You must be very very bored,and disturbed :2thumbsup:
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You must be very very bored,and disturbed :2thumbsup:
hey you lot, Laptop piece of Dung, Wi-Fi not working..... will not be on till I get home tommorow.
:traps Reenk's ghost in a bottle and shakes him like a rattle, then sucks him out through a straw, pops some chewing gum, and blows a big Roink shaped bubble, and then pops it with a needle:
Go do dead guy stuff!
I have returned! I will have things up in a couple of hours.... I just spent 6 hours on a bus, so don't hold your breath in anticipation.....
Scratch that, things will be up in the morning. I need rest.....Also I think I will end it this phase.... Explain later.
See, done and done. I won´t say I told you so but...
I told you so!
END OF NIGHT 3
QJC was ushering the last of the patrons out of the Broken Flagon. A big hulking figure opened the door.
"Bar's closed....oh, it's you?! Come in, sit down, what can I do you for?" asked QJC
The big man plopped down in front of the bar, his swords clanking against his armor, and said,
"I don't think I can do it. I've never killed an innocent before!"
"Nonesense!" quipped QJC, "All you need is some liquid courage! Have a pint or ten on the house."
4 pints later....
Man: "But what if he's got a family, what are they going to drink after he's gone?"
QJC: "Don't worry there is a single bartender one village over. Looks exactly like him, just with green hair. His wife will find someone. Have another pint."
Another 4 pints later....
Man: "I...I don't think I can go through with it."
QJC: "A deal's a deal - drink more"
A bathroom trip and another 4 pints later
Man: "Have I ever told you I love you man....you're the best!"
QJC: "You know this is a PG-rated game right? We serve nonalcoholic Ale!"
Man: "In that case give me one more pint, and I'm ready!"
QJC turned around to pour another tall glass of frothy ale. The man suddenly rose from his seat and with a single swing of his sword chopped off QJC's head.
He sighed, "A deal's a deal" The man poured the last glass of kiddy ale out, presumably in memory of the dead man, turned off the light, flipped the "Closed" sign and closed the door behind him.
Quintus.JC has been Murdered
Ask the Bartender was waiting when the Man came back to the Rusty bucket Tavern "well? Is it done?"
"of course it is, although it took some Non alcoholic alcohol for me to work up the courage." the man said, looking at his bloodstained sword.
Ask the bartender raised an eyebrow. "Discounting how little sense that makes I think we are pretty much done here. If you excuse me I have some business to deal."
The man looked at the bartender "what I want to know is why you did it...."
The bartender laughed "isn't it obvious. With that old fool dead I now own the only working bar in the town. And because of that, when I sell it and move out of this dump I am going to filth rich! I already forged the will so that I own the other bar as well, and with luck I can sell them both for quite a bit of money in a city!" His face took on a joyful quality " I have wanted out of this town for as long as I can remember my friend. And now I can leave with STYLE!" He laughed a bit "plus, I did kind of want to see the old fool dead." He packed up the last of his things and hurried out the door. leaving a stunned Yaropolk sitting in an empty bar, with mixed feelings.
Askthepizzaguy, the shady bartender of the Rusty Bucket, has killed his opponent and left the city with more money than he can carry. Yet he still IS carrying it..... Stupid people not following encumbrance penalties.....
Achoo called everyone together his face a smile. "Well everyone I have great news! Newest Intel from Anywhere at all states that we managed to eliminate all of there agents!" he claps his hands "you all deserve a round of Applause! More than anything it is due to all of you that this town has stayed safe!"
Yaropolk stands "I am Roy the fighter, sent here to investigate anywhere at all. Soooo do I get a reward or anything? I mean it is going to take a ton of cash to resurrect Haley, and I did just save your butts." he had the greedy look of a PC about him, which everyone surely noticed.
"NO WAY!!!! KICK THE FOOL OUT OF TOWN!" came some calls from the crowd, but on the whole there were calls for some great reward to be given to this hero. In the end, a huge sum of gold was brought before him and he was told he could have as much as he wanted.
he had only one word "AWESOME." Sadly, Roy ended up spending almost all of it on Drinks and High price Call girls, and Haley never did get resurrected. Roy assumed she would have wanted it that way.
In the Upper planes of good
Haley stood down, watching Roy's antics through a scrying pool. ":daisy:"
Back on earth
Khazaar, or as he was called by the townies, Fluffy the Impaler. Watched the celebrations with a passing interest, but chose instead to simply sleep through it. Simply muttering "Peopleses..." He lived a happy life terrorizing the commoners of the Village, and after some time chose a career in the field of lair guarding, which he was able to accomplish with much relish. He was the First cat to ever Kill an entire party of Adventures. Yeah, be afraid......
The Xenophobic townies, who despised the PC's almost as much as the Invaders, were deeply disappointed that Roy the fighter lived. and it made them deeply question there Xenophobia. They started a support group, and had some success. Until a party of adventures came in looking for stuff to kill and ended up Slashing White eyes:D to bits. Afterwards they were seen once again protesting The evilness of PC's. Beskar became the Head of a large Charity called "Lairs for the Lairless" who provided Caves and buildings for those who had lost them due to PC's interaction. Death is Yonder Still lives in Townie-ville in fact he became Achoos apprentice, learning from him the mysterious arts of Magic. But he stills enjoy's lurking around Far to much for Achoo's taste....
The townies went back to there daily lives of providing quests and selling stuff to PC's. However, when Nowhere's army entered the area on there way to a grand campaign, many chose to join it as reserve fighters. A Very Super Market Became a war hero! taking down dozens of Anywhere at all's troops, and became a powerful fighter. Tratorix ended up in the Spec Ops services of the Army, becoming a cunning rogue. spL1tp3r50naL1ty found religion in his stay with the Chaplains, and became a cleric of power! And finally FactionHeir discovered hidden Sorcery in his bloods, and became quite adept in there use. The four Became PC's in there own right, who slowly pushed back Anywhere at All.
The invader all ended up In the Nine Hells Of Bator, where the lived out eternity telling there sad story to any evil soul they passed. They never did accept how they could have been picked out so easily....
Living Players: 11
Tratorix Townie
Beskar Xenophobic Townie
FactionHeir Townie
White eyes:D Xenophobic Townie
A Very Super Market Townie
Khazar Fluffy the Cat
Yaropolk Roy the Fighter
spL1tp3r50naL1ty Townie
Askthepizzaguy Shady Bartender
Death is Yonder Xenophobic Townie
Killed: 2
TheFlax Haley the Rogue
johnhughthom Wizards Apprentice
Quintus.JC Shady Bartender
Achooed: 2
Reenk Roink Necromancer
atheotes Wizards Apprentice
Red=Invaders/Mafia
Olive= Shady Bartender
Blue=PC's
Grey= Xenophobic Townies
Victory: Townie and PC victory
Ask the Pizza Guy victory, as the Shady Bartender of the Rusty Bucket
Khazaar Victory, as Fluffy the God-cat
Minor Victory: Xenophobic Townies
Defeat: Wizards and Apprentices, Quintus The other shady bartender.
Well my first experience of starting as mafia went well...:embarassed:
Well done town.
Lucky :daisy:s.
Yes the Mafia never had a chance..... :no: I was especially disappointed that the Apprentices never had a chance to duke it out....
Got into contact with the rest only last round, wanted to try and get rid of Yaro :smash:
We should have tried :shame:
Edit: Good game all, and to our host CDF.
Interestingly enough, we got rid of all the mafia so quickly :laugh4:
:applause:
It was great fun for me watching the whole thing. I thank everyone who participated :bow: if everyone could post up there roles.
I believe I had to make space in my inbox, but mine was the same as Quintus.JC's. I was a neutral, NPC.
You guys might have found my play interesting this game. I could roleblock or investigate, but my main goal was to rid the world of Quintus.JC.
I investigated Yaropolk on the first night, and figured out he was the fighter. I didn't know if he was town or mafia, but he revealed he was town and that he had just lost his mason partner. Poor soul. I was considering asking him to just flat out murder QJC or else I would expose him to the mafia, but... to be honest, I am not as heartless as I pretend to be when I am a mafioso. So I simply asked him to whack QJC as a favor, and then I would stick around and help him out. He had a good idea who might have killed TheFlax, and so he asked me to start a bandwagon on Reenk Roink. He said if I started a bandwagon on Reenk, it would be a help. I asked Beskar to follow, as a favor to me, since he had already expressed his feeling of defeat with the role he got. Reenk went down, and as I tried to say, it really wasn't anything personal Reenk, I wouldn't do that for metagaming reasons; it was a tip from a pro-townie which I had confirmed on my own.
Yaropolk was in a tough spot... he had just lost his investigator and the game already wasn't going well. Even after Reenk turned out to be evil, there was more I could do, especially if he wasn't going to be killing off Quintus.JC this night phase. He had a responsibility to the town to keep looking for the scumbags. Well... I sent him to Quintus.JC, my arch-nemesis, so that he could get some more help. I told him to offer to kill me, and in exchange, have QJC block or investigate people. He agreed.
Quintus had already been attacked, and had a fair idea who another one of the mafia was, so if he could convince that person (johnhughthom) to kill me, I was done for anyway. Since the person I found was a goody-goody townie, the scum was much more likely to cut a deal. I sent a message to QJC indicating that I wanted him to go ahead and help Yaropolk if I died. The town was in a difficult spot. We each said, in effect, it stinks that we both have to try to kill each other, may the better man win, and hey, let's help the town while we are at it. QJC gave Yaropolk the tip on Johnhughthom, and Yaropolk went after his head that night.
The next round, it was just a lucky bandwagon on atheotes, because I didn't have anything to go off of other than he wasn't talking that much and his abstain vote was most curious. Just happened to be a random guess. With 3 scumbags down, I now asked Yaropolk to help me complete my mission, and he agreed. After forming the unlikely trio of 2 neutrals who want to kill each other, and a vigilante, as a pro-town group, and the progress we had made for the town, now was the time to cash my chips in and leave. I had hoped that whatever remained for town to do wouldn't require either me or QJC. Fortunately I was right.
Besides, some of y'all were starting to think I was the last mafia. Ingrates!!!! :laugh4: Always thinking I'm scum when I'm innocent, and innocent when I am scum! Fortunately, I still had my diamonds to rely on.
A lot of the thanks are owed to QJC who really helped out the town after I hooked him up with Yaropolk. It seems my only good investigation was Yaropolk, everyone else turned up boring/innocent. Having another blocker or investigator sure helps matters.
Thanks a lot CDF, the game was very funny. I don't actually play D&D but I am familiar with it's cliches thanks to the Black Isle games. :laugh4:
Here is our QT with all our roles and evil plans:
http://www.quicktopic.com/43/H/p6YiiCgGhmUJT
We were on a great track, we thought TheFlax must have been a detective based just on his first round posting and QJC was up to something as well. Both turned out to be good leads (TheFlax had investigated me but couldn't say anything because I killed him :laugh4:) but we couldn't enjoy it because fate was oh so unkind to us. :whip:
What was a xenophobic townie is the only thing I'm confused about?
:daisy:....I was chopped to bits by you PC :daisy:
Avenge me Beskar..."bahhh...":skull:
[Language please - GH]
Whoo! Go regular townies!
Hello (insert generic NPC name here)
Level 1 Xenophobic commoner (town role)
Alignment: N (Neutral)
Well, well, well look what we have here. A paladins dilemma that is what. You are an average NPC of the town, but you have a little well “quirk”, you really hate these “PC’s” I mean what have they ever done for you? Nothing but inadvertently brought death upon you, that what! You want those fools dead, however you still want those crazy invaders dead as well…. Why cant they all just leave your little perfect town alone?
Abilities:
Vote: yep you guessed it, during each day phase you vote.
Victory condition: Destroy all anti town roles, and kill all PC roles in the game (you will still win even if you are dead). If you succeed in both of these, the Xenophobic townies will be the only ones who are victorious. If you fail to kill the PC’s but still get rid of the invaders, you will have a minor victory.
there you go. Basically townies who want the PC's dead as well.
and the apprentices
Hello Evil Apprentice
LVL 2 wizard
Alignment: NE (Neutral Evil)
Every good wizard worth his salt has an apprentice, and in some cases two. You, you fellow apprentice name and your master name. Have been sent to this town to claim it for the people of Anywhere at all. Anywhere at all has decided a ordinary invasion wont work due to Achoo, but perhaps if you can kill enough townspeople and animate them as zombies….. Well, Achoo won’t stand a chance. You may be one of two apprentices, but You both know only one of you can take up your masters mantle. This little plan may be the perfect time to tie up that loose end by killing your fellow apprentice. Be careful, for now you both need each other; choose your time to strike carefully. Go to soon and you will have lost your partner in crime, wait to long and well you may already be dead. Probably best not to tell the master about your little plot though.
Abilities:
Vote: yep, more voting
Backstab: Once during the game you may kill on your own with no help from anyone.
Aid Another: By working with the other Apprentice you can kill one person per night, however Beware, the heroes have a chance of surviving your attempts due to Plot armor.
Victory condition: Kill all Townies and PC’s, also be the last apprentice standing.
I had a few experiments in the game, and this one did not work out well at all..... mostly because the Mafia was killed off so fast.
Ah it all makes sense now. My apprentices were going to fight for my love and favor. :laugh4: :2thumbsup:
Interesting note, while john removed the tidbit about getting rid of the other, he kept the backstab, atheotes got rid of the backstab too. :beam:
It seemed like a very well balanced game with the addition of the xenophobic townies though (as they would get rid of the many PC's). Certainly it took a pathway that burned the game out quickly, but your setup was brilliant. :yes:
I blame QJC the most. Not only did you get lucky and not die, you didn't help us but helped the town, and then got killed by them. :wall: :laugh4:
Spoiler Alert, click show to read:
Summary of my actions
Day 2
Spoiler Alert, click show to read:
Night 1
Spoiler Alert, click show to read:
Day 2
Spoiler Alert, click show to read:
Night 2
Spoiler Alert, click show to read:
Day 3
Spoiler Alert, click show to read:
Night 3
Spoiler Alert, click show to read:
ATPG - I didnt tell you Flax was my only Mason partner until N2, but maybe you figured it out anyway.
Eh, what is this about TheFlax? Did you pick up on a tell from Dark Vacuum? :smash:Quote:
Flax is dead set on investigating Reenk Roink due to personal competition they have, even though RR doesnt do anything weird. Flax is killed. Goodbye mason group. ATPG investigates me presumably because I voted for him.
It would have been better balanced if the Xeno-phobic townie's had some sort of ability to kill PC's:smash:
:yes: yes I thought with both the apprentices need to kill each other and the Xenophobic townies things could turn out any number of ways. I thought it was pretty well balanced, but it all feel apart due to your popularity Reenk! :laugh4::laugh4:
the actions of Atpg and Quintus also surprised me, who would have thought they had a heart of gold!:laugh4:
edit: whiteyes, I think it would have perhaps been better if you all knew each other, but there was three of you. if you linked up you would have had a good chance to kill of any PC who got exposed.
which was the thing, the bartenders chose to go pro town, which pretty much ruined things for you :tongue:
Ouch, the mafia had a rough time with this one. Thanks, CDF!
I have to admit, Hosting is as much fun as playing the games! :laugh4: I look forward to sorting out other idea's I have for games.
HEY...what happened to the last day phase??:inquisitive:
Me and my Xeno-phobic buddies were planing on getting Yaropolk lynched:furious3:
So essentially Flax told Yaro of his investigation of Reenk, which led to Reenk's lynching?
Good Game.
Gee, thanks a lot Yaropolk :sweatdrop:
Congratulation to town for such a swift victory. Mafia did seem doomed after night two but the successful lynching of Atheos was completed unexpected. Once again luck played a major factor; I decided to investigate Johnhughthom purely because I was unfamilar with his playing style, the result was a real plesant surprise. I wasted no time into trying to strike a deal with him to kill ATPG, but he's reply took too long and Yaropolk contacted me. Despite Yaropolk's fishyness John wasn't replying and he is on invisible mode afterall, furthermore when he did eventually reply back it wasn't very satifactory and I was worried that he could decide to off me instead. So I gave him up to Yaropolk in return for protection and the hopes that he would kill APTG later on (that worked out well...). Between this time I was contacted by ATPG and it was then I knew Yaropolk couldn't be relied on since he told me and ATPG separate stories about his roles and the mason group. Night two investigation; I was really intrigued about Khazzar, his role as the enigmatic cat would change the course of the game. Hoping he'd have some sort of killing/protecting powers that would aid me in victory, these hopes were dashed when he told me he was only immune to stuff, but can't do anything special himself. Expected game to end with the lynching of Atheos, when that didn't come I knew either me or ATPG was gonna die tonight, oh well.
Good game ATPG, at least we contributed... somewhat :shrug:
Thanks for hosting Cultured Drizzt fan, it was really enjoyable and fun. :bow: