hey how is the mod goin?
Printable View
hey how is the mod goin?
:hide:
Hi... Malaysian here, do you still need people? I'm afraid my modding experience is pretty basic (modifying EDB for academy law bonus, temple of Epona, etc), and my knowledge of the region's history is also almost non-existent, but I think I'm a fairly good writer, I could take a shot with writing unit/building/faction descriptions if you want...
Anyhow, I want to conquer the map as the Malayans! :pirate2: The entire archipelago shall know the rule of the Malayans! :clown:
Yeah, every help we accept! Thanks for joining our team Quirinus! :2thumbsup:
Well, if you want, can you help us in getting entire "nama orang melayu" as much as you can? we need every name to be inculuded, (so not only histroically famous name, but also common name), oh yeah, we also need more women name for the engine sakes too...
Sure, I'll try to do that. I'm not actually Malay myself though, so my research will probably rely heavily on what's avaliable on the Internet, if that's alright. Also, is there a deadline? =]
EDIT: Preliminary research suggests that modern Malay names are derived from Arabic, Javanese and Sanskrit in addition to Malay... do you mean me to compile the Malay-derived names only, or the others as well? The article also says that most modern Malay names are Arabic-derived, I don't know if that was the case in the timeframe of the game?
Also, re: the elephant bodyguards, maybe we can limit their power by limiting the number of elephants in the bodyguard to something like 3-4 (on large unit size) versus the 12 or so of the normal ele unit? Just a thought.
what kind of modeling are you talkng about?Quote:
Historical research going very fine, unit balancing stats are finished for infantry (still adjusting some for cav and elephants though), model is still looking for modellers, and map is adding some cities an removing some unimportant one...
Full time skinner (modeler) and texturer since I can only help part-time. But I think the main help needed right now is campaign mapper. Models can come later, we can just use placeholder models right now but campaign map needs to be priority since we will need it to adjust historical accuracy and gameplay.
I've modifying the unit list for a bit after taking a whole night testing with vanilla models, and decide to change the balancing sheet for infantry a bit:
Now, how about those "Sample units?"Quote:
Histtory log :
2010 Jan 05 -> Sonic start sketching the equation
2010 Jan 15 -> Tweaked price of Pike (we did pay attention that pike is more exspensive than a sword, but it was more obtainable)
Modify upkeep (the weapon maintenance are included, not just mere eating and lifestyle sustained)
Tweaked Cost a bit (so there are still broad gap in armoured and unarmoured infantry price, but not too broad)
Give better description for light line unit
And getting more realistic stats for units =p --> Thanks for Cute Wolf that help me spent all night testing with vanilla models
==================================
MELAYU FACTIONAL BASED TROOPS
==================================
;Unarmoured Melayu Militia (Completed model)
type melayu infantry milisi melayu
dictionary melayu_infantry_milisi_melayu ; Milisi Melayu
category infantry
class light
voice_type Vanilla Eastern Infantry
soldier nus_dagangsatebawatombak, 60, 0, 0.95
attributes sea_faring, hide_forest, hardy, can_swim
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 1
stat_pri 11, 3, no, 0, 0, melee, simple, piercing, spear, 0 ,0.13
stat_pri_attr light_spear
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,1
stat_sec_attr no
stat_pri_armour 1, 11, 2, flesh
stat_sec_armour 0, 1, flesh
stat_heat -2
stat_ground 0, 0, 1, -2
stat_mental 13, normal, untrained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 884, 171, 68, 58, 884
ownership aceh, malaka, palembang, sriwijaya, bintara, slave
AOR REGION:
aceh, malaka = all
sriwijaya, palembang, bintara = Aceh, Sumut, Sem Malaka, Riau, Kepri, Sunda Kelapa
SHORT DESCR:
Militia forces, having unimpressive skill, but some better determination than most militias had, these men could be counted to bought substantial time against superrior forces, even if they will slaughtered in droves as the result.
BONUS:
morale +3
; Melayu Archer militia, carrying bow and shield, unarmoured.
type melayu infantry milisi panah melayu
dictionary melayu_infantry_milisi_panah_melayu ; Milisi Panah Melayu
category infantry
class missile
voice_type Vanilla Eastern Archers
soldier nus_dagangsatebawapisauamapanah, 60, 0, 0.8
attributes sea_faring, hide_improved_forest, hide_long_grass, hardy, can_swim
formation 1.2, 1.2, 2.4, 2.4, 6, square
stat_health 1, 1
stat_pri 3, 1, arrow_un, 116, 24, missile, simple, piercing, none, 15 ,1
stat_pri_attr no
stat_sec 7, 1, no, 0, 0, melee, simple, piercing, knife, 0 ,0.08
stat_sec_attr no
stat_pri_armour 1, 10, 2, flesh
stat_sec_armour 0, 1, flesh
stat_heat -2
stat_ground 0, 0, 1, -2
stat_mental 9, normal, untrained
stat_charge_dist 20
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 767, 154, 92, 58, 767
ownership aceh, malaka, slave
AOR REGION:
aceh, malaka = all
SHORT DESCR:
Militia forces, recruited mostly from countryside peasants and port regions, choose to carry bows and operate as solely missile troops. Pathetically weak, but with proper support, they can become annoying skirmishers against most lightly armoured units.
; Regular Melayu light infantry, armed with bows, light shields, and using spears two-handed.
type melayu infantry serdadu laot
dictionary melayu_infantry_serdadu_laot ; Serdadu Laot
category infantry
class light
voice_type Vanilla Eastern Infantry
soldier nus_pemanahpakedestarbawatombak2tangan, 50, 0, 1
officer melayu_kepalaregu
attributes sea_faring, hide_forest, very_hardy, can_swim
formation 1, 1.2, 2, 2.4, 5, square
stat_health 1, 1
stat_pri 3, 5, arrow_un, 116, 16, missile, simple, piercing, none, 15 ,1
stat_pri_attr prec
stat_sec 13, 5, no, 0, 0, melee, simple, piercing, spear, 0 ,0.144
stat_sec_attr light_spear
stat_pri_armour 4, 11, 2, leather
stat_sec_armour 0, 1, flesh
stat_heat -2
stat_ground 0, 0, 1, -2
stat_mental 10, normal, trained
stat_charge_dist 40
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1442, 263, 135, 171, 1442
ownership aceh, malaka, sriwijaya, palembang, slave
AOR REGION:
aceh, malaka = all
sriwijaya, palembang = Aceh Timur, Deli, Riau, Kepri, Malaysia
SHORT DESCR:
Regular light infantry, carrying bows and wielding two handed spears, these men envolved from marine combat troops long time ago, which their two handed spears act as boarding pike against enemy on the deck. But as sea fighting is more and more decided by ballista and cannon combat alone, they are now used as primary land infantry.
; Acehnese light mercenary swordsmen, armed with swords, wooden shields, and padded clothings.
type melayu infantry serdadu pedeung
dictionary melayu_infantry_serdadu_pedeung ; Serdadu Pedeung
category infantry
class light
voice_type Vanilla Iberian Infantry
soldier nus_prajuritpedangpakedestar, 50, 0, 1.05
officer melayu_kepalaregu
attributes sea_faring, hide_forest, hardy, mercenary_unit, can_swim
formation 1.2, 1.5, 2.4, 3, 5, square
stat_health 1, 1
stat_pri 10, 6, no, 0, 0, melee, simple, slashing, sword, 0 ,0.13
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,1
stat_sec_attr no
stat_pri_armour 4, 10, 4, leather
stat_sec_armour 0, 1, flesh
stat_heat -2
stat_ground 0, 0, 3, -2
stat_mental 11, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1427, 269, 90, 192, 1427
ownership aceh, palembang, slave
AOR REGION:
aceh, palembang = Aceh, Sumut, Sumbar
MERCENARY POOL:
Aceh-Sumut, Sumbar-bengkulu
SHORT DESCR:
Light swordsmen equipped solely for close combat fighting, these men carry their double bladed pedeung swords with pride and given right time and place, they can rip apart most enemies in brutal frontline assault, but their lack of proper protection made them mostly unsuitable to fight against heavy armed and armoured units on even terms.
BONUS:
morale +1
; Malayan light militia swordsmen, armed with swords and large bamboo shields.
type melayu infantry laskar melayu
dictionary melayu_infantry_laskar_melayu ; Laskar Melayu
category infantry
class light
voice_type Vanilla Iberian Infantry
soldier nus_prajuritpedangpakedestar, 50, 0, 1
officer melayu_kepalaregu
attributes sea_faring, hide_forest, very_hardy, can_swim
formation 1.2, 1.5, 2.4, 3, 5, square
stat_health 1, 1
stat_pri 10, 6, no, 0, 0, melee, simple, slashing, sword, 0 ,0.13
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,1
stat_sec_attr no
stat_pri_armour 1, 11, 4, flesh
stat_sec_armour 0, 1, flesh
stat_heat -2
stat_ground 0, 0, 3, -2
stat_mental 11, impetuous, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1187, 227, 90, 78, 1187
ownership aceh, malaka, palembang, sriwijaya, bintara, slave
AOR REGION:
aceh, malaka = all
sriwijaya, palembang, bintara = Aceh, Sumut, Sem Malaka, Riau, Kepri, Sunda Kelapa
SHORT DESCR:
Light swordsmen are useful element in a proper army, but finding suitable men that willing to carry the sword and charge towards enemy line means that a lot of these swordsmen are impetuous and inexperienced young men, they may be lack proper equipments, but they made up with raw, reckless courage.
BONUS:
morale +1
; Malaka elite marine infantry, armed with javelins and axes, wearing padded armour
type melayu infantry kampak laot
dictionary melayu_infantry_kampak_laot ; Kampak Laot
category infantry
class heavy
voice_type Vanilla Mummy Axemen
soldier nus_pakedestarbawalembingamakapak, 30, 0, 1.2
mount_effect chariot +5
attributes sea_faring, hide_improved_forest, hide_long_grass, hardy, can_swim
formation 1.2, 1.5, 2.4, 3, 4, square
stat_health 1, 2
stat_pri 7, 9, javelin, 52, 5, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr prec, thrown ap
stat_sec 15, 9, no, 0, 0, melee, simple, slashing, axe, 0 ,0.165
stat_sec_attr ap
stat_pri_armour 8, 13, 3, leather
stat_sec_armour 0, 1, flesh
stat_heat -2
stat_ground 0, 0, 3, -2
stat_mental 15, impetuous, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2401, 476, 217, 333, 2401
ownership malaka, slave
AOR REGION:
malaka = Malaka, Johor, Pahang, Perak, Pattani, Kutaraja, Bentan, Tumasik
SHORT DESCR:
These men are the elite regulars of Malakan navy, primarily armed with axe that they use to climb up enemy decks and slaughter enemy crews within, they are the real menace of the sea, even some of them had some piracy background, made them somewhat hot headed, but they are still at their best when it comes to all round assault infantry.
; Malaka pikemen, wearing light mail, armed with pike and hardy enough to tire enemy troops, but not an outstanding troops themself.
type melayu infantry laskar tombak panjang
dictionary melayu_infantry_laskar_tombak_panjang ; Laskar Tombak Panjang
category infantry
class spearmen
voice_type Vanilla East Pikemen
soldier nus_pakedestarbawasarissasamapedangpendek, 50, 0, 1.1
officer melayu_kepalaregu
officer melayu_pembawapanji
attributes sea_faring, hide_forest, very_hardy
formation 1.3, 1, 2.6, 2, 5, square, phalanx
stat_health 1, 1
stat_pri 13, 3, no, 0, 0, melee, simple, piercing, spear, 0 ,0.1
stat_pri_attr long_pike, spear
stat_sec 9, 3, no, 0, 0, melee, simple, slashing, sword, 0 ,0.1
stat_sec_attr no
stat_pri_armour 6, 10, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, -3, -2
stat_mental 9, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1376, 272, 129, 227, 1376
ownership aceh, malaka, slave
AOR REGION:
aceh, malaka = all
SHORT DESCR:
The kingdom of Malaka (and melayu people afterall) try to counter early portugese Invasion with some desperate improvement, including getting longspears to counter portugese pikemen that invading their kingdom, these men are ultimately failed, but at least they are depicted as capable to exhaust enemy pikemen for a while.
BONUS:
stamina +2
; Aceh-Malaka arabian styled heavy infantry, armed with long scimitars and round metal buckler, fight in middle eastern styled, light chainmail armour.
type melayu infantry pedang kauman
dictionary melayu_infantry_pedang_kauman ; Pedang Kauman
category infantry
class heavy
voice_type Vanilla Numidian Legionaire
soldier nus_prajuritgayaarabbwapedang, 40, 0, 1.25
officer melayu_kepalaregu
officer melayu_pembawapanji
attributes sea_faring, hide_forest
formation 1, 1.5, 2, 3, 4, square
stat_health 1, 2
stat_pri 11, 9, no, 0, 0, melee, simple, slashing, sword, 0 ,0.205
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,1
stat_sec_attr no
stat_pri_armour 10, 8, 3, metal
stat_sec_armour 0, 1, flesh
stat_heat 3
stat_ground 0, 0, -2, -2
stat_mental 12, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2063, 414, 157, 409, 2063
ownership aceh, malaka, slave
AOR REGION:
aceh, malaka = Malaysia, Sumatera, Semarang, Demak, Ampel
SHORT DESCR:
Long contact with Islamic powers at middle east influence many Sultanates at Sumatera and Malaka to employ heavy infantry similar to their middle eastern brethrens. Wearing light arabian mails, conical helmets, and carrying long scimitars, these men could be employed as shock troopers towards enemy infantry formations, or holding the crucial part of the battle line.
; Malakan strait infantry, armed with long scimitars, wearing no defensive measures except plain cloth, they are inferior, cheap shock troopers.
type melayu infantry tentara serbu malaka
dictionary melayu_infantry_tentara_serbu_malaka ; Tentara Serbu Malaka
category infantry
class light
voice_type Vanilla Hillmen
soldier nus_pakedestarbawapedangngabawatameng, 40, 0, 1.25
attributes sea_faring, hide_improved_forest, hide_long_grass, very_hardy
formation 1.3, 1.3, 2.6, 2.6, 4, square
stat_health 1, 2
stat_pri 13, 11, no, 0, 0, melee, simple, slashing, sword, 0 ,0.225
stat_pri_attr no
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,1
stat_sec_attr no
stat_pri_armour 1, 13, 0, flesh
stat_sec_armour 0, 1, flesh
stat_heat -2
stat_ground 0, 0, 3, -2
stat_mental 15, impetuous, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1302, 266, 204, 38, 1302
ownership aceh, malaka, slave
AOR REGION:
aceh, malaka = Malaysia, Kepri, Riau
SHORT DESCR:
Intensive trade activity at the Malakan strait also bring intensive piracy activity aboard, these men are those who had some experience as counter-pirate militia, but even some of them are former pirates themself. Armed with Scimitars, and getting either reckless courage or religious zeal, these men are capable to shattering enemy line with one furious charge.
BONUS:
morale +5
; Acehnese shock troopers, 2 handed scimitars with light mail corslet, comprised from the cadres of the Askar Baitul Maqdis military academy
type melayu infantry peusangan askar
dictionary melayu_infantry_peusangan_askar ; Peusangan Askar
category infantry
class heavy
voice_type Vanilla Sacred Band
soldier nus_pakedestarbawaklewang2tangan, 30, 0, 1.25
officer melayu_kepalaregu
attributes sea_faring, hide_improved_forest, hide_long_grass, hardy
formation 1.5, 2, 3, 4, 3, square
stat_health 1, 2
stat_pri 13, 15, no, 0, 0, melee, simple, slashing, sword, 0 ,0.285
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, no, no, none, 0 ,1
stat_sec_attr no
stat_pri_armour 6, 15, 0, metal
stat_sec_armour 0, 1, flesh
stat_heat 0
stat_ground 0, 0, -2, -2
stat_mental 13, disciplined, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1872, 375, 286, 227, 1872
ownership aceh
AOR REGION:
aceh = Aceh, Deli
SHORT DESCR:
These men are the cadre of Askar Baitul Maqdis military academy. While supposed to get in a command position after completing their education, these young cadets are more than eager when the Sultan called them for war. Armed with large scimitars and wearing chainmail shirt, they are often become decisive shock troopers.
; Cheap line infantry from central Sumatera lands, armed with war axes and javelins, wearing padded corslets and realible enough to form a line.
type melayu infantry tentara melayu dalam
dictionary melayu_infantry_tentara_melayu_dalam ; Tentara Melayu Dalam
category infantry
class heavy
voice_type Vanilla Mummy Axemen
soldier nus_pakedestarbawalembingamakapak, 45, 0, 1.2
mount_effect chariot +5
attributes sea_faring, hide_forest, mercenary_unit
formation 1.3, 1.3, 2.6, 2.6, 5, square
stat_health 1, 1
stat_pri 5, 7, javelin, 48, 2, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr prec, thrown ap
stat_sec 9, 7, no, 0, 0, melee, simple, slashing, axe, 0 ,0.165
stat_sec_attr ap
stat_pri_armour 6, 11, 3, leather
stat_sec_armour 0, 1, flesh
stat_heat 1
stat_ground 0, 0, 3, -2
stat_mental 9, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1485, 287, 115, 257, 1485
ownership aceh, malaka, palembang, sriwijaya, slave
AOR REGION:
aceh, malaka = Sumbar, Riau, Bengkulu, Sumsel, Jambi
palembang, sriwijaya = Sumatera, Babel
MERCENARY POOL:
Sumbar-bengkulu, Riau-Kepri-Babel
SHORT DESCR:
These men are soldiers of Melayu Dalam, the area near the central Sumatera. They are armed as light line infantry, armed with axes and capable to form a reliable battle line.
; Light infantry from central Sumatera lands, armed with several light javelins for skirmish, as well as proper spears in overhead manner for melee.
type melayu infantry milisi melayu dalam
dictionary melayu_infantry_milisi_melayu_dalam ; Milisi Melayu Dalam
category infantry
class skirmish
voice_type Vanilla Carthaginian Skirmishers
soldier nus_ngapaketopibawalembingradabanyaktombakdipakediatas, 55, 0, 1.05
mount_effect chariot +7, elephant +9
attributes sea_faring, hide_improved_forest, hide_long_grass, very_hardy, can_swim
formation 1.2, 1.4, 2.4, 2.8, 5, square
stat_health 1, 1
stat_pri 5, 5, javelin, 60, 7, thrown, simple, piercing, spear, 10 ,1
stat_pri_attr thrown
stat_sec 13, 5, no, 0, 0, melee, simple, piercing, spear, 0 ,0.15
stat_sec_attr light_spear
stat_pri_armour 1, 12, 2, flesh
stat_sec_armour 0, 1, flesh
stat_heat -2
stat_ground 0, 0, 3, -2
stat_mental 8, impetuous, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 994, 185, 140, 58, 994
ownership aceh, malaka, palembang, sriwijaya, bintara, slave
AOR REGION:
aceh, malaka, bintara = Sumbar, Riau, Bengkulu, Sumsel, Jambi, Babel
palembang, sriwijaya = Sumatera, Babel
SHORT DESCR:
Skirmishing tactics, primarily developed via ambush and guerilla warfare, best suited in swampy forest of central sumatera. These men are rather well skilled militia forces, but their lack of equipment as well as proper training made them suspectible to some degree of not well thinked actions.
; Malayan Slingers, somewhat a specialist unit, notice that stone projectile will be made inaccurate though :), so don't complain about long range
type melayu infantry aliali
dictionary melayu_infantry_aliali ; Ali - Ali
category infantry
class missile
voice_type Venilla Eastern Slingers
soldier nus_dagangsatebawaaliali, 45, 0, 0.85
mount_effect chariot +3, elephant +3
attributes sea_faring, hide_improved_forest, hide_long_grass, can_sap, very_hardy, can_swim
formation 1.5, 2, 3, 4, 5, square
stat_health 1, 1
stat_pri 2, 1, stone, 180, 32, missile, simple, blunt, none, 15 ,1
stat_pri_attr ap
stat_sec 7, 1, no, 0, 0, melee, simple, piercing, knife, 0 ,0.08
stat_sec_attr no
stat_pri_armour 1, 10, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat -2
stat_ground 0, 0, 1, -2
stat_mental 9, low, untrained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 773, 153, 79, 38, 773
ownership aceh, malaka, palembang, sriwijaya, slave
AOR REGION:
aceh, malaka, palembang, sriwijaya = Deli, Riau, Sumbar, Kepri, Babel, Malaysia, Nias, Mentawai
SHORT DESCR:
Slings are quite ancient weapons, and not surprisingly, the men capable to using it properly are few and limited to some local tribes who still utilize them. They are cheap levies, and perhaps best used in long range bombardment without specific targets, because their missiles are quite inaccurate.
PENALTY;
morale -2
Anyone had something to say about guns (currently, we are testing the stats with Vanilla Bucelarii, getting them siege_missile attribute, and siege weapon type, the projectile is "flaming" bullets (actually the stone which some better slingers thrown)) -> if we set normal arrow damage to 3 and 4, so what is the required standard damage for guns? (well, about getting AP attribute, or simply give them high damage - their 160 projectile speed are allready overwhelming)
Sampurasun!
I'm from Bandung. I can help you with history of Pajajaran and other Hinduism Kingdom. but for modding I doubt I can help you.
btw why Ganesh :bigcry:.
you can use Kujang or Tiger.
but I suggest this, due to Tritangtu
http://stat.ks.kidsklik.com/files/20...led-2-copy.jpg
Hahaha, trims plutoboyz
Gw kuliah di ITB, dan kita waktu cari lambang perang yang dapat dikenali dari jauh (ingat mekanisme perang RTW), dan relatif simpel untuk digunakan sebagai motif pada pasukan (dan mudah dikenali), kita akhirnya milih lambang ITB (ganesha), karena selain mudah dikenali, dan diskin kedalam unit, arca Ganesha juga banyak ditemuin dalam benteng 2 pajajaran kan? sedangkan kalau kujang, sepertinya masih mungkin... tanya Cute Wolf kalo mau lebih jelas, dia artis 2d kita...
*. NB: kita ber2 kuliah di ITB, jadi mungkin si CW memberi lambang ITB sebagai kebangaan almamater :wall: kalau ada lambang yang dipergunakan secara luas selain ganesha mungkin bisa diganti.....
I've give the half finished unit lists to Cute Wolf, and he will drawn all the unit concept by hand now.... so who's the modeller? ready to take your job....
I could make some nice symbols for European factions, if you want...
You can use this symbol if you want:
https://img684.imageshack.us/img684/6250/66368186.jpg
Ok, and hence I allready verified sonic's calculation sheet (having tested it's campaign balance with modifying a certain mod which it has about the very same price range and combat mechanics, and what I say it gives a lot of AI recruitment in realistic terms (0 recruitment turns for levy units, 1 for regular, and 2 for elite), but still rather balanced and not draining much treasury anyway (but still DRAIN your significant proportion of da treasury).....
Well, cavalry cost and upkeep is guessed out... so all we left is pricing teh Elephants and Chariots
EDIT : And I have start working on the unit concept, that's why sonic gives me his unit list to verivy, whether units could share a model, and just get alternate skin (to save the time for modellers)....
Spoiler Alert, click show to read:
I made the development thread on the Forge : https://forums.totalwar.org/vb/showt...49#post2418049
But anyway, I wnt to ask if this thread could be reserved for Indonesian / Malayan language discussion, because some historical data / research will inevitably use our mumbling who most the english readers couldn't understand... :embarassed:
Anyway (INDONESIA / MELAYU)
Sudah, kalo mau ngomong soal sejarah, diskusinya disini saja yah.... yang tread di forge buat development yang serius, ok? :2thumbsup:
Sorry about late reply...
The names:
Unarmoured Melayu Militia --> Melayu Light Militia
Ahh... personally I feel a word like "light" would be better than "unarmoured".
Melayu Archer militia --> Melayu Archer Militia
no change
Regular Melayu light infantry --> Melayu Regular Infantry / Melayu Infantry Regulars
The impression I get from the short descr is that it's a normal infantry unit that serves as the backbone of an army, so I feel like the "light" here is better omitted, since the name is pretty long.
Acehnese light mercenary swordsmen --> Acehnese Light Swordsmen / Acehnese Swordsmen
I feel that four words is a bit long for a unit name... and the merc part can be mentioned in the descr (something like "they often hire themselves as mercs for various factions" etc.) Same comment for the use of the word "light", however I guess Acehnese Swordsmen sounds a bit like a heavy inf. unit.
Malayan light militia swordsmen --> Malayan Militia Swordsmen
Same comment for the word "light" as above, "light" feels redundant with "militia", which to my mind already implies light troops anyway.
Malaka elite marine infantry --> Malakan Elite Marines
Dunno, just "elite marines" somehow sounds more kickass to me. haha.
Malaka pikemen --> Malakan Pikemen
no change
Aceh-Malaka arabian styled heavy infantry --> Moorish Heavy Infantry / Arabian Heavy Infantry
I don't play M2TW or ETW, is there a heavy infantry unit in the Arabian factions' rosters with an Arabian name taht we could adopt?
Malakan strait infantry --> Malakan Strait Infantry
no change
Acehnese shock troopers --> Acehnese Shock Troopers / Acehnese Shock Infantry
no change, with alternate name suggestion
Cheap line infantry from central Sumatera lands --> Sumateran Infantry / Hillmem / Axemen
Since they are exclusively avaliable in Sumatera, I thought maybe just "Sumateran Infantry", "Sumateran Hillmen" or "Sumateran Axemen". Don't know if there's a translation for "Melayu Dalam". "Inner-Malaya"? That can't be right. :confused:
Malayan Slingers --> Malayan Slingers / Malayan Levy Slingers
no change, with alternate name suggestion
Is this what I was supposed to do? Sorry if it's not. :sweatdrop:
Anyways I think I could take a shot at injecting some flavour into the unit descriptions (with some help with the facts) if you want, I can do it over the next one or two days.
Yeah, thanks quirinus! :idea2: it was good job then.... But what about their "Melayu naming" - it was made by Sonic... you two should get in contact then.... :yes:
Hey cute wolf, how about this for Pajajaran Logo?
https://img682.imageshack.us/img682/2299/graphic1w.png
Better than ITB's Ganesh I think
Yah, their name in Malay (soory my bad english....)
And Plutoboyz....
Hmm... tiger was actually a common symbolism in Hindu - Buddhist kingdoms in Indonesia... what made the Pajajaran different was a lot of Ganesha statues found.... interesting, but I must wait for sonic first... afterall, he was the head historian... and know better about that