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Re: What are the main things you want to see fixed from EB1 in EB2???
Quote:
Originally Posted by
bobbin
Eh? This is what always happens when an ambush is successful, in both RTW and M2TW.
Oh...
I never saw that before, are there other conditions to be met? Like the army wants to move where your ambushing troops are standing or the tile next to them?
I didn't ambush that often, but I had successful ones and never saw that, do you need at least an good ambusher as general?
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Re: What are the main things you want to see fixed from EB1 in EB2???
I've had enemy armies led by captains ambush me and it should be moving into any tile next to the ambushing army that springs it.
One thing that i find annoying is when you have spotted the ambush and you go to fight and the screen pops up saying you were ambushed.
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Re: What are the main things you want to see fixed from EB1 in EB2???
I hope this thread is not dead and someone reads this!
Aside from factions,ai problems and all the other big problems i'have a little request: i'd like to see a little more blood and guts on the battlefield... it's all soo clean! kinda irrealistic if you ask me... also it could be optional like the guys in the nude.
of course this is not a priority, it just would be very cool if one of those nake really strong guys after ripping a roman soldier apart could be red and drenching in blood... or even just seeing it on the floor would be nice!
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Re: What are the main things you want to see fixed from EB1 in EB2???
We talked internally about this aspect, and came to the conclusion to be as near to reality as possible, meaning there won't be great blood rivers in battles, but you will 'see' wounds and dirt on units.
But, yeah, as you said, that is a very low priority...;)
XSamatan
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Re: What are the main things you want to see fixed from EB1 in EB2???
Quote:
Originally Posted by
XSamatan
We talked internally about this aspect, and came to the conclusion to be as near to reality as possible, meaning there won't be great blood rivers in battles, but you will 'see' wounds and dirt on units.
But, yeah, as you said, that is a very low priority...;)
XSamatan
Aaaahh...is that what the marks are on the Boii and Getai preview vids...I did wonder.
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Re: What are the main things you want to see fixed from EB1 in EB2???
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Re: What are the main things you want to see fixed from EB1 in EB2???
CTD removal is probably the biggest one.
But I'd like to see the 'C's replaced with 'K's in from maps and Faction graphics for Hellenikoi factions (for example, Arche Seleukeia -> Arkhe Seleukeia), as well as from the text files (although these I can alter myself). The same applies with 'U's and 'V's for the Romani. Finally, as some others have said, I would tone down the AI Money Script and/or find further means to make blockades and economic warfare more painful and effective against the AI.
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Re: What are the main things you want to see fixed from EB1 in EB2???
I may be wrong but afaik the c in Arche (or many other transcripted greek words) belongs to the greek letter CHI which is transcribed ch rather than X.
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Re: What are the main things you want to see fixed from EB1 in EB2???
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Originally Posted by
Alcibiades14
But I'd like to see the 'C's replaced with 'K's in from maps and Faction graphics for Hellenikoi factions (for example, Arche Seleukeia -> Arkhe Seleukeia), as well as from the text files (although these I can alter myself). The same applies with 'U's and 'V's for the Romani.
Get yourself a book about historical linguistics, read it, and post again.
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Re: What are the main things you want to see fixed from EB1 in EB2???
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Re: What are the main things you want to see fixed from EB1 in EB2???
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Re: What are the main things you want to see fixed from EB1 in EB2???
Quote:
Originally Posted by
SillySirius
I've had enemy armies led by captains ambush me and it should be moving into any tile next to the ambushing army that springs it.
One thing that i find annoying is when you have spotted the ambush and you go to fight and the screen pops up saying you were ambushed.
You have to "spring" the Ambush. Send in a single unit ahead and enter as reinforcements or enter the battle and retreat- the ambush is then sprung and your main engaging army is free to attack without ambush.
Main difference I'd like to see for EB2 is that foot skirmishers are handled differently. It should be possible now with generally slower speeds of infantry that the harrying ability of skirmishers is a bit better modeled. Not sure the mechanics are totally friendly to this but... hopefully something can be done. If most skirmishers can also get bonus in more terrains(not all obviously but more broad than single terrain unless that is all that culture likely ever experienced) and then other units get more negative values for some terrains as well.
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Re: What are the main things you want to see fixed from EB1 in EB2???
EDIT:Changed point of post
I has idears
1)Use a similar campaign AI as Graculs, Lusteds, etc from Stainless Steel
2)Remove Merchants, don't even think about them
and a question
What are you going to do with princesses? As I understand it there were some princesses being married off between the hellenes.
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Re: What are the main things you want to see fixed from EB1 in EB2???
my absolute biggest complaint is that i never feel like i am doing damage to an enemy due to their self destructive A.I but i guess that's just an A.I. problem.
The spamming of elites reallllly makes killing them not as a great achievement but as a chore. When you see Agema on the battlefield you should say "woah", and to rout an enemy agema or similar elite should be a relatively big accomplishment. in EB its nothing but Extraodinarii/Hanupim/Agema/Silver Shield/Bronze Shield/Epilektoi Hoplite and really takes down the value of these elite units.
I do like the way the MTW system is being used to make the process of arming your citizens and sending them to war (citizens being quite rare) by limiting recruitment of elites and such.
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Re: What are the main things you want to see fixed from EB1 in EB2???
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Originally Posted by
XSamatan
Get yourself a book about historical linguistics, read it, and post again.
I realize that your comment was partly dismissive, but do you have a book you would recommend?
Quote:
Originally Posted by
Ca Putt
I may be wrong but afaik the c in Arche (or many other transcripted greek words) belongs to the greek letter CHI which is transcribed ch rather than X.
Wait, who said anything about X?
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Re: What are the main things you want to see fixed from EB1 in EB2???
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Originally Posted by
Alcibiades14
Wait, who said anything about X?
It's not uncommon to see a confusion of X, KH, CH, and so on. Orthography, transcription, and IPA representations are three different things and easily confused when thrown out there without any further description. The transcription Arche can be (mis)read in a variety of ways. If one reads the the last consonant in that term as the Ancient Greek X (chi, regardless of which transcription you use), you'd get either a fricative (turbulent sound such as in the first consonant of the or shame) or a stop (the first consonant in kite). I know there was a shift to the latter since modern Hellenophones pronounce a stop, but I don't think there is consensus on when this shift occurs.
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Re: What are the main things you want to see fixed from EB1 in EB2???
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Originally Posted by
Alcibiades14
I realize that your comment was partly dismissive....
No it is not, saying something while having no arguments at hand to support your point of view and furthermore postulate a theory like yours, well, that's imprudent at least.
If you tell me you native tongue I surely can suggest a book about this topic.
XSamatan
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Re: What are the main things you want to see fixed from EB1 in EB2???
Why need a book? There isn't anyone in the world who'd transcribe a chi by a kh. Alcibiades14, while a Kappa might be best be transcribed as a k, and not as a c (like the k sound is written in latin). The c's in our Greek do not represent the k-sound of a kappa. It's the ch sound of the Greek letter chi, often transliterated as an x, which we transcribed as ch.
Look here for a table containing the most common ways of transliterations of Greek to a Latin alphabet (this way you don't have to find yourself that book):
http://en.wikipedia.org/wiki/Transli...Latin_Alphabet
Now the ch from arche represents the Chi of classical Greek, the third last letter from the first table. As you can see, it's transliterated and transcribed as a 'ch'.
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Re: What are the main things you want to see fixed from EB1 in EB2???
Quote:
Originally Posted by
vartan
It's not uncommon to see a confusion of X, KH, CH, and so on. Orthography, transcription, and IPA representations are three different things and easily confused when thrown out there without any further description. The transcription Arche can be (mis)read in a variety of ways. If one reads the the last consonant in that term as the Ancient Greek X (chi, regardless of which transcription you use), you'd get either a fricative (turbulent sound such as in the first consonant of the or shame) or a stop (the first consonant in kite). I know there was a shift to the latter since modern Hellenophones pronounce a stop, but I don't think there is consensus on when this shift occurs.
Ah. My understanding, which I'm by no means sure is correct, had been that X is simply an aspirated kappa--in which case it seemed, to me, anyway, more natural to use "kh," to specify that it is not a fricative. Of course, I'd defer to you guys on that, but it struck me as odd when I saw "ch" in-game.
Quote:
Originally Posted by
XSamatan
No it is not, saying something while having no arguments at hand to support your point of view and furthermore postulate a theory like yours, well, that's imprudent at least.
If you tell me you native tongue I surely can suggest a book about this topic.
XSamatan
My apologies, then--clearly, I misread your tone. My native tongue is English, and if you have a historical linguistics book you'd particularly recommend, I would really appreciate it, as I'm building a summer reading list.
In any case, I do stand by my wish to see more effectual blockades and economic warfare in EB2, although I recognize that it isn't easy to balance that out with monetary assistance scripts, which I assume are going to return.
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Re: What are the main things you want to see fixed from EB1 in EB2???
Quote:
Originally Posted by
Alkibiades14
Ah. My understanding, which I'm by no means sure is correct, had been that X is simply an aspirated kappa--in which case it seemed, to me, anyway, more natural to use "kh," to specify that it is not a fricative. Of course, I'd defer to you guys on that, but it struck me as odd when I saw "ch" in-game.
You're right to think as you do. From what little understanding I do have of Greek as it stands today, your orthographic X would (at least usually) be pronounced as a voiceless velar stop, and in the case of Greek you're probably right in that it's aspirated as in the 'k' in kite, not unaspirated as the 'k' in sky.
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Re: What are the main things you want to see fixed from EB1 in EB2???
Latin Linguistics and Linguistic Theory (Studies in Language Companion Series, V. 12.) - Harm Pinkster (Editor)
A Natural History of Latin - Tore Janson
These could be a good try, but a search at your local university/school library about "latin linguistics" could provide more results too.
XSamatan
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Re: What are the main things you want to see fixed from EB1 in EB2???
You also might want to look at the series of papers released about Latin linguistics known as the "selected papers from the Nth International Colloquium on Latin Linguistics" (mainly late 80s early 90s; N can be the first, second, I've even seen one for the sixth colloquium).
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Re: What are the main things you want to see fixed from EB1 in EB2???
Well there's really not many issues I have with EB1.
One thing I'd like to see fixed is stability, but I guess when you're pushing an enginge to the limit(s), like EB does, that's just what comes along with it...
But I have gotten used to saving before hitting the "End Turn" button and before every battle... it's still annoying when you've just finished a battle against 2.500 Gauls, worked hard to overcome them and then the game crashes but at least you don't lose much more ;)
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Re: What are the main things you want to see fixed from EB1 in EB2???
The MTW2 environment and its engine are much more stable than RTW 1.5; at least CTD's after battles won't be that usual anymore but also bugs coming from other RTW specific issues won't appear anymore.
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Re: What are the main things you want to see fixed from EB1 in EB2???
Isn't it nice that most of the more heinous issues with EB are fixed by simply -being- on M2TW? The horrible Campaign AI and CTD's, poof, gone!
Also, is there any possible way to implement a "new homeland" item that allows recruitment of factional troops in level 3/4 areas? Like Greece producing hoplites in Britain. I'm thinking after "assimilating" the culture it should be possible, like building a level 3 temple, a level 3 factional barracks, and a "cultural" building? (IE Heo Shrine, Odeon or something)
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Re: What are the main things you want to see fixed from EB1 in EB2???
Quote:
Originally Posted by
Olaf The Great
Also, is there any possible way to implement a "new homeland" item that allows recruitment of factional troops in level 3/4 areas? Like Greece producing hoplites in Britain. I'm thinking after "assimilating" the culture it should be possible, like building a level 3 temple, a level 3 factional barracks, and a "cultural" building? (IE Heo Shrine, Odeon or something)
Things will change massively in EBII, so Allied Provinces don't exist anymore.
Foot
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Re: What are the main things you want to see fixed from EB1 in EB2???
Quote:
Originally Posted by
Foot
Things will change massively in EBII, so Allied Provinces don't exist anymore.
Foot
No client rulers then?
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Re: What are the main things you want to see fixed from EB1 in EB2???
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Originally Posted by
Populus Romanus
No client rulers then?
I was referring to the government resources (Homeland, Subjugation, Allied) not the government buildings.
Foot
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Re: What are the main things you want to see fixed from EB1 in EB2???
will their be mechanics to represent degrees of assimilation rather than just the generic 'unrest' feature? i know that MTWII has religion and such.
also, how will the '-ization' process work? I hate when i take a city like Carthage, for instance, but it is at its highest level of Administration building so that even long after the culture/government would be romanized, it would still have mostly semitic buildings? I really like hellenizing europe, and for RTW the Strategy Map representation changes at the next level of government building, which usually coincides with the end of huge culture penalties
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Re: What are the main things you want to see fixed from EB1 in EB2???
Quote:
Originally Posted by
XSamatan
The MTW2 environment and its engine are much more stable than RTW 1.5; at least CTD's after battles won't be that usual anymore but also bugs coming from other RTW specific issues won't appear anymore.
Now that is something I am really looking forward too :thumbsup:
Quote:
Originally Posted by
Foot
I was referring to the government resources (Homeland, Subjugation, Allied) not the government buildings.
SO there will still be different government types and also those representing client kingdoms, right? 'Cause I was a bit shocked by that last post that said there won't be allied provinces