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Re: Faction List for EB2?
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Originally Posted by neoiq5719
so if it will be the same , why doing it all over again? the engine is different, the map or what? why go thru this to have the same? EB is just about perfect.
Because most people prefer the antiquity in the EB team.
Plus considering the massive amount of work we use...well, don't think anyone would want to begin researching again for new stuff. We already have begun to research the new factions and that will take time.
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Re: Faction List for EB2?
I agree totally here, the strenght of the team lies definately in the EB-timeframe.
There are more than enough other teams that paln to do a mod for medieval times.
@Krusader:
B.t.w. great work on the EB-homepage.
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Re: Faction List for EB2?
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Originally Posted by LorDBulA
Well because M2TW engine is much superior to RTW. It will let us do things that RTW didnt allow us to do.
If everything goes well EB2 has a chance to be many times better then EB1.
EB1 almost completely exsoustet RTW potential. We pushed RTW as far as it was possible ( and I can bet more then CA thought it was possible ) , but its just not enough.
We think that M2TW will let us represent EB timeframe much more real then RTW. And this is what EB is about.
Yeah, except apparently the max region limit is 1 less than for RTW, meaning a city will have to be scrapped (unless Kingdoms rectifies this, I suppose).
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Re: Faction List for EB2?
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Originally Posted by SaFe
I agree totally here, the strenght of the team lies definately in the EB-timeframe.
There are more than enough other teams that paln to do a mod for medieval times.
@Krusader:
B.t.w. great work on the EB-homepage.
Thanks ~:)
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AW: Re: Faction List for EB2?
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Originally Posted by edyzmedieval
Massylia is in the north of Africa, they will barely have Hellenes or Keltoi units, except as mercs.
He talked of Massalia or Massilia, which is today known as Marseille. And Marseille is situated in southern France, although some people might say it's a mauretanian town nowadays... ~;) :laugh4:
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Re: Faction List for EB2?
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Originally Posted by LorDBulA
Well because M2TW engine is much superior to RTW. It will let us do things that RTW didnt allow us to do.
If everything goes well EB2 has a chance to be many times better then EB1.
EB1 almost completely exsoustet RTW potential. We pushed RTW as far as it was possible ( and I can bet more then CA thought it was possible ) , but its just not enough.
We think that M2TW will let us represent EB timeframe much more real then RTW. And this is what EB is about.
... even though it will take a helluva lot of modding, considering that you not only have to mod the units, but now the structures... and that`s some heck of a lot of work... something that you needn`t do with this version of EB.
Unless you just would mod the skins out of them, somehow repainting the M2TW structures to roman-era buildings...
Could be done...
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Re: Faction List for EB2?
I would love to see some of the following factions make EB2:
1)Errain/Goidils (Why: they could contest with the Casse for the supremicy of the Brittish Isles)
2)Qin (or Han) Chinese Dynasty (hopefully the East will be included) (Why: because this period in particular is when massive trade came out of China and they began expanding westward into the Tarim Basin and chasing out/killing the Yeuzhi/Tocharians)
3)Mauryan Indian Dynasty (Why: They had strong ties with the Selucids, including an alliance and promotion of intermarriage)
4)Yeuzhi/Tocharians (Why: Were and Indo-European people (with a culture and language very simmilar to the Celts) that inhabited the first regions that the Silk Road came into out of China, and were chased out of their region into Bactrea by the Chinese)
5)Numidia (Why: Resons previously said by others)
6)Chatti (Why: To contest with the Germani)
7) Illyrians (Why: To contest with the Eporiate and Getai)
8)Roxolani (or another Steppe tribe) (Why: To contest with Sarmatians)
9)Cetlibeians (Why: To give the Iberian peninsula another faction that the Lusotanan and Punics can contend against/be contended by)
10)Pergamum (or Crete) (Why: To have another new Hellenistic Faction that would be more powerful than all other candidates after the death of Alexander)
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AW: Re: Faction List for EB2?
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Originally Posted by Pawl ap Hywel
I would love to see some of the following factions make EB2:
6)Chatti (Why: To contest with the Germani)
The Chatti are germanic people too and would differ only slightly from the Suebians(Sweboz)
Better choice would be the germanic Gutanoz or Gotanoz (early gothic tribe in Scandia)
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Re: AW: Re: Faction List for EB2?
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Originally Posted by SaFe
The Chatti are germanic people too and would differ only slightly from the Suebians(Sweboz)
Better choice would be the germanic Gutanoz or Gotanoz (early gothic tribe in Scandia)
Why? To fill the void of the baltic area?
In that case, better the Lugii, they would be on a good position to expand virtually on every direction, not to mention the differences in culture.
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AW: Re: AW: Re: Faction List for EB2?
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Originally Posted by k_raso
Why? To fill the void of the baltic area?
In that case, better the Lugii, they would be on a good position to expand virtually on every direction.
Not only of gameplay reasons, but because of their religion differed from their southern germanic bethren and they would also give the area a nice change up there.
Concerning the Lugii:
What were they really?
Celts?
Germanics?
A mix?
Well at least 100 BC we could name them germanics for sure, but before?
EB will start around 270 BC again, so for the Lugii we have to decide which group they belong to, as it it very unrealistic to change them midway ingame.
And there are enough celtic factions for sure belonging in EB2
Aedui, Averni, Celt-Iberians, Galatians, Casse, Goidilics, etc...
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AW: Re: AW: Re: Faction List for EB2?
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Originally Posted by k_raso
Why? To fill the void of the baltic area?
In that case, better the Lugii, they would be on a good position to expand virtually on every direction, not to mention the differences in culture.
Another celt-like faction? We already have Casse, Aedui, Averni. We possibly get Goidils and Belgae. And some think the Boii... So I think another germanic tribe would be very appropiate.:yes: :yes: :yes: I second SaFe for the Goths or Bastarnae, or Cheruski. I think it would be very nice to have to germanic factions rival for hegemony in Germania, as the AA-Celts do in Gaul.
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AW: Re: AW: Re: Faction List for EB2?
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Originally Posted by Centurio Nixalsverdrus
Another celt-like faction? We already have Casse, Aedui, Averni. We possibly get Goidils and Belgae. And some think the Boii... So I think another germanic tribe would be very appropiate.:yes: :yes: :yes: I second SaFe for the Goths or Bastarnae, or Cheruski. I think it would be very nice to have to germanic factions rival for hegemony in Germania, as the AA-Celts do in Gaul.
I'm totally against the Bastarnae. They changed their germanic lifestyle much too early to be called germanic for the EB-timeframe.
Concerning the Heruskoz (Cherusci) - as well as the Hattoz (Chatti) they were rather similar to the Sweboz (Suebi) to gain a faction slot for themselves.
If we want a slightly other germanic faction we should go with the Gutanoz (Gothi) or perhaps the Kimbroz (Cimbri).
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AW: Re: AW: Re: Faction List for EB2?
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Originally Posted by SaFe
I'm totally against the Bastarnae. They changed their germanic lifestyle much too early to be called germanic for the EB-timeframe.
Concerning the Heruskoz (Cherusci) - as well as the Hattoz (Chatti) they were rather similar to the Sweboz (Suebi) to gain a faction slot for themselves.
If we want a slightly other germanic faction we should go with the Gutanoz (Gothi) or perhaps the Kimbroz (Cimbri).
OK. The main reason I proposed the Bastarnae was that they live in an eleutheroi-only area. Perhaps the neighboring Scyths were a better alternative (I know they aren't germanic).
As for the Cherusci, I saw they inhabited roughly the area where I live.~:)
As for me, anything germanic would be fine. And aren't the Aedui and Averni also very similar, or am I wrong?
P.S.: Wo lebten eigentlich die Vangionen? Und bedeutet "manniskon barnan" so viel wie "das Kind im Manne"? Das würde mich mal interessieren.~:)
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Re: Faction List for EB2?
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Originally Posted by Pawl ap Hywel
2)Qin (or Han) Chinese Dynasty (hopefully the East will be included) (Why: because this period in particular is when massive trade came out of China and they began expanding westward into the Tarim Basin and chasing out/killing the Yeuzhi/Tocharians)
3)Mauryan Indian Dynasty (Why: They had strong ties with the Selucids, including an alliance and promotion of intermarriage)
4)Yeuzhi/Tocharians (Why: Were and Indo-European people (with a culture and language very simmilar to the Celts) that inhabited the first regions that the Silk Road came into out of China, and were chased out of their region into Bactrea by the Chinese)
We won't be expanding our map. MTW2 only allows 198 provinces, compared to RTWs 199 (so we even have to lose one). Both the Chinese and the Indians are far out of our designated area.
The Yeuzhi were dropped because they do not appear at the beginning of our game, in 272, they appear much later. We have already decided against emerging factions, we want all our factions to be fully playable.
Foot
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Re: Faction List for EB2?
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Originally Posted by Foot
We have already decided against emerging factions, we want all our factions to be fully playable.
Foot
You guys are an avatar of ambition and perseverence thank you for doing so much in order to give people an accurate portray of history and all its great factions.
Regarding the time needed for EB2 do you have some sort of system for improving the textures on existing units and quicken their transition in EB2?
Or most of the work will have to start from scratch?
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AW: Re: AW: Re: Faction List for EB2?
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Originally Posted by Centurio Nixalsverdrus
OK. The main reason I proposed the Bastarnae was that they live in an eleutheroi-only area. Perhaps the neighboring Scyths were a better alternative (I know they aren't germanic).
As for the Cherusci, I saw they inhabited roughly the area where I live.~:)
As for me, anything germanic would be fine. And aren't the Aedui and Averni also very similar, or am I wrong?
P.S.: Wo lebten eigentlich die Vangionen? Und bedeutet "manniskon barnan" so viel wie "das Kind im Manne"? Das würde mich mal interessieren.~:)
manniskon barnan bedeutet Menschenkind:-)
Die Vangionen waren ein ziemlich kleiner und eher unbedeutender Stamm, die in etwa in der heutigen Kurpfalz/Nordbaden lebten - meine Heimat also.
Concerning the Cherusci in comparison to the Aedui and Averni you are correct, but in the case the Belgae are a playbale faction in EB2, i think the area there becomes to crowded.
I still think the Gu(o)tanoz are the best choice, slightly behind the Kimbroz(Cimbri)
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Re: Faction List for EB2?
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Originally Posted by Redmeth
You guys are an avatar of ambition and perseverence thank you for doing so much in order to give people an accurate portray of history and all its great factions.
Regarding the time needed for EB2 do you have some sort of system for improving the textures on existing units and quicken their transition in EB2?
Or most of the work will have to start from scratch?
We'll probably start by just converting all our current models into MTW2 models without any changes. This will allow us to work on the game and playtest the results properly. Over time we will slowly replace the old non-MTW2 models (low detail etc) that we converted directly from our RTW models, into full, working MTW2 models with 1024 textures etc.
Foot
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Re: Faction List for EB2?
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Originally Posted by Foot
We won't be expanding our map. MTW2 only allows 198 provinces, compared to RTWs 199 (so we even have to lose one). Both the Chinese and the Indians are far out of our designated area.
I donyt know where you got this region limit from but its wrong, the limit is the exact same as rtw.
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Re: Faction List for EB2?
Yea its the same but You have 2 sea regions while in RTW You had only 1.
So You can have one less land region. At least this is what guys editing M2TW are saying.
But its like nothing compared to other options that where added.
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Re: Faction List for EB2?
You can still have 199 with just 1 sea region. The hardcoded limits in the wiki forum was never updated to reflect that discovery, it has been now.
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Re: AW: Re: AW: Re: Faction List for EB2?
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Originally Posted by SaFe
And there are enough celtic factions for sure belonging in EB2
Aedui, Averni, Celt-Iberians, Galatians, Casse, Goidilics, etc...
Celtiberians aren't Celts and neither are the Goidilis. They speak a form of celtic and have celtic elements in them but they're not full-blown celts. A few of your Germans could be said to have almost the same ammount of Celtic influence. :inquisitive:
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Re: Faction List for EB2?
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Originally Posted by Casuir
You can still have 199 with just 1 sea region. The hardcoded limits in the wiki forum was never updated to reflect that discovery, it has been now.
What's a sea region? Like Sardinia or something? :S
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Re: Faction List for EB2?
Sea Region is the ocean. The second sea region in M2TW is probably the deep waters regular ships cant sail on.
As for factions...well we try to choose primarily factions with historical merit. But we can always choose some factions who either sat in their forests and didn't do much when it came to military expansion, or had a different skin color than the rest. Maybe even include a faction which would only be in one province, but who happens to worship a god that is worshiped today.
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Re: Faction List for EB2?
Oh right, so is the reason you can't sail from Spain straight north to Britain - but must follow the French coastline - because that area of water isn't technically part of the map? :S
Oh, one more thing: how come I can't seem to get my Diplomats to the settlement in the Sahara (Terhazza)? I looked on the map on the website, and it's right in the corner, but whenever my Diplomats get close, the green "explorable" area just stops suddenly.
Is it meant to be an area you can never conquer, or do I need to have captured more of Africa or what? :S
Thanks! :D
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Re: Faction List for EB2?
Terhazza is indeed not meant to be conquered.
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Re: Faction List for EB2?
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Originally Posted by Ludens
Terhazza is indeed not meant to be conquered.
Is this because it was not easy to conquer historically or because it's a dumping ground for markers and stuff (in a bug report I posted about a wierd building in Tuat, bovi said it was a marker which he thought was in Terhazza)?
Also, is Terhazza where you put the Eleutheroi faction leader and faction heir? Seeing as I've only ever seen family members. Or are there only family members in the Eleutheroi, meaning there's no need to hide a nonsensical faction leader?
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AW: Re: AW: Re: AW: Re: Faction List for EB2?
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Originally Posted by Sarcasm
Celtiberians aren't Celts and neither are the Goidilis. They speak a form of celtic and have celtic elements in them but they're not full-blown celts. A few of your Germans could be said to have almost the same ammount of Celtic influence. :inquisitive:
I'm not sure what you want to tell me here by calling them my germans, but if you read my text properly you'll notice i said the mentioned celtic factions belong in EB2.
We can dispute about Goidilis about beeing celtic though.
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Re: Faction List for EB2?
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Originally Posted by Krusader
Sea Region is the ocean. The second sea region in M2TW is probably the deep waters regular ships cant sail on.
Theres actually 4 sea regions in mtw2, the atlantic/med, red sea, caspian and various lakes. Having just one works though. Not sure what allows the ships to sail on the deep ocean, possibly the ship heavy/light warship tag.
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Re: Faction List for EB2?
Casuir I have a question for You. Does lakes in M2TW still has to be on see level or can You make proper lakes now?
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Re: Faction List for EB2?
No, the map works basically the same as rome, sea level is a constant. It may be possible to juryrig something on the campaign map with some trickery using climates and forest models or something, battlemaps would be a problem though.