Yes! Good job so far. Keep up the good work :yes:
Printable View
Yes! Good job so far. Keep up the good work :yes:
:::UPDATE:::
Back in home and still working...
https://img299.imageshack.us/img299/2069/bigyc1.jpg
Wow, that was fast! How far is the map going to reach?
North : northern Ecuador
South: south of Santiago de CHile
East : Amazonian jungle, argentina, etc
West : the pacific ocean
West and North done!
East, EDIT:DONE TOO!!
South, i will working on this, later.
GOOD NEWS!!!!
We can release the beta, with the map!
cool
a late xmas gift from CF
https://img135.imageshack.us/img135/844/finishks0.jpg
Very good. Did you add regions or cities to the map, or anything like that?
not yetQuote:
Originally Posted by SSJVegetaTrunks
Is there going to be ocean where central america is it going to cut off?
I might be able to help make the cities. Yesterday and today I've been practicing making cities.
imo, it would be easier if only one person did the cites and provinces, so you both didnt do the same regions and then get confused. and very good job CF.
Problem!
What are the cities names?
nice work (thank you god, Hes finally finished it) WHOOP
CF, I've posted a thread about some stuff that we need for the map, including cities, on the proboards forum for Inca Total War.
we have vaguely discussed cities and their placement. Antarki could help us.
Well CF had a massive post before which will defintly help, plus I have supplied some names already for you CF
War Luster, are you making the descriptions?
That's his post. Isn't that a little too many cities for the Incans 0_o. If you remember in RTW, most factions only started with 2-3 cities, 4-5 tops.Quote:
Originally Posted by Caius Flaminius
well, this isnt rome total war is it?
No, but the only way we can make the Incans have that many cities compared to the Chimu and other factions and still have a nice balance is if we make the Incans extremely weak, which will be boring. We can make the Incans larger than the other factions, that makes sense, but I think that's a little TOO overpowered.
well, ya i understand what you meant, so just give them half the list, and give the other half to rebels!
Well, first we should get a list of all potential cities to use and show them on a map, then we'll cut out ones that are too close, faction has too many of them, etc... And, of course, we'll give some to rebels, too.
well there ya go.
jus' getter'done
Well there is a few which a close to each other so we cancel them, thats a lot off because most cities around the capital Cuzco
I agree. the game will be totaly biased towards the incans if we leave it as is. We need to make some more rebel states, possibly a new faction or two (but that will be lobor intensive, so rebels will likely be best.) and warlusters idea will make things easier.
I was just checking out Factions and all that, do we have the Toltec's?
never mind, they were in central america
A few nations which we dont have are-
Chibchas
That is all I can think of, what year does it start?
The Inca: Total War forum seems to be down.The server is collapsed.Yesterday i tried to entry, but,I cant.:inquisitive:
Thats not the problem.Quote:
Originally Posted by SSJVegetaTrunks
If we found more cities for more factions, we can make a capture 30 provinces and take control of Cuzco, for example.
And slaves in the mod?We are going to include they?What names, armies and rebels names?:huh:
They'll be just like the rebels in RTW. For example, if a rebel family member pops up in Incan territory, he will get an Incan name, Incan portrait, and Incan small army.
And CF, I don't understand your last post completely. Do you actually think we should use all of those cities for the Incans?
SSJ:I dont think that.I think we need more cities names...
We need something like this:
https://i92.photobucket.com/albums/l...ks/incamap.jpg
And then a list of the cities with the numbers displayed on the map. Then we can decide which cities to cut out or where we need to put another city.
I am sick of the mod forum. I cant make anymore posts on the damn thing as "there are to many connections"...sorry but I had to rant about it somnewhere...
Lets back to this thread.And the forum too.
Yeah, half the time I go to the proboards forum, I can't even get to it.
Rex_Pelasgorum isnt giving signal lifes for here.Byzantine,Antarki, bellisaire and richyg13 neither.
WHERE IS THE HALF OF THE MODDING TEAM?
Well, Byzantine is on vacation (or something like that). I also need Rex to tell me which of the traits/ancillaries are traits and which ones are ancillaries! We need Antarki to help with the cities, too. Hopefully they will get back here soon!
maybe they actually have lives to get to...:grin2:
Please, come back to the private forum here.Quote:
Originally Posted by Motep dra Uha Dnia Mazzat
Are there private Inca-Total War Forums in the ORG?
no.
EDIT) evidently there is
yes there is.
Yeah there is, I just found out!
Anyone send a PM to they.
To fix that we could let the other factions get units quicker e.g. the Incans can get Hacha in city_barracks but all the Chachapoyas need to get them is a militia_barracks...Quote:
Originally Posted by Motep dra Uha Dnia Mazzat
Sorry for not being more active, Ive been busy.
We are leaving on the 4th of January and ariving home on the 7th, I can mod again by the 8th or 9th!!
Yay! (could someone pm a link to the mod thread here in the org?)Quote:
Originally Posted by ByzantineKnight
happy new year
Happy new year are the wishes of the annoying mapper from Argentina.
Just an idea I thought I would jump in with...
Why not make the Inca very prone to rebellions? Perhaps have a chance that, every time the faction leader dies, a 'Rebel Inca' faction will spring up?
From what I've read, power struggles were pretty common after the death of a Sapa Inca, and some of the resulting wars could be quite bloody. Apparently the Spanish arrived after a particularly nasty war.
Such a scheme would seriously limit the Inca ability to expand, since they would need to keep sizable armies around to deal with rebels, hence limiting their cash intake, while allowing them to keep their historical battlefield l33tness.
Hmm, I'm not sure if that's possible, but if it is then I think that is a brilliant idea! If anyone knows any way to implement this, please post how we could do it.
A sciript we need for doing that
OR
Giving the Inca faction leader much points of happiness, when he dies, the city will make a rebelion.
Then we modify the rebels to pop up as
Inca Rebels.
Nice idea!!!
:yes:Quote:
Originally Posted by Caius Flaminius
And I think the new idea is just briliant!
:inquisitive:Quote:
Originally Posted by Motep dra Uha Dnia Mazzat
:vulcan:Quote:
Originally Posted by Caius Flaminius
:sweatdrop:Quote:
Originally Posted by Motep dra Uha Dnia Mazzat
back to topic.
@Caius: Could you email the map to the mod's email? Thanks.
Sure.
Another idea...
Why not make it possible to, after the Spanish invasion, sail to Europe?
Provided, of course, you can beat off the Spanish. Consider the TW mechanics though, that shouldnt be terribly difficult, unless the "Spanish Arrival' event automatically kills off half your population :P
Perhaps even giving the native tribes gunpowder?
After all, I gather that a lot of the native tribes were pretty smart people, and I bet they wouldnt hesitate to let some Spanish 'Voluntiers' live in exchange for their help building ships and weapons.
This would add some variety to the gameplay, and give players something to look forward to after the Spanish invade.
Plus I really want to march my Sapa Inca into Madrid and burn it to the ground ;)
But this is mod is set WAY before the Spanish Invasion! Isn't it?
Not that long before...only like 100 or 200 years. Besides, we were contemplating a while back whether we should factor in the spanish invasin or not. I do personally think we should. Itd be great! Like mt2w from the perspective of the Incans!Quote:
Originally Posted by Warluster
Well if its only 100-200 years back then it would be great idea, just one problem, when would the timeline finish for it?
Ah, I thought the timeline was already going up to the Spanish Invasion...
Anyway, I imagine the timeline would (as in the scripted events) would end when the last Spanish city in the New World was taken out. Or, if that wouldnt work, perhaps create a 'Conquistadors' or 'New World Spanish' faction thats seperate from the 'real' Spanish?
That might lead to some wierd situations (IE: New World Spain at war with Old Spain in the 1500's >_>), but there might be a way to work around that, or just ignore it ;)
EDIT:
Inca Musketeers
*drool*
Thats what was planned upon. There are ways to keep your "new world spain" From going to war with Spain. Considering they acted more or less seperately once they landed,it would also be more accurate.Quote:
Originally Posted by Sheogorath
We should have it that they will have a fear factor aginst the spainsh untill the they are able to defaet them(the spanish). then, they would have the opportunity to snag some European weapons and armor, and with captives, will be able to learn how to create them.
NONONONNONO!!Quote:
Originally Posted by SSJVegetaTrunks
Mapuche go on BOTTOM of screen!!
PD: Ive managed to find internet connection in the town where im spending holidays (Visit Chile!:yes: ) so maybe i can post in this days.
I thought we weren't including the spanish....
Perhaps the mod's timeline could go between 1197(rise of the incan empire) and 1492(America is discovered by columbus)
What about an expansion of Inca?
You know, a new map, new units and all the stuff.
I know, we must finish Inca first.
It has been discussed. It would be named Ica: Total War The Spanish invasion, but we cant think in an expansion if we haven't finished the first mod...
I would like to point out Columbus did in fact not discover America, vikings had visited it before. Vikings such as Leif Eriksson(?). Columbus was just credited with finding America from those arrogant Europeans of the time.Quote:
Originally Posted by Filibustería
Actually, they think that it may have been discovered before that, as some ancient Phonecian artifacts have been found on the east coast.Quote:
Originally Posted by Meghas Alexandros
Yes, I read that they found a Phoenician looking face on a mug in Guatemala, but I was just pointing out that people are 100% the Vikings did "discover" America before Columbus, but despite all the evidence, they are not 100% sure if the Phoenicians "discovered" America.
I put discover in quotations because it was discovered from a European stand point, while it was actually being lived on so much longer than that, like 10 000 years or something, at the time of the lsst ice age when there was a temporary bridge between Alaska and Russia.
RM3
ps. I would just like to point ou that this thread. is getting really off topic some times.
~:wacko:Quote:
Originally Posted by Sheogorath
___________________________________________________________________
Great ideas.
Yes yes I know, I didn't even try to make them go in the right places because I knew I would probably be wrong anyway. Just pay attention to the idea: putting numbers on a map for where the potential cities are going to be, then naming the cities underneath the map.Quote:
NONONONNONO!!
Mapuche go on BOTTOM of screen!!
PD: Ive managed to find internet connection in the town where im spending holidays (Visit Chile! ) so maybe i can post in this days.
Well then...
Perhaps the mod's timeline could go between 1197(rise of the incan empire) and 1492(America is re-discovered by columbumbus)
AND WHAT DO YOU THINK ABOUT THE DATES NOT THE FACTS???
Its ok.
Thanks, but an "it's okay" its not an "we'll use it".
I think Rex is going to decide that.
In 1197, rise of the Incan Empire, how powerful were the Inca compared to the other Tribes that we are putting in the mod?
Im afraid thats a question that only antarki can answer.
but im pretty sure that i read that incas were constantly attacked by balanced foes, and were about to be defeated in a couple of those battles..