How can you describe yourslef as keeper of the clown. Clown were invented long before a crasppy smilie was invented.
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How can you describe yourslef as keeper of the clown. Clown were invented long before a crasppy smilie was invented.
The last game made it until right about the Timurid invasion so there's a good chance. :yes:
Originally Posted by Ibn-Khaldun:
How long would this game last??
Will it continue 'till we see Timurids?? :clown:
Please please please.. people don't lose interest to this game before we see Timurids! :beam::clown:
Originally Posted by Knights_of_Palma:
I am not the keeper of the clown. I am the keeper of the clown smiley. :yes:
How can you describe yourslef as keeper of the clown. Clown were invented long before a crasppy smilie was invented.
Originally Posted by Ibn-Khaldun:
The game will continue until it ends. Like with WOTS and KOTR, we'll know it when we get there. WOTS lasted for about 11 months and 120 game turns and KOTR lasted for about 16 months and 150 game turns. I have a feeling that LOTR will go on a bit longer due to the greater level of freedom and opportunity for internal conflict, but it's hard to tell. Maybe it's just me, but so far the first two terms seem to have gone by pretty quickly. I think the new system for letting people move themselves is a lot more efficient than having one player set up all the battles. Turns are only taking 24-48 hours, whereas they could take 3-4 days at some points in KOTR.
How long would this game last??
Will it continue 'till we see Timurids?? :clown:
Originally Posted by Zim:
Yey..
The last game made it until right about the Timurid invasion so there's a good chance. :yes:
Dances funny dance ...
Originally Posted by Privateerkev:
I would add in brackets at the end (at .org)
I am not the keeper of the clown. I am the keeper of the clown smiley. :yes:
Originally Posted by Knights_of_Palma:
But if I only have it in my sig here, then it is assumed that I mean here.
I would add in brackets at the end (at .org)
But what if another keeper of the clowns came and challenged you?
Originally Posted by Knights_of_Palma:
There can be multiple keepers. Spread the :clown: love! :2thumbsup:
But what if another keeper of the clowns came and challenged you?
Originally Posted by Knights_of_Palma:
Then there will be a "duel to the Death" in hotseat..
But what if another keeper of the clowns came and challenged you?
11 unlanded avatars by my count. If we all go off crusading things could get rather interesting. :duel:
Yes it would..
I take Alexandria and Cairo and you others will have .. well.. nothing :clown:
How will you manage 2 at once?
Originally Posted by Knights_of_Palma:
It's simple .. one after another .. :gah:
How will you manage 2 at once?
:beam:
If you have to siege one city what is to stop another avatar from sieging the other?
With the movement bonus of a small army and a bit of luck it's entirely possible that one person could get both. The only catch being that he would have to defeat over 20 enemy units with just 3 of his own.
Pish, how simple.
Originally Posted by Knights_of_Palma:
In the rules it is said that you can sabotage other crusaders ...
If you have to siege one city what is to stop another avatar from sieging the other?
But .. to be honest .. I play fair and probably wouldn't cheat .. "probably" .. :beam:
What if they sabotage you???
Originally Posted by Knights_of_Palma:
I don't think this is possible ..
What if they sabotage you???
I can not be sabotaged because I have the clown smilie with me! :clown:
And what of the Keeper?
Originally Posted by woad&fangs:
It depends on the player. Some people may get 6 total units, plus the person who takes control of Alexandria will get 2 to 4 extra units. If you're lucky enough and good enough, it is therefore possible for a single player to have 10 units under his exclusive control after taking Alexandria. The odds of this happening, though, are pretty low. I won't even guarantee that anyone will get 6 units.
With the movement bonus of a small army and a bit of luck it's entirely possible that one person could get both. The only catch being that he would have to defeat over 20 enemy units with just 3 of his own.
TC.. in Event 3 rules it is said that you will move all of the crusading armies??
Or will you move them until they reach Egypt and from there on we can take control over them??
Also.. could these Crusaders exchange units if they have agreed to do so or we can just control the ones you have spawned to us??
I think we can trade units as I think we can dispose of some.
I will move all Crusaders and their armies/fleets until the Event is over. This is to prevent anyone from straying from the route and also because I will not be following the usual movement rules in the game. Depending on luck and/or sabotage, some people may not use up their either movement points, and some may move more than their normal movement points. If people were moving themselves, this would be impossible to implement. This is also why you have to tell me whether you are going to Alexandria or Cairo when you land. If you do not, I will not know in which direction to move you.
As for exchanging units, that will not be allowed. You can either ally with someone and move with them, or you can move on your own. The units you start with will remain with your avatar, wherever he is, as long as they survive.
so you can't disband them?
Why would you want to disband your own army?
What if I decide to quit the crusade.. What will happen to my avatar and the army under his command??
I assume that the army will be disbanded but what will happen to my avatar??
You might want to disband so you get the movement point bonus.
You cannot quit the Crusade. Once on board the ship, the only place you can get off is in Egypt. If you decide not to go after either city when you get there, that's fine, but you'll have to wait until the Crusade is over to move freely again. At that point, if you are unable to retain control over your army through the normal rules, the Megas can do whatever he wants with them.
It is worth pointing out that anyone who goes on the Crusade will have to find their own means of getting home. The potential rewards of the Crusade are high, but so are the risks. This is intentional.
[edit] There will be no disbanding, then. Movement is not something to be gamed in this Event. If you want to move faster, don't join with other people.