Now that i think about it, in the beginning, lastdays mentioned that the game will be experimental... There were more scum than it was mentioned in the story line so i believe that was experimental. But since this is my first game i cant be sure. I wonder if there is something elsethat is experimental as well...
08-12-2013, 20:50
Riedquat
Re: Hunt for The Fox [IN PLAY]
Quote:
Originally Posted by The Outsider
is that supposed to hint something that we domt know?
No! It is supposed to hint to something we don't know! ;)
Quote:
Originally Posted by The Outsider
Now that i think about it, in the beginning, lastdays mentioned that the game will be experimental... There were more scum than it was mentioned in the story line so i believe that was experimental. But since this is my first game i cant be sure. I wonder if there is something elsethat is experimental as well...
Oh! Yes yes! TLD also experimented writing the write-ups with his little fingers!! There are so many things you don't know yet...but soon! And some sooner than others! :yes:
08-12-2013, 21:42
The Outsider
Re: Hunt for The Fox [IN PLAY]
Quote:
Originally Posted by Riedquat
No! It is supposed to hint to something we don't know! ;)
Oh! Yes yes! TLD also experimented writing the write-ups with his little fingers!! There are so many things you don't know yet...but soon! And some sooner than others! :yes:
Hmmm.. The troll is strong in this one ;-)
08-12-2013, 21:46
The Outsider
Re: Hunt for The Fox [IN PLAY]
Well, I am not sure if I can find anyone as scummy right now and I might loose connection again so in order to avoid wog:
vote:abstain
Unless someone can convince me otherwise.
08-12-2013, 22:09
TheLastDays
Re: Hunt for The Fox [IN PLAY]
It's night :yes:
08-12-2013, 22:17
The Outsider
Re: Hunt for The Fox [IN PLAY]
Quote:
Originally Posted by TheLastDays
It's night :yes:
Ahaa! I knew that something was fishy :-) :-)
08-12-2013, 23:50
Riedquat
Re: Hunt for The Fox [IN PLAY]
:quiet:
Spoiler Alert, click show to read:
Rule 17: Never assume the new player is harmless.
08-13-2013, 00:07
El Barto
Re: Hunt for The Fox [IN PLAY]
Quote:
Originally Posted by The Outsider
is that supposed to hint something that we domt know?
We do know that there is a glass of Malbec in front of Riedquat.
08-13-2013, 00:19
TheLastDays
Re: Hunt for The Fox [IN PLAY]
Hunt for The Fox
Night 5!
The town was silent at night, nobody heard a thing and in the morning three men gathered in the central square. They were waiting for others to come and for the mayor to show up to open the day's voting session but nothing happened. Someone then knocked on the door to the mining administration and noticed it was open. Carefully they ventured inside, quickly discovering two dead bodies - the mayor's bodyguards. They found their leader back in the office, slumped over his desk - dead, brutally beaten.
They all left the building quickly and noticed again how silent the town was - dead silent. They went to look in another building and found everyone dead, beaten up like the mayor. With a growing sense of dread they searched the whole town, together because none wanted to let the other two out of sight. What they found was devastating. No one was left, only the three of them. They found the last body while returning to the central square. He must have been killed just before morning, the crowbar had been rammed through his chest and was still there. They swallowed hard, before taking a closer look. The body belonged to...
Spoiler Alert, click show to read:
Visorslash was killed.
He was innocent.
It is now DAY 6!
Voting closes [s]tomorrow, Tuesday, Midnight CET / 6 P.M. US Eastern. Votes after the deadline will not be counted, unless there is a tie. If there's a tie the first vote to break it after the deadline decides.
Alive:
Gaius Scribonius Curio
CountArach
The Outsider
To summarise: two town, one killer. A 50/50 proposition of hitting the killer. The wages of failure are death and defeat.
I'm not sure exactly where to go from here. A quick review of the kill write-ups reveals that we have, over the course of the five nights we have: a gun-killer active every night except the last, who must be identified with Riedquat; a crowbar killer active every night except the first, who is our target; a woman with a gun who was active the first night, then not again, I would suggest that this represents Chaotix; a strangler, active on night 2, who could be Nightbringer or edse.
In other words, the surviving mafioso could be aligned with either Chaotix or Nightbringer based on kill patterns. Since all three of us voted for Nightbringer, a link with Chaotix is more likely, but not certain.
Taking each possibility: a link between either myself or CA with Nightbringer is all but impossible given that we began gunning for his lynch comparatively early. As Visorslash stated yesterday, however, Nightbringer's vote switch to The Outsider, and the Outsider's corresponding vote, could conceivably be a bus.
In terms of possible links to Chaotix: I was uninvolved in the wrangling surrounding his possible lynching - make of that what you will; CA changed his initial vote from Nightbringer to Monty when he and Chaotix had become the clear frontrunners, but then almost immediately changed it to The Outsider, who had, in the meantime voted for Monty also. In the end, The Outsider's vote was instrumental in saving Chaotix, but I would not put such an audacious switch of support past CA.
Moreover, what Riedquat says regarding new players, confirmed mafioso though he is, remains valid, particularly if talked through the game by someone of Chaotix' calibre...
In short, from the above, I would lean towards The Outsider as our final mafioso, but I will reserve judgement until I have heard from others.
08-13-2013, 01:35
CountArach
Re: Hunt for The Fox [IN PLAY]
I imagine that in fact we are just down to a SK in which case looking at previous connections is pointless.
I'm very much tempted to think that you are the SK, Gaius, given that we know the SK is being quite clever with their kills. For example it had been flagged that Visorslash could not be the SK earlier and now he dies at the final point when we know that we are down to the SK only. That strikes me as a move that an experienced player would make.
So Vote: Gaius Scribonius Curio though if a strong enough case can be made I'm open to voting for The Outsider.
08-13-2013, 03:10
Gaius Scribonius Curio
Re: Hunt for The Fox [IN PLAY]
I'll try and point this out more clearly. Here is a graph of all the killers written up, starting at night 1 and proceeding to night 5:
Chaotix: Y - - - - Riedquat: Y Y Y Y - Strangler: - Y - - - Crowbar: - Y Y Y Y
We know of five killers: likely divided between two 'mafia' and one SK, given that we know of one group of two being surprised by another killer. This makes more sense than having one group of two and three singles.
Given the lack of kills, and the write-up of edse's murder, we know that some mafiosi have not been killing. But the SK is constrained into having to kill - every time he chooses not to, the possibility of him being caught increases. The final killer did not kill night 1, when Chaotix did, whereas Riedquat did kill every night that he was alive. This indicates to me that the final killer is likely a mafia partner of Chaotix. Do you have an agenda pushing the SK line I wonder?
You say that the killing of Visorslash is an 'experienced' move: as you well know, I am not an experienced mafioso. Furthermore, it doesn't take experience to realise, as a mafioso, that bringing someone who is deemed an 'unlikely killer' into the final round is dangerous. More to the point, if this person were an ally of Chaotix, why could he not continue to advise. There is no constraint that forces one to not contribute further, after death.
I am still not certain, given your pushing of the SK line, but Vote: The Outsider, pending what he has to say...
08-13-2013, 07:19
The Outsider
Re: Hunt for The Fox [IN PLAY]
Well, there is no way of being sure but I am almost convinced that CA is innocent. Gaius you have been making long and seemingly convincing but superficial analysis since the begining. I do remember reading in the faq and in the old games that a simple townie does not usually go that much in to detail. It seems that you have been very carefull to hide your tracks and to divert attention at others. I am sorry but you shall not have the pleasure of killing all the reamaining townies. So vote:gaius scribonius curio
08-13-2013, 07:27
Gaius Scribonius Curio
Re: Hunt for The Fox [IN PLAY]
@ The Outsider: you must be misinformed. A good townie will always attempt to lay out as much information as possible. This is not, usually, very much, but the game is about the informed (mafia) attempting to defeat the misinformed (town). The more information the town has, the better its chances of finding the mafia. If, as in a game such as this, where there is a wealth of information available, the town does not try to take advantage of it, it deserves to lose.
I can assure you, were I mafia I would not be going to such lengths to lay out so much information for the two of you (in what way is it superficial?), I would be trying to desperately to avoid saying anything incriminating and hoping that noone remembered that I was there. Or, alternatively, misinforming you...
So why are you not mafia?
08-13-2013, 14:44
Riedquat
Re: Hunt for The Fox [IN PLAY]
Quote:
Originally Posted by CountArach
I'm very much tempted to think that you are the SK, Gaius, given that we know the SK is being quite clever with their kills.
Of course, and the rest of us are a bunch of dumb people... no? Thanks?
Quote:
Originally Posted by Gaius Scribonius Curio
I'll try and point this out more clearly. Here is a graph of all the killers written up, starting at night 1 and proceeding to night 5:
Chaotix: Y - - - - Riedquat: Y Y Y Y - Strangler: - Y - - - Crowbar: - Y Y Y Y
Sorry but, why the Y's I kill with K's of Kilo... it adds weight to my choices...
Quote:
Originally Posted by The Outsider
Well, there is no way of being sure but I am almost convinced that CA is innocent.
Why exactly? I'm dead suspicious of him...
Quote:
Originally Posted by The Outsider
Gaius you have been making long and seemingly convincing but superficial analysis since the begining.
No and really no. In the beginning he did a couple of meaningless posts or at least with no much substance, but there wasn't any info to talk about, but later he became himself and started doing these good and nice analysis as he always does when town.
Quote:
Originally Posted by The Outsider
I do remember reading in the faq and in the old games that a simple townie does not usually go that much in to detail.
It depends on the player mostly but I agree Gaius analysis are very detailed... perhaps to much?
Quote:
Originally Posted by Gaius Scribonius Curio
I can assure you, were I mafia I would not be going to such lengths to lay out so much information for the two of you
I can assure you I'm not mafia!! pff... If you are mafia you should do exactly the same you do as townie... it is the perfect cover ;)
Now... back to the popcorn!
:pop2:
08-13-2013, 20:51
autolycus
Re: Hunt for The Fox [IN PLAY]
I have not read the dead QT, and I think GSC is clean. Please reconsider, whichever of the other two is town.
08-13-2013, 21:09
TheLastDays
Re: Hunt for The Fox [IN PLAY]
Quote:
Originally Posted by autolycus
I have not read the dead QT, and I think GSC is clean. Please reconsider, whichever of the other two is town.
Yea just wanted to make clear that this is allowed. Dead who have not visited the dead qt can still post here.
08-13-2013, 21:49
Gaius Scribonius Curio
Re: Hunt for The Fox [IN PLAY]
Unvote: The Outsider
I don't know what to think any more. I am disappointed at the total lack of engagement with my reasoned responses to both CountArach and The Outsider's concerns. The other, remaining, townie has just over an hour to make the right decision, yet neither other participant has made more the most cursory attempt to involve themself in a discussion/presentation of information aimed at finding the killer.
I despair for the town now...
08-13-2013, 22:30
Riedquat
Re: Hunt for The Fox [IN PLAY]
Quote:
Originally Posted by Gaius Scribonius Curio
Unvote: The Outsider
I don't know what to think any more. I am disappointed at the total lack of engagement with my reasoned responses to both CountArach and The Outsider's concerns. The other, remaining, townie has just over an hour to make the right decision, yet neither other participant has made more the most cursory attempt to involve themself in a discussion/presentation of information aimed at finding the killer.
I despair for the town now...
I feel your sorrow, I was expecting a most entertaining last day too.
08-13-2013, 22:39
The Outsider
Re: Hunt for The Fox [IN PLAY]
Ok so i would like to let you guys know that i have sent a massage to gaius and it is as follows:
"Hi mate, I think that the PMs are forbidden so by all means lets keep this confidential. I might regret this later but im starting to beleıve that you are actually innocent. if thats the case i am going to ask you to vote CA and i will support you. meanwhile i neither have the means nor the time to prove you that im innocent you will have to beleive me just because im giving you this chance. if ı was scum, i would let you get lynched and take care of CA afterwards there would not have been anypoint of risking things. so go ahead and make your mind but please be quick about it. And i really, really hope that you are not scum..."
So if this is going to result in me being wogged or not included in the future games thats fine with me but if not than you guys should know that im torn between the right choice and something tells me to do this:
unvote,vote:countarach
08-13-2013, 22:44
Gaius Scribonius Curio
Re: Hunt for The Fox [IN PLAY]
Thanks for the open honesty. That is truly admirable. :bow:
I will also reveal that I immediately informed TheLastDays, who was going to address this after the game.
Vote: CountArach, since I always intended to, and was hoping the The Outsider would realise my innocence.
You know what to hell with it. I have already told you that i couldnt decide so gaius might be just trying to convince me other wise and i must say that montmorency's song fuelled this. If i am wrong the town is doomed anyway soo
unvote:vote:Gaius Scribonius Curio
08-13-2013, 23:00
TheLastDays
Re: Hunt for The Fox [IN PLAY]
VOTING CLOSED!
:end:
08-13-2013, 23:29
TheLastDays
Re: Hunt for The Fox [IN PLAY]
Hunt for The Fox
End of Day 6!
With the mayor dead and just three men left there was no real voting this day. Mostly the three men stared at each other, trying to bury into each other's minds, deciphering their thoughts. What could be going on in the mind of a killer? Who was it? A few ideas were discussed and neither of the three seemed to be able to make up their minds.
The day's end drew closer and suddenly The Outsider seemed to have a change of mind. He was one of the younglings in the town. He had never experienced these 'games' before and he had been doubting his reasonings the whole time but now he was about to take action. He turned towards CountArach, one of the older men who had lived here almost all their lives. "It's you, I don't know how and why and I don't care. You and your... your friends... you killed ALL THESE PEOPLE!"Gaius Scribonius Curio just nodded his approval and made it clear that he was ready to help The Outsider in whatever he was about to do. CountArach just stared at both of them, his eyes wide open. "How...?"
He didn't get to finish his question as The Outsider had another change of heart. He doubted again: "Wait... what if Gaius Scribonius Curio is just trying to convince me?", he turned towards the man behind him, who replied: "What? Hey, man, you started about Arach! I didn't..."
"Also... I hear music... the music... it's telling me to turn on you!", now both the others were just staring at The Outsider and Gaius pleaded with CountArach: "Come on, this guy's crazy..." He didn't get any further as an enraged Outsider jumped on him, tackling him to the ground and at this point CountArach basically had no choice but to join in the attack against the man he had been proclaiming as guilty the whole day. The two were beating up on Gaius Scribonius Curio relentlessly and they didn't stop until the body beneath them stopped twitching and lay lifeless in the mud.
Breathing heavily they now stared at each other, as The Outsider started to smile. He didn't quite know what he was smiling about though and his smile froze immediately as he saw what exactly CountArach had used in his attack: A bloody, black crowbar...
Spoiler Alert, click show to read:
Gaius Scribonius Curio was lynched.
Spoiler Alert, click show to read:
He was guilty.
CountArach noticed the other's staring and dropped the crowbar, smiling and extending his hand: "Hey I brought it from the body we found. Just thought it'd come in handy... You... are not crazy, right?" Now The Outsider smiled again, pulling a passport from the dead body's jacket. "Do I look like a crazy man? I know exactly what I'm doing." With that he showed the passport to CountArach. It belonged to one Sergej Kolcin. Both nodded and The Outsider shook the other's hand. "Well done, hm?"
"Aye, well done."
Final Tally:
Gaius Scribonius Curio: 2 (CountArach, The Outsider)
CountArach: 1 (Gaius Scribonius Curio)
Spoiler Alert, click show to read:
TOWN VICTORY!
Alive:
CountArach
The Outsider
Lynched:
Montmorency
Darth Feather
rickinator9
Nightbringer
Riedquat
Gaius Scribonius Curio
The Outsider, don't be too harsh on yourself. After all this was your first game and it was a tough choice. You should learn from it that going against the rules is frowned upon among most Mafia players so if you just refrain from that in the future everything should be fine - In the end I decided not to let the PM have a real effect on the game. I made the rule about private communication so there would be no reveals and such in private. In The Outsider's PM no new information was presented to Gaius so I decided not to punish it in a gameplay sense.
08-13-2013, 23:33
Montmorency
Re: Hunt for The Fox [IN PLAY]
Last-minute saves are always glorious.
And this was a tight game, too. Well done.
08-13-2013, 23:39
Montmorency
Re: Hunt for The Fox [IN PLAY]
By the way, TLD, are the player-lists carrying a couple of typos or have we all been tricked?
As an internationally operating secret agent you have crossed, betrayed and played so many of your employers, among which even today's superpowers can be found, that even you can't keep track on the various international conflicts you have created or avoided, whatever your mission was at a given time. You have decided that the noose is tightening a little too much for your own comfort and you wish to retire with money not being an issue, even if you should live a few human lifespans.
Now of course you are still holding a lot of secrets in your hands and a lot of your former employers would literally kill to get these into their hands, so they will not let you simply vanish into pension without trying to squeeze everything they can out of you... and the possibility to punish you for various betrayals in the process is all the more motivation to get their hands on you. You have evaded almost all of them, only the KGB and the CIA are still at your heels and they are overextending as well.
Two agents each have followed you into this small mining town. This is their last grasp at you and they are desperate but that only makes them even more dangerous. They have the advantage of numbers and... they know who you are!
Another danger comes from this community. They have found the first body you had to kill and they are organizing a game of what they call justice. They will vote on whoever they want to lynch and the town's rough miners will see it done.
But you have one advantage: Neither the KGB nor the CIA can expose you as long as the other party is still around because they know you'd betray their dirty secrets to them and they cannot off you secretly because in a straight up fight they're simply no match for you. They can only try to get you lynched and if that happens while both are still around you will instantly expose them to the others and the townspeople. This means they will be preoccupied with each other, at least in the beginning.
For you, on the other hand, there can only be one favorable outcome to all of this, enabling you to get away without having to look over your shoulder for the rest of your life: Leave none alive!
Victory Condition: Basically a Serial Killer. You have to kill everyone. If at any time, either during a night or day phase, you end up alone with only one more player alive you will instantly kill him and win the game.
Important things to note:
1. You are immune to night kills.
2. You can choose to kill 1 person each night.
3. There are 2 teams of Mafia with 2 players each. They both know who you are but they don't know each other.
4. The Mafia have to deal with each other before they can deal with you or the town. Should they
(a) get you lynched, while both Mafia factions are still alive you will betray all their secrets and them to the other team and the town. This will result in a town victory.
(b) kill all the town, while both Mafia factions are still alive you will threaten both to expose their secrets to the others and be able to escape. This will result in your victory.
5. They know of all this as well so to find them you will have to figure out what they'll do to work with these limitations. I probably don't have to tell you that you definitely don't want to be in a situation where only one of the Mafia factions remains.
Any questions? Shoot me a PM or contact me on YIM! Good luck! :yes:
You live for the committee, loyal to your last drop of blood you have sworn to hunt down whoever opposes your country. Your task here is simple: Kill the lunatic known as "The Fox" without letting him spill your secrets to the enemy. The CIA is here as well, you know that much and you can only assume that their goals are similar to your own.
You know exactly what the Fox looks like. It's XYZ!
But just because your task is simple doesn't make it easy. You can't just kill the guy at night. He's too quick, too strong and would simply turn the tables on you, so don't even try. Maybe this little "lynching game" that the townspeople are setting up after they discovered the poor fella that must have stumbled into the Fox' path can help you. If you can get them to lynch him... Even he couldn't stand up to all of them.
But no, at least not until you have dealt with the CIA. They're the real threat here. If you get the Fox' head on the chopping block while they are still around he might talk too much or even try to break out with their help, promising them information. No, you cannot let this happen. They have to be dealt with first. But after that the sneaky Fox will have nowhere to run. And then? Well, you don't need any witnesses, so your goal is clear.
Leave none alive!
Victory Condition: The other Mafia team (CIA), the serial killer (The Fox) and the town are dead.
Your partner is ZYX!
Important things to note:
1. You are not immune to night kills!
2. You and your partner can choose to kill 1 person each night (the two of you together, not each of you). You don't have to kill.
3. There is another team of Mafia, the CIA, opposed to you.
4. You have to deal with them first. Should you
(a) get the Fox lynched, while the other Mafia faction is still alive he will betray all your secrets and yourself to the other team and the town. This will result in a town victory.
(b) kill all the town, while the other Mafia faction is still alive the Fox will threaten both to expose their secrets to the others and be able to escape. This will result in a serial killer victory.
5. The Fox knows about you and the CIA but he doesn't know who you are.
6. The CIA knows about you but doesn't know your identity. They know who the Fox is, just like you and have the same objectives.
Any questions? Shoot me a PM or contact me on YIM! Good luck! :yes:
You live for the committee, loyal to your last drop of blood you have sworn to hunt down whoever opposes your country. Your task here is simple: Kill the lunatic known as "The Fox" without letting him spill your secrets to the enemy. The CIA is here as well, you know that much and you can only assume that their goals are similar to your own.
You know exactly what the Fox looks like. It's XYZ!
But just because your task is simple doesn't make it easy. You can't just kill the guy at night. He's too quick, too strong and would simply turn the tables on you, so don't even try. Maybe this little "lynching game" that the townspeople are setting up after they discovered the poor fella that must have stumbled into the Fox' path can help you. If you can get them to lynch him... Even he couldn't stand up to all of them.
But no, at least not until you have dealt with the CIA. They're the real threat here. If you get the Fox' head on the chopping block while they are still around he might talk too much or even try to break out with their help, promising them information. No, you cannot let this happen. They have to be dealt with first. But after that the sneaky Fox will have nowhere to run. And then? Well, you don't need any witnesses, so your goal is clear.
Leave none alive!
Victory Condition: The other Mafia team (CIA), the serial killer (The Fox) and the town are dead.
Your partner is ZYX!
Important things to note:
1. You are not immune to night kills!
2. You and your partner can choose to kill 1 person each night (the two of you together, not each of you). You don't have to kill.
3. There is another team of Mafia, the CIA, opposed to you.
4. You have to deal with them first. Should you
(a) get the Fox lynched, while the other Mafia faction is still alive he will betray all your secrets and yourself to the other team and the town. This will result in a town victory.
(b) kill all the town, while the other Mafia faction is still alive the Fox will threaten both to expose their secrets to the others and be able to escape. This will result in a serial killer victory.
5. The Fox knows about you and the CIA but he doesn't know who you are.
6. The CIA knows about you but doesn't know your identity. They know who the Fox is, just like you and have the same objectives.
Any questions? Shoot me a PM or contact me on YIM! Good luck! :yes:
You live for the agency, loyal to your last drop of blood you have sworn to hunt down whoever opposes your country. Your task here is simple: Kill the lunatic known as "The Fox" without letting him spill your secrets to the enemy. The KGB is here as well, you know that much and you can only assume that their goals are similar to your own.
You know exactly what the Fox looks like. It's XYZ!
But just because your task is simple doesn't make it easy. You can't just kill the guy at night. He's too quick, too strong and would simply turn the tables on you, so don't even try. Maybe this little "lynching game" that the townspeople are setting up after they discovered the poor fella that must have stumbled into the Fox' path can help you. If you can get them to lynch him... Even he couldn't stand up to all of them.
But no, at least not until you have dealt with the KGB. They're the real threat here. If you get the Fox' head on the chopping block while they are still around he might talk too much or even try to break out with their help, promising them information. No, you cannot let this happen. They have to be dealt with first. But after that the sneaky Fox will have nowhere to run. And then? Well, you don't need any witnesses, so your goal is clear.
Leave none alive!
Victory Condition: The other Mafia team (KGB), the serial killer (The Fox) and the town are dead.
Your partner is ZYX!
Important things to note:
1. You are not immune to night kills!
2. You and your partner can choose to kill 1 person each night (the two of you together, not each of you). You don't have to kill.
3. There is another team of Mafia, the KGB, opposed to you.
4. You have to deal with them first. Should you
(a) get the Fox lynched, while the other Mafia faction is still alive he will betray all your secrets and yourself to the other team and the town. This will result in a town victory.
(b) kill all the town, while the other Mafia faction is still alive the Fox will threaten both to expose their secrets to the others and be able to escape. This will result in a serial killer victory.
5. The Fox knows about you and the KGB but he doesn't know who you are.
6. The KGB knows about you but doesn't know your identity. They know who the Fox is, just like you and have the same objectives.
Any questions? Shoot me a PM or contact me on YIM! Good luck! :yes:
You live for the agency, loyal to your last drop of blood you have sworn to hunt down whoever opposes your country. Your task here is simple: Kill the lunatic known as "The Fox" without letting him spill your secrets to the enemy. The KGB is here as well, you know that much and you can only assume that their goals are similar to your own.
You know exactly what the Fox looks like. It's XYZ!
But just because your task is simple doesn't make it easy. You can't just kill the guy at night. He's too quick, too strong and would simply turn the tables on you, so don't even try. Maybe this little "lynching game" that the townspeople are setting up after they discovered the poor fella that must have stumbled into the Fox' path can help you. If you can get them to lynch him... Even he couldn't stand up to all of them.
But no, at least not until you have dealt with the KGB. They're the real threat here. If you get the Fox' head on the chopping block while they are still around he might talk too much or even try to break out with their help, promising them information. No, you cannot let this happen. They have to be dealt with first. But after that the sneaky Fox will have nowhere to run. And then? Well, you don't need any witnesses, so your goal is clear.
Leave none alive!
Victory Condition: The other Mafia team (KGB), the serial killer (The Fox) and the town are dead.
Your partner is ZYX!
Important things to note:
1. You are not immune to night kills!
2. You and your partner can choose to kill 1 person each night (the two of you together, not each of you). You don't have to kill.
3. There is another team of Mafia, the KGB, opposed to you.
4. You have to deal with them first. Should you
(a) get the Fox lynched, while the other Mafia faction is still alive he will betray all your secrets and yourself to the other team and the town. This will result in a town victory.
(b) kill all the town, while the other Mafia faction is still alive the Fox will threaten both to expose their secrets to the others and be able to escape. This will result in a serial killer victory.
5. The Fox knows about you and the KGB but he doesn't know who you are.
6. The KGB knows about you but doesn't know your identity. They know who the Fox is, just like you and have the same objectives.
Any questions? Shoot me a PM or contact me on YIM! Good luck! :yes:
The rest of you were all Vanilla Townies and you've all seen the PM.
So, the Setup included a serial killer who basically just had to kill everyone. Simple, right?
There were also 2 Mafia factions with 2 members each. So, five scums in a small game. Too much? Nope, apparently not.
They were opposed to each other. They knew who the Serial Killer was but not who the other Mafia team was. They were not allowed to kill the whole town or lynch the serial killer (whom they couldn't nightkill anyway) before the other Mafia team was killed. So they had to balance weakening the town and giving the SK more chance at winning. They also had to do some scumhunting themselves.
The same goes for the SK, he had to find the scums and take care of them at almost the same time because once only one team was left, they knew who he was and could try to get him lynches. In this case Gaius succeeded at that and the Mafia and the Town fought until the last round soooo...
All in all I am pretty satisfied with how this turned out. The SK survived until the penultimate day phase, the Mafia and Town duked it out in the very last phase possible so everyone had a good chance of winning, even though Gaius' and Chaotix' team took a pretty bad hit during the first night, where BOTH Riedquat and the CIA targetted Chaotix (by accident I suppose, at least the CIA confirmed that).
So, everyone, thanks for playing, well done, congrats to all the scums who made this a good and close game and big congrats to the town who pulled through in the end! :bow:
If you have any more questions, comments, feedback, etc. go right ahead :yes: