Originally Posted by Rex_Pelasgorum
My situation is even worse... i can`t use 3dmax until i dont make a major update to my computer , that would cost a fortune....
I`ve heard that to a certain extant, Maya is compatible with 3dsmax... could i use Maya ? WIll it work ?
Hmmm... we seriously need modellers, 2-3 of them....
Unfortunately, most of the modders from the TW community are thinking of Medieval II.
I have thought again about the suggestions some people give to us, that we should make the mod for Medieval II. Unfortunately, making a total conversion mod for Medieval II, at this moment, is practically impossible (due to the way CA made the game), and even if somewhere in a year or so the TW members could manage to crack somehow the game mechanisms, or CA release some help and information, making a modell/skin for a Medieval II unit, means 4 or 5 times more work than for a RTW one... It would be, more or less, a waste of time, considering the fact that we already know much about the whereabouts of RTW engine.
It is a good start !! Make more attempts, and read some tutorials over there at the Scriptorium, and i`m sure that in 2-3 months you will be able to create realistic models with awesome skins ~;)