-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Greetings,
Al Quds turn.
*salute*
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
If Cecil doesn't show up soon I'll skip this turn and move the game along.
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Can't download the file. Can you put it on a file-hosting page somewhere?
Thank you.
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Cecil, for some reason we're having repeated problems with the files you are putting on the org uploader. I'm wondering if maybe they are getting corrupted in the upload because you aren't zipping them first and they are large. Maybe try zipping them instead? Please re-post this save for us so we can continue.
thanks!
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Here is the save for Denmark
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Hungary's turn.
Good luck.
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Can I please have an extension of 48 hours? I shouldn't need that long if I can play it tonight, but, just in case :)
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Bad news, I am now getting a CTD upon ending the turn, also, Ignoramous, please clear your inbox!!
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
That's just perfect... -.-
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Not again...I'll see if Zim can take a look for us
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Quote:
Originally Posted by
phonicsmonkey
Not again...I'll see if Zim can take a look for us
I saved my game just before I ended the turn, so if either you are Zim would like it to play around with and see if you can get the turn to end. Strange thing is that there are no AI factions between me and Rex, so I don't think regions turning rebel is the cause of the problem this time...
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Can you please do me a favour in the meantime and just check whether there's anything that might be causing it? I can't really think of anything but maybe you have some troops moving around or agent activity in the end turn process that is causing it to crash? Something automated is usually the culprit.
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
This turn was rather boring for me actually, not much happening at all, no settlements of mine that I could think of turning rebel, although there is one which may possibly have riots next turn. Could that be the possible cause of it?
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
I think just try to do everything possible to prevent any automated events.
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Quote:
Originally Posted by
slysnake
This turn was rather boring for me actually, not much happening at all, no settlements of mine that I could think of turning rebel, although there is one which may possibly have riots next turn. Could that be the possible cause of it?
Can you test lowering taxes or putting a garrison in there and running the end of the turn again to see if it stops it?
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
I had a city in Morocco that I raised taxes to high because it was under siege. But it wouldn't have revolted until the next turn anyway.
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
When I get ctds in EB one thing that often works is just moving a unit around (any at all), saving, and then reloading from there and trying end turn again. Supposedly it resets all the "random" events (like rebellions).
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Tried both phonic's and zim's suggestions, still no luck... Although I do admit that sort of thing would usually resolve a CTD :/
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
What happens when CTD can't be fixed? Just curious...
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
First step would be to try going back a few more turns and see if it helps. I'll take a look tonight.
-
Re: Stainless Steel 6.2 Hotseat - Dogs of War
Anyone happen to know the internal faction names for the mod? I found the one for "Kiev" but apparently that isn't the one matched to the Kiev faction ingame...at least, I was unable to clear the pw for it to start going back turn by turn to try to fix the ctd problem.