those spanish troops are great ~:)
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those spanish troops are great ~:)
wow really friggin nice helmets!!
Deli -
http://www.users.on.net/~roehr/RTW/m...li/Action1.jpg
http://www.users.on.net/~roehr/RTW/m...li/Action2.jpg
Sekban (texture by econmists) -
http://www.users.on.net/~roehr/RTW/m...an/Action1.jpg
http://www.users.on.net/~roehr/RTW/m...an/Action2.jpg
I ain't no Italian, but I'll take your word that is the correct spelling.Quote:
Originally Posted by Shark974
Hey Shark974, stick around! We have other Italian units with translation pending or spelloing to be checked. If you would like to help us out with it we'll give you the names of our Italian units for some fine tuning. How 'bout it? ~:cheers:
Great, I am honored to help your group, there is a 3d with the unit list to traslate? I can not found it. If you need I can also help you to compile the unit list of italian factions, just ask what you need ~:cheers:Quote:
Originally Posted by Yggdrasill
The unit lists are complete and we hate changing them because of the inbuilt limitations in the engine: there are a limited number of models and textures we can have (255) and the units have all been made to fit into that limitation (basically, we've made it so we can use many models for several factions). Changing one or two tends to have a domino effect. So all we need is a translation or a correction in spelling, if there are gross mistakes or inaccuracies in our selection of units we shall try to correct them but I believe the list is more or less fine. Here it is:
1. Mounted crossbowmen -
2. Italian light cavalry – mounted arquebusiers but very effective -
3. Stradioti light cav – merc unit -
4. Utili Lanze Spezzate (lighter version, no horse armour) -
5. Elmetti Lanze Spezzate (man-at-arms with horse bard) -
6. Cavalleria Leggeria - mid 16th century Venetian attempt at a demi-lancer type cost-effective cavalry -
7. Mounted sergeants (retainers) -
8. Italian late lancers – (full and half bard)
1. Provisionati (professional hired troops on a permanent basis):
Lanzeri (spearman)
Balestrieri (crossbowman)
Arceri (archers)
Picchieri (pikeman)
Rotularii (light sword-and-buckler infantry)
schiopettieri (hand-gunners)
Arbalesters (don't know what's the Italian for arbalest)
2. Ordinanze Balestrieri – militia crossbowman
3. Ordinanze Lanzeri -
4. Scappoli, Arsenalotti, Marine arquebusier – three different naval units –
5. Musketeers
6. Italian arquebusiers
7. Italian heavy infantry - armed with a staff weapon, merc only unit
8. Cretan archers (or Colonial archer, still haven't decided on a final name)
9. Ordinanze Picchieri (Militia Pikes) - a mid 16th century attempt at modern infantry unit, not as effective as foreign types
10. Cernide – Dalmatian infantry, sword and musket armed -
11. Ordinanze arquebusiers – militia arquebusiers
12. Italian light infantry –
13. Halberdiers –
Pretty good, are all the models completed?
Many, but not all. See our secret forum, I think the ones still to be done are in Italics (but we also have a lot of other faction's units done)
Burgundian coustillier
https://img33.imageshack.us/img33/46...ot392xr.th.jpg
Yes the list is fine,
1. Mounted crossbowmen - Balestrieri a cavallo
2. Italian light cavalry – mounted arquebusiers but very effective - Archibugieri a cavallo
3. Stradioti light cav – merc unit - OK
4. Utili Lanze Spezzate (lighter version, no horse armour) - OK
5. Elmetti Lanze Spezzate (man-at-arms with horse bard) - OK
6. Cavalleria Leggeria - mid 16th century Venetian attempt at a demi-lancer type cost-effective cavalry - Cavalleggeri
7. Mounted sergeants (retainers) - Sergenti a cavallo
8. Italian late lancers – (full and half bard) Cavalleria pesante
1. Provisionati (professional hired troops on a permanent basis):
Lanzeri (spearman) Lancieri
Balestrieri (crossbowman) OK
Arceri (archers) Arcieri
Picchieri (pikeman) OK
Rotularii (light sword-and-buckler infantry) OK otherwise Fanteria d'assalto but Rotularii is better
schiopettieri (hand-gunners) OK
Arbalesters (don't know what's the Italian for arbalest) Arbalestrieri
N.B. is better that Provisionati follow the unit name ex:
Lancieri provisionati, Picchieri provisionati etc.
2. Ordinanze Balestrieri – militia crossbowman Balestrieri delle ordinanze
3. Ordinanze Lanzeri - Lancieri delle ordinanze
4. Scappoli, Arsenalotti, Marine arquebusier – three different naval units –
Scapoli, Arsenalotti, Archibugieri imbarcati
5. Musketeers Moschettieri
6. Italian arquebusiers Archibugieri italiani
7. Italian heavy infantry - armed with a staff weapon, merc only unit
mmmhhh
Fanteria pesante italiana
when they use a bill the name is Roncolieri
if you mean dismounted Man-at-arms in italian is Armigeri appiedati
8. Cretan archers (or Colonial archer, still haven't decided on a final name)
Arcieri Cretesi or Arcieri coloniali would be nice when you use the original name Sfakioti
9. Ordinanze Picchieri (Militia Pikes) - a mid 16th century attempt at modern infantry unit, not as effective as foreign types Picchieri delle ordinanze
10. Cernide – Dalmatian infantry, sword and musket armed - Cernide is the later name for Ordinanze
11. Ordinanze arquebusiers – militia arquebusiers Archibugieri delle ordinanze
12. Italian light infantry – Fanteria leggera italiana
13. Halberdiers – Alabardieri
To have the italian units in the italian language is realy cool.
Good luck with the mod and btw great screens.
~:cheers:
10. Cernide – Dalmatian infantry, sword and musket armed - Cernide is the later name for Ordinanze
Schiavoni is the right name for this unit.
How do you manage to do the units this fast?
Very good.
Quote:
Originally Posted by Shark974
Makes sense - they were milita unit and the name by which the Venetian used to call them (Cernide) to denote that status stuck with them. Today historians in Croatia call them simply Cernide, I had no idea what it actually meant. Well you live, you learn...
Hmm, I thought schiavoni meant simply 'slavs' or some such, not implying that it's military (not that I speak italian). Shouldn't cernide or ordinanze be part of the name too?Quote:
Originally Posted by Shark974
Also note that the Italian late lancers are actually two different units, one with full bard and one with half bard.
Quote:
Originally Posted by Yggdrasill
"Ordinanze" was a urban militiaman recruitement system that Venezia used on "Terra Firma" (italian ground possessions), every villagge or town supplied some militiaman that was "cerniti" (choiced, sorted) by different abilities and equipment: Archibugieri, picchieri, moschettieri, galeotti etc.Quote:
Originally Posted by Narayanese
By the anciente text there was not major difference by the two words, both "ordinanze" or "cernide" can be found for the same unit, starting 1500 the most used name was cernide. Croatian coast was a Venetian possession exactly as Mestre, Verona, Treviso in Italy, so probably the ordinanze/cernide was applied also in that croatian/dalmatian towns.
The Venetians call that warriors "Schiavoni", they was used mostly as marine infantry, on the ground they was effective and ferocius raiders, most reliable and motivated than ordinanze/cernide. They was armed with a bastard sword "Schiavonesca", later starting 1600 with the most famous and light sword "Schiavona". Muskett and arquibuse was also used.
I think "Schiavoni" is the good name for this unit. When you call it "Cernide" it remind a not effective militiaman unit that was the weakest part of venetian army.
A post will follow for the Italians late lancers.
Very good screens, I like the fact your units actually seem to have expression on their faces, unlike the robot warriors in R: TW.
Awesome units guys this mod is goind to be awesome!!
one thing i have noticed is that on all the models in the last few pages, the waists are universally too low, giving the models an unusually long torso. you seem to have put the waist where it is on today's clothes, which is around the hips for men, but in jackets and armour etc it should be higher in fact slightly above the bellybutton.
HTH and keep it up!!
Picas secas battling celadas
https://img335.imageshack.us/img335/...ot465hs.th.jpg
(click for fullsize pic)
I can't make renderings of cavalry yet ~:confused:, can't load horse texture and horseman texture at the same time.
okQuote:
I think "Schiavoni" is the good name for this unit.
oh nice! how do you render with pose?
So far, we have mainly given up close shots of individual units.
For a change, I decided to make some proper battle shots, which include some new things that have not been shown yet!
---Warning - Some large, and rather wide, images ahead!---
Spain vs Ottoman Empire.
10 units a piece
Ottomans attacking.
http://www.users.on.net/~roehr/RTW/m.../Battle1-1.jpg
As the Turkish line approaches, the Spanish serpentines open fire on the Ottoman left side.
http://www.users.on.net/~roehr/RTW/m.../Battle1-2.jpg
The air is filled with gun-smoke as a group of Arcabuceros let off volley.
http://www.users.on.net/~roehr/RTW/m.../Battle1-3.jpg
Some Sipahi charge in along with a unit of Voynik infantry in an attempt to break a line of entrenched Corseletes.
http://www.users.on.net/~roehr/RTW/m.../Battle1-4.jpg
However, Serdengecti, in their heavy armour, have a lot more success in avoiding being impaled on the Piqueros' pikes.
http://www.users.on.net/~roehr/RTW/m.../Battle1-5.jpg
As the battle rages on, the Spanish Lancers attempt to take the initiative by charging into a group of Iayalars getting into a flanking position, the surprise charge quickly routes the fanatical, but inexperienced Iayalars.
http://www.users.on.net/~roehr/RTW/m.../Battle1-6.jpg
A follow up charge by the Zirhli Nefer Yeniçeri forces the Corseletes back, and to fight with shorter reach weapons, and the pike formation is disrupted.
http://www.users.on.net/~roehr/RTW/m.../Battle1-7.jpg
The Serdengecti are even more successful, able to break the line of Piqueros in two.
http://www.users.on.net/~roehr/RTW/m.../Battle1-8.jpg
The mercenary Light Halberdiers, which had ambushed the Turkish light cavalry, as the Spanish Mosqueteros fire a volley over their and the remaining Corseletes heads.
So..... Who won?
They look pretty good, but the corselete's yellow pants are a bit too yellow. MAybe boots would mitigate the effect, but in any case I think they should be darkened.
wow nice!!... the Corseletes are soo great :knight: :knight:
very nice - but I wanna see the end of the battle :D
a question about your smoke effect: does it follow the bullet or does it stay were the shot is fired ? I managed to achieve the first effect, but it looks a bit silly
I won, but then again, this was the AI we are dealing with... When I say the halberdiers ambushed the Turks cavalry, I mean the AI walked their cav into a forest, and let my halbs eat them alive.
Follows the bullet... only way to make it stay is to use the particle effects, but to many of these at once = CTD, however they are fine for cannons.Quote:
Originally Posted by [cF]Adherbal
Those do look great GodsPetMonkey, I never use Spain... I am too addicted to the Ottomans so it makes me sad... I will have to go playtest the second battle where the Ottoman Tufki Janissaries and Heavy Janissaries pay the impudent Spaniards back ten-fold!
It looks a lot better in motion though, especially the men falling like wheat to the scythe before the guns.
Have you started new animations for loading and firing the cannons?
They are not in game yet, but I don't know if he has gotten started on those yet.
Very nice. I can't wait to get this. ~;)
Lett rytteri (kalmar union early light cavalry)
https://img279.imageshack.us/img279/...ot471lc.th.jpg
Nice pic. But if it's the Kalmar Union, why do I see the Turkish flag?
Didn't bother to place it under the correct faction, always put them under the roman ones for testing.Quote:
Originally Posted by Silver Rusher
I hope the helmet is historically correct on the lett rytteri, I don't recognize the type, does anybody do?
...Italian late lancers...
To distinghush the two different Italian late lancers units (the one with the full and the other with the half bard) , I suggest to use the following two different names that actually have the same meaning: "Uomini d'Arme" and "Armigeri";
I may suggest "Uomini d'Arme" for the full barded and "Armigeri" for the lighter version.
Regards,
Luciano B
[QUOTE=Narayanese]Stradioti (refugees from albanian military families in venetian service as cheap, fast, regular cavalry)
http://img200.echo.cx/img200/8396/sc...ot137pb.th.jpg
Edit: I'm changing quite a bit on this guy, but the tunic and cap will still be there
[QUOTE]
I am sorry to disturb you Narayanese, I know you have a lot of work to do for the mod but when is possible consider a little revision for Stradioti models.
Probably you have based your work on this image http://www.shsu.edu/~his_ncp/Stradioti.html this is fine but the hat he wear is not the "cappelletto da albanese" usually showed on conteporary paintings
https://img264.imageshack.us/img264/474/fornovo1nj.jpg
https://img264.imageshack.us/img264/...radioti6hb.jpg
https://img264.imageshack.us/img264/5840/strad11jd.jpg
check also this figures:
https://img264.imageshack.us/img264/...tatav416ot.jpg
http://www.ugopozzati.it/images/SVStradiota1.jpg
http://www.elisena.com/images/A%20pi...stradiotto.jpg
http://www.fanaticus.org/DBA/armieso...tta-lhorse.jpg
http://www.romeomodels.com/Immagini%...RM%2090-03.JPG
the rectangular shield of the second screenshot is good, woul be nice to have a hole on the top of left side as you can seen on this picture
https://img264.imageshack.us/img264/...dostrad7tf.jpg
the two edge spear is also good, please consider that stadioti fought as light cavalry the same of spanish Ginetes, throwing javelins and retreating but they have also abilities in charge and melee when face light cavalry/footman, they are uneffective in a frontal charge facing heavy cavalry (as seen in battle of Pavia 1525).
Would be amazing to have small drums and cut heads fixed on the saddle (maybe you can use the model of headthrowers in RTW)
https://img264.imageshack.us/img264/...mbstrad9me.jpg
this peculiar custom of stradioti was very impressive in west europe marking the ferocius ot those warriors, when you arrange it we have en exotic and characterized cavalry unit in the game as they was in XVI century.
If you need a traslation for the Moors units post the list, a friend of mine can help you.
What about the unit calling when you select a unit in RTW you will have the new unit name called on the mod or it will be mute when selected. if you need I can register the calling for italians units.
yup, I hadQuote:
I am sorry to disturb you Narayanese, I know you have a lot of work to do for the mod but when is possible consider a little revision for Stradioti models.
Probably you have based your work on this image http://www.shsu.edu/~his_ncp/Stradioti.html
ok, I'll changeQuote:
this is fine but the hat he wear is not the "cappelletto da albanese" usually showed on conteporary paintings
https://img264.imageshack.us/img264/474/fornovo1nj.jpg
https://img264.imageshack.us/img264/...radioti6hb.jpg
https://img264.imageshack.us/img264/5840/strad11jd.jpg
check also this figures:
https://img264.imageshack.us/img264/...tatav416ot.jpg
http://www.ugopozzati.it/images/SVStradiota1.jpg
http://www.elisena.com/images/A%20pi...stradiotto.jpg
http://www.fanaticus.org/DBA/armieso...tta-lhorse.jpg
http://www.romeomodels.com/Immagini%...RM%2090-03.JPG
that hole is for a lance and the animation can't use it properly.However I'll switch to those rectangular shield with carving uper and lower sides as seen in your pictures.Quote:
the rectangular shield of the second screenshot is good, woul be nice to have a hole on the top of left side as you can seen on this picture
https://img264.imageshack.us/img264/...dostrad7tf.jpg
What sort of javelins? was it the one metre feathered dart as seen in http://www.bnf.fr/enluminures/images/jpeg/i3_0054.jpg?Quote:
the two edge spear is also good, please consider that stadioti fought as light cavalry the same of spanish Ginetes, throwing javelins and retreating but they have also abilities in charge and melee when face light cavalry/footman, they are uneffective in a frontal charge facing heavy cavalry (as seen in battle of Pavia 1525).
I don't have much space in the texture file, but perhaps I could have copies of his own head hanging from the saddle, I can try at least.Quote:
Would be amazing to have small drums and cut heads fixed on the saddle (maybe you can use the model of headthrowers in RTW)
https://img264.imageshack.us/img264/...mbstrad9me.jpg
this peculiar custom of stradioti was very impressive in west europe marking the ferocius ot those warriors, when you arrange it we have en exotic and characterized cavalry unit in the game as they was in XVI century.
Now the stradioti have maille shortsleeved maille shirt (mostly hidden) but no other armour, does this seem the correct amount of armour?
1. Ma'lughun Ghulam guard - 75Quote:
If you need a traslation for the Moors units post the list, a friend of mine can help you.
2. Moorish cavalry - 79
3. Jinettes - 80
4. Saharan (Berber) cavalry - 81
5. Renegados (christian converts) - 82
Infantry:
1. Crossbow milita - 172
2. Urban milita - 189
3. Maghribi marine 186
4. N. African volunteer (Ghazi) - 190
5. Hand- gunners - 187
6. Arquebus militia - 183
7. Archers - 192
8. Muslim arquebusiers - 188
9. Ta’ifat Al Ru’sa – 191
Guard – based on 1 early and late
Mute unless you or someone record the names...Quote:
What about the unit calling when you select a unit in RTW you will have the new unit name called on the mod or it will be mute when selected. if you need I can register the calling for italians units.
...I have some nice pictures showing stradiotti cavalry.
If you can provide an e-mail address, I'ìll be happy to send you the stuff.
Regards,
Luciano B.
Very goodQuote:
Originally Posted by Narayanese
Ok is not necessary to build a new animation, the right shield is enough, I do not know if it is a problem with textures limit space but this shield http://www.ugopozzati.it/images/SVStradiota1.jpg is amazingQuote:
Originally Posted by Narayanese
No, they throw their light spear like a javelin, someone was equipped with bows and later arquibuse but for the game javelin is enough.Quote:
Originally Posted by Narayanese
Great, I really hope yuo can arrange it.Quote:
Originally Posted by Narayanese
Yes, someone wear part of plate armour but mostly they are equipped just in the way you write.Quote:
Originally Posted by Narayanese
can you change the sandals with correct top-boots?https://img264.imageshack.us/img264/...tatav416ot.jpg
Tomorrow evening I will post the traslation for moor units.
Ok tonight I will check in RTW files to see how it work, if someone can help me would be nice. I think will be evocative when each units will answer in original language, when there is not technical problem I can supply italian and maybe arab calling.Quote:
Originally Posted by Narayanese
p.s. Luciano hai ricevuto il mio mp?
Lowland Pikemen and Highland Archers
https://img322.imageshack.us/img322/...ot494in.th.jpg
textures by Devercia
Has read the previous post, will do what I can.
Gaelic mantles (as in, the cloaks on highlanders) would be shorter; only coming to around the shoulders. Gallowglass should have long cloaks. Otherwise looks alright.
The highlanders should hve mantles like the one at
http://www.bymichelle.com/rchtgaelic.html?
not sure what "only coming to around the shoulders" means.
No, that is a mantle worn in more common situations. The shoulder mantle (the 'brat') is worn around the neck, and only comes down to just below the shoulder blades.
X Shark 974
...ho letto solo ora il tuo PM, preparo le immagini e te le mando al più presto...
Ciao
Stradioti
https://img28.imageshack.us/img28/42...ot513cz.th.jpg
The head at the side was too hard.
Thx Ranika for mantle-info.
Those look great Narayanese keep up the good work!
[QUOTE=Narayanese]Stradioti
The head at the side was too hard.
[QUOTE]
Beautiful, excellent work ~:cheers:
I have just started to record the unit calling, please let me know the e-mail to send it.
As there are three italian factions on the mod I think would be nice to use the italian localized audio pack for those units, in this way not only the name of the units will be called in original language but also the order, formation, charge, victory taunt and so on. The mod will be a little bit heavier but realistic.
I do not understand this:
Naples = pontus = Knights of St John
will be Naples and knights of st John the same faction?
If you still have to decide wich faction include I advice you st. John, there are a lot of massive battles and sieges involving hospitaller and turks in XVI century.
There is somwhere a post with complete unit list of each faction, I can help you with traslation of Muscovy, Mamluks and Flamish units.
This mod is motivated. We can all see that it will be done soon. ~:cheers:
Armborstrytteri (Kalmar Uion mounted crossbowmen) (reskinned from Balestrieri a cavallo)
https://img44.imageshack.us/img44/67...ot520zx.th.jpg
Those look great!
BTW this mod probably won't be done for quite some time as we have to wait for the expansion and then probably make a lot of changes to incorporate the new features.
1. Ma'lughun Ghulam guard - 75 Ma'lughun Ghulam Harass
2. Moorish cavalry - 79 Fursan Moorish
3. Jinettes - 80 Jinettes
4. Saharan (Berber) cavalry - 81 Fursan Barbar
5. Renegados (christian converts) - 82 Renegados (as we know this is the christian name for Ma'lughun Ghulam guard, please more info )
ther is not a camel Berber unit in the list?
Infantry:
1. Crossbow milita - 172 Milishia nashabia
2. Urban milita - 189 Milishia madania
3. Maghribi marine 186 Bahria maghribia
4. N. African volunteer (Ghazi) - 190 Motatoia shamal ifrichi (ghazi)
5. Hand- gunners - 187 We really do not know sorry
6. Arquebus militia - 183 Milishia mustaamela kharabina
7. Archers - 192 Rumat
8. Muslim arquebusiers - 188 Mustaamel kharabina muslim
9. Ta’ifat Al Ru’sa – 191 Ta’ifat Al Ru’sa
Guard – based on 1 early and late
Harass
Renegados -
Didn't know that they were the same as Ghulam guards.
If so, we can get rid of that unit.
We don't have a camel unit because we need to save on the number of models. Do you really think they are necessary, camles always struck me as one of CA's fantasy units (camels were used, ASAIK, mostly as beasts of burden).
Anyway, great job on unit translations. Could your friend help us out with the Mameluke units?
Ma'lughun Ghulam Harass as Jannissary and Mamluks was elite professional warriors kidnapped in youth age from Christians and slavic converted to islamic and trained in Alhambra palace, hated from christian spanish and called renegados there was no mercy when they was captured.Quote:
Originally Posted by Yggdrasill
you can replace renegados with those units:
Fursan Thagri - cavalry, they was veterans frontiersman used to raid christians lands.
Mounted crossbowman - this kind of unit was very common in Granadan army
Christian mercenaries- Christian non-converted chivalry.
there are no dubt that Morocco's Berber used camel troops however if you cut this unit is not a problem, I thougt was easy to include because you can use the RTW 3d models and nice to play because they give strategic variety.
As wrote four post ago I can help you to traslate Mamluks, Muscovy, Flemish and Turkish units but I am not able to find the unit list.
there are some changing for italian list, I am looking for original names in arcaic italian language used in XVI cent. We are discussing on the following italian forum
http://www.freeforumzone.com/viewmes...45154&idd=1939
I hope to post the final list in 1 or 2 weeks.
I would suggest turning down the reflective,shine, and/or self illuminating properties of the metals. They seem too lusterous.
If you send me the CAS i can redo the mantle texture to fit its new size.
oh and as Yarayanese already has.
http://www.geocities.com/deverciaball/germancarb.jpg
MAP EXTENSIONS
That's right, work on the campaign map is underway. Here is a picture of Scotland, one of the new northern extensions. This is all my own work, and not taken from any other mods.
https://img53.imageshack.us/img53/2599/00508jh.th.jpg
Thanks,
Silver Rusher and the CTW team
But where is Egypt and Libya?
When the radar map is too big it just cuts off the top and the bottom. That is something I can get round to later.
Wepnere (nordic heavy cavalry), Voulgiers (french billmen), french texture for stradioti (albanian mercenary javelin cavalry), and a tatar horsearcher (Orda Askerler).
https://img193.imageshack.us/img193/...nshot569bi.jpg
By me and Devercia.
Those look great! Keep upo the good work both of you!
Great screens! ~:cheers:
What is the name of the first unit (the horse archersleft of the stradioti)?
[QUOTE=Narayanese]... and a tatar horsearcher.QUOTE]
I must be going blind
is it possable the power of the sunlight can be tweeked down, everything seems to be bleached out. the sunligh as far as i know isant absolutely neccesary, as there seems to be a seperate source of ambiat light.
you can counteract it by making the texture darker and the colours less saturated.Quote:
Originally Posted by Devercia
although thatll work , it may be too simplistic for metallic objects. they need 100% white on them, but the upper grays need to be darker, without darkening the 100% white, or the darker grays. in other words, there needs to be less area covered by highlights and shadows, and more middle grays. if shine is employed, turning up the glossiness will also have an effect, as the highlights reduce in size, but are just as intence.
I revised the burgundian coustillier (changed the armour on the arms) and the armborstrytteri (changed helmet, now own model (will share with german mounted crossbowmen instead)).
https://img259.imageshack.us/img259/...ot577xt.th.jpg
Those look great Narayanese! Keep up the good work!
Hermandad city militia
https://img391.imageshack.us/img391/...ot599ts.th.jpg
Will the pikemen use the phalanx formation?
I don't think so. I'll be either a standard formation, or some new BI formation like the shieldwall (which is nicely packed, just like a formation of spearmen or pikemen should be, but I'm know it's effects other then preventing cavalry from leaping into it).Quote:
Originally Posted by shifty157
Armoured spearman (german mercenary). On the campaign map you can see the kalmar union general and the scottish general. I also added a red cross to the hermandad town militia.
https://img392.imageshack.us/img392/...een47ht.th.jpg
Naryanese, can you post the URL of all your pics in the future? It makes my job of posting pictures in RTW Heavengames so much easier.
Jinetes and Landryttere medt lange rør
https://img389.imageshack.us/img389/...ot606xu.th.jpg
You can simply press the quote button in my post and copy the code for the picture (include the link too, otherwise you'll get only the thumbnail). This post's image has url img389.imageshack.us/my.php?image=screenshot606xu.jpgQuote:
Originally Posted by Ignoramus
Landryttere medt sadelrør
https://img380.imageshack.us/img380/...ot628nk.th.jpg
Cheking the old unit list for Venice I saw you included Cappelletti that was cutted on the new list, maybe you have done it to save a slot that you need for another unit, however would be nice to have it on the game, as many sources report Stradioti and Cappelletti as the same unit probably that is not correct, Cappelletti was Balkan mounted lancers when Stradioti was Albanian and Greek, I think the unit must have better charge bonus and armour than Stradioti but not javellins, the shields look like the hussar, here some textures I done to show you what I mean. (the spear is wrong we need a longer one)
https://img368.imageshack.us/img368/731/00008lx.th.jpg
https://img214.imageshack.us/img214/6504/00025zc.th.jpg
https://img214.imageshack.us/img214/7138/00032ok.th.jpg
I have based it on those plates
https://img305.imageshack.us/img305/...colo2mo.th.jpg
https://img305.imageshack.us/img305/...15005ut.th.jpg
https://img305.imageshack.us/img305/...ecolo4r.th.jpg
I can make a new model for that unit (I have a feeling that the model you use to show your idea is from another mod), I'll send you it and let you texture it
I'll include it then in the new list I've been tinkering with these past few days.
Yes, I do not have a completed textured model to use in the mod it was just to show how it could look, I am not able to 3d model at moment, I will get 3dmax in September with a new computer, then I have to learn a lot but I can try to texture the model you send me. I have a lot of textures from picture of armour and renaissance costumes, when I understand how implement it in a 3d model I can really help you with textures, at this moment I have just painted the new texture over the old one.Quote:
Originally Posted by Narayanese
I have to record the new callings for the Cappelletti and Stradioti then I will send you the italian voices pack.
Yggdrasil when the new list involved italian units let me know in order to send the right callings.
A jinete ran into a group of swiss armoured pikemen.
https://img370.imageshack.us/img370/...ot635rz.th.jpg