I concur : PH is Hollywood movie machine at its worst though I'll agree with that there is some cool FX
As to 1941, it may be the worst Spielberg movie but I can't help laughing...:laugh4:
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I concur : PH is Hollywood movie machine at its worst though I'll agree with that there is some cool FX
As to 1941, it may be the worst Spielberg movie but I can't help laughing...:laugh4:
:jumping:Quote:
Originally Posted by TinCow
That was the reason for the delay. Igno noticed the massive detours both the HRE and Jihad armies were forced to take as a result of that one guy. I made an executive decision and teleported him home.
:laugh4:Quote:
Originally Posted by TinCow
Oops, got the names mixed up in that one. Those bastards are from Stavros' fleet, as reflected by the current edited version.
So I can't start a bastard revolution against Hypatios in 16 years?:bigcry:
Also, dang scurvy :shakes fist angrily:. Luckily, I think it goes away pretty fast once you reach land.
Thankyou Thankyou Thankyou Thankyou!!!!!!!!
You have no idea how annoying that guy was... :wall:
I have a general SS question. How is the Caesar resupplying? He is now fully supplied but the territory he came from is not converted. Pavlos is still down to 25% supplies. I'm just trying to figure out this crazy supply system. :dizzy2:
And yeah, it seems most of the Crusaders are sick. Vissa, Annios, and Bart have scurvy. Efstatios is unhealthy. And Methodios is really unhealthy.
How come my men had to be the ones obessed with women?
Just Bern?
-edit- Actually, that may just net its own subsection in the Levels of Losing aside the Hand-Wringer. "The Hair-Tearer": when units refuse to obey orders at critical points in the battle.
That's the one I remember.
And yeah, I had my own "hair-tearer" moment but it wasn't because my units didn't obey orders. It was because I was too lazy to cut and paste on the paint program and swap the dismounted knights on the right with the crusader sergeants on the left. I knew you had men coming along the walls from my left and I knew the knights would have handled your knights better on the walls. But I was in a hurry that morning and I wanted to send my paint save to Econ. So I never switched them. Your knights mauled my sergeants on the left wall. Which allowed your knights to make it down to the gates, hurt Jan's bodyguards, and tie up his infantry when he made his fateful cavalry charge into the town center.
All because I was lazy... :wall:
Dude, check out the Battle for Rome - the allies and I may have had it worse in that one. There were about 93 chances to catch Servius that were lost because the stupid cavalry wouldn't move.Quote:
That's the one I remember.
Trent too, although not as much. It stopped the Republicans from going 6-for-6 in terms of netting Imperial generals.
I was just checking the latest save and was wondering why there were no bridges in the Antioch Region: because there are no roads. :shocked2:
One question I do have to make sure I have the correct version I see the recruit bodyguards is still available in settlements, I thought that was removed or was it left in? I did download the last update provided by TC. :help:
I wasn't around for Rome. I read it a long time ago but didn't pick up that detail. And since I wasn't in Trent, I didn't read too closely at the details. :book:
*edit*
No, there are no roads. Believe me, it's been mentioned IC to the Caesar, Senate, people on the street, small animals, and the trees... >_<Quote:
Originally Posted by NN
Yeah, the bodyguard recruitment was left in since we keep using it for replacement avatars.
Every settlement in the game will be able to recruit RBGs for the entirety of LotR. This is to allow us to spawn new avatars whenever and wherever we want. RBGs may not be recruited for any other reason, since using them as regular military units would be an exploit due to their very low recruitment (1 florin) and upkeep (1 florin) costs.
An Egyptian army landed between Corinth and Athens, a Turkish Jihad army moving southwest...this is going to be an interesting Jihad after all :P
Hmm... Shouldn't all the Crusaders get the trait called 'Crusader' once they land in Egypt??
Since there are enemy armies in range to threaten the Egyptian capital I would fully expect the AI to be attempting to send their troops to Sarkel. Defense is a dirty word. :laugh4:
I know nothing of code, but it astonishes me that even the most basic tenets of strategy are entirely absent from MTWII's AI. I remember someone said that reloading the save (Inevitable in our style of game) breaks some aspects of the AI, but in my experience it's useless whether you do that or not. More than once in my Total Independence campaign a large AI army would walk past one of their former cities that I had recently conquered and left entirely undefended trying to reach one of their remaining cities that my own forces were closer to or already held under siege.
In other words, I, for one, am very glad we have a competent opponent for this crusade. :2thumbsup:
:egypt:
Yes it is Tincows decision. I was just thinking that after everything some Crusaders have gone through they will get nothing from it if Alexandria or Cairo are taken before they ever reach there. So if the get the trait *Crusader' then at least they can brag about being a part of a Crusade!
Anyway.. Like to see what TC thinks about that...
I will consider it, but I do not guarantee I will implement it. All of you knew from the start what the rewards were and what the risks were. If you don't like getting nothing out of it, there are ways for you to hinder your competitors.
They can already brag about being part of the Crusade. It will impress some characters but won't impress others. The extra traits won't change that.
I'd be in favor of adding Crusader traits if we talked about it before the Crusade started. Now that it is underway, I don't like the idea of changing things in the middle of it.
Just my 2 cents...
But I do understand the importance of "bragging rights." In KotR, Jan had Crusader traits up the ying-yang and I gave him a big ole chip on his shoulder because of it. So, I say give your character a swagger over being a Crusader if you want to. The rest of the characters will react, or not react, accordingly. :yes: