That's fine about Rhodes - we could even roleplay it as a case of fool's gold: we expected it to be a great treasure chest of trade income etc and it was not. (To be honest the wonders are a little cheesy from an in character perspective.)
Printable View
That's fine about Rhodes - we could even roleplay it as a case of fool's gold: we expected it to be a great treasure chest of trade income etc and it was not. (To be honest the wonders are a little cheesy from an in character perspective.)
New consular report just posted, as promised. :2thumbsup:
Heya folks, thought I might throw in a suggestion that I thought could be kind of cool. How about turning off banners on the campaign map so as not to see the strength of enemy troops so easily. This can be done by pressing J. That way, we would have to actually send spies to find out the composition of any enemy force, otherwise risking miscalculation and so on. It'd be a cool little thing to add to the atmosphere of the game, plus it could give a new level to rp with as a spy character.
-edit-
Oh and Consul, think I could get thrown into the field again soon? Gettin' lonely here in Tylis. Could you also put up savegames with your consular reports or whenever else so we can check out the curent situation, traits, and so on to have a better handle on rp-ing certain things?
Wonderland - what I do almost daily is check the Org uploader and download the latest savegames to see how it is progressing. If lower house generals have the time, I'd recommend they do that occasionally so they can participate more fully (and badger the Consul by PM). IIRC, you are now in Nicomedia not Tylis.
Thanks for the info about the banners. It would make spies more essential. The fog of war is still non-negligible even with the banners because of the ? units. For example, I spotted an 18 unit Ptolemy army near Halicarnassus - mainly ? units. The banner was small, but I am still not sure how strong it is.
hmmm...how near??
; - )
Near. You can see it in the 254-sum-num2 save - commanded by Cpt Amassis.Quote:
Originally Posted by Braden
I posted a new file last night just after my battle. Didn't take the time to look what forces were around other than those I was fighting though but if their near Halicanassus then its likely I'll know soon enough....
Battle report posted now. Pictures are too small so I'll have to examine where I went wrong but I suspect I know.
Does Image Shack automatically scale pictures to fit on the specified medium? If so, then I know what's happened - I pre-scaled the pics to 75% but then selected "Forum" for the medium when uploading them, which means they're likely to be 75% of 75%.....hence a bit small.
Will try to resolve this for next time though.
Edit: tried something else and just got links to the pics. Ok, will give up for now and I really suspect the pics are NOT detailed/large enough anyway to see enough detail as I'm looking at the originals now and they are too small - I have certainly done something wrong when I copied them and re-scaled them first off.
With imageshack, I just copy the entry under: "Hotlink for forums (1)"
I've never tried using imageshack's resizing function, but I will - I suspect we want the 1024x768 option (suitable for 17" screen option).
Checked my images and I do know where I've gone wrong. For some reason when I've Pasted them across into Paint they have not transposed to the whole blank page.....meaning when I scaled them down to 75% they went smaller than intended.
Will play with that and make sure I dont make that error again.
However, its GREAT to finally be fully active in the PBeM!!!
I like Wonderlands idea, so from now on I'm playing bannerless. EDIT - It was cool, for a little bit, then I started forgeting where I left people, so I turned them back on. Playing as consul, it's just easier with them on..
DDW! I'm dealing with your hero status this very moment, so you don't have to remind me again! lol.
And, it couldn't hurt to include save files in my reports. It shall be done.
There will be a new consular report made today, as well as a battle report. :2thumbsup:
Sorry for the double post.
EDIT - A question too..
Seeing as how Servius has been disowned by the Aemilii, would it be possible to go into the text files and change his last name? For the sake of RP, have Servius adopt a new name in his exile from the Aemilii?
I'm an old man now, and it would be a shame to die suddenly without that last upgrade :laugh4:Quote:
Originally Posted by Lucjan
I'd recommend against changing your name, it might cause problems for the game engine, altough I think that is unlikely.
That's why I wanted to ask first. We could still rp it out on the forums though, if I decide to do it.
New battle report up!
...from the senatorial thread. Agreed, and that's not just an opinion either. I tried via RomeSAGE the past couple of days suing for peace on all fronts with different settings, and on VH campaign it's simply impossible, even with a *huge* treasury (220.000 denarii) to offer as well.Quote:
Originally Posted by DDW
The game should be on h/vh, but it's too late to change it now. It is getting interesting though.
I clicked through a 40 turns to check whether we can safely demolish royal barracks (we can). The Egyptians several times tried to sue for peace. Their price was Maronia (and a bundle of cash), which was ironic as that was the one town I needed to hold to test whether royal barracks gave us any units (it doesn't).
BTW, clicking through made me realise the limitations of the AI on the strategic offensive. It just can't handle the sea.
I could've told you that. In my own games with RTR, the first thing I do upon conquering a town is destroy any auxilia buildings. With our mods, barracks are essentially a higher level of auxilia. We can't use them at all. An easy way to see if a different factions buildings can still help you is thus: right click the building. If it still says the bonus it grants, it still works. If you look at a conquered barrack, you'll see it has nothing. If there are are Greek Auxilia buildings throughout the Republic, we should raze them to the ground ASAP, they aren't doing anything, and we recieve a tidy sum of cash with each one.Quote:
Originally Posted by econ21
There is a way to easily go to any character, whether or not you play with the banners on or off. Just right click on the Army tab at the bottom of the campaign screen, it'll open up the scroll of all the family members and such, giving information about their location and the size of their army. Just click on any of them and you'll be taken right to them. Quite convenient really. Same goes for agents.Quote:
Originally Posted by Lucjan
I know - that's how we've all been playing in this PBM. But Lucjan queried it and I had a moment of self-doubt.Quote:
Originally Posted by Glaucus
just posted a battle report but as my connection at home is sooooo slooowww at the moment (its boardband...dont ask) I can't review it to check the pics came out ok this time. will do so in the morning
Going to be a little bit of a delay on the first consular report, some unexpected developments and what not.
But at least I know for sure on those barracks.
As for the greek auxilia buildings, I'm assuming you mean cavalry stables and practice ranges, they will not be demolished because I'm going to try to make use of the majority of them by the end of this term.
Ok, images all sorted now. Will have another battle report tomorrow am.
:2thumbsup:
Braden your victories are incredible, any chance we might see some more screenshots of how you managed to get them?
Either way, keep up the good work. :2thumbsup:
Thank you but, to me, "incredible" is giving 6 full Carthage stacks the run around for 6 turns, defeating two full stacks and capturing a capital city!!
Personally, I'm just taking full advantage of my missiles - I've been using an independant group of 2 x Peltasts & 2 x Skirmishers to engage/enrage the enemy whilst the main body gets into position.
Gets the Ai really confused as it keeps wanting to deal with this "large body" of troops that keep causing casualties but also the main army facing off against it.
In the end, so far, the Ai has "coped" by sending 1 or 2 units at a time to attack the Skirmisher block.....of course, with 160 Javelins and 160 Stones being hurled at them as they close the distance they've generally not got within "skirmish" range.
...and of course last night it was a matter of dividing that skirmish block up into two wings, one firmly at the top of the hill behind the enemy lines, one down the slope from the enemy facing up at its flank whilst the bulk of my army advanced en-mass along the ridge :2thumbsup:
By the time the enemy engaged my main block it was with only two units, and one of those was severly depleted by missiles as it approached.
I'm using the Principes to hold the middle of my lines and "hold" any enemy - I was assuming that's how others were using their armies? The Principes hold (Anvil) whilst the Hastati flank and the Italian Swords envelop - light infantry being faster for this task.
I use the Italian Spearmen to support the enveloping troops so that they're not caught in the rear.
Haven't use cavalry much yet. Made an error with the Equites in the first battle and got the angle of attack on a Phalanx unit slightly wrong - caused a casualty so pulled them out sharpish - but last night (as you can see from the end figures) I got it perfectly, they hit two units and caused utter routs immediately - downhill charges, against engaged units, into flanks = bye-bye :laugh4:
...and you may notice that only ONE unit still had any missles. To me, they should have ALL expended their supply but there just wasn't the targets by the time they were in range this time.
In truth though I am spoit, what with having a full Consular army - aint I lucky!
Will try and get some battle shots for the next one but as its a siege I predict a few more casualties.
I keep thinking how few casualties I'd have if I had a Chirgeon (sp) though....:book:
Ok, I get the point, you and Numerious both with your chirurgeons! :laugh4:
I'll look into it right after your siege battle.
I'm just saying I think 600 kills to 12 casualties is pretty incredible, and some screenshots of it would be great. :2thumbsup:
Ok, well....*blush*....can't argue with that. I am being particularly careful as its not "my" campaign and troops don't "grow on trees"....but thanks.
Currently I'm at a kill ratio of 40.4 : 1....will have to see how that compares historically to our other players.
More Pics: got it, will do so. Was under the impression that Econ21 and TinCow were getting concerned with the size of threads but I'm sure there's room for at least one detailed report.
IC PM will be on its way soon BTW
The best thing to do is keep some generals in settlements with academies to breed chirurgeons and other good ancillaries. I think we are spawning enough generals nowadays to have some free for this. It's the best use of students, certainly.Quote:
Originally Posted by Lucjan
In my own personal opinion I don't mind having tons of pictures in a battle report. Yes, yes it takes longer to load, but we learn more from our fellow senator's tactics with more visual aids. :2thumbsup:
...actually I think I went a little bit overboard with my last report, but heck, I liked it, so it went up!
You had some great shots in there Lucjan so don't worry about it. The carnage was pretty impressive.
Thanks. :sweatdrop: