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Re: Official EB Tournement Thread
Quote:
Originally Posted by
antisocialmunky
The Drwdae are better than Neitos in everyway besides the missile and cost 400 mnai less. Plus they would probably be considered a small warrior group so it would be unrealistic to have an all druid army.
You Gauls have weird costs for things. Honestly. You have ~1600 units that are better than ~2400 units...
(Emphasis added.)
That's not true. Besides not having javelins, the Drwdae have less men/unit, are "impetuous" and "trained" rather than "disciplined" and "highly_trained" (like the Neitos are), and the Neitos have a lesser penalty vs elephants (-3 vs -4). The Drwdae may cost less as a unit, but that's because they have fewer men - man for man, the Neitos are actually cheaper.
They've got a higher morale (15 instead of 13), a better shield value (4 instead of 3) and have the command and druid traits, but other than that, the Neitos are either equal or better.
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Re: Official EB Tournement Thread
Okay, I missed the unit size thing. Oh well, the only faction that has them as factionals are Casse and Gabeed requested that since he considered them elite units. They should still be a warrior elite:
Quote:
Historically, British druids main duty was philosophical, legal, and religious. Warriors of this class did apparently exist though, in small numbers, acting as what were essentially temple guards, and organizers of defense.
like the Sohei from STW.
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Re: Official EB Tournement Thread
Oh yeah, of course - I agree with you on that point. I was just pointing out that there are more arguments besides the javelins that are in favour of the Neitos. ~:)
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Re: Official EB Tournement Thread
i all im new in here ( i am from twcenter forum) i would liketo join the tournament.
do i have first to chose my team? if yes, i would be glad to join the team arche seleukia, my faVORITE FACction
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Re: Official EB Tournement Thread
french-legionairy: welcome to the forum and tournament!
Hope we will meet each other on Hamachi :2thumbsup:
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Re: Official EB Tournement Thread
One more clarification:
Missile units shooting do not count as attacking under the stack rule so do not be stacking missiles ontop troops that are attacking and using that to point blank attack unit with missiles.
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Re: Official EB Tournement Thread
Hi, i'm new on the forums but EB is awesome so I would likehis tournament.
I'll be joiningwith the Makedonians.
P.s. Are all the battles played with Huge unit sizes? My PC sucks so i'd prefer to use Large.
P.S.s I'm inexperienced be kind to me :embarassed:
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Re: Official EB Tournement Thread
Quote:
Originally Posted by
Muzzius
Hi, i'm new oon the forums but EB is awesome so I would likehis tournament.
I'll be joining with the Makedonians.
P.s. Are all the battles played with Huge unit sizes? My PC sucks so i'd prefer to use Large.
P.S.s I'm inexperienced be kind to me :embarassed:
welcome chief,
I can't play in Huge due to my PC being slow too. Just make sure you tell the other guy that you have to play in Large.
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Re: Official EB Tournement Thread
Most games are large anyway. Only a few 1v1 are huge.
Btw, i'll be away at my Aunty's house for the next few days.
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Re: Official EB Tournement Thread
What is the importance of turning my main internet connection off before I run EB multiplayer, is it really necessary to do it every time?
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Re: Official EB Tournement Thread
No it is not. I don't do that and it works just fine.
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Re: Official EB Tournement Thread
That was from a old verison of Hamachi. Post the faction you want to use to sign up.
Also, would anyone wnat to make an IRC room and not chat via Hamachi, only play games on Hamachi(players for a game create a temporary room and poeple join to play the game) so we can mass chat easier?
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Re: Official EB Tournement Thread
Quote:
Originally Posted by
antisocialmunky
That was from a old verison of Hamachi. Post the faction you want to use to sign up.
Also, would anyone wnat to make an IRC room and not chat via Hamachi, only play games on Hamachi(players for a game create a temporary room and poeple join to play the game) so we can mass chat easier?
Or an X-fire clan/guild thing.
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Re: Official EB Tournement Thread
Hi men, can i take part at the tournament? I know... it will end very soon but i had some problems at the beginning of july :oops:
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Re: Official EB Tournement Thread
start fighting :yes: and ask questions later
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Re: Official EB Tournement Thread
I need a faction, Karati.
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Re: Official EB Tournement Thread
Quote:
Originally Posted by
antisocialmunky
I need a faction, Karati.
Makedonia :sweatdrop:
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Re: Official EB Tournement Thread
New Rule: No moving cavalry through phalanx. Not only can your cavalry take a slight amount of damage running through your own phalanx, but it is both unrealistic and exploitive in a cav fight. The enemy cavalry will chase your cav through the phalanx and die in droves. This rule also includes the 'phalanx' trap where you run your cavalry through a phalanx without phalanx mode on and then turn it on after the enemy cavalry are running through your phlanx. SO NO RUNNING THROUGH YOUR PHALANX WITH YOUR CAVALRY WHETHER OR NOT PHALANX MODE IS ON OR OFF.
While perfect micromanagement will negate this, it is still rather unsporting since the game AI doesn't recognize phalanx pikes as enemy untis and engage. Instead they will try to run through the phalanx.
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Re: Official EB Tournement Thread
asm, while I agree that running your cavalry through your own phalanx is unrealistic, I don't think it should be excepted as a rule. Such is a limitation on the EB engine and if one were to try to restrict everything to strict true realism, many other rules need to be implemented as well.
Just off the top of my head, some examples are:
One shouldn't be able to flip a phalanx (or even an entire formation of any sort of troop) onto an incoming cavalry charge.
Archers shouldn't be able to huddle and stack behind a phalangite line as protection (it ought to fuck up their own firing arch).
One shouldn't be able to halt a cavalry charge at maximum speed after they have been committed to the charge and are only five feet away from the target - the sheer impetus and momentum of the cavalry wouldn't allow that.
We, as players, ought to be able to counter it via micromanagement. It ought to come down to game of skill in the end. Most of the time when I am defeated, I am confident that it was not only out of army composition, but that I was genuinely outplayed. I, personally, shan't blame regulations or game mechanics when I am outplayed; regardless of how angry I am.
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Re: Official EB Tournement Thread
I agree with ASM here, running through a phalanx is well... you know. The other problem is when someone places his units on top of eachother...that's just duh.
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Re: Official EB Tournement Thread
Quote:
Originally Posted by
tsidneku
asm, while I agree that running your cavalry through your own phalanx is unrealistic, I don't think it should be excepted as a rule. Such is a limitation on the EB engine and if one were to try to restrict everything to strict true realism, many other rules need to be implemented as well.
Just off the top of my head, some examples are:
One shouldn't be able to flip a phalanx (or even an entire formation of any sort of troop) onto an incoming cavalry charge.
Archers shouldn't be able to huddle and stack behind a phalangite line as protection (it ought to fuck up their own firing arch).
One shouldn't be able to halt a cavalry charge at maximum speed after they have been committed to the charge and are only five feet away from the target - the sheer impetus and momentum of the cavalry wouldn't allow that.
We, as players, ought to be able to counter it via micromanagement. It ought to come down to game of skill in the end. Most of the time when I am defeated, I am confident that it was not only out of army composition, but that I was genuinely outplayed. I, personally, shan't blame regulations or game mechanics when I am outplayed; regardless of how angry I am.
Its not realistic and it is rather iritating if you're playing steppe where you're trying to maneuver everything and the AI is doing really annoying things and the opponent can attack your cavalry and drag them through phalanxes. The game also discourages this since phalanxes reflect both friendly and enemy charge values for cavalry running through the phalanx.
Just because the game allows it doesn't mean you should be able to do it.
Also:
-Archers wouldn't have problems unless they were really close.
-Count it as a mock charge, they would just turn in real life.
-Infantry can withdraw through phalanx since they would withdraw and deploy through lines between each phalanx block which can't be depicted in RTW.
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Re: Official EB Tournement Thread
Quote:
Originally Posted by
antisocialmunky
Also:
-Archers wouldn't have problems unless they were really close.
-Count it as a mock charge, they would just turn in real life.
-Infantry can withdraw through phalanx since they would withdraw and deploy through lines between each phalanx block which can't be depicted in RTW.
I agree, especially with regard to the phalanx block column-gaps for infantry withdrawls.
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Re: Official EB Tournement Thread
And if you have your units in loose formation then you could do the same as with a phalanx, nope? I mean the running through thing.
Btw is the July tourney over now?
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Re: Official EB Tournement Thread
Quote:
Originally Posted by
Apázlinemjó
And if you have your units in loose formation then you could do the same as with a phalanx, nope? I mean the running through thing.
Btw is the July tourney over now?
Of course it's over. Buy a calendar.
Phalangites do not go loose, but to facilitate withdrawals you'd need to dis-activate phalanx, loosen up, withdraw, and reengage phalanx.
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Re: Official EB Tournement Thread
Goes til August 1st(today).
Yeah, something like that. The reason why you can withdraw through other troops is that phalanx does 5 ranks of 17+8 damage to horses with a super fast attack. Nothing else can do that.
EDIT: I added phalanx in loose exception. I also added an exception for running through light infantry since its pretty much unavoidable with light infantry.
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Re: Official EB Tournement Thread
Hello. I am here to represent Epirus or Lusotana(Have not made a complete decision- I'm still experimenting with different armies as Lusotana) in this fine competitive multiplayer tournament.
I'm sure at least half of you have seen me around. My confirmation email to allow me to post took 3 days to process, apparently.
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Re: Official EB Tournement Thread
Quote:
Originally Posted by
vartan
Of course it's over. Buy a calendar.
Phalangites do not go loose, but to facilitate withdrawals you'd need to dis-activate phalanx, loosen up, withdraw, and reengage phalanx.
Don't need to bash, ok, thanks, bye.
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Re: Official EB Tournement Thread
For the next tourney, I think we need to edit the EDU so roman troops are more expensive. I mean, the Roman units are only cheaper because in Campaign it was the only way to represent rome's ability to levy large armies in a hurry. In Multiplayer, they're just way too powerful for their price.
Seriously, Polybian Princepes have 13 morale, 4 damage AP javelins, 11 attack, and 24 defense, and cost around 1,185.
Anybody else spends 1,185 on infantry? They get some high end skirmishers, at best some horrible light infantry. I mean come on, those Princepes cost less than Peltastai.
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Re: Official EB Tournement Thread
I don't know, if we check the latest scores, Romani players didn't do well even with their low priced heavy infantries.
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Re: Official EB Tournement Thread
Quote:
Originally Posted by
Apázlinemjó
I don't know, if we check the latest scores, Romani players didn't do well even with their low priced heavy infantries.
a BIG part of the reason was the limits on the numbers of Elites (6total).
So Polybian Romani could not throw out armies of Triarii + Pedites Extraordinarii + Eqvites Extraordinarii only.
...also I am not aware if Romani had specific rules but the 2or3 Polybian Romani armies I've faced have all filed Hestati. (I also fielded Hestati when I fought with Polybians recently).
On the other hand, once the army is selected the Romani players usually end up with an extra $2000-$1000 in their pocket. Whereas the factions I know well (KH, Aedui/Arverni/Casse, Luso, AS/Ptol/Mak/Epiros/Backtria, Carthege, Pontus) don't end up with such a balance unless the player wants to.
This remaining balance, however, has not raised any issues/compaints.