I will also do that. :laugh4: Yeah that'd be hard for me too as numidia are a big push over at the start of the game.
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I will also do that. :laugh4: Yeah that'd be hard for me too as numidia are a big push over at the start of the game.
Well, I suspended the Sarmie campaign and started one with the Roxolani. The victory conditions are just 10 territories, with the same 3 the Sarmies need. The Rox start off a bit farther away from the rich goodness of the west, but 6 less territories has got to make it easier, right? Oh, and their starting army is about 50% lighter: and no horse archers. The horde is about the same size as the Sarmie one though, and that's mostly what matters.
The Huns ran me north and west, rather than my south path. That means I got to Italy 5 years later than I'd planned. And lots of factions wanted my scalp. "Get in line at the bridge, guys!" :help:
I took Rome, Tarrentum and Ravenna, but less than optimally. To avoid major population issues, I sacked each twice first. That cost me about a decade. I should have started with Rome, not Ravenna, but it worked out. Ravenna is pagan, so it's easier to deal with. And it's right there on Route 66 in sight of all the Friday night horde cruises.
My plan to stick to an all female field force is working out nicely. Virgin horse archers really are every bit as good for my purposes. The Virgin cav takes more casualties than the Alan Noble does, but not significantly more. And I only need a level 1 stable to retrain the Virgies.
The WRE went over easily. They are in serious trouble at the moment. (And more than they know!) The Goths ended up in Gaul and after a long nice-nice trade association (I was allied with the wrong guys to ally with them... heh, time to dump the Huns though, they got clobbered), they pulled a sneak attack on Mediolanium while I was engaged heavily with the Franks and Alemanni. The latter never made peace with me and grabbed Medio while I was settling into the boot. It was my first post settlement conquest. The I pushed up to Augusta figuring to make that the cork in the northern pass. So the Franks, who were my allies, decide to betray me and beseiged Augusta. That didn't last long, my conquering army was in the pass still.
I killed off two of their armies, then took Vicus Alemanni, which they had taken from the Ale, exterminated it, destroyed every building that I could and abandoned it. The Ale moved back in. Fine with me, am in the process of killing them off so that's gonna be their last city. :skull:
They built an army that's sitting right there on my border too. Fear me!
https://img100.imageshack.us/img100/...arme3vt.th.jpg
I can't wait to meet that one. My girls will whup some big time! :2thumbsup: Rednecks are such sweet targets... Tease them awhile with approach-avoidance all the while needling them with arrows... then crush them with an all out charge. :laugh4:
But am finishing off the eastern end of their small empire. Here's the scene in front of their last BIG city (relatively speaking, at least):
https://img100.imageshack.us/img100/...zone2wi.th.jpg
Carnuntum. Think that means meat market. :inquisitive: At least it's about meat, and that a lot of meat in front of the main gate. Front and center is a couple of girl troops doing a victory swirl.
Campus Quadi, a real backwater is under siege now. They actually had a decent army just outside that tried to lift the siege. That was nice; gave the girls a chance to warm up.
Oh, yeah, the Goths... Crushed their two half stacks and mopped up the remnants in the NW pass. Plugged that with a fort with virgin archer unit. Three horse archers are camping the bridge just north of Massilia now. That's a sweet sieging spot. :2thumbsup: I'm hoping the Goths try to break the siege. At least I think I am. Not much in sight. They might manage 2:1 odds if they throw everything in. That might use up all my arrows and make me retreat. But the rest of the stack that cleaned up the odds and ends will be there within a year. Massilia has a dock. I covet docks. Three (count em) trade routes! I can only build ports. And Massilia is wonderfully defensible, so iit will anchor my western border when I turn east for the named territories.
The economy is tighter than I lilke. I had over 100k denarii after settling. It's bleeding away now. I'm hoping for two 2/3 stacks for defense, and a full one for the expedition to Kotais. The ERE is strong. I have no map information on that side so far, but I am swapping most adavanced with them, and they are number one on the power charts.
So, after more than a decade of peaceful relations with the WRE, I am gonna slap them around a bit. These are just TOO tempting...
https://img225.imageshack.us/img225/...ust11fr.th.jpg
https://img142.imageshack.us/img142/17/trust26nh.th.jpg
You can see that from my lastest info that will leave them with part of Spain. I haven't seen much in the way of navies of theirs lately, so should be able to nab the island with ease, and minor forces (and spies!), then garrison them reasonably, boost my income, and hit the Sarmies who hold Aquincum and Salona. Just have to keep the Goths and Franks off my western and northwestern frontiers.
I may actually finish a campaign! :balloon2: Or maybe I'm dreaming.
Hey, I decided to give EB a go so I started a game as Makedonia on vh/m. Here's my empire so far:
https://img163.imageshack.us/img163/...aign9kt.th.jpg
Right now I'm trying to secure the Aegean Sea and the rest of the Balkan peninsula. I've already destroyed one of my biggest rivals, Koinon Hellenon, and my other main rival, Epirus, is down to one settlement in Illyria and another in southern Italy.
I'm currently building up a force in Rhodes to invade Asia Minor and take a couple of rebel settlements. I'm not planning on attacking the Seleucids, though, because they're my only ally.
Once my position is secure, with all of Greece and the Balkans completely under my control, I plan to devote most of my resources to a war against the Ptolemies, which I plan to kick off by dropping a full stack of my best troops at Alexandria, instantly crippling them.
After Egypt is out of the way, I plan to either betray the Seleucids and take all of Asia Minor for myself, or I'll strike Rome and take Italy. I haven't decided which yet.:shrug:
I'm having a great time, this mod is great. Everyone should try it out.:2thumbsup:
Wlecome Neco ~:wave:
Definitely do NOT go for Asia Minor. You don't want bad relations with the Seleukids, and you need to take out the Romans before they seriously threaten your lands. By the time you've wiped out Rome, the Seleukids will probably be weaker anyway, due to attack from all sides. Then you should pounce.
EDIT: a few tips. If you want to surprise the Ptolemies, don't attack Halikarnassos, because this provokes war with them and they'll probably strike your ports before you even have Halikarnassos. If you're bordering the Seleukids, you'll attract them as well, and the chance of being backstabbed are very high. There also might be provinces that provoke war with them. So, heed my advice and take Italia first.
I was planning on giving an update for my campaign but I was forced to reformat my comp last night and so, lost all my save games. Anyway I shall be starting a new campaign very soon...
Start an EB campaign! It's far more challenging, and not just spamming troops to rebel cities as quickly as possible.
The pony hordes ride on!
Three of of my virgin horse archer units took Massilia solo last night by accident :inquisitive: I'd parked them on the bridge just northeast and beseiged the city. There was the faction heir inside, and a couple peasant units and remnants of gothic raiders or something, and a stack of a couple more peasant units and something else where just outside to the south. I was figuring on just getting the seige counter running, and on provoking some reaction so my big stack (a whole half stack!) coming within a turn or two could defend the northwest bridge against the bulk of Goth troops.
Hah! :oops: The garrison sallied first season. I had 163 virgin horse archers (, 3 units plus captain... okay, they all had silver weapons and 3+ copper chevrons too) against 500+ incoming (though mostly peasants). The problems were two: the faction heir and his heavy cav and arrow count. I got lucky since half (and the junkier half, 3 fresh peasant units) were reinforcements coming from the back of the city around my left side. I camped the north gate and demolished thed remnant units and couple of peasants from inside before the faction heir came around the left side (too, but solo). Then I parked the three units up on the hill on the left looking down on the approach. We played chase-the-horsies for a long time. Every time the heir would charge one unit, the other two would close from behind. He was in a U with the top facing the bottom of the hill. He wore out fast, and those rear and flank shots gradually wore him down. Killed every last one of 30+. And burned 50% of my total arrows on that alone! I was down to about 25% ammo left with three more peasant units coming. :help:
I really thought it was gonna be my first loss at that point. (Heh, my Roxolani hadn't built a boat yet, that's a sure way to see some battles lost! They have since... :shame: ) Back onto the hill. The enemy general was dead, the peasants were already tired (my girls were winded), so I turned off fire at will and just ran them up and down the hill a while :2thumbsup: . Then I shot up the captain unit first and routed that. A few shots into each of the last two and my ammo bars were solid grey. Normally I retreat in that situation. This time I decided what the heck and strung out the two units and charged them fore and rear. Instant routs :2thumbsup: .
My losses: 1 girl. (Must have been some girl-on-girl shots, but they were only flesh wounds. I see the enemy got one kill, but the results shows more than one missing from the remaining.)
https://img99.imageshack.us/img99/43...slia9lp.th.jpg
No Woman of the Hour though, darn it! I want a female general! (Not that they exist... but at least the troops do have femala voices)
I barely had enough troops to garrison Massilia until I could build some. On low taxes I squeezed into the blue after massacring the population.
But then the real fun started.
Me: :laugh4: Goths: :wall:
https://img208.imageshack.us/img208/...dge18hz.th.jpg
https://img208.imageshack.us/img208/...dge24li.th.jpg
I suppose Massilia WAS their main troop production center. Gee, such a shame :shame:
I didn't know they HAD that many armies. I think I've fought four battles at the northwest bridge now. Fortunately, I can stack up my girls so only one or two beat up units needs repairing, and Massilia can take care of that. But the Virgie cav takes a pounding, so I tend to have only half my two units of that pretty often. But the one foot archer (Virgins, of course!) I brought up to shoot fire arrows at the bridgehead really helps. Did get a Man of the Hour out of one of those battles, at least. I need to send Trdat back to Rome for some gear upgrades! :oops: He sure deserves a break.
Meanwhile, as you can see from the second minimap, Sicily has fallen. What a walkover! I pushed in two spies and tried to besiege with two foot archer and a runaway slave unit. Even with walls I guess no garrison means the population just opens the gates. Never even saw the siege screen. Of course, I still massacred them. Only way I could garrison the place. :sweatdrop: Sardinia fell the same way one year later. Poor WRE is really hurting. After Sardinia fell some fleets turned up, and I saw one one-season blockade so far. But the capture of the trade routes attached to those to cities gives me control of a lot of trade internally. WRE looks to be only in 3 Spanish provinces now. And the Goth are under pressure from the Franks to the north and lil ol me and my girls. I predict the Goths will kill off WRE.
I'm just holding my western frontier now. The Sarmies have stuck their oar in. As I was defending the bridge, they marched 2 half stacks in from Salone and Aquincum. The were heading for Messana, then both of them turned to jump my half stack coming back from Alemanni lands to the northeast. They jumped him in the pass which meant he got great defensive terrain, which was nice since this was a Sarmie army (same troops as mine!). But they were lightish on horse archers and arrows really chew up light cav. Since it was two half stacks, I took a ridgetop and defeated them in detail. Then I pursued the remnants out into their lands. Have been taking out their armies as I can with an eye on Salona and Aquincum.
After that it's the long trip to Kotais. ERE rules out there. Sassies appear to be in trouble. Not sure who holds Kotais yet, and am very leery of trying a boat trip.
Roxolani campaign sounds like fun!
I left my Roman Republic campaign, decided to start a Greek one.
The cost of units in this mod is so expensive. Principes cost as much as Legionary Cohorts in vanilla RTW, while retraining a General costs at least 1200 denarii, while your cheapest units - Town Watch - are 390 denarii. Best have a Governor with unit training discounts if you want to build an army.
The Greek campaign is going well so far. Naturally, Macedon has been the biggest problem, and those early battles were hard fought - especially for larissa. But I stemmed the tide, and am now making money and training Armoured Hoplites (surely the most cost effective infantry unit in RTW). One thing I do hate though, is the constant blockading of ports. Macedon, even on their last legs, won't let up. Does wonders for training my Admirals, though!
Not like his father? Apparently, the son of the Faction Leader is a bad seed. You be the judge..
https://img223.imageshack.us/img223/...sson3zt.th.jpg
https://img223.imageshack.us/img223/...ther1zi.th.jpg
As soon as I take Pella, I'll focus my energy on the Epirus faction.
Which mod is that, EB? I am running RTW/BI Gold which limits the mods I can run severely for those. I'm eagerly awaiting RTR's release to support me.Quote:
Originally Posted by Garvanko
My Rox campaign continues, but getting slow. I am fighting 5 battles or so a season now. One or two with Goths at the bridge (they keep coming!), a couple with the Sarmies who don't like me :sweatdrop: and the silly Alemanni did not know when to give up! I was willing to take them under my arm, but no....
Instead the insist on besieging my northern cities and forts with stacks of peasants! Sheesh. Can you say slaughterhouse? (I knew you could!) But the did slip in a couple units of Lombardi Berserkers in their all out attempt to lift my retaliatory siege on their last town. I was gonna give them one last chance to give in, but they insisted on tearing into me the second turn of an eight year siege. So now I have two crappy cities I don't want or need. They are just defensive problems.
But I have a plan if I can make diplomacy work. The Franks are sorta doing well, though we're neutral for now. They attacked me once earlier and it cost them a city (which the Alemanni picked up when I abandoned it, and so I just got it back!). They are allied with the Goths, and I need them off my back too. Meanwhile, the Lombardii are fighting the Franks and not doing great. Since it's long odds I can do anything between the Franks and Goths (but may try anyway), I may try to get the Lombardii to ally with me and attack the Franks in return for one or more of those two provinces.
I really prefer spies to diplomats though. Maybe I should just train about 10 assassins and send them on a sabotage spree in Goth and (pre-emptively) in the Franks turf too. Then I can focus on the Sarmies. Aquincum and Salona are ripe for the picking, if I can get a few years off. The Sarmies have worn themselves down against my 70 year old faction heir and his girls. Only a half stack, but they have done well, depsite taking a lot more casualties than I usually do. Darned horse archers! Wish the Sarmies would go on a slave roll...
Only *I* should have horse archers! :2thumbsup:
I lost my first major battle to them outside Aquincum. I pursued the remnants of a stack and ended up next to the city. They sallied the garrison, threw in a half stack that was close, plus (to add insult to injury), threw in the remnants I'd chased! It was better than 2:1 and they had Alans and Armored Sarmie HAs against my Virgies, and Alan heavy cav (along with a bit of Virgie light and bodyguards) against my one old general and two Virgie Cav. I ran out of arrows and room, and withdrew. But it cost them 1000 dead, to my 100 :2thumbsup:. I was on the defense and I was on top of a hill. I hear they are calling it a Pyrric victory or something. :oops:
They sent another stack to besiege Ravenna, but it has epic walls and a decent garrison. I think I can burn the towers. Have four 3 exp archers in there and lots of slaves for wall fodder. But if they don't assault soon, I will have my faction heir and his army back in 2 turns (assuming he lives so long!)
Darned WRE is blockading me again. Guess I have to try to sink some. That really cuts into my income (not that my governors don't all have bad habits already).
I'm up to 11 provinces, but I still need the 3 specified to meet the victory conditions. Fighting all these battles takes forever, but I refuse to autoresolve!
No, Terrae Expugnandae. Im going to try EB or RTR in a few weeks, though.Quote:
Originally Posted by vonsch
Summer of 249 BC continued from previous post.
- Capture Ariminum from Julii
- Bash another set of rebels. Gaining man of the Hour
- Win a 1Bireme vs 1Bireme naval battle vs Perthia
- Defend against Armenian attack
The battle for Ariminum
https://img86.imageshack.us/img86/44...9s105nv.th.jpg
"I think they are dead men" Ballistea being charged down behind enemy lines.
https://img99.imageshack.us/img99/74...9s110ni.th.jpg
You can also see on the map the two infantry units running around the outside of the city. Looking for an undefended way in though the gates opened by spies.
"It will be a kick up the toga" Equite decides a spear up the toga will work better. The 9* Julii General Amulius Julius is going down.
https://img100.imageshack.us/img100/...9s132tx.th.jpg
The large Julii relief force was cut down by Brutii troops stationed on top captured walls.
https://img233.imageshack.us/img233/...9s142gu.th.jpg
Armenian army chose to fight in the mountian pass rather than try and break the seiged of its only town.
https://img146.imageshack.us/img146/...9s150xb.th.jpg
904 Brutii v 920 Armenians at 5:4 odds.
Had several infantry fights. Three velites attacking one Eastern Infantry unit is soon over.
https://img139.imageshack.us/img139/...9s179vz.th.jpg
One cavalry fight. Taking down the Armenian general.
https://img139.imageshack.us/img139/...9s186cs.th.jpg
No Armenian excaped that battlefield
Quote:
Originally Posted by Tiberius
I've decided to heed your words of wisdom and avoid Asia Minor for now.
Because of that decision, I've pulled most of my troops out of Rhodes and landed them back in Greece.
I haven't accomplished much more, besides taking the Epirote's second-to-last settlement, leaving them with one in Italy. Some strong armies are defending it though, so I'm just going to let Rome take care of them, and then I'll pounce on them.
Until that happens, I'm going to work on expanding my northern border a little. Just enough to leave an Eleutheroi buffer between me and the Getai.:2thumbsup:
My first Brutii campaign on RTW V1.5 (No Mods) has finished.
Winter of 249BC
- Destroyed the Armenian faction. 3000+ men battle. A wardog unit killed 447 !
- Sink a Perthian Bireme
- Capture Sidon from Egypt killing the faction heir Ptahhotep in his Archer Chariot in the process
- Beat the Scipii in a naval battle
- Kill rebels east of Patavium
- Capture Capua from Scipii
"There are a few more of them than there are of us. So what !"
https://img56.imageshack.us/img56/56...49w12cn.th.jpg
A rare "close victory" as I choose to end the battle after capturing the plaza and holding it for 3 minutes. The Scipii reinforcements retreated to the temporary safety of Rome.
- "There stands the army of the Roman Senate....Destroy them"
https://img84.imageshack.us/img84/66...9w448ia.th.jpg
"Your victory is Complete"
That was one of my most enjoyable battles. Thinking of posting a battle account with 30 screenshots from that battle.
- Capture Rome
"The sun has risen......now Kill them All"
https://img84.imageshack.us/img84/88...9w757ol.th.jpg
That was three battles in one. A lot easier than the previous one where all the enemy was on the battlefield from the outset.
VICTORY
https://img135.imageshack.us/img135/...9w921fk.th.jpg
My best campaign was in vanilla with the Brutii. I am trying teh same campaign again now on 1.5. The bribe increase is a pain in teh first few turns but you can usually sqeeze them out with advance diplomacy and loans form your roman allies. What really is a pain is the rebel fleets which never seem to lose a battle and just absolutely hate you.
They end up witha beautiful empire which can be forged in just 40 turns, hold all teh senate offices, and all the cool wonders.
not being able to bribe a roman general early is pain as I used to use Gaeus scipii to fight the Gauls up north, but I have been finding a work around with Cassius Brutus although it is way harder. You really are dependant on the Julii sending armies up in to Gaul on a steady basis to whittle them down. Get an agreement with them to attack teh Gauls and they will send a main battle army up and inflict some major casulaties rather then seding up a few weak armies which just retreat. Anyway, Brutii have a kickarse empire, which is made lightning quick. You can average 1.5 territories taken per turn. Now thats speed. i barely have time to get a full roman legion into combat. i use one in the civil war and ship one to Egypt to meet up with Amulius. i do have problems with Amulius getting bogged down in Jerusaleum though. I think I need to get the seleucids to attack and maybe finance them for 5 turns or so before so they can build a kick but army to draw fire away from me.
Gaul was an enemy in that Brutii camaign. Not a serious problem and merely a holding action against them as I expanded east rather than west. Gaul was allied to Julii for the early game and pushed down the adratic to attack my Brutii held Salona in winter 262. It was Amulus Brutus who led the sally forth and destruction of the barbarian Gauls in summer 261
Later it was Senate missions that took Brutii into further battle against the Gaul...taking Patavium, Mediolonium, Massila from them. Countering those Gaul for years in northern Italy trained up my Brutii forces. Had some 2 and 3 silver experience units to form the backbone of my army when Roman civil war broke out.
I started with spain but there so bad they kept getting sieged from gaul so i quit and started with thrace.
You needed to get an Alliance with Gaul early first (absolutely the first thing - before Carthage does!), so you could concentrate on kicking Carthage out of the Iberian Peninsular. Corduba is absolutely vital for your early economy, so taking it should be your top priority. After that, just build up your forces, and get ready for the battle with Gaul for Numantia. Keep Osca heavily garrisoned as well in case the Julii show up by sea, and build a fort at the northern pass to cut off Gaul's access to Iberia. Get trade and map from anyone willing. Take Palma and Tingi. The rest is up to you.
I think Spain is great to play because their temples give excellent experience and morale bonuses to your troops, which makes battles easier to win.
In any case, theyre much easier and much more fun than Thrace! Read some of the guides and see how others went about the early phase of the campaign.
Hey Severous, did you try trying to breaek the GAul Julii alliance with diplomacy. it might cost some cash, but having the Julii trade with them will expand their production capacity. How did you manage to get all those armies up their? It sounds like you had Amulius double back? Did you reinforce by ship or turn one of the taken Gaul territories into a military producer. Just curious. What to do about the Gauls is a current debacle for me. In general I try to keep all the other empires too small to try and take any aggressive action againct me. This usually allows me to dictate the actions. But the Gauls have so many people, sqeezing them economically and territorywise just doesn't work. They just keep coming.
Hi limitedwhole
- I thought about diplomacy to break Julii/Gaul alliance. But didnt want to spend my money that badly on it. It wasnt necessary anyway. Gaul attacked me or I attacked them. The Roman Julii alliance with my Brutti faction was strong so Julii went to war with Gaul when ever I did.
- Expanding my regions fast into rich Greece provided money for constant military growth. By 262 I had 7 generals, and reasonable armies in many places.
- It was indeed Amulius in Salona in 261BC. I couldnt remember where he went in those early years. The logs I wrote of all the battles see Amulius fighting as follows:
270S: Capture Apollonia.
269S:Kill rebels near Apollonia
267W: Capture Salona.
265S: Fighting Macedonians near Thermon
261S: Sally from Salona against Gaul.
So it does indeed look like Amulius doubled back.
Edit: Found a save. Here you can see the Gaul army approaching Salona. Amulius is in place and more troops are arriving to assist.
https://img407.imageshack.us/img407/1682/a2624ju.th.jpg
As for 'all' the forces in northern Italy late in my game. Lots were mercenaries. Patavium was one of two archer/ballista producer towns, whilst other troops were made in southern Italy and marched up through roman lands (whilst allied), or they marched through eastern europe.
Gauls are not a hard faction to fight in battle early in the game. But they are indeed numerous. Had some big battles around Patavium. Once northern Italy was mine Gaul were less of a problem. Thinking about it...they did give me my first land defeat of the campaign and also the first and toughest bridge battle Ive ever fought.
I'd say the campaign I am doing now is the best one I have ever done. I am the scipii and I have all of Sicily, Carthage, Thapsus and Lepcis Magna. I am helping the brutii with thrace at the moment and and have made around 5000 a turn. I did make over 8000 once tho which is alot for me. I'll post some screenshots soon.
I have one screenshot as I keep forgetting to turn my screenshot program on.
https://img485.imageshack.us/img485/...tled2lx.th.png
:2thumbsup: The only odd thing is that it happened in carthage and not my capital...:dizzy2:
Started as the Greeks in the XGM Mod, and everything is going well so far. I successfully negotiated past the early phase and killed off Macedon. Now war with the Julii and Pontus is likely to keep me occupied for much of the middle game. Money is rolling in, which is good, as it opens up new tech trees for some really great units - Hypastists, Greek Heavy cavalry, Greek Mercenaries, Armoured Phalangites, and Marine Archers. Spartans will take a while to train - originally the mod specified a 30 turn wait for one unit to be trained - I changed that to 15.
Anyway, some screenshots..
Training Armoured Phalangites and Greek Heavy Cavalry at Thessalonica.
https://img245.imageshack.us/img245/...hter5xu.th.jpg
Taking Sardis - Thunder and lightning
https://img53.imageshack.us/img53/25...ethetow.th.jpg
AI Reinforcements - got a little carried away sapping! It cost 800 denarii reparing that wall..
https://img53.imageshack.us/img53/36...tlecarr.th.jpg
Center taken - army forming up for inspection - still pouring down (really was amazing seeing that while the battle went on!)
https://img245.imageshack.us/img245/...myrefor.th.jpg
Suddenly the sun pops out - and the battle is won!
https://img245.imageshack.us/img245/...sout1fy.th.jpg
Pyrrhus of Epirus - fresh from taking Byzantium - rushes into Asia Minor looking for blood.
https://img245.imageshack.us/img245/...roll6ej.th.jpg
Nice campaign Garvanko! Shame the mod isn't accurate though, as Antigonos was an enemy of Sparta. Why not take the historical route and get Pyrrhus to fight in Italy and whip the Romans?
Hi Tiberius!
I wasn't able to take Italy in the beginning because:
a) Lack of quality troops/facilities at Tarentum
b) Was looking to kill Macedon first and consolidate in Greece
c) Seluecids were blockading my ports early on and it really hurt my economy for a while
In any case, Im playing a Provincial campaign (there are two types of campaigns in this Mod - Imperial and Provincial), so there are no Brutii or Scipii factions, just the Julii and the Senate. In the provincial campaign, the Greek Cities actually start the game with Tarentum as one of its settlements, with Pyrrhus as the key family member in the region. Unfortunately Rome had two huge stacks in Italy and came for me pretty quick. I had little chance of beating them, so I cut my losses, and left.
Strategically, I think it was a good decision, as Pyrrhus has been instrumental in my capture of Thessalonica, Byzantium and Perguman (retook it after abandoning it early on), which has pretty much set my economy back on track. Nevertheless, I am considering bringing him back to Greece, as the Julii are gaining a lot of territory and have taken most of IIyria.
Update:
Have taken Nicomedia, Tylis and Campus Getae. I'll use Porrolissum (Thracian's last province) as a buffer between me and the Romans while I carry on the war in the East.
Pyrrhus making a name for himself in Asia Minor
https://img62.imageshack.us/img62/84...mselfin.th.jpg
Fog of War revealed some interesting developments, including the Seluecids eating the Ptolemics alive, for once!
Alexander the Great?
https://img220.imageshack.us/img220/...nder6eq.th.jpg
Alexander IV didn't die? :shocked:
Garvanko, what's the difference between the two campaigns? Is one set in the Roman Empire era? Anyway, you should be able to deal with the Roman stacks one by one.
Only difference between the two campaigns is that in the Imperial campaign you have a the three Roman factions plus senate a la vanilla RTW. In the provincial campaign you only have one Roman faction (Julii) plus the senate. Also the starting provinces are slightly different for the Greeks.
Imperial - Corinth, Athens, Pergamun, and Rhodes
Provincial - All the above, plus Tarentum - the start date is 280BC.
I like the Provincial campaign - allows you to play at a slower pace, and also lets the AI build up as well. You should try this mod, Tiberius - its a definite step up (or three) from vanilla.
Hi
Just started RTW V1.5 Egyptian Imperial campaign on VH/VH
At first my chariots were killed quickly. Handled carefully however they can kill a lot albeit slowly due to few missiles fired at a time.
A witness hidden in ruins saw Egyptians slowly whitle down a numerically larger force of rebels. Rebels just stood there. It seems they knew they could not run down the fast chariots. On VH the rebels have high morale so didnt rout. Few missiles means a slow death. They stood almost to the last man. Worth a lot more to the Egyptians experience than killing routers.
https://img320.imageshack.us/img320/...uins9mq.th.jpg
Starting to feel that Egypt is going to be a shooting campaign.
This made me laugh!:2thumbsup:
My diplomat at Corduba just witnessed the Gauls (Allies) taking the city from Carthage, so I was intrigued to see how far they had gone..
I instructed him to to offer the Gauls a straight swap for map information..
Their response?
https://img316.imageshack.us/img316/285/terms3su.th.jpg
Whats The Greek Citites like for a campaign as I've played as them a few times but not really fell for them. Whats the income like, how hard are the Romans to beat on say medium/hard?
And where did the guy who made this post go?