Is there any way you get hold of any of this modding software?
I would quite like to have a go at modding but can even work out how to change the map.
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Is there any way you get hold of any of this modding software?
I would quite like to have a go at modding but can even work out how to change the map.
I have 6 new screenshots http://games.tiscali.cz/clanek/scree...=bog1.jpg.They look realy poor, this is so sad... :bigcry: .Look carefuly at picture 6. :dizzy2:
How do hey look poor?
Very very very a historical.
I particullary hate the group of random monks that they decided to have as battle units, and the Huns are pathetic looking, as are the Sassanids.
hmm...doesn't look too good...but i think, i'm going to buy it (I'm sure, there will be new skins, etc....for the add-on too^^)
Hope the new skins aren't the final ones...
they were of poor quality indeed... but nice light effects, looks like my pirate themepark in rollercoaster tycoon 3. the wookie-skins looks seriously influenced by the mods. and notice the round black line above the center of the shield, made that one too quick?
Look on the screen nr6 they are hoolding spears and swords at the same time.
You have a good eye! Did not notice that.
~Wiz
This looks like just the General's Bodyguard unit. I think we are getting a little too fussy? Limited archaeological evidence and historical reference means that very little is actually known about their appearance. Most sources merely mention rags or skins of marmots. I will reserve my opinion until I see the whole selectionQuote:
Originally Posted by Steppe Merc
.........Orda
I know that archealgocial evidence is scarce. However, the general is decked out in the finest armor, while wearing a furred hood. Wouldn't he have at least a helm, if his body guards do? In addition, weren't the elite of the Huns spear armed horsemen?
And I know it's picky, the facial hair is just wierd to me...
edit: But when they say stuff like this, I'm not holding my breath:
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Huns - When Roman envoys finally met Attila the Hun they were horrified - the Huns were a new breed of warrior who live in the saddle and could ride and fight all day!
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Goths - An ancient people from the Baltic, the Goths struck fear into their enemies thanks to their habit of sacrificing captives to Tyz, the war god. They may now be nominally Christian, but they haven’t forgotten all their old ways!
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Vandals - Their name is still a byword for wanton destruction! Driven from their ancestral lands, the Vandals carved their way across Gaul and Spain, eventually marching through North Africa to settle around Carthage.
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Sarmatians - A fierce warrior people from the steppes, the ‘Syrmatae’ rule the lands to the north of the Black Sea. Their women-folk are supposedly as savage as the men, but as horsemen they are almost without equal - which is why they can be found as mercenaries in Roman armies.
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Sassanid Empire - The Persian Empire has waxed and waned over the centuries, but in the Sassanid dynasty its rulers are vigorous and strong. At loggerheads with the Eastern Roman Empire over the Sassanids’ persecution of Christians, they are a power to be reckoned with in the East.
The reports from Roman envoys would have us believe the Huns ate their elderly. Weaponry included the composite bow, lassoe, straight sword, spear.
As for the armour, it could be argued that every faction should wear the same since it generally came from the same source.
It's a weird anomally that Hun finds are almost non existant. It's almost as if they simply vanished.
I will be disappointed if Huns have limited units with no access to Goths, Gepids, Alans, Franks but I will wait to see their inventory before I complain
Things have been rather low for too long, a serious dose of optimism is long overdue. I really would love to see CA turn this game around
....Orda
Regardless, the Huns were by no means a new type of warrior. They fought just like the Scythians, Sarmatians and Alans before them, with only few differences...
Yes, but they have the equipment of Golden Horde cavalry, what with the medallion strapped over their chests.Quote:
Originally Posted by Orda Khan
~Wiz
The Scythian bow was drawn and used in a totally different way to that of the Huns
.....Orda
Did the Scythians use the index+middle finger grip rather than the thumb+index finger grip of most steppe peoples?
Not a reported fact though it has been suggested there is every likelyhood that the 'Flemish' or 'Mediterranean' grip was used. The bow was used with a short draw, with the drawing arm braced against the rib cage. The string is drawn to roughly mid chest level and explains the relatively short arrows that have been reported.
By comparison, the Hun bow is not so short a weapon and it features asymmetrical limbs, the upper being a few inches longer. The draw is longer and the cast longer. There is a suggestion that the piercing quality of Hun arrows was much greater than those of the Scythians and that Scythians needed to close on their enemies to a greater extent, which of course makes them more vulnerable.
The Alans only really adopted the bow as a primary weapon once the Huns had so convincingly defeated them. Until that point they relied more on skirmshing with javelins
.......Orda
Hmmm... that sounds like an echo of Bachrach's theory from his 1973 book "A History of the Alans in the West". However, Alan graves even of I AD (e.g. Porohy tomb), well in advance their defeat by the huns (third quarter of IV AD), have already yielded the large bone laths corresponding to large composite bows over 1 m long (unstrung). Similar findings have come also, for example, from Nijni Baskountchak and Kalinovka. Also, the Chinese sources (Hou-Han-Shou) speaking of the Alans of I-II AD describe them as similar to the other nomads in customs and dress and measures their military strength in numbers of horse archers.Quote:
Originally Posted by Orda Khan
Additionally, "Hun" or "Hunnic" bow is a bit of a misnomer. The weapon had reached the Pontic steppe well before the Huns did. Besides the grave finds cited above, a large "Hunnic" composite bow (with two connected cylindrical quivers, rather than a typical gorytos) appears in the Bosporan funerary stele of Athenaios son of Melos also of I AD,
I thought that the Alans whole javilen thing was just a mistranslation of the fact that they used lances...
That is my understanding as well. Certainly, the evidence (some of it is post 1973), does not seem to bear out the idea of predominantly javelin-chucking Alans.Quote:
Originally Posted by Steppe Merc
And it's not like they wouldn't have used javilens, since almost all steppe cultures did, but I don't think they did so exclusivley.
Someone saying that were should be grateful for the moddability for this game is HILARIOUS. Probably one of the funniest things i've ever heard.
First he mentions it is more moddable than FO2 or JA2, which if funny. Both being RPGs and RPGs are RARELY if ever moddable.
I've been a part of mod teams in Quake 1, Halflife, Civilization 2, Galactic Civilizations, Alpha Centauri, ALL are FAR more moddable than this game. They ALL released tools and had practically nothing hardcoded and you say we should be grateful?
They said it would be the most moddable game ever, which is not only a lie but is false advertising. I would think that a game like Freespace 2, and Quake would take that being that they released an SDK. SDK = a kid so you can make an entirely new game out of it if you wanted to, can you say that about rome?
Another thing is its not that easy to mod as well, it has text files... Unreal Tourhnament 2004 is far easier since its all in one easy to use program. Also Civilization 3 is easier as well because of the same reasons.
Seriously if you want to flame us for saying that RTW didn't give what it promised you should leave RIGHT NOW. Its not only entirely wrong on your part to do such a thing for a petty lie that CA gave us but its not very smart as well because of how easily you are proven wrong.
What about Morrowind? That's a RPG...
Quote:
Originally Posted by Kanaric
Sjeesh, someone's got sand in his vagina.
Also, try not to flame people for remarks which they have retracted weeks ago. That's kinda silly.
right, I heard somewhere there's going to be emerging factions e.g. ostrogoths and romano-britons. so if they're emerging, will you be able to play them? or will it go like MTW and have eras so you can play as all factions on a camp map? hmmm the choices
I doubt their will be eras, which is really stupid IMO, since you'd never be able to play as some of the factions...
So the Huns used a weapon that had been in use in the area for 200 years or more?
Composite bows existed in the area but Hun bows were of different design and this design was copied and various forms, of similar design, persisted among the steppe nomads including the Mongols.
It was a weapon of around 52-54 inches in length, with a greater draw length and fired arrows reported to be able to pierce armour ( exactly which armour is not mentioned )
........Orda
This would imply that there was such a thing as an homosexual sword , and that the Huns eschewed said weapon ?Quote:
Originally Posted by Orda Khan
no this would imply that they weren't curved, I guess.
I think that they will change at least the faction limit, because the review i read said that rebels and unhappy roman generals will form their own factions, they probably left faction limits hardcoded untill the expansion to make it more apealing.
And remember with all this CA bashing, while vannilla rome is a-historical and biased towards rome, its a darn sight more tactical than its contempery's such as Empire Earth which has soldiers apearing on the battlefield outside barracks and much less realistic battles.