Re: Merchant ,Priest and Princess in EBII
That is true.
Maybe you could say that the romans disliked the Greeks, but liked their culture...
Anyway, I guess some factions could have princesses, because, as earlier mentioned, marriage alliances was common during antiquity too.
However, the EB-team might have other ideas for the princess-type agent.
Re: Merchant ,Priest and Princess in EBII
The republica was far more conservative than the empire in this matter.
How many senators have an extra-italic origin in that time?
Note the unrest in the senate when some of these foreigners (of gallic blood) were admitted - in the end of the time-game.
The generals of the game were normally patricii (although there are some number of plebs), do you really think that a patricius will marry a sarmatian or germanic princess in the Republica? This would be scandalous and a shame for him and his family.
And what gens would give a daughter to a foreigner (greek or barbarian)?
The novi homines were looked with contempt by the ancient and noble families.
Some of the patricii were more open-minded, like the Scipiones, but they were the exception, not the rule. But I don't really think that even Africanus would consent to marry an iberian or african woman.
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And at first the romans were considered barbarians for the greeks, who laughed at their presumption of being the descendants of the trojans.
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A solution to all of this could be (if it is possible) limiting the marriages to the same "culture" factions.
For example, a ptolemaic general can marry a macedionan princess.
But a german general cannot do the same thing.
Re: Merchant ,Priest and Princess in EBII
If culture is infact going to be used instead of religion, would it be possible to make the priests instead something like a group fo settlers. That way, for example, the Selukids could send Greek settlers into their Eastern lands, or the Romans could send Roman settlers into Gaul. If you want to make them immobile, perhaps you would only build them in type for governments so as to help affect the culture of the region in your favor.