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Re: Representative Democracy
Quote:
Originally Posted by
Dp101
I never suggested 5, and the idea to split scum up later was including the idea that the districts would be made larger, so each individual vote would matter less, so the small amount of votes controlled by the mafia will matter far less than town.
Quote:
Originally Posted by
Dp101
Well, I haven't really planned one out because I was not planning on running, but basically what I was thinking was early on to split people into as many districts as possible, to make as many votes visible as possible. Then, once we have something resembling information/when I need to split them, I would make a small number (probably 5) of large districts, spreading the people I find scummy around so they can't control a district, and thus hopefully only let town vote. Probably terrible, but we are all experimenting here.
You did too say 5? See bold :p
I think I can see what you're saying with italics.
Does this arrangement help us catch out scum?
I think it's ok if we run Democratic Districts and force everyone to vote.
I think it's too easy for split scum to hide if District Representatives do their own thing and members don't have to be accountable for their vote.
Unless we make Representatives those we think are scummy, which is a baaaaaad idea.
What about a smaller number of large Democratic Districts?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
Why would you have that prepared
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Re: Representative Democracy
Quote:
Originally Posted by
Cass_
You did too say 5? See bold :p
I think I can see what you're saying with italics.
Does this arrangement help us catch out scum?
I think it's ok if we run Democratic Districts and force everyone to vote.
I think it's too easy for split scum to hide if District Representatives do their own thing and members don't have to be accountable for their vote.
Unless we make Representatives those we think are scummy, which is a baaaaaad idea.
What about a smaller number of large Democratic Districts?
no because that's dumb and not fun
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
Why would you have that prepared
?
i used google to find it
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Re: Representative Democracy
Ok, sorry. I forgot that I named a number, it was just for the purpose of providing an example and was not something I would stick to.
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Re: Representative Democracy [In Play]
Cass, we can only have 3 or 5 districts in this game. 7 is unavailable as there is no Chancellor to redistrict yet, and tomorrow there will be 19 players. Just to clarify that.
Now, holding people accountable for votes needs to happen (in your view I assume) regardless of how representatives act, so the question is then: is it practical to enact or enforce, and if so will it actually keep voters accountable more than its absence?
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Re: Representative Democracy
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
?
i used google to find it
In one minute? This is some 4chan nonsense.
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Re: Representative Democracy
Quote:
Originally Posted by
Zack
why the sooh vote visor
just gut feeling about her early posts really
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
In one minute? This is some 4chan nonsense.
how long does it take you to type "nathan fillion gif"?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
In one minute? This is some 4chan nonsense.
nathan fillion gif imgur
will get it
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Winston Hughes
Hardclaim: Liar
Never lynch this man.
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Re: Representative Democracy [In Play]
DP101, just become elected to represent your district already, it's a mess.
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Re: Representative Democracy [In Play]
here is the GAMEPLAN:
1. Vote villagery people in rep
2. Vote villagery person in chancellor
3. Lynch wolfy people
4. Win game
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Re: Representative Democracy [In Play]
5. Don't let Renata anywhere near LYLO. Vig her if you have to.
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Re: Representative Democracy [In Play]
It can only work like this:
1. Lynch wolfy people
2. Win game
See, that's why electing and lynching you works just as well.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
DP101, just become elected to represent your district already, it's a mess.
Why me? Sure I look town, but my votes never seem to help town.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
I appreciate the votes. Not sure what you think is supposed to be exciting about my reaction.
I like analysing early stuff and the way people approach early game and thinking about whether it's more likely to come from Scum/Town them. I have next to no meta-understanding on how people playing this game tend to do that besides Dice.
Your reaction is 'exciting' because it should give me an insight into your thought process and reactions and help me understand if/how you're analysing the game.
Should you flip wolf it might help me find crumbs to teammates.
Like, what if anything do you make of each of the players suggestions/responses to the idea of you as Chancellor before we've seen anything of your play in the game?
I'm thinking it would be a VERY bold move for Scum to set up a scum-mate as Chancellor early on, though it might have some benefit.
Quote:
Originally Posted by
Renata
I'm talking about approaches for the chancellor, not the extremes of outcome. There's two basic approaches: try to dilute scum influence in any given district by splitting the scummy people up, or doing exactly the opposite and trying to keep them together to minimize the districts they can influence. Or put another way, by keeping all the towniest people together such that a certain district might almost turn into a masonry and lead the rest. I don't know which is better, but Cass' comment got my mind spinning.
I'm having trouble understanding your wording at times; I'm not sure what's going on.
I was thinking one consensus/possi-scummy neighbourhood to try and limit the across-the-board influence of those players, and multiple little hopefully 'masonry-type' districts to overwhelm the Possi-Scum Town's vote.
This relies a lot on a cohesive and accurate Town in the majority of Districts though.
Not impossible, but could it work?
What are the holes?
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Re: Representative Democracy [In Play]
Quote:
I was thinking one consensus/possi-scummy neighbourhood to try and limit the across-the-board influence of those players
Don't allow the existence of "districts" to create boundaries in your thought. Scum "influence" within a district is a phantasm until endgame, where we will have concrete teams to deliberate on in our process of voting reps.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Cass_
Like, what if anything do you make of each of the players suggestions/responses to the idea of you as Chancellor before we've seen anything of your play in the game?
I'm thinking it would be a VERY bold move for Scum to set up a scum-mate as Chancellor early on, though it might have some benefit.
yeah i'm grateful all my scummates are voting me chancellor
is that what you're looking for? there's nothing interesting i have to say on it, and i still don't get why you would think i'd have anything interesting to say about people voting me chancellor in the first place
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Re: Representative Democracy [In Play]
can we stop talking about mechanics please
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Re: Representative Democracy [In Play]
Candidate for the Chancellorship promises to circumscribe speech on "wrong subjects" under heavy penalty.
Promises to live up to this promise.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Renata
Oops. vote: El Barto
I haven't read beyond Page 2.
Vote: Renata
Vote: El Barto
Vote: El Barto
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Visor
Game.seems pretty simple
I choose.someone and everyone votes for them to die
I'll kill the scum eventually
Are you a small white dog owned by a disillusioned engineer who works under the orders of a pointy-haired boss?
Quote:
Originally Posted by
Zack
how long does it take you to type "nathan fillion gif"?
https://i.imgur.com/0mw1I8e.gif
Quote:
Originally Posted by
Renata
5. Don't let Renata anywhere near LYLO. Vig her if you have to.
We have to give the mafia a sporting chance, don't you think?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Renata
You keep talking about the night kill. I don't know what you're getting at.
@Renata - I saw the quoted post, but where did he keep talking about NK?
Only way I see NK helping us figure scum is by reducing the pool of players.
Both strange comments afaict?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
If you favor it for the sake of "data", then I don't see that it will produce more than leaving townies to speak whatever to no effect, and representatives to engage directly with each other.
Why would you claim double vote?
Why wouldn't you claim a double vote, as either alignment?
The claim itself is null, what he does later will be more relevant imo.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Jabbz
Hey folks. Just checking in during some pre-Christmas cleaning. Given that I only know Dp here, I don't have much to offer at this point other than my initial reactions. The push to get Zack seemed to pick up a lot of steam very quickly. That could simply be his personality, we have some very good townies on my board as well, but it still strikes me as somewhat odd. I do find Cass' take on it to be more reassuring. Given the format of this game, the person in charge of setting districts has the capacity to either greatly hurt or greatly help town, and I'm more interested in someone who is going to take a strategic approach to the position rather than use it as a platform to test their own gut feelings on who is scum.
Vote: Dp101
Vote: Cass
Vote: Zack
I think the more groups we have total, the less likely we are to have Scum in control of a majority of them. Seven sounds like a safer play for town.
1. So lots of people early voting Zack for Chancellor makes him the most likely scum and hence your vote? Or something else?
Imo the bold should only apply in the context of the current game and once there's reason to think those types of players are Town ITT.
2. Why Dp101 over yourself for District Rep, beyond following trend?
FTR probably early for a Chancellor vote on me if those are your reasons. I'm not sold on how to set the Districts either way at this point and I'm ok at rapid possibilities but awful at actually making decisions when lots of possible outcomes are involved.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
can we stop talking about mechanics please
I don't think it needs to be stopped altogether.
I actually think it needs to be a thing for Town alongside scum hunting.
Hunt your scum, figure out an optimal strategy for Town given the unique setup.
Why stop it?
If Scum are going to hide behind only focusing on that it'll eventually be an obvious tell?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
visor and cass should be reps, very likely villagers
Happy to rep if it's free-for-all and ok for this phase since lynch is a non-work day when family is distracted, but generally speaking I shouldn't be a rep if we're going for Democratic representation of District votes.
I can't guarantee to be here for deadlines and there's a very real chance I miss what everyone in a District wants at those points given time restraints.
Town District Mates, roll up!! <3
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Re: Representative Democracy [In Play]
I don't really give a shit about "democratic representation" i just want villagers in those spots