Yup!
If anything does pop up Tosa can expect a PM. :shifty:
Printable View
Yup!
If anything does pop up Tosa can expect a PM. :shifty:
Anyone here ever play Sid Meier's Gettysburg?
If this game is like that on the battle map, coupled with a campaign map, and naval battles, it will be awesome.
Off topic: I think you're better off just clikcing report post on the offending post, that way Tosa won't get spammed quite so much.Quote:
Originally Posted by pevergreen
Oh probably. But it would send a PM to Tosa anyway. He is the only moderator here right now.
Hmm you're right, I thought this forum had its own moderators already.Quote:
Originally Posted by pevergreen
I havent seen Tosa on lately...:shrug: Too busy right now?
hmmm,
+ Ability to build empires
+ Sea Battles!
+Yarr! Pirates!
+Rum!
+Ability to build empires
+New engine (M2TW engine wouldn't be able to handle rum.)
+Graphics look good
+AI sounds promising
-promised this before
-gonna cost us money! (when we are about to get kingdoms too)
-we now have to wait for it
I like the period, I think that it will be a good era, it should be fun, and if we can travel from the americas to australia that will make me happy.
Well, why are you people so angry about the modablility and all. You do realise that the majority of the players who actually play these games don't even use them? In my area I know of 15 people who actively play the total war series. They all love them to bits and guess what. Only one other person aside from myself actually uses mods that I didn't get for them. (thats right, I actually spend money to give your mods to people....) So stop being so harsh. It actually doesn't matter to the general user and if you want to mod find your own ways to do it without bothering the developer. (While I may sound it I am not anit-mod or anti org. I love most of the material you guys have put out there and will continue to play them.) I mean you actually expect them to spend hours and hours making a game completely moddable for you? That actually costs them money you know and you should really be forced to pay for that ability. Yet you groan and whine when they don't make it as accessible as you want it. Well then go make it yourself you whiners. If you can do something about yet choose not too you have no right to complain. (I mean look at alpaca, grumpyoldman, and knight errent. They developed the tools for FREE and made the game moddable on their own time because they love the games. So stop your whining and learn how to program/hex edit.) I mean if you really wanted a game bug free and moddable don't buy sh*tty games and they won't make them!
Okay so now that that is out of my system I will continue.
As for those who say this era is not tactical you have not played NTW2. I mean aside from basic hammer and anvil tactics and flanking was the medieval period all that tactical? The ancient time period was I agree but not nearly to the extent that musket era was. Read the chapter in the book SHOGUN when john Blackthorne decribes one of the musket battle he saw in the netherlands? They were insanely complicated and required immense tactical skill and inniative to win. Comparing this era to the other two mentioned is like comparing chess to checkers. Sure they are both enjoyable strategy games but one does not have the depth and lgoical reasoning of the other.
This period probably has the best naval battles in history except possibly the battles of the classical period and possibly some asain stuff that I don't know about. I mean, who hasn't had dreams of attacking a spanish galleon and using superior speed and skill to outwit her massive amounts of both men and firepower?
I have complete trust in CA to deliver another great game that is a sweet and liberating choice when compared to its ultimately drab and pathetic counterparts in the RTS genre. (Excludin EU, Civilization, and Age of Sail) Seriously, how many manic yet tactically limiting basebilders can you handle before that thirty story window starts looking awfully inviting.
My Wants.
I would like the sailing game to be good, balanced within reason and able to live up to its real-life counterpart.
Good diplomacy but the diplomacy from Medieval would be fine.
Mass battles but with the UI to go with it. Don't make it so that it looks nice but you can't control the 30 000 men you just invested millions of pounds on...
Oh, and a Gatling gun..... That would be good.
Now the above (and below) statement/s do not apply to everyone or even the majority. But seriously, some of you people need to unclench your buttholes and start passing real stools like the rest of us.
Exactly...Quote:
Originally Posted by Durallan
I've read the Diplomacy from Medieval2 is fine?:wall:
Oh my god - with this diplomacy during a age of important diplomatic decissions we are lost in senseless battles.
Why a campaign i ask - we could also play a handful battles then.
Hurray!!!
I just found out about the game. This gunpowder setting has been my dream since shogun. I cant wait to get it!! :2thumbsup:
it will be best exciting expectation that i have ever made in total war series.
i love the period warfare in which gunpowder and smoke filled in the battle, the style, the gorgeous uniform, the verbal orders in the air..ect. Now i hope that CA will finish the development and release it in the market without a trouble.
I am more excited than any other title to date. The possibility for one of the greatest games ever created is at the feet of CA.
Edit: On second thought, now that they are controlled by SEGA, I should probably be prepared to be dissapointed like I was for M2TW. Not to be negative, but that was all flash and no substance. I played it for a month and have barely touched it since. Every faction was virtually the same and the unit selection was horrific. Sure it looked pretty, but who cares what it looks like if it plays like an arcade game?
Sorry for the downer, I just don't want to get my hopes up. I'm going to keep my expectations low and plan for CA to have their creative hands tied by SEGA.
Our dream is done.
In years and years, we will be able to do a WII mod!Without airplane, but something is something!
what about a tw about native americans,not like kingdoms,but from southern canada to northern south america,i got the name,TRIBAL TOTAL WAR!!!:clown:
Starts the chant trenches trenches trenches trenchesQuote:
Originally Posted by Garcilaso de la Vega el Inca
Quote:
Originally Posted by BoyarPunk
Could make a STW 2 and RTW2 with a brand new expasion pack for each one of course. But THat would be somewhat boring. We already have RTW that came out not to long ago. We still have STW that still somewhat poular. So I think they should wait and come out with 1 or 2 new games before they Do a RTW2 or (the one they should do first) STW2.
I'm not sure. MP Wise, it's looks good, with the ladders and rankings, what i been waiting for. But They always promise to make MP better with each game/expasion and they never do. Comee out with Patches that fix 1 or 2 MP ploblems and leave the rest go.
I'm not sure how the Sea Battles would go. what the tactics? Line your ships up, FIre, and just wait? Can you get to board,or no? can you see the ship sink and the bodies foating around? I mean,:dizzy2:
That is too long! :dizzy: STW2 (or what ever else) after empire and RTW2 after it in 2012 will be optimal variant, I guess. As I'm not a STW fun I'm not so interested in 2 future TWs, but even 8 years (!) waiting for next Rome is too long for me!Quote:
So I think they should wait and come out with 1 or 2 new games before they Do a RTW2 or (the one they should do first) STW2.
Can you imagine - I was 14 years old then played Rtw first time, and will be 22 y-old then Rtw2 comes out...
Quote:
Originally Posted by Charge
Yea, but you think people would get sick of doing STW2 and RTW2?
RTW and RTW2. Wow, big deal, same games, only better graphics and a few new options for the latter! :inquisitive:
I want NEW TW games. Yea, it nice to make re-makes, but I want NEW, not re-makes.
Generally it doesn't matter re- or not re-making. We want engine improvements with new features, new abilities, improved gameplay. Re making - M2TW after RTW. This is a remaking.
I would sent this empire to hell if there are no improvements in gameplay. Actually it has it, but I'll sent it anyway cause I'm Rome fan :grin:
You seriously think that in Rome2 will be nothing except better graphics and few new options? It can be absolutely new game, if CA will manage this. And for most its a best time setting...
IM WITH CHARGE,ROME RULES,I WUOLD DIE FOR A 2ND ONE!:egypt:
Better do it this way Ozzman101:
IM WITH CHARGE,ROME RULES,I WUOLD DIE FOR A 2ND ONE!:rtwno:
:logic:
;)
I prefer STW 2 over RTW2, STW was way better. But This isn't the place for that debate, correct?
Might as well wade in here. I voted no, because I find the period of time between 1500 and 1900 to be exceedingly boring. Not remotely interested. Further, IF I do decide to buy the next game, it will be due to 1. CA getting back to their roots and making solid strategy games, not arcade-fests designed for the graphic-centered ADD crowd, and 2. due to the opinions of a number of discerning people on these boards whose opinions I value and trust. CA's got to earn my business back.
https://img401.imageshack.us/img401/...2662013ij2.jpgQuote:
Originally Posted by Whacker
I never understood you...
where did you get the ceaser smiley?Quote:
Originally Posted by Noir
and shogun sucked,those dum ningas looked like gay peaces of paper.and like 2 factions!
:rtwno:
The code for the Caesar smiley shown is ":rtwno:". You can find the codes for more usable smilies here. To show them in your posts, simply copy and paste the provided codes into the posting area.Quote:
Originally Posted by Ozzman1O1
Graphical content isn't necessary everything Ozzman - I have played quite a few older games recently, which have contained little more than 2D sprites. Despite this, they still have retained my interest for an as long, if not longer, period of time as some of the more modern and graphically rich games.Quote:
Originally Posted by Ozzman1O1
For me at least, graphical effects are a nice addition, but other factors, such as immersion, depth, AI and atmosphere, are much more important and can make or break the game itself. After all, in a game purely comprised of high-quality effects and eye-candy, once all the graphics have been seen, there is often nothing left to hold the interest of the player.There was a lower number of factions in Shogun compared to the later games, as I remember it was a total of eight, but I found that it didn't really detract from the overall gameplay experience.Quote:
Originally Posted by Ozzman1O1
LOL That game needed no strategy,send yourr flat hourses to the skirmeshers,the horses hit and trample like in rune scape,and the samurias fall to the ground and make the game even harder to see!(i would rather play rune scape)
Quote:
Originally Posted by Ozzman1O1
More Stragety then RTW :inquisitive: