im back from out of town, and ready for a character or a line to wait in! :D
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im back from out of town, and ready for a character or a line to wait in! :D
You've been given an avatar....I actualy have that one if you would like it now.
Spoofa's had Shophet's Protege on it, and it needs to be changed, as the faction heir trait has no impact on who will be Shophet (Faction Leader and Faction Heir traits are ignored)
I'll post it shortly, and your welcome to add it in your sig if you would like.
Bootsiuv
Heh, in the time I was typing, Sassem finished Spoofa's sig avatar, so here it is if you would like it. I'll be posting these in the first post, so all players know who they are, and everyone can watch the progression of players.
I do encourage using it in your sig though, if not just to remind you of the game when you sign in. :yes:
Spoofa:
https://i212.photobucket.com/albums/...r-Spoofa-1.jpg
and madmatg:
https://i212.photobucket.com/albums/...ar-madmatg.jpg
All credit goes to Sassem for creating these, and he deserves a round on us.
~:cheers:
Quote:
Originally Posted by Sassem
:help:
trying to understand what SSbQ198abib is is like :wall:
It is simply a method we used in our KH game to keep saves organized...
SSbQ = Safot Softim biQarthadast, the official name of our empire.
198 = the year of the save
abib = the punic name for spring.
So SSbQ198abib is a save for the spring of 198 BC.
Don't worry guys, the rules sound harder than they are, and most of the time you won't even notice them. Just think of them as running in the background making sure everything is flowing smoothly. I assure you that it is really, really easy.
That's the gameplay side of it, as far as strategies go for taking over the world, that's not as easy. :beam:
Bootsiuv
Does the Shophet fight all battles in his term?
No....it is quite likely that the Shophet will fight NO battles during his term, unless they're in defense. Now, this is not a rule per se. If someone with an avatar in Spain becomes Shophet, I'm not going to require that he return to Kart-Hadast, simply because it would take most of his term to get back to the city.
So if our Shophet is in Spain and we're at war with the the Lusotana, he may be forced to fight.
To summarize, no, the Shophet won't play every battle in his term, but he may fight some.
I'd prefer it if it was an administrative position, but the mechanics of the game may force our hand.
BTW, traditionally, the Shophet did not lead troops in battle. In our game, he may be forced to. :sad:
Bootsiuv
I'll be putting up the council thread this evening.
We'll deliberate for five days on our constitution. This will be the rules which govern our Council. All players are free to join in discussions, and your also able to vote on proposals or create your own.
If you think something needs to be added, do speak up. I hope to see all Governors and Senators attend, if only for a short while.
Bootsiuv
Quote:
Originally Posted by Sassem
How should we call a attack of our own characters during a turn not AI??
Lets say Spoofa has a army that assault a enemy stack or town should we call it SSbQ198abibSpoofa
And as Spoofa won the battle he could return the save back with the name SSbQ198abibvictory ??
That would be fine I think. As long as all players understand it. I don't think it's too hard....it simply keeps saves organized.
Bootsiuv
Hello all i have stumbled across this thread and it has me very interested, if things are still being set up i would love to get involved. I have glanced over some of the thread but i am new to succession games.
Welcome aboard LovetoRock87.
Don't worry about not knowing about succession games. After a few days, you'll understand. Essentially, it's a single player game that is played by several people. People are assigned 'avatars' (in-game characters or out-of-game senators). The people with in-game characters get to play the battle that their general is leading. Then they save and send it back to the player who is actually playing the game (this can switch every so often, in our game, it's ten turns).
Hmmm, that's a rather simplified and incomplete explanation, but I don't have a ton of time right now. Perhaps someone else will elaborate more. If not, I'll try and go into more detail later on. :yes:
Please make sure you read the first post of this thread for the rules. If you have any questions, please let me know. Glad to have you aboard, and welcome to the .Org! :2thumbsup:
Bootsiuv
P.S. Now that I think of it, I think I'm going to write a quick intro to Succession games for anyone who would like to join, but hasn't because they're afraid they won't know what to do. It's incredibly easy. Trust me. :yes:
I wish MAA would hurry up and port citymod so I can start the conquest of Sicily and Iberia muhahahaha.
today in school i drew up my invasion plans. :yes:
so what script/mod will we use? or any at all?
and about the pictures... should I be getting one or is my dude yet to be of age?
You'll be Carthalo, Governor of Karalis, but your avatar is still in the works, along with the senators and a few other players. :yes:
We'll likely be using City Mod, but it hasn't been updated by MAA for 1.0 yet. I also recommend Darth's Battle Formations converted by mlp071. However, this one will be optional, as it is save-game compatible.
Bootsiuv
thanks... hmm... I am guessing Carthalo isn't in a great position for military moves but we'll see :yes:Quote:
Originally Posted by Bootsiuv
Well, you might be involved with the war with the Romani (assuming there is one in Carthalo's lifetime), as I've seen them invade Sardinia before, even on RTW exe (although it doesn't happen as much as I would like).
Bootsiuv
Awesome, although I think you'll have your hands full in Italia. Hasdrubal is in charge of the Iberian Theatre. :yes:Quote:
Originally Posted by Spoofa
A most productive and collected idea, Sassem!
I am still downloading this a-cursed file, and I will be yet another three days.
But I would, in addition to giving credible discussion to our organisation, like to ask what my status will be in the beginning of our roleplay?
Will I have a face? Or will you banish me to Numidia or Mauritania to gibber foolishly over the public irrigation system with my fellow Phoenicians?
I do not know how to create these name tags you have made, but I hope that incompetence does not prevent me from being a member of our nobility.
I am not dispatched to any particular character, as I neither am familiar with Carthage nor do I worry whether I led an expedition against Rome historically or not.
I have not yet read any updates on the first post of Bootsiuv, but I think it very certainly a most beneficial act to follow on Sassem's design of MSN.
Therefore if it not already in place I would prefer everyone either new with the ambition of joining us, or they who have not already done so, to place their personal information that is necessary and that Bootsiuv would add it to a list in this thread.
Succession Game Member ###
Name: Glenn
Standard Time: GMT +10
MSN Email Address: winged_hussar@hotmail.com
Character or Senator (If known): Unknown
Requested Position: Any of the nobility
Additional or Helpful Detail:
I most constantly visit EB during the night time, and thus I would be more readily available however I am confident if players are zealous enough that I can make my gametime more malleable for discussion.
I will be most helpful as an advisor or governor of a Carthaginian Province and would be grateful if stationed in Iberia.
I will soon start my proposals for the Constitution, it will take me some time as there is much to be written.
Do not be in haste to start the game, let alone dream of conquest yet!
We have alot of regulations to formulate.
But do not despair of this, for by spending so much time in securing the work of our Succession game, proudly invented by Bootsiuv, we will have not only a fine and enjoyable experience as the Carthaginians, but, we will of created a framework for future succession games!
Exert great effort now into discussing and creating a system for executing this amount of teamwork, and latter games will require no such attention but only our participation!
My proposals may be copied into the Council discussion.
However, I think it very necessary, that the Council thread should be left for the game only.
I ask everyone here to consider asking the moderators of this forum to sticky this new Council thread, for the reason not that we consider ourselves in a higher standard than other AARs for our superior organisation, but that we are not one author but many, and therefore we are contributing largely more than anyone else to this section currently.
Secondly that this is a most unique and attractive idea, sure to inspire others to the example of our dedication, and that if we continue as we have conspired to, this will be the highlight of all AARs.
Thirdly, that such an addition to this section of the Europa Barbarorum forums should never be overtaken in importance by smaller, single question threads but should be held high in view.
Fourthly, that this is in itself a great example and advertisement of the entertainment that our host's modification allows!
If it irritates others that important singular authors should not also be stickied, let there be a thread with links to all the popular and most exalted authors in compensation.
Also, if this should occur, I think it best we create an entirely new thread, not to clutter this forum, but to make our constitution of in-game rules entirely clear to all players, by adding then to a "Constitution of Succession Games" thread.
Here, once decided, we can post our decided rules and regulations not only of in-game play but on joining, and other essential information.
That this may be stickied as a priority in view of our game thread.
Well, I was going to give you Hanno in Lepki. It wouldn't necessarily be a dead post. Aside from keeping our caravans safe from bandits along the long North African coast, you may lead any future offensives into the Ptolemaic Empire.
Is this acceptable for you? I've already given Sassem Hasdrubal, who rules Iberia alone (no other FM's at game start). You could always ask for Gader and someone else will take Lepki once they have an avatar. It would require a long and difficult journey by sea. :yes:
I do believe I'm going to include something in the constitution which allows avatars i.e. in-game characters to appeal to the council for a change in governorship.
If your service to Qarthadastim is honourable, perhaps the council will grant your request?
Bootsiuv
EDIT: Reading your other post now...stand by for comments.
Fantastic ideas, Glenn. Logical and well thought out. I'm eagerly awaiting more. :yes:
BTW, a sig avatar has already been created for you by Sassem.
Lepki is grand enough, I was going to change my proposal of an Iberian governor as I think I will be more active politically than militarily, and Kyrene will certainly be given my full attention whenever necessary.
I will accept the position of Hanno!
Thank you both for the signature, and I will now sophise on a legislation, it will take me some time and yet I will not approach all things, but as many as I can adopt for the present.
The constitution should be made by the law-maker in such a way and detail that as little as possible, and only the present variables are left to decision by the judge.
Credit must be allowed to Aristotle for his treatise on this.
I commend his work; The Rhetoric.
I will return another post here within an hour or two.
I await that post with earnest.
In the meantime, here is your sig avatar....you might consider looking for an appropriate avatar near your name, although it certainly isn't required. Placing your characters name and position in your custom title might also get you in the roleplaying mood.
https://i212.photobucket.com/albums/...atar-Glenn.jpg
In case you're not familiar with such things, you can right click on this pic, go to properties, copy the address, and add it to your sig with the [IMG] tags around it.
Bootsiuv
EDIT: BTW, these will be edited by Sassem to include the Qarthadastim symbol in the corner and the 'memeber of the SSbQ succession game'. I'm actually not sure if 'memeber' is a typo or a clever reference to 'EBer'. Regardless, you won't have to change your sig avatar....it should update automatically.
Hello, I'm back. Just for a few minutes. XD I'll probably be here every few days, so I'll be following the progress of the succession closely. Do senators get nice pictures too, then? XP
I'm drooling at the family member siggies and wishing I was one of them... :(
Constitutional Proposals for the Management of Successions.
These are in no order of importance or influence, but are arranged by the waves of my own thought.
I. The ratio of players to provinces/settlements should not exceed 4:1
This allows for an accurate discussion within senators of a town without to great a risk of absence, or indecision.
II. Players must be noted active on a roll provided by the Gamemaster every 72 hours.
This is constant with the given time for a proposal or term.
III. Players announced inactive will be given intermission of a week unadvised absence before being replaced.
This rule is unengaged if the Player has given notification.
IV. Replaced players will be added to a probationary list.
Until they are returned, at this time it may be possible for them to resume their role. (This rule is left open).
V. All players are given a period of 72 hours to complete their term.
If this is failed, the term will be given to the next player.
VI. Any player to cause repitition of the above violation will be added to a probationary list.
On this list they will be kept until their conduct is resolved.
I leave conditions of punishment and resolution open to be discussed.
VII. A Queue will be created of players who are disposed as in-game Nobility to be given terms of 5 TURNS, which must be completed within 72 hours.
This list will be ordered by the join date of a player.
Players may refuse this term, but must do so before the announcement of their period.
VIII. Players refusing their term for a total of three times will be confiscated from their character, and made a senator of any available province.
If no province is available, they are given to the probationary list.
IX. All senators will be ordered by preference and join date for a position of in-game Nobility if they choose, and the chosen character will be assigned them when born or confiscated from a current player.
They are then added to the bottom of the Term Queue.
Senators can remain out-of-game if they wish.
X. Players executing their term are given free movement over only their Family member for the 5 turn period.
All settlements are available to the Shophet at the permission of each province's Senatorial commission.
XI. Players executing their term are allowed to change and provide whatever they are obliged to do or think necessary for the welfare of the chosen faction.
HOWEVER- If any decision made by the serving player can be considered dangerous to the welfare of the faction, then it must be resolved by the Senatorial Meeting.
This includes declaration of wars, allowance of mnai, or any diplomatic issues excepting the right of trade.
It also includes any construction works planned to cost more than 85% of the total treasury, IF this amount cannot be replaced by the end of the player's term WITH 50% interest.
XII. If any decision is found to be made by a Shophet during their term, in which there is found by the Senatorial commission to be a dangerous risk to the welfare of our empire, without the agreement or notification of the Senate, then the Shophet is to be either punished accordingly to the severity of their crime, or to be confiscated from their character until the matter is resolved.
XIII. The Senators of each province have the final decision WITHIN the Senate, as to what is provided for their settlement, although the entire Senate can deliberate on any matter.
The ultimate decision is made by the Shophet, given that the entire Senatorial Commission is convinced that all dangers to the common safety are assessed and discussed.
XIV. Players have at any time the right to apply for a tranfer to a selected province, however this is not possible if the province is already governed, their Commission is full (4), the Senate does not comply, or if it is of a dangerous risk to the common safety.
XV. Players who have witnessed the death of their in-game Noble, are added to the a province as a Senator (If possible), or added to an out-of-character Queue as a Provincial advisor.
They are still given the right to deliberate with the Senate, however they have no final decision awarded them, and are in order of the Queue until a new character is born.
The players in this Queue override those of the Senatorial Queue.
UNLESS a player relinquishes his position of In-Game Nobility.
XVI. Players, on the finalising of their Term, must provide within the Council thread, a templated analysis of the decisions and occurrances of their term.
This must be completed, with the five in-game turns, by the elapse of 72 hours.
XVII. The Term Completion Template should be as:
(Players should attempt to leave no constructions or recruitments in progress)
Name: Hanno
Term: 254 B.C.
Home Province: Lepki
Construction Projects Finished: Native Military Conscription Centre - Gader
Constructions In Progress: None
Mnai spent in Term: 5000
Recruitment: Two units of Citizen Cavalry
Recruitment In Progress: None
Total Treasury: 13467 Mnai
Major unit movments: Two new Citizen Cavalry regiments have been sent from Gader to the Lusotan-Carthaginian Border
Diplomatic Developments: War declared on Carthage by Rome
Trade rights established with Ptolemaioi and Arverni
Alliance made with Ptolemaioi
Battles: Rome attacked Carthage
(Post battle results)
Battle Discussion:
A small skirmish between our Citizen Cavalry and a group of 5 Equites ended in a major defeat for Rome.
Further Discussion:
This Template must be used at the beginning of all summaries, and then the Shophet may deliberate on whatever they choose, before submitting the new Term to the next Shophet.
XVIII. The Senatorial Commission will meet once every Shophet Term, here all Senators from each province should attend, and the Shophet should exert themselves to attend especially in the case of a dangerous decision, as mentioned.
All senators attending this meeting will be marked present by the GameMaster, all others absent.
The meeting will be held on MSN Messenger at a time of Averaged Standard Times, which will be arranged by Sassem.
This Meeting will last as long as necessary, and the things provided will be thus.
Immediate response for all dangerous proposals made by the Shophet.
Proposals made by each Provincial Senate in Alphabetical order of Settlements.
Non-provincial proposals to be made by any of the Senatorial Commission.
Other discussions.
This is the order of proposals, and each proposal must recieve an answer from each present member of the Senate before being forwarded to the Shophet or dropped.
Each decision made successful must be a ratioed response of 3 positive to 1 negative.
Players will speak on order of influence:
GameMaster
Shophet
Members of discussed Settlement's Senate
Senators
Advisors.
Each present member must give a response on each proposal.
XIX. Any Senatorial member to show an out-of-character attitude, or propose obviously unappropriate ideas within this meeting will be warned, and then banished from the Senate on probation until their conduct is resolved.
XX. All players on the Probationary list can only be returned to the game by the GameMaster, who has all influence over this section.
Exact punishments and reasons of resolution are left undecided.
Twenty is sufficient for now, I have covered many things within these twenty rules and I hope they are read and considered.
I have balanced them as best as possible, and made them mainly to enforce the serious gameplay which we are trying to achieve.
One thing would elucidate the whole slew of proposals for me: What do you mean by 'terms'? I'm not really sure about that one.
A term is a selection of 5 in-game turns, ranging from the start to the finish of a Shophet's rule.
More simply, when a player has their turn in game, they are given five turns to do what they wish, with certain restrictions, and these five turns are called a 'Term'.
@Glenn
Good Post. Give me some time to analyze it for comment, although I can already tell I like what I see. More ideas are welcome. In-game governing issues still need to be discussed, as do the powers of the Shophet in the council, exchange/transfer of governship, etc.
@Pezhetairoi
A term is the 30 month (10 turn) period of a Shophet's rule.
Yes, senators will recieve a personalized sig avatar as well. They're in the process of being made by our fellow councilmember, Sassem.
Bootsiuv
@Glenn
I think a 30 month term is preferable, with a mid-term council meeting after turn 5 i.e. 15 months. Comments? Concerns?
Bootsiuv
Yes, but this would include in every term; 10 gameplay turns, 1 Meeting, and 1 Analysis and Report.
If everyone can complete this easily in three days, the Meeting then being on the second day, then we can progress far more swiftly.
This would mean also that every two days we would have a Senatorial Meeting with a new Shophet.
This is a more streamlined design, the Shophet would be given the term, play 5 turns and do minor changes or obvious changes that have been previously decided.
He would make note of what needed to be divulged to the council the next day, and at the meeting we would all dicuss it, judge it, and then the following day he would use the remaining 5 turns to complete his designs, save and upload the file, and make an Analysis here with the link.
If we can keep this rhythm, it would be a most engaging game!
I think, though, that if we were to meet every two days, that nothing but great emergencies and occurrences, discussions of End Term Reports and new Shophets need be written in the Council thread.
This is a benefit, as everyone will propose all things for the game, in order, one at a time, within our Meeting every two days, and there will be no clutter of broken dialogue in our threads.
It will also ensure everyone who makes a proposal will be a definite member, and will be in-character.
Perhaps this should be made a rule.