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Re: Stainless Steel 6.2 Hotseat - Dogs of War
well, kiev and sicily should do there thing, so i can start on turn 3. we are pretty much done with turn 2.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
If Merlox can do his magic, I say we let him and continue the game. If not, or if the workload is too much, we should restart. If we restart, one idea is that everyone takes 2 factions, so the time between turns is less then 1 week. Opinions?
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Hello all,
I am ok with any solution. I did not played the last 3 turns after all.
<salute>
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
ok, so here's where we are (as far as I can see):
1 - Lemon needs to add Sicily as a human-controlled faction and post the save for Kiev.
2 - Kiev and Sicily need to play their 2nd turn.
3 - Then Merlox will take the save and try to replicate what we have all done so far, before posting a new save game for us to restart with.
4 - Then Merlox needs to post the new hotseat patch for us all to install
5 - Then if he has been able to replicate, we will start from his new save game file.
6 - If he has not, then Lemon will post a new Turn 1 save game file for us and we'll restart the game.
EDIT: Let's get this done quickly so we can push on with the game asap!
EDIT2: And let me know if there's anything I can do to help..
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
I need to know the admin password so i can easily go around the turns, and seeing what every one has done, and seeing if it's possible or not to start with.
2nd, the patch will be out asap.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Acutally, for fairness' sake and since there are some changes we can't really replicate like Venice being played by a new player, I believe we should restart this hotseat from scrap.
The diplomacy thread will stand as is, but as soon as Merlox can replace the patch without the "children bug" I will restart the game and post England's starting turn.
Let's make this happen ASAP!
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
As you wish lemongate.
I now announce, that SS 6.2 hotseat patch 1.2 RELEASED!
It have many new improvements, Such as the fatal 6 child crash is now gone, but to try to still put it in it's place, Every faction's leader / heir at the START has the trait of Fertile +3 (They will pop out babies like mad) to try to get the game going a healthy start, also to say
This also has the new and improved "No Dead Settlement". So instead of population having more than a 1000, and still being villages, In this patch, there is 0 villages, and 0 motte and baileys!
I was tempted to put the Roman Empire's faction leader as Imbred +5, and I Profane +5, sadly, that woulda been mean, but king of france already had "girls' trait already in there... guess theres no harm done then, eh? XD
any ways, heres SS 6.2 hotseat patch 1.2
http://www.twcenter.net/forums/attac...7&d=1246947417
Let's start a new one, but I still could have easily replicated this. =/
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
It may be better this way... you never know, my starting strategy may be dramatically different from TheFlax's.
Or, that could just be me saying I'm going to screw it up royally. :laugh4:
By the way, will this be savegame-compatible?
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
HERE IS THE STARTING SAVE FOR ENGLAND: Dogs of War Start
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
ok give me about an half an hour and it will be done!
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Good I want to be able to start today my invasion force for Hungary and Turkey.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Quote:
Originally Posted by
The Lemongate
Good I want to be able to start today my invasion force for Hungary and Turkey.
Oh geez, you're really that pissed? :)
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
To be honest, I don't. Not at all.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Honesty is refreshing, coming from you.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Oh c'mon! Get over it, will you. It's just a game. I don't enjoy you calling me a dishonest and stupid person, if that's what you wanted to know. As far as I know, I haven't made any attacks against your person. If I have, I apologize.
Now, it's bed time for me. See you in the morrow, sire.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
As far as I can tell, all dealings I've had with you were IC and yes totally dishonest. As for stupid, I've never called you stupid.
This is tiresome. Whether or not I indeed decide to invade you from halfway accross the world in this or any other game is, to put it your words, just a game. Woe to me if it's ridiculous and/or stupid.
And for the record, no, I don't actually intend to carry out such whimsical threats. Sorry if you did take them personally.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
did Chaotix get a pm to let him know it's his turn?
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
I just got back from an unexpected trip;
I'll be downloading the patch and playing my turn within an hour.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
hi guys - sorry for the off-topic post, but we're looking for a replacement player in the BC hotseat to take over the Kingdom of Jerusalem.
PM me or post in the BC game thread if you're interested - first come first served!
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Ok, everyone, I'm having trouble loading up the save, so correct me if I've done something wrong here...
Installed SS 6.0 parts 1 and 2 (done beforehand)
Installed Patch 6.1 with no options selected. (as in all boxes blank)
Installed Patch 6.2 (after downloading WinRAR to extract it...)
Downloaded and extracted Merlox's hotseat patch into SS's /data directory.
Extracted the save, placed it in the saves folder, and tried to load.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
is it the new hot-seat patch or the old one?
I really have no idea.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
I believe it's the new one, because I used the link he posted on this page.
EDIT: I don't want to put the blame on anyone else necessarily, but if there is nothing wrong with what I've done, it could have been Asinus before me... I will download the first save (England) and see if I can load it.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Did you dl the patch from the first post or from Merlox's post somewhere in the last page?
I had forgot to update the first post with the 1.2 hotseat patch. I've done it now. If you put the 1.1 hotseat patch that might explain the bug.
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
Nope, it's the patch on this page, not the one in the beginning. Although the original save doesn't work either, meaning it's me that's done something wrong....
I really don't want to do a fresh reinstall of SS right now...
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Re: Stainless Steel 6.2 Hotseat - Dogs of War
I could be wrong here, but we all had 1.1 installed and installed 1.2 over it. That could also be the reason. We'd need a link to 1.1 though.