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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
those rounds are epic. the sole movement of all the things on the map takes at least 15 min if some thought is put behind it. thats longer than some turns a whole in other games. wild
moors up
http://depositfiles.com/files/rp3zj13qv
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
SilverShield
those rounds are epic. the sole movement of all the things on the map takes at least 15 min if some thought is put behind it. thats longer than some turns a whole in other games. wild
yeah, I've been taking ages over my turns in this one, just staring at the screen, thinking and trying to keep my mouse hand from clicking...
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
yea with those full blown armies every move is a third down
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
SilverShield
yea with those full blown armies every move is a third down
I would be having more fun with my full stacks if they weren't being counterattacked the whole time by masses of kamikaze AI stacks from Poland the whole time >.<...
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Originally Posted by
slysnake
I would be having more fun with my full stacks if they weren't being counterattacked the whole time by masses of kamikaze AI stacks from Poland the whole time >.<...
Go AI Poland! :cheerleader:
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Originally Posted by
phonicsmonkey
Go AI Poland! :cheerleader:
To be quite frank, I wouldn't be surprised if you were secretly funding them in their war against me :shifty: ^^
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
So... I attacked a 3/4 stack of only horse archers and melee cav that had no general with a stack that had 1/2 afghan javelinmen and 1/2 spear militia, and a 4 star general. I managed to kill 600 enemies before I got utterly smashed by that chevroned cav.
The worst thing is that more and more stacks of Mongols are springing up. They may be too strong on Early period when in capable hands.
Anyway Denmark up.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Originally Posted by
Myth
The worst thing is that more and more stacks of Mongols are springing up. They may be too strong on Early period when in capable hands.
Ah, did I get another wave of reinforcements? Awesome.
Seriously, I think you guys can take me...Just compare your combined militaries to mine! It may take a looong time though..
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
phonicsmonkey
Ah, did I get another wave of reinforcements? Awesome.
Seriously, I think you guys can take me...Just compare your combined militaries to mine! It may take a looong time though..
Too many mongols, too bad they cant reach me without boats :yes:
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
They can just win the game based on objectives.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Originally Posted by
Myth
They can just win the game based on objectives.
but it means i can be on the offensive mot of the time, meaning more troops to the front line :yes:
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Typically we bump the thread after the person is late. ~;p
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Now I'm just going to ask for an extension.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
coz of the rule set of the new game i checked this ones too we also just got one spy action per turn here. imo its better we amped it up to two at least
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Originally Posted by
SilverShield
coz of the rule set of the new game i checked this ones too we also just got one spy action per turn here. imo its better we amped it up to two at least
I answered this in the MoT thread.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Seljuks are up
Mongol bodycount: 72,625
(55,159 Civilians and 17,466 Enemy Combatants)
EDIT: Hey I've been thinking about the agent rules and I realised I got them the wrong way around. The spy should go first and then the assassin, so you can use the spy to scout out for sabotage or infiltrate a castle to make the guy inside easier to hit. Any objections?
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
sounds good but isnt that also changing the entire game then. like with seed thing
Quote:
Originally Posted by
phonicsmonkey
EDIT: Hey I've been thinking about the agent rules and I realised I got them the wrong way around. The spy should go first and then the assassin, so you can use the spy to scout out for sabotage or infiltrate a castle to make the guy inside easier to hit. Any objections?
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
SilverShield
sounds good but isnt that also changing the entire game then. like with seed thing
Any change in how you play the turn i.e. move this unit instead of that unit changes the seed. But it won't be big enough to effect outcomes of battles, only the spies' chances of success. And you won't even notice the difference-it always seems to improve the spy outcome when I move them first. And I've lost spies with 84% chance of success too many times:laugh4:
edit: I'm in favor of the rule change.
France up
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Sorry for my tardiness, thought I had more time :/
Rome up
Attachment 2846
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2