Re: MTW Pocket Mod: Units, Buildings and Unit Stats
(split from post in the other thread)
I was messing with the unit rosters today, removing redundant units (I'm no where near done as yet). I have renamed Chivalric Sergeants and Vanilla Square Shield Spearmen to "Sergeants". They are now effectively Sergeants for the three eras. The first have been given a +1 morale bonus as they were severely lacking previously. The others are unchanged for now. As to the faction association:
[Early - Catholic Square Shield Spearmen] Sergeants: All Catholic factions except Danes, Hungarians and Poles.
[High - Feudal] Sergeants: All Catholic factions except Italians
[Late - Chivalric] Sergeants: All Catholic factions except Italians
Armoured Spearmen are renamed simply Spearmen and are Russian/Novgorod High/Late only.
[Early - Round Shield] Spearmen (same stats as Early Sergeants): Hungarians and Poles
[Muslim - Square Shield*] Spearmen (same stats as Early Sergeants): Moors/Turks Early only.
*broken off into a separate unit
In the Early era the Danes have their own Spearmen, namely Viking Carls (originally thralls), so they don't need the Early Sergeants nor the Round Shield Spearmen.
The Egyptians have the Nubians in all eras, so don't need the Muslim Spearmen.
The Rus and Novgorod have the Rus Spearmen in Early.
So that does it, for now, for the spear units. The Byzantine have their own Kontaratoi, the Italians have Italian Infantry for High and Late, the Turks Saracens from high onwards and the Moors al-Muwahhidun Infantry ("Almohad" Infantry) for High/Late. So I think I have that pretty well covered. This is all based on an idea posted by YourLordandConqueror. :bow:
The next stage is the Militias, then it's onto the training dependency buildings. Nearly all of those need changing, and I mean logical changes.