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Re: The incredible evil plot of the evil beersalesmen
I get a pro town feel from GH's actions around lynch time. I think if he was mafia he would have made sure pever got lynched.
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Re: The incredible evil plot of the evil beersalesmen
Quote:
Originally Posted by Sasaki Kojiro
I get a pro town feel from GH's actions around lynch time. I think if he was mafia he would have made sure pever got lynched.
Unless, and I admit this is rather unlikely, both GH and pever are mafia.
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Re: The incredible evil plot of the evil beersalesmen
If they are both mafia, they would vote for each other so that nobody would be suspicious of them...
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Re: The incredible evil plot of the evil beersalesmen
Quote:
Originally Posted by Andres
Unless, and I admit this is rather unlikely, both GH and pever are mafia.
Yeah, but GH has been in enough day ones to know how few votes the first lynchee usually gets.
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Re: The incredible evil plot of the evil beersalesmen
Quote:
Originally Posted by Sasaki Kojiro
Yeah, but GH has been in enough day ones to know how few votes the first lynchee usually gets.
I concur. 2 and 3 votes for the same name will often suffice for a lynch in rounds 1 and 2 -- even from a large field. GH's actions cannot conclusively "clear" him, but I lean with Sasaki's assessment on this one.
As to the comments about "no lynch" votes. Sigurd has the right of it. A useful tactic in the end-game (selectively) to lengthen out the process and provide more time to gather data on the mafia. In the early and mid-game, however, I think Sasaki's reasoning against the "no lynch" is more important than the small chance of an early mafia kill (which can happen, but isn't common). Sasaki has argued that it is early bandwagons and the spirited discussions they generate that are PRECISELY what is needed to prompt interaction and create conditions wherein the mafia might let something slip and be revealed (or at least make statements that can be shown to be inaccurate rounds later as new information emerges).
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Re: The incredible evil plot of the evil beersalesmen
I see. Right, in that case... Anyway, too late to do anything now...
Sorry guys!
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Re: The incredible evil plot of the evil beersalesmen
Quote:
As to the comments about "no lynch" votes. Sigurd has the right of it. A useful tactic in the end-game (selectively) to lengthen out the process and provide more time to gather data on the mafia. In the early and mid-game, however, I think Sasaki's reasoning against the "no lynch" is more important than the small chance of an early mafia kill (which can happen, but isn't common). Sasaki has argued that it is early bandwagons and the spirited discussions they generate that are PRECISELY what is needed to prompt interaction and create conditions wherein the mafia might let something slip and be revealed (or at least make statements that can be shown to be inaccurate rounds later as new information emerges).
And next to this No Lynch doesn't encourage discussion = makes sure the game slowly dies = no fun
:furious3: :furious3: :furious3: :furious3: :furious3:
Hence why I urge people to vote instead of post (see when I WoG or ask for a replacement) ... tho both would be fine
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Re: The incredible evil plot of the evil beersalesmen
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Originally Posted by Stig
And next to this No Lynch doesn't encourage discussion = makes sure the game slowly dies = no fun
:furious3: :furious3: :furious3: :furious3: :furious3:
You're the host, it's your game. You can always forbid us to vote "no lynch"...
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Re: The incredible evil plot of the evil beersalesmen
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Originally Posted by Andres
You're the host, it's your game. You can always forbid us to vote "no lynch"...
Ah, to be perfectly fair I remembered I forgot to put something in the rules after the first person abstained.
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Re: The incredible evil plot of the evil beersalesmen
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Re: The incredible evil plot of the evil beersalesmen
Nah, too late, I made a mistake
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Re: The incredible evil plot of the evil beersalesmen
And what did you want to add in?
And what mistake did you make?
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Re: The incredible evil plot of the evil beersalesmen
The fact that you should vote for someone
Night fase is over btw, write-up to follow
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Re: The incredible evil plot of the evil beersalesmen
Night 2 is over
Seamus was walking down the street after coming back from a great night at the pub.
When he turned into the street he lives in he saw a large truck parked outside it's house. Seamus, ofcourse, forced open the trucks doors to find out what was inside. And he found heaven, in the darkness of the truck Seamus saw crates full of beer, and gready as he was I stepped into the truck as he wanted to unload it. However when he finally managed to get into the truck the doors behind him closed.
"Does it matter," he thought, "I have my beer." And he popped open the first bottle, and the second, and the third, and the fourth.
When Seamus woke up in the morning a sun was shining into the truck and multiple villagers were standing outside, look angry.
Seamus looked around and realised what he had done: Heineken.
As quickly as he could he got out of the truck, back in front again to avoid the angry mob and he rode off. Never to be seen again.
Pevergreen was almost a sleep when he heard something being pushed through his letterbox.
"At this time of the night. Should be something important," he thought.
He got out of bed, walked down the stairs and on the doormat there was a single postcard. On it there was a simple text:
"Congratulations sir, you have won a cruise trip. You are expected tomorrow at dawn in the harbour of Bombay."
The last people saw of Pever was him screaming for a cab, which rushed out of town.
Still alive:
Beefy
Andres
Xdeathfire
Lorenzo
Caius (aka mr. difficult name)
Prole
Sasaki
DG
Tran
Faust
Shlin
Omanes
GH
Ichigo
Khaan
CA
Twilightblade
Roadkill
WM
Killed:
Sigurd
Seamus
Pevergreen
Start voting
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Re: The incredible evil plot of the evil beersalesmen
Huh? Why did they kill Pever? I'm confused. Why would the mafia kill off someone who was garnering attention and was nearly lynched? Makes no sense to me.
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Re: The incredible evil plot of the evil beersalesmen
That's very interesting.
Vote: greaterkhaan
I don't like the posts you've been making. This last one (#135) clinches it. You don't ask questions, you answer them in your head.
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Re: The incredible evil plot of the evil beersalesmen
Quote:
Originally Posted by Andres
Unless, and I admit this is rather unlikely, both GH and pever are mafia.
Alright, I'll answer my own question, GH. As Andres stated, you would be a rather unlikely suspect due to your saving of Pever. Of course, with Pever dead, this SHOULD clear you name, right? And Pever just HAPPENS to be killed this night? Seems like a little too much of a concidence to me.
Vote: GeneralHankerchief
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Re: The incredible evil plot of the evil beersalesmen
Vote:greaterkhaan
This is the 2nd round in a row you've tried to get someone lynched based on who was killed; really scummy.
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Re: The incredible evil plot of the evil beersalesmen
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Originally Posted by greaterkhaan
Alright, I'll answer my own question, GH. As Andres stated, you would be a rather unlikely suspect due to your saving of Pever. Of course, with Pever dead, this SHOULD clear you name, right? And Pever just HAPPENS to be killed this night? Seems like a little too much of a concidence to me.
It could also be you with a weak double-bluff frame attempt. :rolleyes:
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Re: The incredible evil plot of the evil beersalesmen
Vote:GH.
I'm sorry mate, but I can't believe you missed what Stig said about ties. And your edit was perhaps slightly too quick.
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Re: The incredible evil plot of the evil beersalesmen
I knew there wasn't much time left so I skimmed.
Once I had my unvote in I believed that there was more time to go over the posts so I did. Then I saw what Stig was saying and tried to change my vote back to pever.
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Re: The incredible evil plot of the evil beersalesmen
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Originally Posted by Warmaster Horus
Vote:GH.
I'm sorry mate, but I can't believe you missed what Stig said about ties. And your edit was perhaps slightly too quick.
fos:WH
I missed what stig said about ties. And why would GH as mafia go out of his way to save an innocent?
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Re: The incredible evil plot of the evil beersalesmen
Hmmm. Maybe...
Unvote
But I'm keeping my eye on you :inquisitive:
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Re: The incredible evil plot of the evil beersalesmen
Vote: GreaterKhann
He does seem rather suspicious now that Pever's dead... but GH saving an innocent could be a ruse, afterall if he did that nobody could accuse him of being a mafia.
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Re: The incredible evil plot of the evil beersalesmen
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Originally Posted by Sasaki Kojiro
fos:WH
I missed what stig said about ties. And why would GH as mafia go out of his way to save an innocent?
Easy: he made a mistake. As far to my knowledge, even the great GH is human. He wanted to make a tie to 'promote discussion', thereby lessening suspicion on him. However, he, like you, missed the bit about a tie resulting in no lynch.
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Re: The incredible evil plot of the evil beersalesmen
No mention of Heineken in pever's story... My bet is that it was not the mafia.
Ergo he could have been removed by a townie with abilities.
Welcome to the dead rules society guys.
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Re: The incredible evil plot of the evil beersalesmen
If it wasn't mafia, then what happened to the other mafia kill? Keep in mind, even when they're blocked, we still get the writeup of it happening.
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Re: The incredible evil plot of the evil beersalesmen
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Originally Posted by shlin28
Vote: GreaterKhann
He does seem rather suspicious now that Pever's dead... but GH saving an innocent could be a ruse, afterall if he did that nobody could accuse him of being a mafia.
We can still accuse him of being mafia, that's the thing. Such a move is not that convincing.
Quote:
Originally Posted by Sigurd Fafnesbane
No mention of Heineken in pever's story... My bet is that it was not the mafia.
Ergo he could have been removed by a townie with abilities.
Welcome to the dead rules society guys.
Wow I had completely missed this. So pever isn't proven innocent.
Quote:
Originally Posted by greaterkhaan
Easy: he made a mistake. As far to my knowledge, even the great GH is human. He wanted to make a tie to 'promote discussion', thereby lessening suspicion on him. However, he, like you, missed the bit about a tie resulting in no lynch.
unvote
I still get a pro-town feel from GH. But your point is valid, if he had misread the rules he would have thought he was creating a tie which would result in a lynch eventually.
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Re: The incredible evil plot of the evil beersalesmen
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Originally Posted by greaterkhaan
If it wasn't mafia, then what happened to the other mafia kill? Keep in mind, even when they're blocked, we still get the writeup of it happening.
Yes...
Who knows, maybe some of the role actions don't get narrated.
It could have been a block by a roleblocker.
It could have been the mafia choosing to do only one kill to fool us. They suspect someone is blocking and when only one kill is narrated, the roleblocker comes out of the closet and proclaims: I blocked so and so, he must be mafia. The mafia makes sure this player dies next round.
The mafia could have sent the kill pm too late. It seems Stig is strict when it comes to deadlines.
There are many possibilities.
However, there are only one kill that mentiones the magical word of Heineken.
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Re: The incredible evil plot of the evil beersalesmen
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Originally Posted by GeneralHankerchief
FWIW, Sigurd, I remember exactly what a nuisance you were in Graffiti after you were whacked early on.
On the other hand, in this game it is possible to convert players. So maybe the mafia didn't really want to kill Sigurd or me, but to convert one of us.
I didn't like your little "voting/unvoting/oops..." performance.
Vote : GeneralHankerchief