-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by K COSSACK
LordCurlyton, did you start a new campaign?
I remeber the last one... the seluekids finnaly got you?
Yes I started anew. But that was because I updated to 0.81a, not because the Seleukids got me. Sadly it was my own mismanagement that caused my economy to grind to a halt almost, and while I had reduced the Aedui to a shell I remained sorely pressed by the Sweboz. I stopped and updated when I saw that the Selukids had finally taken Kyrene so I knew what was coming next.
I am rather enjoying my current one. Using the lessons I learned from the first one I was able to stremline my production and unit management much better, to the point where I led the financial race for a good time until I spent 250k bribing a full Ptolie stack. I'm attempting to keep it such that I make between 20-30k per turn as I expand, which while down from my high of almost 60k pre-Ptolie and Arveni wars, is still enough to chug along nicely. I'm also trying to stay at or above 100k Mnai so I can have an emergency slush fund. Sadly my plans to expand as I wanted have been interrupted, as in 215 BC the Epeirotes rudely attacked me. So I guess I won't be leaving the conquest of Hellas for the mid-2nd century, as planned. Ah well its not like I hadn't expected it.
-
Re: 0.8x AI Faction Progression
I'm in a Romani Campaign around the year 265ish. I did not get an image of this, but I really wish I would have (did not know how). The Averni had somehow taken Ankyra in Galatia. I had no clue till the AS declared war on them. Used toggle_fow and found to my amazement the Averni had taken (probably by a bribe?) Ankyra. Since AS is a juggernaut the Averni only lasted a few turns in the east. Other than that province, the Averni have not spread east of Aventicos.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Legio X
I'm in a Romani Campaign around the year 265ish. I did not get an image of this, but I really wish I would have (did not know how). The Averni had somehow taken Ankyra in Galatia. I had no clue till the AS declared war on them. Used toggle_fow and found to my amazement the Averni had taken (probably by a bribe?) Ankyra. Since AS is a juggernaut the Averni only lasted a few turns in the east. Other than that province, the Averni have not spread east of Aventicos.
It probably rebelled, if Ankyra rebels it goes to the Aedui or the Averni because of the mainly Celtic population there.
-
Re: 0.8x AI Faction Progression
What are the requirements for Ankyra to rebel to the Aedui or Arverni? Because I have played both factions and it never rebelled over to me.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Wolfman25
What are the requirements for Ankyra to rebel to the Aedui or Arverni? Because I have played both factions and it never rebelled over to me.
Just a normal city revolt; instead of becoming a rebel(eleutheroi), the city joins the faction with which it has the closest affinity. For example Pella would revolt to Makedon, Alexandria to the Ptolemaios.
The reason it didn't rebel to you was probably because it NEVER actually rebelled during your campaign.
To make it rebel, I think you can send spies in, raising unrest.
-
Re: 0.8x AI Faction Progression
-
Re: 0.8x AI Faction Progression
http://farm1.static.flickr.com/159/4...9c320a2f_o.jpg
Its 210 BC folks! The turn of the century draws nigh!
Changes from 218:
Crushed Gallic factions. They are now my client kingdoms.
Epeiros crushed the Getai and now have free reign to pick on the lightly defended Eleutheroi towns to the north of it.
KH and Maks are holding on for dear life.
Sweboz moved!!! And are now at war with Epeiros because a city rebelled to them, so I may try an alliance with them.
The resumption of the Ptolie/AS war has gone far better in Ptolie's favor than I would have expected. AS (my allies) could be about to be picked apart soon if it doesn't start mounting some sort of resistance.
Casse should have the mainland united any time now, and then it's off to Ireland for them.
The top 4 militaries in the world (in order): Me, AS (in decline), Epeiros, Ptolies.
I think I have a greater population ranking then the rest of the factions COMBINED.
And again I curse the AI for not letting me expand as desired:laugh4:. My original plan had been to finish uniting the Gallic provinces (NOT making Aedui and Arveni into Protectorates) and finally ending the alliance with the Lusotanni and crushing them utterly. Alas I must wait and for that they get to live and most likely backstab me at some point.
I think I'll have to actually bust out with some real legions now. I'd been using Camillan castaways and regionals until now but as I have both the #3 and 4 militaries (and both are going up swiftly) on my case it seems inevitable now.
Frankly I think Epeiros' military is ranked higher than it deserves as I've already crushed 2 full stacks of theirs (with decent units in them) and 2 more are about to die as they are marching on me right now. And the Ptolies just have no answer to the Defenders of Lepki, who consist solely of Numidian Skirmishers and Cavalry, plus one General. I can autocalc battles against their elite phalanxes and crush them.
My options, as I see it, are either: a punitive expedition against the heart of Egypt, a punitive expedition against the heart of Epeiros (possibly trying to give some of those cities to the KH for alliance), or continue fighting defensive war against Egypt while slowly pushing back Epeirotic armies and taking border towns. I really can't go a-conquering Egypt until the Marians, I think, since it would be absolutely beastly to ship over the quality troops I'd need to frnd off the Ptolie counterattacks. I shouldn't be in too much of a predicament as long as the AS can put up some sort of fight, or at least hold on for a few more decades.
I'm really enjoying this campaign.
-
Re: 0.8x AI Faction Progression
https://img67.imageshack.us/img67/2013/image002ru8.jpg
My Aedui campaign, circa 234 B.C. Some interesting things going on in the East, with Armenia, Pontus and the Ptolemies carving up the Seleucid Empire. Right now I'm the second highest ranked faction on the map, after the Ptolemies. ~:eek:
I actually thought it was a pain having a large Epirus sending full stacks at me, but it turns out they've been a buffer state between me and the much more powerful Greek City States, who have turned their attention to the east as a result.
Can't wait to hit 220 so I can see what the Aedui get after the reforms. :2thumbsup:
-
Re: 0.8x AI Faction Progression
https://img76.imageshack.us/img76/99...38bcwg6.th.png
Here is my Romani campaign 238 BC. The reason I chose to expand into Gaul instead of Spian was that the Arverni, who controlled most of Gaul at the time, made the big mistake of attacking Italy. My Aedui alles betrayed me, however, and in a lightning strike last turn took central Gaul from me. Now the Aedui, Sweboz (who are looking more and more like the Third Reich), and Carthaginians are forcing me to fight on 4 fronts. (thats right, 4, since the Sweboz decided they wanted Illyria and Dalmatia.)
I'm thinking of opening a fifth front and attacking the neutral Makedonians, who had been beaten into submission by Epeiros. This of course is complicated by the fact that I disbanded all Camillan units when the Polybians took effect and my only city with a Ploybian MIC is Arminium, so I am restricted to an army of mercenary rabble for at least another six or so years.
My allies the Ptolemaioi and the KH seem content to watch me suffer from the sidelines, though the KH is starting up an Anatolian empire by taking Sinope from Pontos. All of the Eastern factions and the Ptolemaioi seem to have fought to a stalemate, with India left untouched.
After that, I want to take Spain, Numidia, Macedonia, and push the Aedui over the Rhine before 172 BC. Before that though, I need to have some proper Polybian troops.
-
Re: 0.8x AI Faction Progression
https://img150.imageshack.us/img150/...135abi4.th.jpg
232 B.C
My campaign as KH with 0.81
I think that all is going normally,except Romans...
They prefer to expand northeast!!!
Lusotans and Casse they doing great!!!
https://img147.imageshack.us/img147/...167afd5.th.jpg
222 B.C
My Financial sucks,the Pontics take from me the Pergamos,Sardis
The Eleutheroi send me a diplomat for a ceasefire!!!
I cut the Romans in the middle,beacause i don't want them recruit Roman Units easilly...
The Carthage wake...takes all Sicilly and half of Iberia Peninsula...
The Pontics doing very well..
The Sweboz are very strong...
-
Re: 0.8x AI Faction Progression
209- https://img.photobucket.com/albums/v...picture036.jpg
My last one, at least for now. The Getai have gotten huge, but recently got into war with the greeks, so they should be keep busy for quite a while now. The Sweboz are eating up the Aedui, almost as fast as Carthage is eating up their former protectorate in Iberia. The lusotannan only have their first provience left, which is under seige, they will probably be dead in the next few years. Then Carthage will be ready to enter the chaos of Gaul, as the strongest power there. But rebellions *in sicily to greeks, in eygpt to ptolemaics* keep sapping their strength. Rome is still somehow alive, the Averni decided to ride things out as the Sweboz's protectorate. The Casse finnaly have almost all the British Isles, so then they can sit there once done for the next 50 years.
I've pushed Armenia to Trapezous, probably put that under seige in the next couple of turns. I've crushed about 3 full stacks from the Sarmatians and taken 2 towns, which happens to be most of their strength.
-
Re: 0.8x AI Faction Progression
http://farm1.static.flickr.com/148/4...d148b62a_o.jpg
Phew! 195 BC and the post-turn of the century brings much change.
Notable changes:
I finally decided to end the Arveni and Lusotanni. The troops I had stationed as border patrols there are now being put to better use.
The expected Rome-Epeiros wars occured. Unlike most, this one was marked by repeated treaties and territorial concessions. You'd be surprised how readily the AI will give up territories if it still has plenty, especially if the territory(-ies) in question happen to be revolting and/or under siege by your forces. This is the aftermath of the Nth Epeirotic War (5 or 6, not sure which), in which Roma is now the ruler of all Hellas.
Poor KH. They dared attack me and so one siege of Sparte and one lucky assassination later and the KH were dead, leaving Kretai and Rhodos to fend for themselves.
Did I mention the Epeirotic Wars? Yes, I did, but I can't begin to say how they were the best thing to happen to me. I have been able to carve out what I want and have left Epeiros as a convenient buffer in Asia Minor and I've left them to find their own fate in the frozen north, tangling with Celts, Germans, and nomads.
After having a nice core of cities revolt to my Aedui protectorate I bought Bagacos from them. Live or die now against Epeiros for them.
The Sweboz took a beating but multiple revolts to them from Epeiros has kept them breathing and given them new life.
The Ptolies are the new AS, totally owning the majority of Asia Minor and the coast, plus the heart of the old Selukid Empire. But expansion seems to have slowed the past few years as they are now also at war with a mildly resurgent Makedonia and will likely be at war with expansionistic Epeiros soon. So they may bog down like the AS did in the early game.
The AS have compensated somewhat by making more gains further east, beating on Pahlava and Baktria, though Baktria is decently holding its own,
The Hayasdan have stalled. Pity, since it would have been interesting to see a Hai steppe empire.
The Saka are busy Saka-ing (nyuk nyuk).
The Casse have nearly united all of the Isles.
Plans until Marians: Build up and Romanize my plethora of new conquests. Use money and purchase my way into Sweboztrablahblahblah and make that permanent border until Augustans, probably buying/conquering Denmark and Sweden as well just to avoid future raids. Fortify Byzantion against possible incursions from Asia Minor. If necessary for victory conditions expand north along the Pontus Euxines coast a little more. Wait for the inevitable Second Ptolie War. Conqer the rest of the conquerable African Eleutheroi settlements.
I am so loving this campaign.
-
Re: 0.8x AI Faction Progression
So what has happened since my last post?
I expanded further in Asia minor and Africa. but just slowly. took some time to reorganize my empire and build up some towns and military bases.
The Ptolemaioi, my main enemy, are pretty strong. they reduced Armenia and Pontos to a near minimum.
The Sweboz were very stupid. when I posted last time it was the year 190 and they had asked me for peace and expanded east against the Sauromatae. I thought they'd extinguish them, which they nearly did. Bactria attacked the Sauromatae as well and took the 2 most eastern provinces.
The Sweboz had all the land along the black sea already plus the area bordering Armenia and the areas they still have left in the east. Sauromatae were nearly dead.
Then the sweboz decided to attack me again with all they had. Not a good idea against my well fortified towns at the border. I made another punishing raid and the Sarmatae recovered, retook the towns from the Bactrians and started to kick the Sweboz back again.
Here the campaign progression once more:
214/202
https://img168.imageshack.us/img168/8761/214202fx8.png
196
https://img221.imageshack.us/img221/8357/eb196dq0.jpg
190
https://img221.imageshack.us/img221/6571/eb190bs8.png
181
https://img393.imageshack.us/img393/3264/eb181hz7.png
-
Re: 0.8x AI Faction Progression
My Epeiros game. vh/m 0.81a BI.exe
I decided to concentrate on Greece first eliminating KH and Makedonia swiftly (love those Elephants) and left Taras to the Romaioi.
However they soon started spamming the homeland with invasion troops, so I had to take the fight back to them.
260bc
https://i156.photobucket.com/albums/...er21/ep260.jpg
Eventually I managed to get rid of them and their many stacks of mercenaries. Pyrrhos died just after taking their last city, Massilia. Unfortunately plague was ravaging the city as he took it, he caught it and died before the year was out.
Of course then the Punic hordes started landing outside Capua. At first it was only militia and I didn't mind as I could kill those with virtually no casualties. However when it turned to Elite Spearmen, I decided something must be done. All this distraction was keeping me from interfering in the east where the AS were really getting going.
249bc
https://i156.photobucket.com/albums/...er21/ep249.jpg
After Kart Hadast was fully sacked I relegated that front to secondary status. It still leeches resources that I need elsewhere, but I know I'll get no peace even if I gave them back Kart Hadast and Adrumento.
I raised a new, more elite army in Epeiros and Macedonia, sent it north to gain some experience and eliminate the Getai. Unfortunately that battle lost me my 2 silver chevron elephants, but the Getai were gone and the northern border safe. Once that army was rebuit and another half built I decided it was time to take on Arche Selukia. Unfortunately I'd left it too late for Pontos and the Ptolemaoi are going downhill. The three eastern powers are more concerned with each other, so AS can concentrate on me. Oh joy.
240bc
https://i156.photobucket.com/albums/...er21/ep240.jpg
-
Re: 0.8x AI Faction Progression
http://farm1.static.flickr.com/179/4...0fefae03_o.jpg
Mmmm....I can almost smell the Marians.
I've been having loads of fun playing "keep factions alive". The Baltic and Balkan possesions of Epeiros have slowly been eroded and only their Bosphoran territories remain viable for them. The Sweboz and Aedui are merrily chugging along, thanks in no small part to revolts I engineered. Even the Sauromatae have benefited, gaining 2 territories from Epeiros.
The AS is undergoing quite the resurgence. After the Ptolies got bogged down in Asia Minor against the Maks (me again hehe) their eastward expansion halted and the AS has taken advantage to completely pound Baktria and Pahlava. Baktria may even be destroyed in the next decade or so.
I'm approaching 90 territories, so I should have an auto trigger of the Marians when 172 BC hits IIRC. The Ptolies insisted on renewing their war with me and so I've obliged. Taking Salamis lets me raid the whole of their valuable heartland and my armies in Aigyptos have just laid siege to Alexandria, Memphis, and Paithonon after defeating their elite full stack of nothing but Pezhetairoi, Galatian Heavy Inf, and Kleurochi Agema (which required more than one battle as they retreated in good order). The next peace I make with them will require the surrender of any territories left west of the Suez. I'll also stop giving territories to the Maks then since the loss of Aigyptos should be crippling enough.:smash:
-
Re: 0.8x AI Faction Progression
http://imagedump.us/uploads/c4c26d459e.jpg
I'm playing as Sweboz, and just for the record: Makedonia is done for. They're at war with Koinon Hellenon, Ptolemaioi, Arche Seleukeia, Getai, Arverni and still they are arrogant enough to threaten to attack me if I don't pay them. You can guess what my answer was... :whip:
-
Re: 0.8x AI Faction Progression
I would look out, for the Romans and Aedui, they could be a problem, if you attack Macedon
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Ower
I would look out, for the Romans and Aedui, they could be a problem, if you attack Macedon
True enough, but they're busy fighting each other (and Carthage for the Romans sake, and Arverni for the Aedui's). Besides, I'm not going into the very heartlands of Makedon, just their closest town and then they're Getai meat. I mean, they have no field army near me, and if I take their bordering province, I'll soon have Getai between us (whom I'm allied with) as they're besieging the neighboring Mak cities, and will take them. Then I should be able to get a good peace offer and can keep a good check on the Aedui and Romans, and perhaps even join in if given the right excuse. ~;)
The only problem I have is with those damn pirates. I have an army stranded in Gawjam-Gotanoz because they sink every ship I send to carry them off that bloddy island. Bah.
-
Re: 0.8x AI Faction Progression
-
Re: 0.8x AI Faction Progression
Man, you're gonna have some trouble with practically everyone. More info, please?
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Oleo
Did you steal my save file? Thats looks exactly like my roman campaign, except you have 2-3 more cities in greece then me.
-
Re: 0.8x AI Faction Progression
Did you help the casse get into europe? I dont think I have seen them get there under their own steam, as the pirate swarm in the north sea is usually inpenetrable...
-
Re: 0.8x AI Faction Progression
Hi guys hows it shaking? I thought since this was my furthest campaign yet I'd post it up here!
Here's my Arverni Empire by 232BC(Yes I know, it's pitiful that I've only played this long just now!)
https://img185.imageshack.us/img185/...re232bcib1.jpg
As you can see, I've taken over all of Gaul and N.Italy whilst smashing the Romani so hard I got them to accept vassalization.(I didn't want to annex them since it would mean war with my allies Epieros!)The war between us was very violent I can assure you! And I sacked and burned Roma to the ground before renaming it "Romandum" and giving it backs to those filthy Latins.
Meanwhile up north, the Sweboz decided to come down and attack my heartland provinces just after I had finally defeated the Aedui.(They were allied FYI) At first they took Vesontio and Bibracte(Paris?) before I drove them back across the Rhine with my faction leader and a Romani turncoat(who has proven to be one of my best generals BTW!)what fallowed was a series of wars around V....the Ven....that town right across the Rhine from Vesontio that also begins with a V.:2thumbsup: Though things became more difficult after my FL died.:skull:But the Roman and Belenos returned and managed to take the V town and one of the W.Gawjams.(Which I got a German turncoat to govern.:yes: )
But this war is far from over. Right now a large Celtic army is taking the Nervii capital in preparation for a strike into the rest of the W.Gawjams. Also, I got the Sarmatians into a alliance with me and asked them to attack the Sweboz.(Which they accepted. It helps that they were already at war anyway.)However, around the Sweboz capital large stacks of Germans are gathering, it seems they are headed west, and you know what that means......:help:
Whats also surprised me in this campaign is the rise of Pontos and Parthia as major powers in their respectful regions. Especialy Parthia who is almost always getting swallowed up by the Seleucids or Bactria early in the game. Then of course theres Carthage and Egypt, the juggernauts of Africa.:egypt:
-
Re: 0.8x AI Faction Progression
I've never seen the Sarmatians do that! Did you help them at all?
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by CountArach
I've never seen the Sarmatians do that! Did you help them at all?
Nope, they did it all by themselves.(Well, I DID give them some money. Via the console, I thought they were going to use it to push back Hayasdan, guess not!:sweatdrop: )
-
Re: 0.8x AI Faction Progression
Love the Pahlava ride, totaly awsom.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Warmaster Horus
Man, you're gonna have some trouble with practically everyone. More info, please?
well its a standard EB game (so no BI) with a very small modification, I added a small strip of land between Camulosadae and the rest of europe, cause I wanted to see some Casse action.
Lusotana, steamrolled along the coast with 4 full stacks after uniting Iberia. Luckily they brought mostly skirmishers.
Casse is doing great, currently besieging 3 more Sweboz towns.
Aedui is in danger of being crushed between those 2.
I myself am not doing much except kicking some Aedui and Lusotana from my land. Macedon is my ally and I have one army protecting them from Epiros and Pontos aggression.
Carthage loves me and my constant moneygifts. We were at war for a year because I needed Messana for polybian reforms, so I figured I take Lilybeo as well.
Best moment: My invasion of Greece, I besieged Corinth, I end my turn and a KH-diplomat comes and offers peace. I say: Sure, but you have to give me Corinth. They say: Ok. And the next turn they attack me again.
Free cities: always fun. :beam:
Quote:
Originally Posted by Kugutsu
Did you help the casse get into europe? I dont think I have seen them get there under their own steam, as the pirate swarm in the north sea is usually inpenetrable...
No help, other than the map-edit mentioned above.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by The Celt
And I sacked and burned Roma to the ground before renaming it "Romandum" and giving it backs to those filthy Latins.:
Dude, renaming cities messes around with the script> You might have just ruined your game (I'm not sure how bad the script will be messed up, though.)
-
Re: 0.8x AI Faction Progression
The only way you could do it is if you change the script when you change a city name. A shameas I wanted to rename loads of cities, oh well bad luck with how the engine works.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by CaesarAugustus
Dude, renaming cities messes around with the script> You might have just ruined your game (I'm not sure how bad the script will be messed up, though.)
Well considering I've been playing for awhile now and nothing bad has happened, I don't think I messed anything up. Wish somebody would've told me about that little detail though.:juggle2:(of course, this could explain why I was getting so much income from that city!)
A well...I'm sure when the Romans rebel(And they probably will.:whip: )I'll take it back and change it's name to "Roma" again.
-
Re: 0.8x AI Faction Progression
My Sauromatae campaign, having lots of fun with it obliterating armies 2-3 times my size by turning them into hedgehogs
251:
https://img521.imageshack.us/img521/...ae251bcax6.jpg
241:
https://img521.imageshack.us/img521/...ae241bcry7.png
I really like how It's going Epeiros going strong and the KH seem to enjoy the move from Greece to South Italy and Sicily. Epeiros is keeping the Sweboz from expanding, in my last campaign they expanded all the way east to gava-allana or gava-saka.
-
Re: 0.8x AI Faction Progression
Wow, all 3 of KH, Epiros and Macedon are still doing fine. Thats great!
-
Re: 0.8x AI Faction Progression
Hey, the Celt, if you're waiting for the romans to rebel and take Roma again, you're probably going to mess the script badly. I'm no expert, but when a city gets conquered the script destroys the previous government building but only by its exact name (the one it started with).
Ask around, as I'm not sure, but if you get a CTD at the end of your turn, when Roma revolts, you'll know why, at least.
-
Re: 0.8x AI Faction Progression
Very nice campians, as rome, I'll post mine In 242.
-
Re: 0.8x AI Faction Progression
From the campaign earlier right before the invasion of the east. The Seleucid expansion has been pretty impressive overall even with them throwing obscene amounts of troops at me in Asia Minor for rather poor gains.
The initial invasion went spectacularly in Anatolia. The 5 best Seleucid armies within the area were decisively defeated by the top commanders and mercenary groups were able to rush in and take undefended cities with ease. The invasion path had three branches, with the northern branch intending to go towards Armenia along the black sea and possibly help out the northern forces by ship if needed. The middle force was composed of my strongest army and most experienced commander and was to break through the main defenses of Persia. The southern force had two parts, one to go eastward to Edessa and beyond, while the other was to take the Phoenician coast. In Egypt, the second strongest Macedonian army was met with a very large amount of top notch Ptolemaic troops within half a year after landing. Previous intelligence had spotted the Ptolemaic army stationed all in the east but with the Seleucid threat receded when they were forced to draw all their southern troops to defend Phoenicia, they pulled their entire armed forces back west presumably to invade the my African holdings. This army, which had a hopelessly inadequate amount of men to do the task it was given, thrashed 3 strong and elite Ptolemaic armies in the area of Augila before nearly facing a total rout and being forced back to Macedonia, with only a third of the once mighty army standing. With a lack of ships and an inadequate amount of reserve troops available to help fend off the Ptolemaics, the African front looked grim indeed, with a tiny reserve force being the only thing that kept everything south of Carthage from falling. In the north, the well equipped army sent there was able to rout several Seleucid armies ill equipped to steppe fighting. Many mercenaries were available and of course funds were no limit, so the half-starved and poor quality of Seleucid troops were decisively defeated and forced back to Uspe and Gelonus.
In western Persia, the Seleucids were hastily regrouping at Ani-Kamah with their second line and were able to successfully halt my middle colmun's advance and force the exhausted elite army and its reserves back to Macedonia for reorganizing and training. Had they been more aggressive, they probably could've destroyed it utterly. I had kept two reserve armies in Galatia though and they were able to defeat the remainder of the Seleucid elite forces. The Phoenician coast fell rather quickly with one army and several dispersed mercenary groups. Conquered provinces that allowed it (such as Antioch and Edessa) were structured to be able to produce decent levy troops as quickly as possible, for economics nor defense were much of an issue at this point. With the main Seleucid armies out of the way, the towns were easy to capture with mercenary and levy contigents while the main armies raced ahead. With the huge damage inflicted to their army (over 60% total losses), the Seleucids tried to regroup in Media, hiding safely behind the mountains and the streteched Macedonian supply lines. A regular and mercenary army were able to invade Egypt from the east and southeast respectively, and due to the chaos of the earlier western landing, the Ptolemaic forces were thrown into confusion whether to defend Alexandria and Memphis, or continue the African invasion westward, for they had nothing in the east and 3 cities fell effortlessly almost immediately. I'm not quite sure what happened but the 6-8 field armies of top notch troops and commanders the Ptolemies had earlier had dropped to 1 1/2 that were disposed of without too much trouble. More mainland troops were ferried over to retake Lepki and stop the western invasion.
The northern conquest went almost too easily; my unit composition in the main army led to extremely few losses against the rebels and Seleucid armies and the two mercenary armies that were hired were able to conquer most of the remaining settlements in due time. With the ease up north, I ferried my main army down south and postponed sending my black sea army northward and instead marked on a full eastward attack near Hyrcania. A break of a year was commenced to get every part of the army up to scratch, and the eastward invasion was continued. Unlike the previous two attempts, the Seleucid third line was composed of levy and poor quality spearmen and archers for the most part, with only one army that had a noticeable amount of Pezhetairoi and gone were any real quantities of Thorakitai, Kataphraktoi, or Argyraspidai that had inflicted numerous casualties in the first part of the invasion. In addition, the Seleucid troops were not at all organized and did not try and isolate and destroy individual armies that were flung out as they did before. They were cleaned up without serious threat by the main forces while the mercenaries took the cities.
With the Seleucids pushed up against the wall with no real armies anymore, the Bactrians decided the time was right for them to help out their ally (to note: if any time during the past 10 years had Bactria decided to betray Seleucia, they could've taken at least 8 territories with total ease for the Seleucids had no defense in their eastern or northeastern provinces). Their armies were quite sizable at first glance, however, they do not have very many top notch troops nor commanders, for Bactria has not done much besides slowly expand and destroy Saka/Parthia/Sauro. They commenced with an invasion in the north at Gava-Roxsalanna but were hindered by several of their steppe territories rebelling as usual. The crumbling Seleucids could do nothing but give way and offer token resistance easily dispatched by the mercenary and levy armies.
With over 25 standing armies in combat as well as countless garrison troops in the west, the treasury is still going strong (though close to static at 16 million). Bactria has about 10-12 regular armies, though only 1 could be even considered halfway elite or veteran, whereas 8 of the Macedonian armies would fit in that area. In addition, the Bactrian troops are not in proper positions. They have at most a half army guarding all of their Indian territories and their border provinces (including Bactria itself!) have even less defense than the remaining Seleucid cities. The foremost Macedonian armies were quick to take advantage of this weakness and the Bactrian main armies were just arriving by the time Bactria and Nisa were under siege. The military strength is firmly in the Macedonian side, however, the supply lines are impossibly long (a 4 year journey would be a safe guess for any further troops from the homeland). The final class commenced at Markanda and the Bactrians were routed rather decisively, though they forced back a flanking force their troop quality simply wasn't up to par to fight the main armies.
https://img521.imageshack.us/img521/...ome9sw5.th.jpg
https://img251.imageshack.us/img251/...me12bn7.th.jpg
https://img512.imageshack.us/img512/...me13rw2.th.jpg
https://img512.imageshack.us/img512/...shedaj4.th.jpg
I decided not to expand anywhere else awhile back because the Casse weren't doing anything and the Saba had been my faithful allies the whole game. My ability to expand became exponentially stronger as the game went on due to the increasing number of troops that were fielded, though I had so much money I could've had quite a few more top quality armies at any point in the game, though I tried to limit my numbers until the last invasion. The rapid conquest plan of using primary armies to seek out and destroy the enemy armies in battle even if it meant rationing or worse, while letting smaller mercenary/levy contingents capture unguarded cities was probably the primary reason for the rapid success I found. Auto_win on minor battles where I had a numerical/troop quality adv was a lifesaver in terms of time. I got bored of the administrative tasks after awhile so any rioting city got a nice dose of add population negatively, since the population growth was really out of control this game as it was .80.
The Ptolemies were actually the biggest threat. They had 4-6 armies of top quality troops where nothing was below Pezhetairoi in terms of combat strength and there were some fully lined with Galatikoi Kleruchoi, Klerouchikon Agema, and Agema Klerouchikon. I recklessly sent one top notch army to inflict damage/stall until reinforcements came by land but they reacted well and forced that army out very quickly with pretty good losses. The Bactrians had very few quality troops and the Seleucid frontline had a few sprinklings of Thorakitai Agyraspidai, Thorakitai, and Kataphraktoi but nothing in any great quantity or even concentrated in any one army. The reason the Ptolemaioi were so far behind and stuck in their own area was the constant fighting for Kyrene for over 30 years with Carthage, which basically killed all growth potential for both powers.
-
Re: 0.8x AI Faction Progression
Whoo! That's a nice campaign you got there. How long did it take you, in real life? Did you eat or sleep or work when you were in the middle of that campaign?
-
Re: 0.8x AI Faction Progression
Well I started it back in November/December I think. I've played it pretty leisurely, some weeks for 2 hours a day while other weeks didn't touch it. It's only 72 years so not especially long. I save a lot of time by auto_winning smaller battles where I know I'd win anyway in the field since auto calc on anything but easy is horribly biased. And in the last 10 years I got really bored of empire maintenance and just ignored everything unless it was rioting/rebelling. The convenience of having essentially infinite money should not be underestimated either thanks to the great Hellenic economy in .80 and my small military force in the first 40 years.
-
Re: 0.8x AI Faction Progression
Sweet. I'll keep that in mind.
"The sinews of war are infinite money"
-
Re: 0.8x AI Faction Progression
That is one of my favourite quotes from Cicero
-
Re: 0.8x AI Faction Progression
how do you guys turn off the fog of war in the mini map (campaign)?
I have a grey fog of war similar to RTS games that forces me to send diplomats to explore...
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Warmaster Horus
Hey, the Celt, if you're waiting for the romans to rebel and take Roma again, you're probably going to mess the script badly. I'm no expert, but when a city gets conquered the script destroys the previous government building but only by its exact name (the one it started with).
Ask around, as I'm not sure, but if you get a CTD at the end of your turn, when Roma revolts, you'll know why, at least.
Warmaster, if you look at the map you'll see they already have Rome back. I meant when they attack me again and break the protectorate status.:2thumbsup: Thx for the tip though. Looks like I'll have to bribe Rome for alittle while so I can destroy my MIC and rename before giving it back to them.(Again.)
Actually TBH I'm thinking of quiting my Arverni campaign since the Sweboz just won't let up. I don't want to conquer them cause I don't want all that land and I certainly don't want to border the Sarmatians. Plus Epirus is getting huge and Carthage attacked me in Iberia with 4-6 full stacks besieging Arse one by one. I also have a Baktria campaign going but they aren't a very interesting faction early on. :no:
-
Re: 0.8x AI Faction Progression
Intranetusa, all you have to press is the key right under "escape", to the left of "1" and on top of "tab".
That brings up Romeshell, which permits you to cheat (it does other stuff too, but that's scripting, so I'll leave it 'cos I don't know much about it)
Once Romeshell's up, type in toggle_fow (don't forget the _ )
That takes off the fog of war. So, you can see the whole minimap, but also where the AI's troops are. Because of that, some people don't do it, because it could be considered cheating.
-
Re: 0.8x AI Faction Progression
The world 253BC(VH/M):
http://pici.se/pictures/isG5Ai.jpg
Great camp so far! I had a really good start, I rushed the Selues and was able to make three selues town rebel with my three spies. ^^ I was lucky the baktriks choosed to stay on my side when I attacked the selues, they have been my faithful ally right from the start. :)
No its time to invade Selues! And here's the army with the honour doing so:
http://pici.se/pictures/wlfYBu.jpg
Muhahahah!
-
Re: 0.8x AI Faction Progression
Lovejoy, what difficulty do you playing on? because, on WH/M i just cant make thouse cities rebbel, once i had a city have 25% order and riots for like 5 turns whit my 4 tom notch spies inside, but it would not rebel.
Im playing curently a Pahlava campain as wel, but taking it a bit slover
-
Re: 0.8x AI Faction Progression
I'll post a screenshot as soon as I reach 225 BC, but right now the Egyptians are going expansion crazy in Africa!! They are moving west and took Kyrene and Lepki from me (Romani), and have sent another 2 almost-full stacks to lay seige to Carthage and Adrumeto! To make matters wore, all of my legions are in the North battling an alliance of Sweboz, Aedui and Arverni:juggle2: . The Ptolemaioi have also taken a few provinces from the Seleukids. This is the first time I have seen Egypt so strong and aggressive.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Lovejoy
The world 253BC(VH/M):
http://pici.se/pictures/isG5Ai.jpg
Great camp so far! I had a really good start, I rushed the Selues and was able to make three selues town rebel with my three spies. ^^ I was lucky the baktriks choosed to stay on my side when I attacked the selues, they have been my faithful ally right from the start. :)
No its time to invade Selues! And here's the army with the honour doing so:
http://pici.se/pictures/wlfYBu.jpg
Muhahahah!
Wow how did you get the Romans to go west like that? They always go straight to Poland in all my games.:wall: I'm so jealous you've managed to get that far in a Pahlava campaign!
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Birka Viking
I can only guess but I think my days is soon over LOL. The Carthagians has already besiege Numantia and has also taken Emporion from me..
So yes they have already started operation Overlord...:sweatdrop:
dude, you have got to send me a copy of your saved game. XD
-
Re: 0.8x AI Faction Progression
Well, heres 60 years of my Casse campaign. I have been taking progress shots every 10 years, and I was going to post when I had passed 100 years, but a CTD is stopping me from going any further :furious3:
BI 1.6
EB 0.81a
Cunctator's mod 1.2a
Watchman's mod v2
I have tweaked the rebel and pirate spawn rate to 9999 in the descr_strat.txt, which might explain the interesting expansion in my game:
262 BC
https://img78.imageshack.us/img78/90...se262bcgi7.jpg
252 BC
https://img107.imageshack.us/img107/...se252bcjh3.jpg
242 BC
https://img152.imageshack.us/img152/...se242bcbe3.jpg
232 BC
https://img152.imageshack.us/img152/...se232bcbj5.jpg
222 BC
https://img107.imageshack.us/img107/...se222bcwd3.jpg
212 BC
https://img107.imageshack.us/img107/...se212bcdy1.jpg
I managed to play for another couple of years after the latest screenshot, but now it crashes the whole time in the AI turn. Here's my savegame if anyone fancies their luck. If anyone is able to rescue my campaign I will be very, very happy!
EDIT: It seems to be working again! Im not sure why. I got about 6 crashes in a row, posted here, went back again and it has worked since. Very strange. Perhaps the game is psychic and is trying to embarrass me...
-
Re: 0.8x AI Faction Progression
Wow!
Look at that silver beast.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by The Celt
Wow how did you get the Romans to go west like that? They always go straight to Poland in all my games.:wall: I'm so jealous you've managed to get that far in a Pahlava campaign!
Oh I did nothing. ^^
Quote:
Originally Posted by Ower
Lovejoy, what difficulty do you playing on? because, on WH/M i just cant make thouse cities rebbel, once i had a city have 25% order and riots for like 5 turns whit my 4 tom notch spies inside, but it would not rebel.
Im playing curently a Pahlava campain as wel, but taking it a bit slover
VH/M. I had no problem making does towns rebel :inquisitive: Only took like one or two turns. Hm, guess I was really lucky then - or maybe you was very unlucky. :wall:
-
Re: 0.8x AI Faction Progression
My Romani campaign, 205 BC, on RTW 1.5, EB 0.81. No factions were given help in any way, shape or form.
[EDIT] There, I didn't cut off the bottom this time.
https://img443.imageshack.us/img443/...ampaignbw8.png
I'm besieging Carthage's last hold in Iberia. Once I have that, I'm going to make peace with them, regrettably, to put all of my focus on the bastardly Maks, who've kicked me in my unguarded, eastern rear. If I weren't allied with KH, I would have taken Messana(?) in Sicily by now, but I might do that some time anyway, given their current position. I need to watch out for the Arverni as well, and God forbid I have to ever face that giant, silver pike machine down there. My finances are growing, but I'm hovering around 500,000 mnai (I like to buy things...big, pretty things like overexpensive troops and enemy generals). I think on their way back, if the Arverni haven't got it yet (after their 6th or something siege), I'm going to swipe up Mediolanum real quick; it's a tumor stucking right out into my business, and it bothers me.
The Sweboz have followed a "WTF?" expansion pattern, and God knows how or why the Aedui got that one territory (you know which one). Apparently the Sauromatae have done something unusual: expand. I never expected the Ptollies to do that badly, either.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Kugutsu
Well, heres 60 years of my Casse campaign.
I can't believe you had the willpower to wait more than 80 turns before conquering a single province!!
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Dyabedes of Aphrodisias
I never expected the Ptollies to do that badly, either.
Badly? It's 205BC and the Ptolies still exist, that's pretty good.
(sorry, should have put this in one post, brain fart)
-
Re: 0.8x AI Faction Progression
@Sheep
At your first post, the last picture was his 60th year in; the first picture was his 10th year in.
At your second post, I said that because I've never had the Ptolemies get thrashed like that. Usually they just have an unending duel with the AS that never really goes anywhere. Neither of them ever get dominated, usually.
-
Re: 0.8x AI Faction Progression
Decisions Decisions
244BC playing as the ptolomaic
just a sample of one of the many Seleukid armies smashing against my walls turn after turn
http://members.westnet.com.au/rogun/.../244BCPtol.jpg
I can choose to take Tarsos or Edessa, but doing so will leave me badly exposed at Antioch
I have several alliances running with those bordering the seleukids - One of them is with the Sabyan - nice to see the Saba standing on their own feet, they even managed to take Seleukia and hold it for a few years in the next couple of years (which was a big help in my forthcoming 'big push' - first against Edessa (a heroic victory, then against Palmyra (a heroic victory), and finally Tarsos. Finally after 'holding out' with little money for many years - the mighty seleukids may be broken. Although they did manage to muster a stack of 4 heirs and elite troops to counter attack Edessa (which were heroically smashed and dispersed to the four winds).
They are hurt but no way finished - they have recaptured their capital from the Saba and are still holding much of the east
-
Re: 0.8x AI Faction Progression
Here's the a.i faction expansion of my Roman campaign. I have conquered all of Italy and made peace with everyone, or at least tried to. The annoying Arverni have almost continuously besieged me for the past 10 years despite forced peaces every half year.
I plan to wait in isolation enough so that the A.I will hopefully make several if not many large empires and my tiny Italian nation will be quite the underdog and will try to fight as many enemies as possible at once, since although I did that in my Macedonian campaign I had only stopped my expansion by 10 years and that wasn't nearly enough for the A.I to get going, only the AS managed to get above 40 provinces by B.C 200. This time I plan to wait till somewhere between 210-225, when hopefully things will be looking more grim (I have plenty of money and 2 Polybian field armies currently. #6-7 total with 11 provinces). Marians were originally scheduled for 230 but expansion hasn't been enough to I'm waiting till after my first major war. Imperial will probably be at 200 or maybe slightly later.
I've doubled the monetary gains in the scripts and given these factions aid in order.
Pontus (money+3 bribed cities)
Macedonia
Hayasdan
Saka
Sweboz
Saba
Sauro
Carthage
Arverni
Bactria
Some are the notable low performers while others were being slow in this game so I wanted to give them a boost.
https://img155.imageshack.us/img155/...n265jx5.th.jpg
https://img406.imageshack.us/img406/...n260lt5.th.jpg
https://img155.imageshack.us/img155/...n255iw9.th.jpg
https://img256.imageshack.us/img256/...n250az6.th.jpg
https://img256.imageshack.us/img256/...n240kb4.th.jpg
https://img256.imageshack.us/img256/...n231zp9.th.jpg
Brief analysis:
Parthians/Saka in very bad shape. Sauro will probably destroy Parthia with their recent declaration. Bactria hasn't done much expansion past 265 B.C, neither has Hayasdan or Carthage. Ptolemies were holding their own then all of a sudden in the past 3 years the Seleucids have totally routed them and advanced all the way to Alexandria. I might have to give more aid to those at war with AS, as I don't want to ever fight them and their hordes this campaign. Epirotes seem to have won in Greece despite me giving the Macedonians over 200k worth of gold at various points. I guess their best generals died early and the new ones are inept. The Gauls have expanded nicely and are mostly deadlocked, the Sweboz are expanding very fast, quite a momentum based faction they are given their strong start. The Aedui had conquered their three western provinces at one point but the Germans seem to have reversed the tide in the last decade. The Luso have finally started moving in Spain and conquered a few provinces and aren't doing too bad vs Carthage.
-
Re: 0.8x AI Faction Progression
I must be a big spender, because given all of my provinces (see my post at the top of the page), I've never gotten quite to 800,000 mnai. I should have aided the KH though; they're my ally, and now they're couped up in Helikarnassos, that little island under it and Messana (the Greeks employed all kinds of naval invasion, and I'm not using BI.exe!). My other ally, the Ptolemaioi, should get some as well.
The only thing slowing down the Maks against me is my assassin force (if the AI's general or captain is assassinated, they stop the siege and either go home or pick a different city).
-
Re: 0.8x AI Faction Progression
Love that Seleukid army the AI is throwing at you Yunus. It's really nice, but would be cool to have a couple of units of cavalry and a few lower class units.
It's nice how those Arverni have sealed off Italy Veris, and how the Lusotannan, Sweboz and Pontos are doing in your campaign.
-
Re: 0.8x AI Faction Progression
232 BC
http://members.westnet.com.au/rogun/.../232BCPtol.jpg
In the previous pic Baktria had wiped out Pontus (I think) and three years previous have now declared war on the Seleukids, their formaer masters. I get the feeling they are becoming a monster in the east.
Our King said he would be dammed before he let that Baktrian asiatic trailer-trash scoop up all the best lands after we had earned them with our Ptolomoi blood, we pushed east and took Arbela and Seleukia
on the plains in the middle of this triangle is my new cavalry army, with my 4 star skilled cavalry commander general - performing a sweeping action preventing seleukid armies from venturing into our soft underbelly of inner citys, many are still coming from Karkathoikerta and from the mountains to the east
Tarsos is also kept under seige every turn, the armies appear most from the west but also Mazaka
I now have a military access treaty with the berbers (saba) so they conduct raids on the Seleukids lands
on the minimap
Makedon has been reduced to two citys
Lustoana has made in roads into the Cartageans
the big gains appear to have been made by the Getai?
and those brown dudes
the Germanics have a nice little empire growing as do the Celts
Edit: my plans
push to the west to retake lands stolen from us by the Seleukids
recapture Side
and push north to Karkathoikerta
form armies to capture the barbarian lands in the upper Nilos and western frontiers of Africa
-
Re: 0.8x AI Faction Progression
The world of 239BC right after the second invasion of the Selues.
http://pici.se/pictures/RCvDQk.jpg
The world of 234 and the third invasion has just begone,
http://pici.se/pictures/cVxH5a.jpg
this time I can afford two armys ^^, the first one is led by the same guy who led the second invasion, my faction leader.
http://pici.se/pictures/q9o1mo.jpg
and the second army is led by my faction heir.
http://pici.se/pictures/4rUt4s.jpg
Baktiks is still my ally, and so is the ptolemoi and pontos, which who I have given a great amount of gold in order to keep em alive and kicking. Saba just attacked, but no matter, they will pay. :D
-
Re: 0.8x AI Faction Progression
My first attempt at one of these, so bear with me.
My Romani Campaign. Playing on H/M with RTW.exe.
EDIT: Playing with EB v0.81a.
First Pic: 265 BC
https://img98.imageshack.us/img98/90...manicc9.th.jpg
Second Pic: 249 BC
https://img98.imageshack.us/img98/97...copyfl2.th.jpg
Following cities are under siege in 249 BC:
Segestica under siege by Romani
Prophthasia under siege by Baktrian
Pergamon under siege by Seleukid
I am currently only at war with Carthage. Future expansion plans lay in towards Greece. I am content in the west...for now.
-
Re: 0.8x AI Faction Progression
EB .81a with BI.exe 234 BCE
rules: No attacking allies
I've given Sweboz ~ 400,000, Casse ~ 300,000, Averni ~ 50,000, and Carthage ~500,000 via command script add_money
I also gave Sweboz a single city in the Middle East, which they promptly lost...
Seleucid is a beast, about to annihilate Ptolomies. I sent 2 armies of mercs (no general) to help the Egyptians, conquering 3 Seleucid cities and giving them to Egypt. Within 10 years, Egypt was getting their butts whopped again. Germany has only conquered 1 province so far. Averni & aeudi are duking it out, and Averni is winning thanks to the 50k I gave them via command prompt.
Baktria is now a protectorate of Seleucid. Spain, has conquered 1 province.
Carthage has conquered 3-4 cities so far, mostly in Africa with 1 in Spain.
https://img476.imageshack.us/img476/3179/abchy0.jpg
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Intranetusa
EB .81a with BI.exe 234 BCE
rules: No attacking allies
I've given Sweboz ~ 400,000, Casse ~ 300,000, Averni ~ 50,000, and Carthage ~500,000 via command script add_money
I also gave Sweboz a single city in the Middle East, which they promptly lost...
Seleucid is a beast, about to annihilate Ptolomies. I sent 2 armies of mercs (no general) to help the Egyptians, conquering 3 Seleucid cities and giving them to Egypt. Within 10 years, Egypt was getting their butts whopped again. Germany has only conquered 1 province so far. Averni & aeudi are duking it out, and Averni is winning thanks to the 50k I gave them via command prompt.
Baktria is now a protectorate of Seleucid. Spain, has conquered 1 province.
Carthage has conquered 3-4 cities so far, mostly in Africa with 1 in Spain.
https://img476.imageshack.us/img476/3179/abchy0.jpg
You should give up some of those northern provinces unless you're really determined to hold on to them , and focus on the profitable Mediterranean.
-
Re: 0.8x AI Faction Progression
"You should give up some of those northern provinces unless you're really determined to hold on to them , and focus on the profitable Mediterranean"
Actually, they are probably more profitable 1 on 1 than many of my southern cities. I usually lvl 2 mines, and get +3600 to +4600 every turn for 4 of the northern cities. (for a total income of around 8000+ per turn) The northern cities are especially profitable if you build mines.
-
Re: 0.8x AI Faction Progression
Here is my crazy map from my Baktrian AAR:
https://img216.imageshack.us/img216/...ria1242rq7.png
(242BC)
The Arverni and Epirotes are gone, and Europe has pretty much been divided up between the Aedui, the Sweboz, the Romans, and the Makedonians (Germans/Romans vs. Gauls/Greeks). Check out the Romans expanding to the east AND west. The Sarmatians have expanded almost to the Baltic, and Carthage is expanding in Africa and Spain. The Seleukids have crushed the Ptolemies outside of Egypt, although the Ptolemies have been defending their homeland pretty well. Every other turn the Makedonians and Ptolemies declare war or call a cease fire. I'm pretty sure they're fighting over Crete. Pontos has expanded a bit and I believe is allied to the Seleukids (major reason why they still exist, seems like), while Armenia hasn't done a thing for 20 years. The KH, Saba, Saka, and Parthians are in holding patterns, while it looks like the Lusotannan and Getai are on their way out. Weird map.
-
Re: 0.8x AI Faction Progression
My Pahlava campain: VH/M, RTW.exe
https://img341.imageshack.us/img341/...51bcsg6.th.jpg
In 251BC, I run a aliance block: ME, the Hai, the Ptolies, Arvenz, and KH.
(Bactria just send an armz into my lands, so it means war).
I had a hard time batteling the AS, i one time lost me heir whit Parthyaia:sweatdrop: , and had many defeats, although most of them were my, archers (most the time HA) and most the time General, retreated in a Nomad fight stile> Come shoot what you can, if posibble run down something and run off:book:
I canceled the aliance whit Pontos in favor of the KH, because the Ponts ignore AS, and could be targets for the Hai, who are quit good in this campain, and loyally fight the AS, the Ptolies have been chased to egipt, but thank to me actions had a chanc to bounce back a bit.
There are 2 protectorates in the world now: KH has Epirus, and the Hai have the Sauromate. The Romans are in war with both the Adui and Arveni (which are my alies only because of Galatia).
Casse and the Getai are total frosen, well getai has a 1/3 stack standing outside the city of Getai Kiole. Ephirus, got frosen as well after they got kicked from Itali and became a protectorate of the KH.
https://img341.imageshack.us/img341/...47bcta6.th.jpg
Well the world spins and spins, I managed to cause 2 rebelion of seleucid towns, lost a super general, in a sally out of Ekbatana (it was an unlucky own hit from slingers:wall: :sweatdrop: :wall: ), so now the city is governed by the king. Took Baktra and Madrakanda, then the war with Bactria was ended, by the Hai allying whit them. I'm gathering forces to conquere: Persis and Aria. My spies are making some riots in Seleukeia and Edessa.
The Hai, besiege repeatly Mayaka, Phasra and the main city of Sophen (cast can't write the name whitout a mistacke). AS as always, throws some advanced stacks from the west, but in the ist they are crumbeling. The exiled Bactrians, after the ceasefire whit me, moved east and are besieging Taksashila.
In Europe: KH advance north, is in war with Pontos (Tylis, changed a few owners: Macks, KH then Pontos). Sweboz: expande, soon making contact whit the Romans, Aedui are on a counter ofensive besieging Georgovia(Arveni) and Viennos(Romans) whit quit strong stacks. The Lusotans, advance along the atlantic cost, besieging Lemonum, Carthago is sending its stacks from Iberia north, into Gaulia, and has taken Messana and Rhegio from the Romans, whose armies are in the north.
-
Re: 0.8x AI Faction Progression
Is it just me or do the Aedui and Arverni seem to have odd expanding patterns?
In my Romani campaign, the Aedui ended up with this random steppe province (see first post on this page), and in my Casse campaign the Arverni have a couple of provinces in Illyria/Thrace(?). Now, Ower shows us the Arverni occupying a small chunk right in the middle the Arche Seleukeia's business...
-
Re: 0.8x AI Faction Progression
Quote:
Now, Ower shows us the Arverni occupying a small chunk right in the middle the Arche Seleukeia's business...
This is Galatia. It will rebel to the Arverni.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by CountArach
This is Galatia. It will rebel to the Arverni.
http://theentente.com/forum/Smileys/default/psy.gif Of course it is...it makes sense now, I just wasn't expecting to see the Arverni there...
-
Re: 0.8x AI Faction Progression
My Casse campaign, 213 BC:
https://img72.imageshack.us/img72/5619/campaignxh5.png
The Saba are diving at that province in eastern Arabia like flies on an sliced grapefruit. My single full stack army just landed in Gaul after years of waiting for clear waters (for like 5 years there was a constant stream of überpirates(TM) heading through the English Strait from the Baltic), and the garrison and reinforcement stack I've got back home is wating for a break in the pirate convoy to head over themselves. The Aedui armies are all in the south fighting Romans and Arverni, so it's pretty much all clear. The Seleucids are being presented the all-familiar "silver platter" over there, and the Carthaginians are kind of winning against Rome. The Makedonians have a survival story to tell. They had about 3 cities left in Greece from a royal gangbanging by Epeiros and KH, but they somehow shoved the KH off the peninsula and left 'em high n' dry in Asia Minor, and Epeiros is a fragment of a fallen empire. I also thought it interesting that the Getai are doing so well; I've never seen that, as they typically sit on the couch and watch TV at home until someone comes in and conquors them.
-
Re: 0.8x AI Faction Progression
Seleukid campaign:
256 BC
https://img81.imageshack.us/img81/106/256bcah4.jpg
232BC
https://img295.imageshack.us/img295/7159/232bcdy1.jpg
I'm currently at war with the Sabaens, whom are filthy rich and use armies mostly made up of Arab slingers and skirmishers, with a few elite swordsmen thrown in. Most of the battles can be summed up as an exchange of rocks between my slingers and their slingers :juggle2:
The treacherous Baktrians attacked me fairly early, which encouraged the other major border satrapies to rebel - but luckily, they didn't attack me. For years I was tied up fighting massive war against the Ptolemaioi, and only through extremely closely-won heroic victories could i prevent the Baktrians from capturing territory. Eventually the mighty Ptolemaioi were eliminated down to every last pretender to the throne (I had killed off the actual dynasty rather early) and I could pursue aggressive war against the Baktrians. I drove them out of Baktria proper and sponsored revolts in their eastern provinces. When they were on the brink of destruction I forced them to submit (used the force diplomacy mod) and they are once again a Seleukid satrapy. They form a nice buffer zone that shields my empire from the nasty steppe nomads, so I won't have to fight against the horse archer hordes. I have stationed a permanent garrison of troops in a fort next to their biggest city though, to ensure that they won't feel like they're being left... unprotected.
The Pahlavas have grown big, and they have been a thorn in my side since the beginning. Although there has been no actual wars with them, they keep sending spies (and good ones at that) to sow trouble in my border cities. It's been a pain to keep those under my control. Thankfully, the Pahlavas are too occupied in their war against the Sakas to have bothered me much worse.
What really worries me though, is the stunning success of the Sauromatae on the Caucasus. They have pummeled Hayasdan to a point where the separatist satrapy actually sent an emissary crawling to my feet to beg for protection! I am nominally their ally now, but won't actually lift a finger to help them. I'll let the nomads finish them off and then I will "liberate" the Haikakan homeland.
Looking outside of Seleukid neighbourhood, one can see the Sweboz are going strong as usual. The casse are still struggling to dominate the whole of Britain, while the Arverni are squeezed between Romani and Aedui. Speaking of the Romani, they are very powerful, competing with me for the strongest military in the world. Even then, they seem to have surprising trouble against the Karthadastim, who have made gains in Southern Italy. Meanwhile, Greece and the Balkans are a royal mess between Epeiros, KH and Getai.
Out of all factions, Pontos has by far been the most passive. I didn't have the resources to spy on them early, so I don't know what went wrong. They haven't been at war with anyone, so my guess is that they suffered a few critical defeats against Eleutheroi and never recovered. Even the Lusotana have done a better job at expanding.
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Dyabedes of Aphrodisias
Well the calts were an extremly spread out culture, so many of the barbarian setellments will rebel to them, thats nothing strange.
-
Re: 0.8x AI Faction Progression
This is my Mak campaign around 240BC
https://img176.imageshack.us/img176/9059/mapbl2.jpg
The Romans have managed to conquer alot...only to get the cities conqured right after and they have lost rome
AS is expanding almost wiping out Pahavla (sp?) and are getting to the Polies. AS is also at war with me :help:
Pontos have been allies with me for the past 40 turns due to me paying 200 mnai a turn in regular tribute to prevent the attack :laugh4:
The two gauls haven't really done much except expand and attack each other. :juggle2:
Casse and the germans (dont know the name off the top of my head) havent really done anything
Carthage is just expanding a little
Eurpis (Spelling) is turning into a super power since its taking Rome and most of the Italian boot.
-
Re: 0.8x AI Faction Progression
That's some wild looking Romani faction borders! And how did the Ptolemies end up divided like that? Did they beat the Seleukids in South, expand to Arabia and then got split by a vicious counterattack?
-
Re: 0.8x AI Faction Progression
Quote:
Originally Posted by Conqueror
That's some wild looking Romani faction borders! And how did the Ptolemies end up divided like that? Did they beat the Seleukids in South, expand to Arabia and then got split by a vicious counterattack?
Thats pretty much it :P
Update
AS empire is going down the drain thanks to me defeating their 3 strongest armies.
Pyhrus finally has all of the Italian boot
-
Re: 0.8x AI Faction Progression
Wow the Romani and Epirotes pretty much switched homelands, there.
-
Re: 0.8x AI Faction Progression
Update
https://img255.imageshack.us/img255/6946/map2fg1.jpg
Pontos lost the city next to galatia due to rebellion which I promptly came over and snatch (still allies :) )
AS has been sending armies repeatedly which I crush (its like ww2 im germany and AS is Russia) due to tatics. Oh AS is now neutral to everyone but me so I bore their counter attacks :(
Nothing else except Hasadayn (sp) has been exterminated
230 BC
-
Re: 0.8x AI Faction Progression
Continuing my Epirote game from post #414,
The last 10 years has taken twice as long as the previous 30 years put together. It's getting boring now so I may stop. The campaign against Kart-Hadastim is particularly frustrating. Take a city, exteminate, revolt, seige, exterminate, revolt, seige, extermiate. Not my cup of tea.
The Baktrian's have elimianate the Saka and made the Pahlava their subjects, but they remain at peace with AS. Ptolemaoi prefer to attack southwards than reclaim lands from the AS. They only regained Memphis because of one of my spies.
Sweboz are getting the upper hand in their war against the Arverni. The Boii are slowing their expansion south though. Between them and the Arvernii, I think the place has been seiged about 8 times. Still holding out.
The brief Lusotanann expansion has been halted by Moskon. They took Numantia but he kills any army sent against him, so they have nothing left for other conquests. Casse are stymied by the lack of a fleet.
230bc
https://i156.photobucket.com/albums/...er21/ep230.jpg
-
Re: 0.8x AI Faction Progression
The year is 241 BC. I am playing the Sweboz.
https://img140.imageshack.us/img140/...41bcbigck2.png
The Getai have been expanding nicely, and are the richest of all the factions. They have stayed out of war with the other AI factions. Just the previous turn, they broke our alliance and attacked one of my settlements; I then took the settlements that separates their single northern province from the rest of their lands. Koinon Hellenon landed a force to siege my southernmost settlement (which I had taken from Epeiros earlier, along with the rest of my southern provinces, in retaliation for them sieging one of my cities). The Romani attacked the same settlement by sea a few turns ago, and the Arverni (who are allied with my enemies, Epeiros, and fighting my ally, Aedui, but we are not officially at war yet) seem to be sending an army to attack my core provinces. Got to raise another army... :help:
Pontus holds the island next to the rebel province on the coast of Asia Minor, and are sieging the rebel settlement.
The Seleukids have absolutely massacred the Ptolemies, and there's a few large armies of theirs hanging around the Saba borders. Looks like they are going to be the dominant force in Asia; and if I conquer the Getai, I may have to fight them, too. Yikes.
-
Re: 0.8x AI Faction Progression