I'm assuming with Hans taking the northern route that communication between Dietrich and Hugo is nigh impossible?
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I'm assuming with Hans taking the northern route that communication between Dietrich and Hugo is nigh impossible?
My guess would be that, due to the bolded portion, you can essentially say "I will sally to your aid" or he can say "Do not sally to my aid." Perhaps a "Do you want me to sally?" followed by a "Yes" or "No." Anything more detailed than that won't work.Quote:
Players may send one message per turn (including the deployment phase) to their comrade general. This will arrive at the end of the turn. Dietrich and the relief army can only communicate via smoke signals until an open line of communication is established. To reflect this, they can communicate only very basic messages - they would know if they are being attacked, could ask for help etc, but no attempts at micromanagement. If during any turn, two friendly generals end the turn adjacent, they may freely confer (without going via me or waiting for the end of the turn). I will inform the players when such open communication is possible.
Ah, we had set up a series of communications via smoke with econ's guidance - I had forgotten all about that. Thanks.
To be honest, looking at the map, I'd say it's definitely possible. A good rider on a fast horse would have a chance of breaking out. Hans does not really have enough men to bottle up the whole city and his deployment acknowledges this. His cavalry or archers might get your man, but it's not a certainty.Quote:
Originally Posted by GeneralHankerchief
If you send a written message, I will roll a dice to see whether the rider makes it. Of course, if he does not, Hans would get the message.
EDIT: This is in addition to the smoke signals, which are 100% guaranteed. I confess when I devised these rules, I was not aware of how vast Bern is relative to the footprint of the men in the battle.
I almost feel like we should be placing bets on this. It's as good as watching any sports game. I think I find it even more interesting than the Battle for Rome, simply because of the siege assault mechanics involved.
Hasn't Lothar already bet a Household Army? :beam:Quote:
Originally Posted by TinCow
Bah, there's more where that came from. Us Bavarians breed like rabbits.
I know, have you seen the family tree recently? Jesus, I think the Steffens are quickly becoming the Aemilii of KotR.Quote:
Us Bavarians breed like rabbits.
Oh, and to all potential bettors: I fully encourage dirty deals to Hans encouraging him to throw the battle.
Do you think he would do it for two dollars American? ~;pQuote:
Originally Posted by GeneralHankerchief
i got a shiny new 8 rupees!
I think I have to take up that offer about answering questions again.
Where is the best place/thread to find out who controls what provinces, especially in Swabia? Since the borders are so much beyond Germany proper I'm a bit confused.
Hey Zim
Here is the link but it has been inactive so it is quite a few post down but it gives the origins. Welcome!
https://forums.totalwar.org/vb/showthread.php?t=80176
Here is a better link:
https://forums.totalwar.org/vb/showp...01&postcount=2
But here is even better info:
Controlled by Duke Hans and Loyalists:
Staufen
Metz
Rheims (besieged by French)
Controlled by Wolfgang Hummel:
Caen (besieged by French)
Bruges
Antwerp
Controlled by Dietrich von Dassel:
Bern (besieged by Hans)
Controlled by rebels loyal to no one:
Dijon
Lost to the French:
Paris
There are two places to determine who owns what:
First off, as far as hierarchy goes, check the first post of the Chancellor and Governor Report's Thread.
Second off, a more up-to-date list of the Reich's provinces and how they've fared in the Cataclysm can be found in the second or third post of the Imperial Messenger Service thread (TinCow has linked to it in the post below me).
So, changes from the rebellion aside, "Swabia" encompasses much of western Germany and French territories taken?
Yes.
Swabia = west
Franconia = north
Bavaria = south
Austria = east
Generally, of course, but that's what you really need to know.
Ok, and as far as relations between them and the Swabian Civil War:
-Bavaria has helped the Lutheran Rebels
-The Franks have helped the Loyalists
and
-Nobody has helped Hummel?
As an aside, since it's been confirmed I am playing a recruitable general (making worries about messing up characterization of an established character moot) I think it's time I publically declare for Hummel.
For Flemish Cloth!!! :charge:
Jan is a Franconian, but was formerly King of the Outremer. The Franconian have not officially supported anyone, as they're too busy trying to survive.
So the correct version would be this?
-Bavaria has helped the Lutheran Rebels
-King Jan have helped the Loyalists
Jan and Elberhard to a lesser extent (sending money)
Lothar Steffen (Duke of Bavaria) gave Dietrich von Dassel military support (in the form of a Bavarian army).
Jan gave Hans financial and military support (in the form of his Catholic army, though it also resulted in the creation of a Lutheran army to aid Dietrich).
Elberhard gave Hans financial support.
Peter von Kastilien (Duke of Franconia) gave Hans military support to help subdue rebel Metz (real in-game rebels, not Civil War style rebels). His support has not extended beyond that and likely will not since Franconia is the most heavily pressed House at the moment.
That's the extent of 'outside' involvement with Swabia. Also, while Hummel has not recieved any aid of substance, he has probably been involved in diplomatic contact with multiple people. I can only speak for Lothar, but Lothar is certainly friendly towards him and not hostile. Even if Dietrich wins at Bern and becomes Duke of Swabia, Lothar would support a negotiated settlement that benefits both Dietrich and Hummel. Speaking from my role as GM, Hummel's main problem is that he is totally cut off from any potential allies. The French, Dutch, and Swabian Loyalists surround him. There is no real route to send money or reinforcements to him without a significant risk of them being intercepted. That said, he seems to have done very well on his own. His main challenge at this point is fending off the AI attacks on his mini-Duchy, though that could change if Hans wins.
Thanks, Tincow. Now I know what I'm getting into.
Can I get "Go team Dietrich" pins for the battle of Bern? ~;p
I tell you what guy's...explaining things to Zim has certainly given me a new perspective on just how convoluted things have become :laugh4:
I will be fighting my rebel scum this evening around 20:30 GMT +1.
I think it is quite delicious, isn't it? Remember there was a time - around when we started thinking of a cataclysm - when the Diet and internal politics seemed bland? :2thumbsup:Quote:
Originally Posted by AussieGiant
Hi Econ,Quote:
Originally Posted by econ21
I was just saying to TC yesterday that I'm starting to look forward to the post cataclysm resumption of the Reich more and more now.
It's going to be a great time!!!
Now onto a sad note...I'm about to head off to Japan this Sunday for another 4 weeks of work (maybe I'll cut it short to three weeks)...my plan is to hand over battle duties to OK, and as usual I will be an active member in all aspects except fighting the battles. Having high speed permanent internet is one of the benefits of managing an application for a company.
I'll be GMT +9 though. Basically on Aussie time like a few of the guy's here.
Oh and Econ...when you have a chance can you reply :beam:
Thanks.
Sorry - I've had 44 PMs since yours, so I am a bit swamped. But anyway, I think Elberhard is going to go for an enigmatic silence at the moment - he's not being obtuse or non-responsive, it is just that it was not clear to him that Arnold's last letter required a reply.Quote:
Originally Posted by AussieGiant
Just to clarify one issue for the battle of Bern generals: I roll a dice for each order you give. On a "1" it is not implemented. If the general is adjacent to the regiment or division receiving the order, then I do not roll. The general cannot be adjacent to more than two formations. So if you set up a general imbetween two divisions, those two divisions will do what they are told - provided they are close enough to be considered adjacent. (The unit icons should be virtually touching on the map.) I will use the maps provided to identify if the general starts a turn adjacent to a formation.
Understood.Quote:
Originally Posted by econ21
Hans doesn't have divisions though, due to his command ability. Does that mean his chance of unit orders going astray is calculated for each unit?Quote:
Originally Posted by econ21
FH and I have just clarified that by PM - he's going to group his units into divisions and each turn, he can choose to move a regiment by either a divisional order or a regimental order. It's a trade-off. 20 regimental orders imply rolling some 1s. Divisional orders mean less risk of rolling a 1, but a bigger mess if you do. A divisional order would probably be best if the division is adjacent to Hans, although even then it would imply less flexibility (no micromanaging units).Quote:
Originally Posted by TinCow
EDIT: other generals can also give regimental orders, but that means one less divisional order can be given.
Got it. You've got a very good system going and it's a pleasure to watch. Do a lot of these mechanics come from table-top game systems you have played before or did you make them up?
I've come across some games with limits on commands and some randomisation - for example, players draw chits from a cup to see which formations they can move. But this we are basically improvising.
If you dont mind me derailing your thread a bit :D
I have now read up on quite a few of the KotR threads, but I must ask: how exactly does it work? Who controls the game, the moves, and how much is added in? I mean presumably, for your (brilliant btw) civil war (or religious war, really) presumably there needed to be a lot of modding of savegames, no?
Also, is it possible to join in this foray of fun and madness at this point in time? If so, what exactly would be required/what does a lowly newbie do?
Sorry for the off-topic, thanks for any and all replies
cheers
-deguerra
We are currently in an unusual phase of the game where the normal rules do not apply. We have dubbed it the 'cataclysm' and it has a total duration of 20 game turns. You can find instructions on how it works in the first post in this thread. However, we are only 4 turns away from the end of the cataclysm. When it is done, the game will go back to the old style of play, which is described in the first post in this thread. It is likely that the players will choose to modify some of the 'normal' rules to take into account what has happened during the cataclysm. That will occur at the next Diet session which will occur after the cataclysm is over in 1340.
All you need to do in order to join is pick a Duchy to start in. Franconia, Swabia, Austria, or Bavaria. The only major change we've made from the KOTR FAQ is that we now spawn recruitable generals for players rather than making them wait for a naturally created family member. Thus, you can join whatever Duchy you want whenever you want and you'll get an in-game avatar immediately.
Deguerra, in general terms the person elected Chancellor controls the game, the moves etc. At the moment, we have no Chancellor, so TC is doing that. He is also using the console cheats creatively.
What generals typically do is fight their own battles and vote for Chancellors + laws to direct Chancellors. At the moment, they also have the fun of picking their own move from a list of options provided by TC or conjured out of the ether by their own creativity.
You are welcome to join!
Welcome, Deguerra!
From what I've seen, you picked a good time to join any of the houses. There's a full blown rebellion in Swabia, and all of the houses have their hands full dealing with religious dissidents and attacks from enemy factions.
The Outremer is facing some extraordinary difficulties in the Middle East as well. A more experienced player will have to tell you if you can join them as easily as the real houses, though.
P.S. Go Team Dietrich!
Becker could use an aide really I think :grin: or Peter.
Outremer is a distinctly separate political entity yet not an actual House per se`. Joining is as easy as being present in the region. It would be up to the King of Outremer whether you get titles or things to do but I assume "soon to be King" Matthias will appreciate any assistance he can get at this point. Plus, Outremer will be a booming place to be after the cataclysm is over so if you want to get in on something from the "groundfloor", now is the time.Quote:
Originally Posted by Zim
Also, be aware that TC's web of politics is only what is public knowledge in the game. Under the surface there is a vast web of alliances and scheming going on in both sides. I have found that this game is much more than "meets the eye" and there are many layers of political intrigue. But since so much of it happens through PM's, you won't know much about it until you get your avatar involved in some of the plots.
Quote:
Originally Posted by Privateerkev
Really?
...jeesh I'm going to have to find out what I'm missing out on.
:PQuote:
Originally Posted by AussieGiant
Oh don't act all innocent...
;)
Same here.:laugh4: 'Course, Becker's not likely to care too much one way or the other.Quote:
Originally Posted by AussieGiant
Then I guess you don't want to know about how Jan and Arnold are actually secret lovers and plan on taking Prague together at the earliest opportunity so they can turn it into their "love den". ^_^Quote:
Originally Posted by Cecil XIX
Step right up folks! Want to support Dietrich von Dassel in his battle against Hans and his forces of oppression but don't know how? Now you can! For a low, low fee of 0 florins, you can have your very own Dietrich supporter pin! Soon coming in a smaller file size for sigs(soon as I figure out how to shrink the file size)!
https://img142.imageshack.us/img142/...rich001tp1.jpg
Disclaimer: The views expressed in this advertisement are not neccessarily those of the player, his avatar, or any players and/or avatars associated with them. 0 florin fee is nonrefundable. Offer void in Idaho and Massachusetts.
LMAO!!Quote:
Originally Posted by Zim
PK, Cecil...I'm shocked...really, truly I am. I've got way to much real work on my plate to get too involved in the back room stuff.
Who or where is the latest save...I need to murder...sorry suppress some rebels.
New announcement on the "Dietrich Supporter" Pin product:
The product is now available in a smaller, handier, albiet slightly more crudely done version for sig usage. Show your support to Dietrich, buy a badge today!
https://img440.imageshack.us/img440/...richpinqm8.jpg
Just copy this url into your sig with the IMG brackets around it.
https://img440.imageshack.us/img440/5/dietrichpinqm8.jpg
Its nice you support Dietrich and all, but no reason to spam the OOC thread with such things.
"Rebels" is not the proper PC term. I believe you meant "People of religious faith who use proactive methods to advance the interests of small business owners, including undertakers, construction workers, and blacksmiths."Quote:
Originally Posted by AussieGiant
Oh dear :book:Quote:
Originally Posted by FactionHeir
Quote:
Originally Posted by TinCow
Riiight, that's what I meant :laugh4:
Now where is the save? Anyone...Bueller...anyone.
Not planning to. Now that I have managed to get an image with a small enough file size to fit into a sig, I doubt I'll be making any more posts on the subject.
:inquisitive: And I'm not sure how two posts like that are "spam" on a thread that's seen such serious posts as jokes about betting on the battle and King Jan's secret love affair with Arnold.
Quote:
Originally Posted by FactionHeir
Quote:
Originally Posted by Zim
Zim my man excellent response...you're going to do just fine here fella...carry on posting leisurely on what ever you like my friend :laugh4:
edit:
I'm taking the save!!
Love the badges Zim. :laugh4:
Rogue two, rogue two; this is gold leader.
The rebels threat has been eliminated, you may commence your landing.
http://www.totalwar.org/patrons/pbm/kotr1330-7.zip
I like the sign Zim
Hans is the one who will need the support after the battle, MUAHAHAHAhaha.
Thanks, AG. When I was younger I would have responded to a challenge like that by backing down or with undue aggression. Now that I'm an old man in my twenties I've found a happy medium in being crotchety. ~;p
Thanks GH and Stuperman, I'm glad you like them. :beam:
I probably won't be posting anymore "advertisements" unless some less graphically challenged person designs a better looking badge for sigs. ~:)
hey deguerra, join franconia as a recruitable general so we wont be :skull: ed
I second that. From what I've seen, the Principality is equally worried about the Danish menace, and equally :skull: ed if they do too well..Quote:
Originally Posted by gibsonsg91921
btw, i am on reserve duty during the week, TC. if anyone wants to fight my battle for me, that would be swell! just PM me if u want to fight it and ill probably say yes - DONT GET ME KILLED! keep peter alive at all costs, even if u have to keep him away from the action. he's like 10 hitpoints and 9 dread, so he should live pretty well but beware. i do not want a dead peter. or eternal vengeance shall be mine!
I suspect that the Battle for Bern will last through the weekend, so you can still fight the battle yourself. If Bern somehow ends before the weekend, I will fight your battle for you if you want.
ok thank you very much! i know how busy you are though. if someone else wants to fight it to take the workload off, they can
btw - i announced my heir(s) in the franconia thread. ill messenger service it while im at it. fritz is the steward if im unable to do stuff before im dead, and dieter bresch takes over as duke when i die.
I've been reading the Cataclysm threads avidly, and I've got to say it looks like a load of fun. I've read some of the other threads as well, notably the Outremer thread, and I think if Franconia needs hands, I'm reputed to be handy. :laugh4:
Which is to say, got room for another noob?
If there's any flexibility in avatar choice I would like a high loyalty one, without regard to other stats. I can work with it either way, of course, just the background bit I've got in mind at the moment works with loyalty.
:egypt:
we got room for plenty of noobs :skull:
plz join franconia!
Welcome, Ramses! You've chosen a great time to join. This is probably the funnest section of the game.
It's awesome that we're getting so many new players as of late.
Keep in mind, guys, as TinCow said before, that after 1330 there are four turns of Cataclysm left - then we go back to our normal Chancellor-controlled style of play. Not that it's not fun, it's just not at the same level. However, I'm certain that the Diet of 1340 will be quite an event; we should probably think about extending it a day or two.
Are you daring to imply that my post was anything but deadly serious!?!?Quote:
Originally Posted by Zim
:furious3:
Spoiler Alert, click show to read:
ok, i think i understand most of it now. i do have two important questions though:
1. are you actually each using M2TW or is it only/mainly the Chancellor that does things "in game"?
2. What kind of availability do you require of your players. i AM just finishing my uni exams (tomorrow, yay) and have two weeks before i do some work experience (although that wont stop me from participating) but ive been known to need a break from my computer for a day or two once in a while. I would love to join, but I dont want to upset people or the game by not giving it the time it needs and deserves.
cheers
-deguerra
1. You don't need MTW2 to play, but if you can't fight battles. The Chancellor needs to have MTW2.
2. As much time as you're willing to give. It's basically up to you.
Right. Well getting M2TW is not a problem, I just dont have it installed at the moment, and believe it was last seen somewhere in the depths of my cupboard somewhere :D
In any case, for better of for worse, im in! Now, where do I sign, and what do I have to do (who do I have to bribe/sleep with) to get up and running?
cheers
-deguerra
Econ is the official "distributor of the avatars". As for method, I found it's best to just ask him for things. ^_^Quote:
Originally Posted by deguerra
econ21 seems to be the de facto, uh, roster keeper. I'm pretty sure that joining which ever house you want won't be a problem.
edit: beat me by 2 minutes PK :D
Not at all, my friend. Your post was every bit as serious as mine! I meant to imply that since my posts were as serious as those other ones, they couldn't be spam, which would consist of silly posts. :clown:Quote:
Originally Posted by Privateerkev
My post was so much seriouser than yours. And no spam exists in the OOC thread. Every post is full of meaning. Especially this one. Complex deep contextual meaning.Quote:
Originally Posted by Zim
Spoiler Alert, click show to read:
Ah, but my posts are the most seriousest of them all. They contain so many layers of contextual meaning that they don't mean anything at all.
Spoiler Alert, click show to read:
Quote:
Originally Posted by Privateerkev
Welcome, deguerra and Ramses II CP. ~:wave:
The assignment of avatars will require some thought, so I will have a think and consult some other players. We are in something of a hiatus until the Siege of Bern is resolved anyway.
deguerra - please do re-install M2TW and apply the fix linked in the first post of this thread. It is very hard to keep up with everything unless you can periodically inspect a savegame and having your general fight his own battles is a big part of the fun.
Econ21, do you mean the trait fix? If so I'll download and install it right away.
Yes - we use a lightly modded version of M2TW; kotrfix which was created by Factionheir. It does not change the core gameplay, but alters some of the traits and allows recruitable generals.
I'm a little confused by the readme for the mod. Is it saying I have to make some kind of batch file to run the fixes? It's been so long I'm not sure I remember how.
Quote:
Originally Posted by econ21
What I did is create a second desktop icon with the slightly adjusted file path which is explained.Quote:
Originally Posted by Zim
I then give it a nice title to make sure I always remember to use that one.
Then you're set.
Ok, I extracted the files to the correct places and double checked to make sure the right files were now in the Data and Text folders.
Did you mean making a copy of the shortcut for the game? If so, I'm not sure how to change the file path (opening it just runs the normal game).
Quote:
Originally Posted by AussieGiant
Yes, create a shortcut linking directly to medieval2.exe
In the target section of the shortcut, add:
To the end of the current line and run it.Code:--io.file_first
To see whether it is working, load up a KOTR savegame and hmmm check whether Arnold shows up as Saint or Inspiring. I think there's more, but without a library update, its difficult to remember.
Alternatively, give a random avatar via console (have to select him first and be outside settlement):
And see if he's getting any Authority for it.Code:give_trait this AssassinMaster 3
If you got difficulty figuring out the shortcut, you can instead modify your medieval2.preference.cfg file to add at the very start:
Then mark read-only and start medieval2.exe normally.Code:[io]
file_first = 1