.
You have a choice to make. You can work to rid Fatlington of mafia scum using your own special abilities or you can reject the community and work with a mafia family for their success.
(RED)......(END RED)
Powers and Limitations
A. General
1. Though not a WiseGuy yourself, you can function as part of a WiseGuy killing team without jeopardizing their risk of success. If a family offers you the status of Made Gangster, you may take it, but you cease to be a Rogue Detective and STILL must fulfill your personal business victory condition.
2. You cannot work with a Townie Protection team or Vigilante team – you aren’t much of a “protector” and will not be bothered to work at killing with amateurs.
3.(RED)......(END RED)
B. Day Actions
1. You may vote/select as any other townie.
C. Night Actions
1. You can investigate two players.
2. You can, at your option, kill any one player you have previously found to be “criminal” or “guilty.” You cannot investigate on the night of a killing.
3. Combine with 2 other Wise Guys you can attempt to kill one target per night (after three successful kills, one of you (random) will become a “Made Gangster (Unaffiliated)” and can progress from there). You cannot investigate on the night of a killing nor can you conduct an independent killing.
4. Combine with 1 other Wise Guy or Made under the aegis of a Family and you can perform one killing per night (after three successful kills, and with the permission of the family Don, you will become a “Made Gangster” and can progress from there). You can conduct one investigation on the night of a family killing. You cannot conduct an independent killing on the same night.
D. Investigations
1. It is probable that, if investigated by a Detective or by a Made Gangster, you will be discovered as “criminal” or “Unclear” (50/50). You will only register as “guilty” if you have participated in a killing and only on the night of that killing.
2. When investigating, others, remember that “innocents” include Townies and Dons, “unclear” can be Townies or Wiseguys, “Criminal” includes some WiseGuys as well as mafia Mades and Lucas. “Guilty” includes Mades and WiseGuys on the night of a kill as well as any Townie who has been involved in a killing.
3. You have a 1 in 6 chance of learning the player’s exact role in your investigation (1 in 36 for Dons). This chance doubles for a 2nd or subsequent investigation of the same player.
4. While your sources are unmatched – you mix well with cops, crooks and ALL sorts of dubious characters – they are slower than formal sources. You will not receive results until the 2nd day phase following your investigation.
Role Changing
As noted above, you have options for a role change and can progress readily in that new role. Remember, once you have chosen the path of the Gangster, you cannot reconsider and revert but the person who killed your buddy must still end up dead for a full points win for you.
...I cannot participate in such groups. I must remain an independent operator to retain my pro-town affiliation.
Here is my plan/proposal to you: I have laid all my cards on the table, so that you know what assets you have in me and my role. Now you must do the same.
If you are still alive, publish your role PM right here in this thread, so we all know who you are and what your intentions might be. Some people will lie, of course, but we'll be able to smoke them out. Others won't respond at all. They will then be assumed mafia, and marked for death by lynch or .577 Webley.
I will continue my investigations until everyone and their role is accounted for. You can speed up that process by doing what I suggest: publish your role PM, and briefly explain what you have been doing the past 12 days/nights.
On a personal note: since I'll now be the mafia's #1 target, those of you who are capable may want to form into protection teams for me for the next night or 2, so we can complete our work, and finish off the scummies.
Sincerely,
Kukri "Say Goodnight Gracie" Khan
03-07-2008, 16:18
Husar
Re: Capo de Tutti Capi - II
I just received secret information that Kagemusha and Proletariat are don and donna. :eyebrows:
03-07-2008, 16:18
ajaxfetish
Re: Capo de Tutti Capi - II
Excellent! Would you be averse to publishing your investigation results thus far, Kukri, so I can include them with the others presented so far?
Ajax
03-07-2008, 16:22
Dutch_guy
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Glenn
For reference on Dutch_Guy.
See Ajaxfetish' write-up.
More importantly, when I was in a protection group with Dutch_Guy and TrueP, the latter answered by confirmations and gained my trust by his wariness and townie-nature.
The former gained my distrust by being discreet and not answering, however I forgot about him when things became hectic, and then new evidence emerged.
Another player who acted similarly to him was Draco Leman, and I think that the two of them were and are probably wise-guys with nasty connections.
Dutch_Guy seems very fitting of someone's henchman.
Haha really ? :laugh4: :laugh4: :laugh4:
:balloon2:
03-07-2008, 16:26
ajaxfetish
Re: Capo de Tutti Capi - II
Yeah, Glenn's accusation of you and Draco :dizzy2: has been one of the highlights of the game for me so far.
Ajax
03-07-2008, 16:45
Sasaki Kojiro
Re: Capo de Tutti Capi - II
Role PM:
Spoiler Alert, click show to read:
Quote:
Originally Posted by Seamus Fermanagh
Role
Townie
Victory Condition
You achieve victory by voting to lynch suspicious individuals and/or participate personally in their removal until such time as: a) all of the Mafia Dons, original and created, have been killed and b) the remaining townies and unaligned WiseGuys outnumber the remaining Mafiosi. Your personal survival, though important, is secondary to the overall success of the town.
Powers & Responsibilities
A. General:
1. Townies have no special role-related qualities at the outset of the game – you are the “salt of the earth” of Fatlington.
2. [snip]
B. Day Actions:
1. You can select/vote as can all players.
C. Night Actions:
1. In combination with 3 other townies, you can form a vigilante group (4 required) and attempt to kill one other player. More than 4 townies can work in the same group, though this does not provide any other benefit aside from participation credit. If only 2 or 3 townies participate in a kill effort, that effort automatically fails. If only 1 townie attempts a kill, that effort fails and the townie has a 1 in 3 chance of dying themselves in making the failed attempt.
2. After two such successful kills, you may elect to continue the game as a Wiseguy, or you may remain a Townie. You will be given this role-change opportunity only once.
3. In combination with 2 other townies, you can form a protection group (3 required) and attempt to protect one other player. If no attack occurs, nothing happens. If the target is attacked your group will save her/him and receive credit for the save. More than 3 townies can work in the same group, though this does not provide any other benefit aside from participation credit. If only 2 townies participate in a save effort and the target is attacked, that effort automatically fails. If only 1 townie attempts a save and the target is attacked, that effort fails and the townie has a 1 in 3 chance of dying themselves in making the failed attempt.
4. After two such successful saves, one of your group may be selected (randomly) to continue the game as a Doctor. If refused, the opportunity will be passed to another member of that group. You will be given this role-change opportunity only once.
5. If you: a) choose to continue in a protection group without becoming a doctor, b) have never participated in a killing, and c) you participate in a two additional saves, you will be offered the opportunity to become a Detective for the remainder of the Game. You will be given this role-change opportunity only once.
D. Investigations:
If investigated by a Detective or a Made Gangster, it is most probable that you will be discovered as “innocent.” Remember, however, that a significant minority (20%) of townspeople will register as “unclear” rather than innocent if investigated by a Made and as “criminal” if investigated by a detective. These 20% minorities will not be the same for both categories. You will only register as “guilty” if you have participated in a killing.
Role Changing
As noted above under night actions, it is possible for you to change roles. Once you change roles from Townie to WiseGuy, Doctor or Detective, however, you may not reverse the decision – you have made a permanent change. You may progress into other roles from there as appropriate to your new role.
Night actions:
Spoiler Alert, click show to read:
Night one: inconclusive protection on Pannonian
Night two: Protect JimBob inconclusive
Night Three: protect crazed rabbit inconclusive
Night Four: protect JimBob inconclusive
night five: nothing
Night six: protect kagemusha inconclusive, but not fatal to me
Night seven: nothing
Night eight: nothing
Night nine: kill charge failure
Night ten: Kill Ichigo success
Night eleven: Kill warluster success
Nights 5-8 were when my group switched over to jimbob and left me on my own :shame:
BTW, Glenn, what do you think of Omanes's detective results? Do you trust them?
03-07-2008, 16:48
Andres
Re: Capo de Tutti Capi - II
Can you post your other role pm's as well, Sasaki?
03-07-2008, 17:41
shlin28
Re: Capo de Tutti Capi - II
Spoiler Alert, click show to read:
Role
Townie
Victory Condition
You achieve victory by voting to lynch suspicious individuals and/or participate personally in their removal until such time as: a) all of the Mafia Dons, original and created, have been killed and b) the remaining townies and unaligned WiseGuys outnumber the remaining Mafiosi. Your personal survival, though important, is secondary to the overall success of the town.
Powers & Responsibilities
A. General:
1. Townies have no special role-related qualities at the outset of the game – you are the “salt of the earth” of Fatlington.
Red Stuff
B. Day Actions:
1. You can select/vote as can all players.
C. Night Actions:
1. In combination with 3 other townies, you can form a vigilante group (4 required) and attempt to kill one other player. More than 4 townies can work in the same group, though this does not provide any other benefit aside from participation credit. If only 2 or 3 townies participate in a kill effort, that effort automatically fails. If only 1 townie attempts a kill, that effort fails and the townie has a 1 in 3 chance of dying themselves in making the failed attempt.
2. After two such successful kills, you may elect to continue the game as a Wiseguy, or you may remain a Townie. You will be given this role-change opportunity only once.
3. In combination with 2 other townies, you can form a protection group (3 required) and attempt to protect one other player. If no attack occurs, nothing happens. If the target is attacked your group will save her/him and receive credit for the save. More than 3 townies can work in the same group, though this does not provide any other benefit aside from participation credit. If only 2 townies participate in a save effort and the target is attacked, that effort automatically fails. If only 1 townie attempts a save and the target is attacked, that effort fails and the townie has a 1 in 3 chance of dying themselves in making the failed attempt.
4. After two such successful saves, one of your group may be selected (randomly) to continue the game as a Doctor. If refused, the opportunity will be passed to another member of that group. You will be given this role-change opportunity only once.
5. If you: a) choose to continue in a protection group without becoming a doctor, b) have never participated in a killing, and c) you participate in a two additional saves, you will be offered the opportunity to become a Detective for the remainder of the Game. You will be given this role-change opportunity only once.
D. Investigations:
If investigated by a Detective or a Made Gangster, it is most probable that you will be discovered as “innocent.” Remember, however, that a significant minority (20%) of townspeople will register as “unclear” rather than innocent if investigated by a Made and as “criminal” if investigated by a detective. These 20% minorities will not be the same for both categories. You will only register as “guilty” if you have participated in a killing.
Role Changing
As noted above under night actions, it is possible for you to change roles. Once you change roles from Townie to WiseGuy, Doctor or Detective, however, you may not reverse the decision – you have made a permanent change. You may progress into other roles from there as appropriate to your new role.
Was in a protection group in 1st night (or something like that) with Ajaxfetish, he can confirm this.
Then joined Louis' protection group for two nights (cant remember the date), he, Husar and Leet can confirm this. Then accidentally led to the death of Louis :embarassed:
And now has done nothing since.
03-07-2008, 17:41
Ferret
Re: Capo de Tutti Capi - II
just to let you know TC only contacted me the last phase (when he was lynched) as I said he trusted me, TP's PMs are true and I believe he, like me, had no idea of TC forming a family. I still don't think he was trying to, it was the first time he had spoken to me about Capo and so wouldn't have trusted me utterly straight away and not enough to form a family with me. Also I have no kills or successful protects so it would be better for him to get someone else.
edit: spelling
03-07-2008, 19:08
Louis VI the Fat
Re : Re: Capo de Tutti Capi - II
Excellent plan Kukri. :2thumbsup:
I don't see anybody else claiming the .577 role, so we can safely assume you are the rogue detective indeed. How fitting that the .org overlord himself should step forward to aid the town through the endgame. :jumping:
Quote:
Originally Posted by Ajax
--.577 Webley. A rogue killer of unknown motivation. A single individual using the same weapon shot Kommodus (luca, N4), Woad&Fangs (wise guy, N5), and Makanyane (luca, N8). Based on the type of victims, this killer may be protown.
~~~~~~
Quote:
Originally Posted by shlin28
Then joined Louis' protection group for two nights (cant remember the date), he, Husar and Leet can confirm this.
Alas, I am not at liberty to deny or confirm any night actions anymore.
~:grouphug:
03-07-2008, 21:50
CountArach
Re: Re : Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Seamus Fermanagh
Role
WiseGuy
Victory Conditions.
You can chart your own course to victory. You can join a mafia family and work for that family’s victory. You can join a mafia family, try to supplant the Don and become Capo de Tutti Capi yourself. You can form your own Criminal family and try to dominate the others. You can even put crime behind you, change roles, and work for the victory of the town over the mafia. What route you choose is up to you.
Powers and Limitations
A. General
1. You are the raw material for expanding a crime family. Remember that if they are unable to recruit you to their cause, you probably become very “expendable” in their eyes.
RED ZONE
B. Day Actions
1. You may vote/select as any other townie.
C. Night Actions
1. Combine with 3 townies you can attempt to kill one target per night (after two successful kills, one of them will become a “Wise Guy” and can progress from there). Such kills only count as “half-credit” for your ascension to Made Gangster (unaffiliated).
2. Combine with 2 townies you can attempt to protect one target per night (after two successful protections, one of you may become a “Doctor “ and can progress from there; if you do you’ll cease being a Wise Guy.
3. If following two successful protections you are selected as Doctor and refuse, you can choose to become a regular townie. Two further successful protections will result in your promotion to Detective – but in your case you will become a Rogue Detective similar to that occurring in Capo-I.
4. One advantage you have over a townie, while participating in such townie groups, is that should you end up as a “solo” on a save or kill attempt, it is unlikely to get you killed – though there is a chance your identity would be revealed.
5. Combine with 2 other Wise Guys you can attempt to kill one target per night (after three successful kills, one of you (random) will become a “Made Gangster (Unaffiliated)” and can progress from there).
6. Combine with 1 other Wise Guy or Made under the aegis of a Family and you can perform one killing per night (after three successful kills, and with the permission of the family Don, you will become a “Made Gangster” and can progress from there).
D. Investigations
It is probable that, if investigated by a Detective or by a Made Gangster, you will be discovered as “criminal,” though about one in five Wise Guys will register as “Unclear.” You will only register as “guilty” if you have participated in a non-family-sanctioned killing or a family-sanctioned killing on the night of that killing.
Role Changing
As noted above, you have many options for a role change and can progress readily in that new role. Remember, once you have chosen a path by moving forward into a new role, however, you cannot reconsider and revert.
My full story has already been told by TinCow.
03-07-2008, 21:55
Charge
Re: Re : Re: Capo de Tutti Capi - II
WiseGuy pm was published in thread..
03-07-2008, 21:58
TruePraetorian
Re: Capo de Tutti Capi - II
Here is my wiseguy PM...
Spoiler Alert, click show to read:
Quote:
Originally Posted by Seamus Fermanagh
Role
WiseGuy
Victory Conditions.
You can chart your own course to victory. You can join a mafia family and work for that family’s victory. You can join a mafia family, try to supplant the Don and become Capo de Tutti Capi yourself. You can form your own Criminal family and try to dominate the others. You can even put crime behind you, change roles, and work for the victory of the town over the mafia. What route you choose is up to you.
Powers and Limitations
A. General
1. You are the raw material for expanding a crime family. Remember that if they are unable to recruit you to their cause, you probably become very “expendable” in their eyes.
--cut out--
B. Day Actions
1. You may vote/select as any other townie.
C. Night Actions
1. Combine with 3 townies you can attempt to kill one target per night (after two successful kills, one of them will become a “Wise Guy” and can progress from there). Such kills only count as “half-credit” for your ascension to Made Gangster (unaffiliated).
2. Combine with 2 townies you can attempt to protect one target per night (after two successful protections, one of you may become a “Doctor “ and can progress from there; if you do you’ll cease being a Wise Guy.
3. If following two successful protections you are selected as Doctor and refuse, you can choose to become a regular townie. Two further successful protections will result in your promotion to Detective – but in your case you will become a Rogue Detective similar to that occurring in Capo-I.
4. One advantage you have over a townie, while participating in such townie groups, is that should you end up as a “solo” on a save or kill attempt, it is unlikely to get you killed – though there is a chance your identity would be revealed.
5. Combine with 2 other Wise Guys you can attempt to kill one target per night (after three successful kills, one of you (random) will become a “Made Gangster (Unaffiliated)” and can progress from there).
6. Combine with 1 other Wise Guy or Made under the aegis of a Family and you can perform one killing per night (after three successful kills, and with the permission of the family Don, you will become a “Made Gangster” and can progress from there).
D. Investigations
It is probable that, if investigated by a Detective or by a Made Gangster, you will be discovered as “criminal,” though about one in five Wise Guys will register as “Unclear.” You will only register as “guilty” if you have participated in a non-family-sanctioned killing or a family-sanctioned killing on the night of that killing.
Role Changing
As noted above, you have many options for a role change and can progress readily in that new role. Remember, once you have chosen a path by moving forward into a new role, however, you cannot reconsider and revert.
I am a wiseguy because i have been in the previous vig groups with TinCow. If anyone wants to see a townie pm, i will contact Seamus and ask him for my original one.
Also, for my nights:
The Stranger protection on Louis
Sasakis protection groups
TinCows vig groups
I think that is it...
03-07-2008, 21:59
shlin28
Re: Capo de Tutti Capi - II
So? How are townies gonna prove their identity with no role pm? :inquisitive:
03-07-2008, 22:04
TruePraetorian
Re: Capo de Tutti Capi - II
I think asking Seamus will provide you with another role PM. Ive already contacted him.
03-07-2008, 22:27
CountArach
Re: Capo de Tutti Capi - II
He means because the Townie PM had been published by Seamus at the start and the Wise Guy PM was published earlier in the thread. That's why mass revealing was never going to work.
03-07-2008, 22:47
Sasaki Kojiro
Re: Capo de Tutti Capi - II
The night actions are what are important.
03-07-2008, 22:53
Louis VI the Fat
Re : Capo de Tutti Capi - II
It's not the PM's. Anybody can copy them. It's the nighttime actions*. If you post your actions for all to see, people can compare them, confirm them or falsify them. This is how we can weed out the scum from the town.
For example, Sasaki posted a comprehensive, quite unscummy list of his actions. Barring anybody stepping forward to claim there are falsities, he is pretty much off the hook. TP claims to have participated in protection groups with Sasaki. So, either both are telling the truth, or both are lying. Maybe others have been with either, and wish to confirm their participation, that they may all unscummify themselves? Also, if Leet were to step forward and confirm Shlin's story, they would both look unscummy as well.
I wouldn't mind even more details, like who was with whom.
Either somebody else steps forward and claims the .577 Webley role, or Kukri's identity is pretty much guaranteed. If you don't want to share, maybe you could also PM Kukri with sensitive information like roles, sensitive nighttime actions, or with details best kept private.
Hey, nobody is obliged to do anything, but here's a good chance to a) exonerate yourself, b) catch the mafia by isolating them from the town. The more we all know, the better the town's chances of finding the hidden dons (which will be no small feat). The amount of players left is now managable, and most people have been involved with others during the night, or have little networks. So it is feasible to have everything out in the open and find the dons. The mafia has combined forces, the town could do so as well.
*Edit: Gah! Second time I'm beaten to something in this game. Scummy. Gah. You are all scum. :shame:
03-07-2008, 22:59
TruePraetorian
Re: Capo de Tutti Capi - II
Oh i see. Here is as detailed as i can remember...i dont have many PM's left since i keep deleting them( have a pbem going on in the throne room)
Night 1 with TS in a protection group on Loius
Night 2 with TS in a protection group on ???
Night 3-6(?) with Sasaki, pt group on ???
rest of the nights with JimBob. I think the first night they had me in a Pt group, then they put me in vig groups.
03-07-2008, 23:13
Seamus Fermanagh
Re: Capo de Tutti Capi - II
This is main thread post #3258
”Hope you reach the sphere you dreamt of
Broken dreams seem so dreadful, grotesque
Slowly all your power's fading
Your own life shines so worthless, sinful
Embraced by silent shadows
Loneliness, guides all your path
No one's left to hear you
Alone with your fear of death”
-- Fleshcrawl
Summary, Night Twelve
Elite Ferret was running late. Dinner had been just perfect, but staying for the soufflé was obviously not helping him get where he needed to be. So, while racing down Atlantic Avenue past the Hotel Abbatoir, he wasn’t quite as attentive as he should have been. When the dump truck rolled into place to block the next intersection, Ferret reacted quickly enough to stop and avoid an accident, but not quickly enough to make it to the side alley or pull a bootleg turn and get clear.
The masked driver grinned at Ferret and glanced toward the back of the dumptruck. With a cold shard of fear-adrenalin spiking through him, Ferret followed the man’s gaze, only to see…nothing. Both Ferret and the masked driver looked at the empty space at the back of the truck and then both got their vehicles in motion.
Almost immediately, Ferret had his car in reverse and was riding backward against the legal flow of traffic towards the hotel as fast as he could move. Luckily for Ferret there was no oncoming traffic. Accelerating more slowly the dumptruck turned into the street and followed him – any impact would not favor Ferret’s sedan. Ferret tried to bootleg his car in front of the hotel, but ended up hitting the curb and stopping his car. The truck reached the intersection still accelerating, intent on smashing Ferret’s car and ending the pursuit.
JimBobwas staring at Ferret’s car as he drove through the intersection, surprised by a car reversing through – he never looked left. The dumptruck t-boned JimBob’s car at 50 miles an hour and ended up skidding both vehicles into the parked cars. JimBob was dead at the scene with his car crushed to the width of a sofa.
Stunned and unmasked by an earlier collision than he’d been planning on,CountArach was seen by a dozen Fatlings before he could get out of the dumptruck and make his exit from the scene. A shaken Elite Ferret spent much of the rest of the evening at the hotel bar.
Brave Sir Robinwas returning to his bungalow quite frustrated with the evening’s events.
<<Hurry up and wait, hurry up and wait,>> he thought.
He smelled the gas when he opened the door, turning quickly to get away.Then the whole bungalow blew to fragments. Robin wasn’t killed by the blast, but between the burns and the splinters he wasn’t in good shape when he landed in the middle of the street. It took his killer no time at all to finish the job with a quick double-tap from a revolver. A piece of neat parchment was left on Brave Sir Robin’s corpse: “il destino e inesorabile.” The killers made their escape by heading the last half block to the beach and walking clear under the boardwalk.
It took the police hours to sort things out. All-in-all 4 other people besides BSR had been killed by large flying splinters and shards of glass from the exploding building and another 13 injured. Among the dead wasJubal_Barca transfixed through the neck by a long sliver of exploded two-by-four while standing on the boardwalk half a block away.
Kukrikhanjust wasn't himself. He chatted with a couple of others on the way out of the meeting and then went home, walking as though numb and unthinking. When he reached his rowhome, he sat at the kitchen table and began cleaning a large heavy pistol. He cleaned it, then cleaned it again. He went on oiling and polishing the weapon for hours.
At midnight, his front door burst open and a masked man strode through. Shotgun in hand and at the ready he advanced into the kitchen, while all the while Kukri just stared at the Webley and went on polishing the weapon. Incredulous, the gunman walked up next to the table standing at the kitchen window with his shotgun trained on an unseeing Kukrikhan.
And then gunfire erupted from tommy gunners who had been scattered throughout the apartment. One ducked out of the laundry room behind the kitchen. Two others came from the front room through which the assassin had entered. All of them fired bursts that slammed into the gunman and hammered him through the kitchen window and down into the alley below. Kukri' never moved, save to continue his slow meticulous polishing.
The tommy gunners looked out the shattered window for the gunman, but the fall was less than 10 feet and the coat had, apparently, been well armored. They only glimpsed a figure staggering back into the shadows at the end of the alley. By the time they reached the alley, the lone gunman had disappeared.
Kukrikhan kept polishing the gun until about 2am when he passed out on the table. When he awoke the next morning, he was stunned and surprised to see his window shattered and bullet holes hammmered into the wall. He recalled nothing.
Morning Meeting, Day Thirteen
“…and that concludes my wrap-up,” said Commissioner Fermanagh. He paused, and then his face grew very somber.
“Our investigations teams and the coroner’s folk have produced the following results – and for the most part they’re not too good. Cowhead418 was one of my secret detectives on the committee. His loss leaves me with a big whole to fill in the department.”
Fermanagh paused, then resumed.
“We also lost a protection specialist, a surgeon, when Littlegrizzly went down. He’d been very active in supporting the Fatlington cause. Our only success was the removal of Ichigo. Our sources indicate he was a made gangster in one of the mafia families.”
Another pause.
“We blew it big time with the lynching on Day 10. Crazed Rabbit was a special agent with the Federal Bureau of Investigations. Director Hoover has been tearing me a new as…er…expressing his displeasure with Fatlington and with me in particular rather volubly. It seems Director Hoover was personally writing Rabbit a letter of commendation for something or other when he heard the news. We really hurt the town with that one folks. You have to do better – or we’re all in for it."
Fermanagh turned over the meeting to Proletariat, who reviewed the procedures and then adjourned. What would today’s sunshine reveal?
OOC
Lynch Voting begins for Day 13. This is also the phase to select a Director for Days 14 and 15. This phase will conclude at 1200 EST on 9 March 2008 (1700 GMT).
Current List of Players:
Still Alive: (18) Caius, CountArach, Craterus, Elite Ferret, gibsonsg91921, Ironside, Joe Monks, Kagemusha, KukriKhan, Leet Erikson, norwegian nerd, Proletariat, Sasaki Kojiro, scottishranger, shlin28, TruePraetorian, Twilightblade, Xehh II.
Murdered: (33) Drisos (N1), Lord Winter (N2), Beefy187 (N3), Glenn (N3), Pannonian (N3), taka (N3), The Stranger (N3), Zorg (N3), GeneralHankerchief (N4), Kommodus (N4), Moros (N4), Xiahou (N4), Chimpyang (N5), Kamikhaan (N5), Motep (N5), Rythmic, (N5), woad&fangs (N5), ajaxfetish (N6), FactionHeir (N6), Lt. Pinard (N6), Louis VI the Fat (N6), Husar (N7), NorthNovas (N7), Makanyane (N8), Sarathos (N8), Tran (N8), Haudegen (N9), Cowhead418 (N10), Ichigo (N10), LittleGrizzly (N10), Myrddraal (N11), Warluster (N11), Brave Sir Robin (N12).
Killed During an Attack: (1) Evil_Maniac from Mars (N8).
Lynched: (12) pevergreen (D2), Hannibalbarca (D3), Tiberius of the Drake (D3), Omanes Alexandrapolites (D4), Andres (D5), Xdeathfire (D6), Dutch_guy (D7), Sigurd Fafnesbane (D8), Hiji (D9), Crazed Rabbit (D10), Charge (D11), TinCow (D12)
Removed from Play: (15) Fahad I (D4), Killfr3nzy (D4), x-dANGEr (D4), Sapi (N4), Warmaster Horus (N5), Rob_the_Celt (N5), molonthegreat (N5), johnhughthom (D8), Alexander the Pretty Good (N9), Big King Sanctaphrax (N9), Roadkill (N9), Caeser the III (N11), Draco Leman (N11), JimBob (N12), Jubal_Barca (N12).
03-07-2008, 23:21
Sasaki Kojiro
Re: Capo de Tutti Capi - II
Kukri was supposed to have six protectors. TP did everyone receive their pm?
Vote:CountArach
Select:KukriKhan
03-07-2008, 23:23
woad&fangs
Re: Capo de Tutti Capi - II
An analysis of the remaining players will now be undertaken and will be updated until finished.
CountArach,-wiseguy, but based off of earlier events it seems that he is protown(he was asking about joining a protection group) Bah, after reading the latest night phase it seems that CA must be raised to Very High. Not only participating in a kill but against a confirmed innocent no less. There is no excuse for that. It seems we have our lynch target for today.
norwegian nerd, -Did I miss something that confirmed him as an innocent? What happened to his "buddy" It sounded to me like he was a wiseguy who accidentaly revealed part of his red text.
What about this post
Spoiler Alert, click show to read:
As for acusations against me here is a message from my buddy
"I wish I could vouch for norwegian nerd in public, but unfortunately I have a pro town role, and as such I won't be revealing any time soon. I am forbidden from revealing norwegian nerd's role.
It seems therefore that there is no way we can proove his innocence. I hope that you will accept that he slipped up (perhaps due to inexperience). I also hope that you believe that were he mafia, he would have known better. (Yes I know that's a classic defensive argument, but would a mafia really be so daft as to claim knowledge of a 'buddy' in his first post, without ever being accused of anything)
Maybe someone who is better at analyzing writing styles will say I'm wrong but The message from his buddy looks like it was written by him. Also, it isn't written in a form that would be expected from a PM. His buddy would have said "I wish I could vouch for you. Anyways, NorNerd hasn't posted in a while so it might be best to leave him to be WoG'd. Threat level-medium
Proletariat, - Apparently a confirmed innocent scottishranger,- I'm not sure about his role but I think he's a wiseguy at this point. He's been trying to start his own mafia family but he might have also joined an existing mafia family. Threat level-High
Edit: the search thread function isn't working for me so further analysis from me will have to wait until later.
03-07-2008, 23:29
Caius
Re: Capo de Tutti Capi - II
I will FoS TB, Xehh, Leet, and nn. Those players are lurkers, but who knows if they are mafia hiding in the shadows when we discuss others lynch?
03-07-2008, 23:34
scottishranger
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by woad&fangs
An analysis of the remaining players will now be undertaken and will be updated until finished.
Caius, CountArach,-wiseguy, but based off of earlier events it seems that he is protown(he was asking about joining a protection group) Threat level: Medium Craterus, Elite Ferret, gibsonsg91921, Ironside, Joe Monks, Kagemusha, KukriKhan, Leet Erikson, norwegian nerd, Proletariat, Sasaki Kojiro, scottishranger,- I'm not sure about his role but I think he's a wiseguy at this point. He's been trying to start his own mafia family but he might have also joined an existing mafia family. Threat level-High shlin28, TruePraetorian, Twilightblade, Xehh II.
How can you say that my threat level is higher? CountArach was killing a person last night. Noones even approached me these past few nights, ever since the mafia attempt failed.
Vote CountArach
03-07-2008, 23:37
Proletariat
Re: Capo de Tutti Capi - II
Vote: CountArach
Select: Prole
And there should still be a FoS on everyone who wagoned TinCow. I don't think most of the mafia knew how shady he was, and likely joined the lynch train thinking they could kill a prominent townie.
Tally: CountArach 2 (Sasaki, Prole)
Director: Kukri 1 (Sasaki) Prole 1 (Prole)
03-07-2008, 23:38
Sasaki Kojiro
Re: Capo de Tutti Capi - II
Does anyone know if the doctor pm has been made public? If it hasn't we may be able to catch a couple mafia.
03-07-2008, 23:38
Caius
Re: Capo de Tutti Capi - II
Who did you want to attack, CA? :inquisitive:
03-07-2008, 23:39
Caius
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by Sasaki Kojiro
Does anyone know if the doctor pm has been made public? If it hasn't we may be able to catch a couple mafia.
As far as I recall, the doc PM has not been revelated.
03-07-2008, 23:41
woad&fangs
Re: Capo de Tutti Capi - II
I hadn't read the last night phase yet. He has now been drastically elevated. He needs to be lynched or vig killed today or tonight.
Kukri was supposed to have six protectors. TP did everyone receive their pm?
Vote:CountArach
Select:KukriKhan
Everyone except Xehh II recieved there orders. That leaves 5 people for the pt. group, but only 3 showed up. And no, i dont think anyone has posted the doctor PM.
Second day in a row I've forgotten that, how silly
:sweatdrop:
03-07-2008, 23:55
Sasaki Kojiro
Re: Capo de Tutti Capi - II
Quote:
Originally Posted by TruePraetorian
Everyone except Xehh II recieved there orders. That leaves 5 people for the pt. group, but only 3 showed up. And no, i dont think anyone has posted the doctor PM.
My first instinct was to think it was foul play but that may have been a mistake. Everyone in the group should have know that kukri was protected and that an attempt would fail.
03-07-2008, 23:58
TruePraetorian
Re: Capo de Tutti Capi - II
Vote: CountArach
Select: Kukri
one question..CA why are you voting for yourself? The little game of vote switching only works if there is someone with a close vote tally...
Also, he was trying to kill EF solo...why?? I dont see a purpose if you knew it would fail..are you just quiting or something?
03-08-2008, 00:08
ajaxfetish
Re: Capo de Tutti Capi - II
Mafia status as of N12:
--Stracci. Don: Omanes A. (dead), Luca: Dutch Guy (dead), Made: Andres (dead), NorthNovas (dead), Former associated wise guy: LouisVI (dead), associated wise guys or mades: Tran (dead), Gibsonsg. Calling Card: Pink ballet slippers. Victims: Drisos (detective, N1), Pannonian (wise guy, N3), Motep (wise guy, N5), Louis VI (presumed wise guy, N6), attempted hits on GH (N2, N3), Proletariat (N4), Craterus (N6), Sasaki (N7), Brave Sir Robin (N7).
--Corleone. (possibly Italian destiny mafia) Don: Unknown, Luca: Unknown, Made: Tiberius of the Drake (dead). Have called for a mafia truce through Tiberius and TosaInu.
--Tataglia. Don: Unknown, Luca: Makanyane (dead), Made: FactionHeir (dead), Made or associated wise guy: CountArach. Calling Card: Rose and a preference for explosives. Victims: Zorg (wise guy, N3), Moros (N4, wise guy or wolf-type character), Chimpyang (townie, N5, black rose), Lt. Pinard (townie, N6), Haudegen (wise guy, N9), LittleGrizzly (surgeon, N10), attempted hits on CR (N6, white rose), Elite Ferret (N12), possible attempted hit on Proletariat (N4). Have responded to the Corleones' call for truce, according to TosaInu's second relayed communication. If this is the case, the Corleones may well be the Italian destiny mafia.
--Barzini. (Rose group according to Louis), associated wise guy/made: Ichigo (dead, Barzini according to Louis)
--Cunnio.
Religious Weather Balloon group. Don: Unknown, Luca: Unknown, Made: Unknown. Calling Card: Weather balloons and religious paraphernalia. Victims: Glenn (crusader?, N3), Beefy (townie, N3), The Stranger (townie, N3), GH (wise guy, N4), attempted hits on Glenn (N2) and Proletariat (N4, N5, N6?). This family made an explosive entrance on night 3, but seems to have been a one-night wonder. Based on Hiji's postmortem, he may be involved with this group or entirely responsible for these kills.
Italian Destiny group. Don: Unknown, Luca: Unknown, Made: Unknown, associated wise guys if any: unknown. Calling Card: an Italian phrase (destiny is inexorable). Victims: Kamikhaan (townie, N5), ajaxfetish (townie, N6), Husar (townie, N7), Sarathos (mafia wise guy, N8), Cowhead418 (detective, N10), Myrddraal (N11), Brave Sir Robin (N12). This group has no known failures as of yet, so a very high batting average for them.
Omanes suspected Sigurd to be the don of the Barzinis, JimBob asserted he was the don of the Corleones. Sigurd claimed to be the King of Hearts hitman. Sigurd's post-mortem has shown he was indeed a mafia don, but has not established his family.
TinCow has accused Sasaki of being a mafia don managing the actions of the rose group and/or Italian destiny group. Sasaki has counter-accused TinCow of once again trying to enter/setup a mafia family and betray the town.
Lone killers with calling cards or consistent modi operandi
--Rogue Detective: KukriKhan. A pro-town rogue killer. Using a powerful .577 Webley he shot Kommodus (luca, N4), Woad&Fangs (wise guy, N5), and Makanyane (luca, N8). He has offered to lead the town's continuing defense against the mafia.
--King of Hearts Hitman: Unknown. Another lone killer is operating, using knives and leaving King of Hearts playing cards. He participated in killing Woad & Fangs (wise guy, N5) and Louis VI (presumed wise guy, N6), and attempted a kill on TinCow (N7). Sigurd falsely claimed to have this role.
--Ashanderei: Twilightblade. Yet another solo attacker, but without any successful kills as yet. Attempted hits on Proletariat (N9), Elite Ferret (N10), and Myrddraal (N11). This attacker was revealed as Twilightblade during his unsuccessful attack on Myrddraal. TB's defense, in PM to Sasaki, was that he is a bored player doing solo vig hits knowing that they'll fail. Based on his three solo failures and lack of successful kills, this explanation is at least plausible. According to the rules, solo townies run the risk of dying in a vig attempt, solo wise guys or mafia a risk of being identified.
--Society for Creative Anachronism. This townie vigilante organization was coordinated by JimBob starting on N5 and led by TinCow, especially after JimBob's inactivity began. With TinCow's death, townie leadership has shifted from the SCA to Kukrikhan. Successful hits on FactionHeir (made, N6), Northnovas (made, N7), Tran (mafia wise guy, N8), Ichigo (made, N10), Warluster (N11). Failed hits on Tran (N5)-not enough pms, Twilightblade (N5)-not enough pms, Tran (N7)-apparently luck, Ichigo (N9)-not enough pms, Charge (N9)-apparently luck.
CR is confirmed as the FBI detective and Cowhead as a regular detective. Their results can be trusted, especially CR's as he posted them himself. This is also further incrimination for those who voted CR, especially Kagemusha, Leet Eriksson, and CountArach (CountArach and Kagemusha also voted for Xdeathfire over Dutch Guy and for Tincow, Leet Eriksson also for TinCow).
JimBob was WoGged. His inactivity outlasted Seamus patience. Jubal Barca WoGged along with him.
In addition to TinCow's suspicions of sabotage and his voting record, CountArach was unmasked today as a result of a solo mafia kill attempt on Elite Ferret. He needs to die.
Looks like KukriKhan got 'blocked' last night. He was fortunately protected, and unless he gets selected as director will require further protection, but I don't think we can expect any investigation results from him for last night. Any previous results he has compiled would be most welcome if he is willing to share.
Brave Sir Robin is one more successful hit by the Italian destiny family.
Victims N3, N4, and N5
--Makanyane guilty N3: taka (I think that was TinCow's old wise guy group (with GH, gibsong, and ?NorthNovas? Didn't he claim that?), Beefy (balloon mafia), Zorg (rose mafia), Pannonian (Straccis), the Stranger (balloon mafia), Glenn (balloon mafia).
--FactionHeir guilty N4: Kommodus (Rogue Detective), Moros (rose mafia), Xiahou (no calling card).
--Makanyane guilty N5: Kamikhaan (Italian destiny mafia), Chimpyang (rose mafia), Motep (Straccis), Rhythmic (no calling card), Woad & Fangs (King of Hearts hitman).
--Makanyane guilty N6: Lt. Pinard (rose mafia), FactionHeir (SCA), Louis (Straccis/King of Hearts), ajaxfetish (Italian destiny mafia)
--CountArach guilty N9: Haudegen (rose mafia)
--XehhII guilty N11: Warluster (SCA), Myrddraal (Italian destiny mafia)
Makanyane must have been part of the rose mafia. Based on CR's claim that she was the Tataglia luca, the Tataglias are the rose mafia.
FactionHeir must (1) have been part of the rose mafia, or (2) have been part of the ?vigilante group? that killed Xiahou. As a made, the rose mafia is more likely.
Count Arach must be in the rose mafia.
XehhII must (1) be in the SCA, or (2) be in the Italian destiny mafia.
Summary of the living based on detective results.
Innocent (pro-town or don): Proletariat (Cowhead & CR), norwegian nerd (Cowhead & CR), Ironside (CR & Kukri), Craterus (Kukri)
Criminal (wise guy or mafia): Twilightblade (Cowhead & CR), Joe Monks (CR), scottishranger (Kukri), True Praetorian (Kukri)
Guilty (townie, wise guy, or mafia killer): CountArach (Kukri), XehhII (Kukri)
25 pro-town
Townie: Lord Winter, Beefy, taka, the Stranger, FahadI, killfr3nzy, Sapi, Xiahou, Rhythmic, molonthegreat, Chimpyang, Kamikhaan, ajaxfetish, Lt. Pinard, Husar, JohnHughThom, Roadkill, Alexander the Pretty Good, Hiji (though his post-mortem is very suspicious)
Detective: Drisos, Cowhead418
FBI Debective: Crazed Rabbit
Surgeon: LittleGrizzly
Crusader?: Glenn, Rob the Celt
15 neutral
Wise Guy: Pevergreen, Hannibal, Pannonian, Zorg, GH, x-Danger, Moros (though Moros may be an unaffiliated mafia member), Motep, WarmasterHorus, Woad&Fangs, Xdeathfire, LouisVI (though Seamus write-up was not specific on his starting role), EMFM (I'm not sure where exactly to put him, so he goes neutral for now), Haudegen, BKS
one question..CA why are you voting for yourself? The little game of vote switching only works if there is someone with a close vote tally...
Also, he was trying to kill EF solo...why?? I dont see a purpose if you knew it would fail..are you just quiting or something?
If there is scum in this game, we vote for them. That is what a good Townie does... :tongue:
I was attacking EF because those were my orders. Its all a clever ruse to make you all think I am scum.
03-08-2008, 00:38
Caius
Re: Capo de Tutti Capi - II
Wow, a lot of things in that writeup, ajax! Thank you.
03-08-2008, 00:46
Louis VI the Fat
Re : Re: Capo de Tutti Capi - II
Quote:
Originally Posted by CountArach
He means because the Townie PM had been published by Seamus at the start and the Wise Guy PM was published earlier in the thread. That's why mass revealing was never going to work.
Hah! Only the mafia thinks mass revealing isn't going to work. Seamus' write-up confirms Kukri's Webley status. I repeat Kukri's plea for mass reveal.
~~~
Quote:
Originally Posted by Seamus' write-up
The other WiseGuy who died was woad&fangs, and there is some evidence that he was involved in the killings – probably trying to work his way into a crime family.”
Was W&F trying to protect his buddy/ies? His list was posted a few minutes after the write-up. The info on CA was maybe meant to deceive the town. That's why he initially made CountArach only a medium mafia target, when CA has been known as guilty for days now. W&F probably didn't count(arach) on CA being revealed by the write-up. ~;p
W&F's list must be considered irrelevant I'm afraid and can not serve as a basis to work from. (Though it is quite useful for what and who are NOT on it. ~;) )
~~~
I'll follow our trusted clerk Ajax in FoS: Kagemusha. Speak, Kage, lest you be hung for a don tomorrow. :whip:
(Also, I now think that the 'playing card hitman' doesn't exist. Probably the mafia teaming up for kills and leaving a message to their betrayers.)
~~~
I would like to say 'told you so' to all the people who hung CR, but I myself could neither figure it out nor prevent his lynch, for which I hang my head in shame. :shame:
~~~
* I do hope JimBob is alright. :embarassed: *
03-08-2008, 00:51
woad&fangs
Re: Capo de Tutti Capi - II
:laugh4: I haven't been paying attention for days now. I was going off of what I knew and was going to update after reading the last couple of days.
Kukri's hit on me was indeed a valid one. Would I show up as guilty if I had participated in a failed attack the night he investigated me? If so than I understand why he killed me.