When it's player 2's turn, his army will have already been defeated by player 1's army.
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When it's player 2's turn, his army will have already been defeated by player 1's army.
the total war series is not like Diplomacy or other games where everything ahppens at once. It is turn based.
I'm out, I can't put mods on the computer.
Britannia is free.
:sorry:
OK, volunteers for Britannia. Once again, advertise! :wink:
Ok, then I would like to try Britannia if that's allright with you (in stead of Spain).~:)
Btw, where can I download the mod we are going to use?
(or isn't it out yet and should I be more patient?) ~;)
So:
Name: Krek
Email: general.krek@google.com
Faction: Britannia :knight:
Spain is free.
Look in the same subforum as this thread:
RTR Light MP campaign mod discussion....
Ok i will be Iberia, but i need to know when this will be played?
jack_howey@hotmail.com
Within days... Good stuff
Could you upload my mod at the org?Quote:
Originally Posted by Myrddraal
The Filefront has HUGE queus...
BTW how do the online battles going?
Will the mod work on lan too?
Hellenes
Question for Myrddraal: In this mod, do we get those little message boxes at the beginning of each turn? They are quite useful and I would hate to see them go.
just wanna say I find this interesting and hope it becomes a succes. Sadly I don't have time to take part of it now, but maybe in the future...
Will the mod run over patch 1.3
Yup
I'm sorry Silver Rusher, those messages are history.... I forgot to mention that. :oops:
The online battles are still far off, but the theory is worked out, I just need to make it work now.
I'll send you all the mod by email, its amazingly small: approx 195kb
The only thing we're waiting for is this: I'm trying to include a new advice thread which will pop up when you load the quicksave
I'm trying to use the new on reload trigger to have the advisor pop up when your turn starts, asking for you to click show me how (this is necessary for the script), but I'm getting a CTD. I can't get why....
This is what I've added to the advice txt file:
Code:AdviceThread MP_Campaign
GameArea Campaign
Item MP_Campaign_Text_01
Uninhibitable
Verbosity 1
Threshold 1
Attitude Normal
Presentation Default
Title MP_Campaign_Title
Script scripts\show_me\MP_Campaign\script.txt
Text MP_Campaign_Text1
;===============================================================
;== TRIGGER DATA STARTS HERE ==
;===============================================================
;------------------------------------------
Trigger 1085_MP_Campaign_Trigger
WhenToTest GameReloaded
AdviceThread MP_Campaign 1
Is the new GameReloaded only for BI???
Could that be it?...
Can you send it now?
There is a problem, as stated above... I'd like to fix it first... :bow:
Thats strange here is the PMQuote:
Originally Posted by shifty157
If you look at the public profile he has zero post and was active 2 days ago.Quote:
Let me be spain in the multiplayer campaign pls
Fuwes
Myrddraal, could be. I don't know where you've got the command from. (How you know it even excists).Quote:
Originally Posted by Myrddraal
I assume you've got all the variables right as well as the names of the scripts and texts it refers to? (e.g. MP_Campaign_Title, scripts\show_me\MP_Campaign\script.txt and MP_Campaign_Text1)
When I experimented with scripts a couple of months back, I got CTD's whenever I had a typo in the names (always being for 100% sure I typed it right, and when looking at it a day later couldn't believe "how could I have missed THAT!" You know what I mean ~:) ).
I also learned that most of the time when you changed something in the scripts etc., you had to restart RTW entirely. Restarting a campaign didn't seem to be enough.
However, I'm affraid you already know all of these things above, and you probably have checked it time and time again. In that case: sorry, just trying to help.
Anyone else here with (little) experience in scripting etc. who could help? ~:grouphug:
Edit:
Is it perhaps required in the trigger to have a condition?
So something like:
;------------------------------------------
Trigger 1085_MP_Campaign_Trigger
WhenToTest GameReloaded
Condition FactionIsLocal (or something like that)
AdviceThread MP_Campaign 1
;--------------
OK screw it
I'll send you an earlier build, its slightly less user friendly but hey, the gameplay is the same :smile:
Now I just need to sort the turn order:
Turn Order:
romans_julii
senate - AI controlled Should this be taken out?
macedon
egypt
seleucid
carthage
parthia
pontus
gauls
germans
britons
armenia
dacia
greek_cities
numidia
scythia
spain
thrace
slave - AI controlled
Is this correct?
Thanks
Myrddraal
Yes, take it out.
Huzzah! I'm second in the starting line!
Huzzah, I'm forth!
Malcolm, this should make our plan hatching work a bit better eh? ;)
Damn. I got screwed with last.
The Senate gets destroyed at round one.Quote:
Originally Posted by Myrddraal
It would be better to start with the "weakest" geopolitically faction and end with the "strongest" but anyway no faction will be really weak in the MP mod...
Ill tweak the Seleucids a bit to give them a surviving chance but will make their life a bit tough by making all their eastern provinces to east faction culture to simulate their population problems.
What do you think?
Hellenes
NOQuote:
Originally Posted by hellenes
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
NO
EDIT: A surviving chance? Don't patronise me. I'm already in a binding league alliance with Macedon and Egypt and the rest of the surrounding lands will fall like dominoes.
LOL..~D ~D ~D ~D ~DQuote:
Originally Posted by Silver Rusher
How on earth those Ptolemies given up their claims to Alexander's Empire?
Anyway I just have seen their expansion being a tad weak...
I ve lowered the tech tree requirements anyway so a bit of culture change in the eastern provinces wont harm anyone right?
Hellenes
edit
REPLY WITH SUGGESTIONS IN THE MP MOD THREAD!!!!
hmm... I suppose so... Also, could you give me my own units in Seleucia please? Currently the home-training that should be in Seleucia is in Palmyra instead.
You have the map right?Quote:
Originally Posted by Silver Rusher
The one with all the factions territories in the RTW MP MOD folder?
So just post any bugs you see like the incorrect troop reqruitment areas..
IN THE MP CAMPAIGN MOD THREAD...
Hellenes
Im with Hellenes on this one.Quote:
Originally Posted by hellenes
is this already a declaration of war? ~DQuote:
Originally Posted by Silver Rusher
:charge:
kingdom of parthia