Good call TC I agree.
Having to go back to it repeatedly is not a great idea.
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Good call TC I agree.
Having to go back to it repeatedly is not a great idea.
Has any of you tried accepting the husband for Judda and then checked whether any offers were made for Meckil as I suggested?
I agree with TC's and Ituralde's plan, this would give all the houses adequate replacement avatars. The von Mahrens do have a history of involvement with Austria and they are next to them on the tree. I think there are enough IC reasons to meet an OOC need.
It's about as an elegant a solution as we're going to get at this phase.
I did it again. Maybe I can set up a fortune teller booth for those that want to know the future. On turn 6 their was suitor for Judda and turn 7 a suitor for Meckil.Quote:
Originally Posted by FactionHeir
I would like to wait a few turns and see if this will play out for the Chancellor. If not then TC suggestion to move the one family over would make the most sense.
So if what Northnovas says happens in our game then we can have Meckil take the turn 7 proposal. This could do the trick.
Based on what I'm hearing, I will accept any husband for Judda and keep my fingers crossed for Meckil. Northnovas can be in the driving seat on this - if he wants to, he can take Judda's husband or one of Jonas's kids at any time.
A related issue is whether we intend to recruit more players for this PBM as we get more avatars? If so, then the case for moving the von Mahren line to Austria, as TC suggested, is very strong. My inclination is to worry about that at the next Diet, when presumably we will have more than one spare avatar and thus can potentially meet the demand from new players.
EDIT: On other matters, I need to hear from Dutch_guy about his orders for the Franconian Household Army.
Ituralde.I guess this means we have a little story line to build if you will adopt my "first born". I think this allows us to build a little IC twist.:yes:
EDIT: Wouldnt one possible scenario could be that someone of the Austrians takes Jonas Von Mahren from me,so that the whole line moves to Austria. We still have Hedewigis Von Saxony not married from the second Franconian generation and i could take the avatar,who ever marries her?
Either way I think it's best to at least attempt an IC explanation for all of this. Presumably with you Kagemusha or maybe even go with von Mahren all the way. After all, if you look at it from a geographical standpoint the country of Mahren should fall under the government of Austria, since we're in command of Prague.
I also have to agree with TinCow that in light of expanding the House of Austria to more than three players with avatars, a whole line would be needed to switch over.
As far as the Judda problem goes, this would still only net one avatar and I also like the neatness that the von Mahren line directly borders the House of Austria. :2thumbsup:
I think you are right.Maybe i should just move to Austria along my whole "family". This would give Austria quickly lot of available avatars.I think you,me and Dutch_guy could create a twist to make that happend in coordination with the story.:smash:
If I remember correctly there was a brief period where Jonas was attached to Austria to guard her northern borders from the Poles, but no military exchange came out of that. Maybe use that as a first contact between him and Leopold?
Yes.And he was even given right to administrate Prague for a while. I think that a little starting story for reasons for the Von Mahren family to move to Austria is starting to cook inside my head.:yes:
A lot of seconders there for my pre-seconded Edicts. Maybe I should have made that clearer. :beam:
Please note there is a discrepancy in the voting post. CA 8.2 is listed in the check boxes to vote on but it is actually CA 8.3 in the description. I'm voting for CA 8.3 in the description.
Well you said 8.6 was only seconded by AG and 8.7 by NN, so I figured you needed a second seconder for each :D
Btw, even though the army commander title is a bit controversial following some discussion here, I think Hans is one now after attacking Acre? That army was himself and 7 other units.
Metz, Zagreb, Milan and Genoa currently lack build queues.
Thanks for updating the C&G reports topic econ :)
Also, I made some small fixes to a few triggers in the fixes (one of which being a copy/paste error that didn't show up in the log).
Please find version 1.23a here:
http://www.totalwar.org/patrons/pbm/KOTRfix123a.rar
Only EDCT is affected, so if you have 1.23, you only need to extract that one file (you can extract all if you want though)
This might be of use to us:
As afaik we can't set factionheirs yetQuote:
Open the console during your campaign by pressing the ~` key.
Now type:
QUOTE
give_trait <character> Factionheir
This is case sensitive and does not include the <>.
nicked it from someone who nicked it from someone, etc etc
Sorry about that - I can't edit the vote, so I will renumber CA 8.3 to be CA 8.2. It should be clear what people are voting for - ie what is described.Quote:
Originally Posted by AussieGiant
Is there a command to remove factionheir status from an existing heir? If not, I don't see how adding a second heir would work.Quote:
Originally Posted by Stig
I was thinking of this the other day. Basically the use of that would be that the current faction leader and heir get together to decide who will be the heir of the heir, or who should be according to medieval code. Then before the current faction leader dies, we can give the appointed character the faction heir trait so he becomes heir once the current heir becomes leader.Quote:
Originally Posted by Stig
I haven't actually tried doing that yet, but reports seem to say it does work.
Well afaik there can only be one heir, so it automatically removes it. Tho it would be best someone would try it firstQuote:
Originally Posted by TinCow
Using that console command does not remove the current heir. All it does is allow you to set who will be the next heir after the current heir is either dead of becomes the leader.
Not the whole enchilada, but it could still be useful. . .
This would allow Henry as the paterfamilias to set who would be heir after Jobst and take the decision out of the AI's deranged hands.
Well, if it works like Factionheir says, it is a good find, Stig. I will put it in the Citadel FAQ, which currently says you can't change the heir. :bow:
For the purposes of this FAQ, it gives us the power to choose who will be Prince after Prince Jobst. My immediate reaction is that at the next Diet we ask who is interested (in character) and have an election. I don't know if anyone has any better ideas or objections to that.
EDIT: While I was posting Overknight did indeed have a better idea...
I'll make a quick test run to verify it works using my method too as opposed to the standard method of killing the current heir. Stay tuned.
OK, it didn't quite work out the way I wanted, and the exact mechanics the game uses to determine who becomes the next heir continue to be elusive (even did a few searches through the files to no avail - I would need RTW files as a comparison, which I don't have anymore)
Currently, it seems the only way you can choose the next heir is by killing the current heir after giving your desired heir the "Factionheir" trait. For the purpose of a PBM, that might not be desired as players love their avatars.
For those who want to know who becomes the next heir anyway, click the spoiler button. Do not click it unless you want to know! You have been warned!
Spoiler Alert, click show to read:
Well there is a command called remove_trait, but I can't get it to working on the Princes as because of their title it says that their name is invalid.
I tried all that as you can imagine ;)
Even gave everyone except the desired heir the Exheir trait and that wouldn't fix it.
As for how to use remove/give trait, you can only use it on characters that have a firstname only OR that you own (using "this") OR have a lastname but that was "lost" due to obtaining a title (the Something).
On another matter, one dumb question: how do you end an alliance? (If I have to end ours with the Moors...)
Send a diplomat or princess and you get the option to inform them of ending the alliances (or you could just attack them ~D )
mmm pityQuote:
I tried all that as you can imagine ;)
Even gave everyone except the desired heir the Exheir trait and that wouldn't fix it.
As for how to use remove/give trait, you can only use it on characters that have a firstname only OR that you own (using "this") OR have a lastname but that was "lost" due to obtaining a title (the Something).