I've never read silmarillion(i think it's a book) but i have read LOTR trilogy, and im really looking foward to this mod. It looks like it could be a great one, keep it up.
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I've never read silmarillion(i think it's a book) but i have read LOTR trilogy, and im really looking foward to this mod. It looks like it could be a great one, keep it up.
That was a good one Luis, I hereby appoint you Grand Inspiritor of the mod. With full privileges thereof, including A lively reading of my collection of Scandinavian credit cards... Or a ticket to The All-England Summarize Proust Competition.
Screenshots available here:
https://img28.imageshack.us/img28/3917/Fight1.jpg
https://img29.imageshack.us/img29/8484/Fight2.jpg
https://img7.imageshack.us/img7/565/Fight3.jpg
https://img10.imageshack.us/img10/6166/Fight4.jpg
https://img11.imageshack.us/img11/4972/Fight5.jpg
https://img29.imageshack.us/img29/1092/Fight6.jpg
For those of you who can't wait. I, Avarin, have made them all. http://www.totalwar.org/forum/non-cg...evalcheers.gif
They look sweet mate http://www.totalwar.org/forum/non-cg...-2thumbsup.gif
Nice looking units indeed.
holy crap those are some of the best graphics in a mod i seen.
Looks like someone has at least a 2 gHz processor, as picture five will attest.
Now I will definatly be dling this mod when it is released
agreedQuote:
Originally Posted by [b
OH MY GOD
that looks great. This mod is going to be so awsome, its right up there with BKB's new mod in my list of must download.
Great job on those units, i never was a big LOTR fans but you might just rekindle that spark.
Keep at it man, hope it's done soon
My fingers tickle with exitement to play this
http://www.totalwar.org/forum/non-cg.../gc-jester.gif
amazing job ppl
will each one of the 3 models for each frame have a different weapon in later stages?
WOW , those are some really great looking units http://www.totalwar.org/forum/non-cg...-2thumbsup.gif
can't wait to try out the mod, keep up the great work guys
Regards LBG http://www.totalwar.org/forum/non-cg...ons/smokin.gif
I have an idea, maybe you could make wizards and they would be used like an artillery unit. You would have like 5 of them in a unit and they would hurl fireballs(or whatever) At the enemy.
What do you think huh?
Can it be done?
The Istari, or "Order of Wizards" had not yet been formed in the first age. The Maiar (those who did not rebell) would have stayed in Valinor throught the Wars of beleriand, they had no desire to fight Morgoth, but they might have at the very end of the First age when the Valar attacked the Dark lord in the Great Battle.Quote:
Originally Posted by Inuyasha12
This will not be implemented into the game.
Hi all,
Do you have a working map of Beleriad? Or you are using the standard map of MTW??
I can build one (it depends heavily on my free time though) if you don't have something.
i'd like to be a beta tester for this mod, how can i do this?
any word on this mod? for some reason a lot of mods seemed to have lost all updates over the past few months... did I miss something?
Naw soibean, I've a feeling interest has waned from monk and strider, and I'm getting married soon so I will not be havin a goodly amount of devotional time to modding. But anyway, I am debating on wether to give the effort to the latest Total War engine, soon I will upload the results from my first attempt at modding a total war game, I'm sorry but all I can provide for you now are the few unique units made for Silmarillion total war.
I wish it were just something done for fun, but the amount of time required doesn't leave much time to do other things in life, especially when you are the soul graphic artist on a project.
It is however rewarding and fun and modders get to live their fantasies of epic battles involving good vs. evil, and get to see the fruits of their own creativity hacking it out on screen. But it does require a commitment that if I promise to make a mod that I have some deliverable to those that like me want such a thing to be, even if it takes years to produce.
yea... duh :bow:Quote:
Originally Posted by Monk
and dont worry about how long it takes, you're supposed to have a life outside of this little total war fantasy that everyone has so feel good that you do.
Hi Avarin,
I am interested in taking part in your mod. I have a good knowledge about modding. Well up to you to decide m8!! ~;)
Thanks, :bow:
Aenarion
I, too, would offer what assistance I may. I do not rightly know what programs are required to modify Medieval: Total War, but if someone would explain how to edit it (or where I could find an explanation on how to edit) I would be willing to devote a great deal of time to this mod. I have a vast amount of knowledge regarding the Silmarillion and the First Age of the Sun, and would really like to contribute in any way I could.
Thank you,
Aglarabel
hey avarin
been a while, how ya been man? ~D good to see you're still alive.
anyway i think i finished all of the Faction backgrounds way back, if there's some you're missing then i'd be glad to write up some more. My interest hasn't died in this project, but i have to admit i havn't checked the forums in a while. Anyway, if you need any more help from me, then i'm more than happy to lend a hand. ~:cheers:
Well, I have just finished the renders for armored goblins, expect a new set of screenies and units soon. Thanks to everyone for keeping this going, don't worry, I haven't fallen off the earth yet. We have a lot of work yet, but I want to stay loyal to all of you fans for keeping me going.
Currently, I am working on the Balrog and Gaur units, we should keep things as close to Silmarillion as possible so there won't be any warg riders, however the Gaur are werewolves and should fill the pursuit cav. role just fine.
Yes, we shall stick to VI because I can't find the tools and cash to mod Rome, besides with the wedding coming up soon and all I should stick to what I know. There is a War of Beleriand mod for R:TW and it looks very hopeful.
Special thanks to Monk for hanging on with me for so long, his work and research of Tolkien's first age are valued beyond measure, I'm glad to have his expertise, welcome to newcomers(Aenarion) to our project. My plan is to stick with VI for now, and move to R:TW sometime in the future, but a complimentary team of modders has already started I wish them the best of luck.
Great thanks to the Org for making this a sticky, I feel some obligation to your great service now. It feels good, let's try to bring this one to life.
Thank you all
Avarin.
~:cheers:
Update: SM:TW 3/1/2005
I'm approaching a inflection point in this mod's development. I would like to release a beta soon which will replace three factions in MTW:VI with Goblin Kingdoms, I will call it "The Goblinville Beta" I've finished the werewolves, sorry folks, no balrogs yet. But at least Goblinville will have lots of cool toys to play with and will work in campaign mode too, as if anyone still plays VI except for a few of us lingerers.
After that it's going to be up in the air again, expect what you get from me. I'm doing this purely for artistic pleasure, even if the game engine falls into anachronicity.
:elf:
Avarin
Hello Avarin
Don't give up on the bigger picture ,, hopefully this beta release will re-ignite some interest and perhaps even bring in some new faces like me .
I still play MTW - i have 4 versions on my hd ,, yep VI - Hellenic - FO Rome - Napoleonic .
I have never really been into fantasy So im looking forward to your upcoming release .
cheers ~:cheers:
i shall look forward to the beta.
The Goblinville Beta is coming soon!
http://img131.exs.cx/img131/9624/000000045in.th.jpg
http://img132.exs.cx/img132/606/goblinville13ac.th.jpg
I hope you guys can see this, I've still got some loose bits to tie up but its coming together as far as graphics, language and sound files.
:charge: Avarin