IC all the way... Maybe too much so...
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IC all the way... Maybe too much so...
Not sure what you expected to happen there Tristan....
the Gaze 'pinch' may play out interestingly...
Did you think it was time for a certain charactor to pass away? or an Imperial declaration?
Or am I completely missing something?
Strange... because some "things" happened after I saved the game and let it play the AI turn...
Anyway... No matter...
The fact I saved the game must have reset the seed on the events...
Not the Mongols already?
No... No Mongols...
Do not check the spoiler if you don't want to have a glimpse of an alternate history... or spoil your fun...
Spoiler Alert, click show to read:
A reminder to all that what's discussed in spoilers...
...stays in spoilers. :stare:
In other words, follow Tristan's example. :yes:
Not sure that counts as a spoiler, since it didn't actually happen.
GH is still right, of course. :inquisitive:
I wonder if our complaints about a sucky AI are often caused by the frequently interrupeted nature of game play. The AI seems to do better when it isn't reloaded 5 or so times a turn.
Commenting on Tristan's alternate history.
Spoiler Alert, click show to read:
It is certain that the unending save/reload mechanism sure doesn't help the AI by resetting the seed each and every time...
It's so quiet in here recently.. :tumbleweed:
Sort of an anti-climax compared to the pandemonium that could have erupted...
I'm sure that when Ignoramus takes the throne this, and all of the IC threads will be exceptionally more lively.
Yeah.. I'm sure. He will be the first Basileus that will not die for old age.. Not that I would do something to Caesar Ioannis.. ~;)
So really all everyone is doing is watching the Basileus like vultures waiting for the man to keel over dead?
:clown:
No... Not me! :clown:
Seems like the campaign AI's been a bit quicker than in KOTR. Especially Scotland, which I noticed-
Spoiler Alert, click show to read:
Spoiler Alert, click show to read:
Was wondering, how many people would mind it if the current 4.1 game balance was brought up to 6.1? I can try and make a mod for it if people want. I asked TC and he said it can be done, but as a CA. Still I will do it if people say yes to it, even if it might not pass. It'll be fun.
Just so you guys know, I had absolutely nothing to do with that signature line. :clown:
I am absolutely, positively, 99 percent not guilty!
Sorry for being so inactive during the past week guys. I've been really busy in preparing for a school camp which is in 2 weeks time. I should have more time now.
I'm still a little confused about the Private Units, though.
Speaking of units? Does Ioannis get PUs from being Caesar? Since he is loyal to Pavlos he shouldn't get any from his feudal rank.
I believe the Caeser has two PUs.
The amount of PUs per Megas term is measured from the beginning of the term, this detail caught me out to begin with. Thus, if Aleksios dies during the term, the Caeser Ioannis was promoted he would not suddenly get the whopping 15 PUs' the Basilues is allowed.Quote:
Originally Posted by TinCow
My bad, you are completely correct!
I am going to assume Igno has forgotten to return the save and made no changes.