I accept and offer trade with anyone... How else will I get my economy going?
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I accept and offer trade with anyone... How else will I get my economy going?
IF anyone wants to be an ally of Iberia, just contact el Rey ;)
GAH!There are so many agreegements i dont remember who i did trade
I accept and offer trade with anyone who ask
Same hereQuote:
Originally Posted by Caius Flaminius
hell, lucjan, just make everybody trade with everybody!
Unless there at war.
Or if they specifically say otherwise.
So basiclly nothing would change.
I ask you for trade rightsQuote:
Originally Posted by Destroyer of Hope
Sounds like I should have put up a new poll, but just about everybody has provided the answer already anyway.
New rule starting now.
All players automatically trade with one another unless they are at war, or specifically say they don't want to trade with a certain player.
This would actually allow player coordinated embargos to greatly harm another player's income.
Even if they don't have a port?Quote:
Originally Posted by Lucjan
Egypt trading with Russia? :laugh4:
Post Results Lucjan! :beam:
Ok, I've been fighting with my internet connection for the last 2 hours and can't get it to do anything without threat of death and disconnection. Sites are opening disgustingly slow and I can't upload anything to photobucket or imageshack without my connection timing out on me. I'll try to get turns and the report up later tonight, hopefully whatever is bugging out will have cleared up by then, if not I'll just send it from the university computers tomorrow. :wall: :wall: :wall:
Sorry for the delay.
Turn 3 - Start
https://i126.photobucket.com/albums/...tions/roc3.jpg
Chaos is rampant in the British Isles. England, Ireland and Scotland have all converged on the Anglo-Saxons and in some cases, armies have run into armies they haven't been told to attack and have stalled, unsure of whether they are facing friend or foe. Numerous undefended Anglo-Saxon villages have surrendered to their captors without a fight. A battle outside of Lincoln between English and Anglo-Saxon forces has left nearly 600 men dead, and the Anglo-Saxon army retreating to Nottingham castle with the English in swift pursuit.
Word in the Isles is that the Scottish currently field the largest concentration of the troops, with numbers higher than 5,000 in the field.
In the rest of the world, peace still ruled supreme, and economic and social developments abounded, but as nations grow closer and closer to each other, the possibility of violence springing up elsewhere could be very real.
NEW RULES TO MAKE EVERYBODY'S LIFE EASIER Particularly mine. :laugh4:
I'm going to have to impose the following rules, quite simply, to make my life a hell of alot easier. When developing the rules for the game, I didn't realise just how time consuming and difficult it would be to keep track of everything I proposed I would. So, in order to make my life easier and help stabilise much of the confusion running around, the following rules are going into effect immediately.
1 - NO POPULATION.
2 - Settlements are founded simply by spending 3,000 gold. I can easily keep track of how much money has been spent on a settlement, but to try to keep track of what I know will soon be upwards of 50 seperate population counts is beyond my ability given the amount of free time I don't have.
3 - You can recruit any number of troops that you like, no more population to worry about.
4 - However, you still need to pay them. Failing to pay troops (your treasury is in the negative numbers) for 2 turns will prompt a random desertion roll for the troops not being paid, and for every turn after that until your treasury rises back to positive numbers.
4 - All players trade with all players unless they're at war or say specifically otherwise.
5 - All settlements have a trade level = to the number of players that kingdom is trading with, and that's it. Keeping track of the trade between each and every individual city, like the population, is just too overwhelming.
6 - Provinces will now be simply aesthetic, for the sake of saying "I want to attack this city in province whatever". Provinces will be comprised of the nearest cluster of settlements up to a number of 5, a settlement still consists of either a city or a castle.
7 - You can still continue to build cities and castles in provinces that already exist. Those provinces will simply be divided into smaller provinces the more you develop.
I can't be bothered to PM you
I'm keeping all the cities that were supposed to be founded this and next turn
So, no population? I guess that's a boon for people who spent 1k to settle 1k population cities, but leaves me a bit out in the dust, now that I spent three times as much on one city and it's the same benefit now.
Of course, you could make anyone who settled cities with 1k people pay 2k to make the city into a taxable one. :eyebrows:
And so does it not matter if a city is a port city or not, for trading purposes?
Man, I'm glad I'm not the Anglo Saxons - that looks like a painful situation to be in.
CR
GH, you have some explaining to do...
I wished I'd sacked Edinburgh now.
Gah! Why have none of my cities been added/included to the map? As there is no population rule any more, shouldn't they be on the map?
Huh...now i have to think of something else to do with my turn...
This is true... what happens to the 1k population cities?Quote:
Originally Posted by Crazed Rabbit
*edit* Also, can I ask if Warluster took any actions?
Hey, I had to use my massive army somewhere! :laugh4:
Yes, I did send in actions, one was to build a city, and the other I shall not reveal.
Quote:
Originally Posted by GeneralHankerchief
So much for non-agression pacts...Quote:
Originally Posted by Ichigo
To be fair, I never told Lucjan that I agreed to a pact. Only trade rights.
I told you not to stay on the island, but you decided not to listen. :shrug:Quote:
Originally Posted by Ignoramus
It doesn't matter GH. I don't bear any grudge against you; I've just been outplayed. But I'm not defeated yet.
i can finally post
are the star like dots on the map castles?
np, I was just wondering... I didn't see any new cities for you on the map.Quote:
Originally Posted by Warluster
Happy Birthday, Lucjan.