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Departed Dethy Mafia II [Concluded]
5 man game 1 mafia 4 cops
all the standard rules
24 hours Day
24 Hours Night
Voting No lynch is allowed
No revealing investigation results upon death.
You must wait untill the end of any night sequance to reveal and results you may have
If you have any questions about Dethy Mafia just P.M me
Years ago, a powerful Irish mafia figure placed a small selection of his youngest, brightest men into the Massachusetts State Police Academy as cadets. Their purpose is to eventually rise within the prestigious ranks of the state police department, to serve as the eyes and ears of their boss. While somewhere else, a young cadet was assigned with an equally dangerous task: infiltrate the Irish syndicate headed by the man sending in his own to the Massachusetts State Police. Now, one cadet is an up and coming police official with a torn allegiance to his job and to the criminal mastermind that put him there. With Frank Costello about to be arreasted one thing needs to be done before the case can proceed. They need to find the rat in the organisation and destroy him
Sign Ups
5/5
Johnhughthom
Secura
Double A
Saskai
Methos
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Re: Departed Dethy Mafia II
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Re: Departed Dethy Mafia II
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Re: Departed Dethy Mafia II
Wort wort! Wort wort wort! WOOOORT!
Elite to English translator:
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Re: Departed Dethy Mafia II
Please don't be using any codewords in your game CB, somebody here has a slight problem with them. :wink:
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Re: Departed Dethy Mafia II
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
Double A
Oh shut up, baldy.
Just since you made me smile with that highly intelligent rejoinder I promise never to mention it again.
And I'll stop spamming your sign ups CB. Two more please. Not you Naughty Beskie, I don't like you anymore.
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
johnhughthom
Just since you made me smile with that highly intelligent rejoinder I promise never to mention it again.
And I'll stop spamming your sign ups CB. Two more please. Not you Naughty Beskie, I don't like you anymore.
Thank you, come again.
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
johnhughthom
Not you Naughty Beskie, I don't like you anymore.
If it's the Beskie I know, that will only make him wanna sign up to irk you. :P
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Re: Departed Dethy Mafia II
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Re: Departed Dethy Mafia II
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Re: Departed Dethy Mafia II
Even worse, you got my former Mafia tutor instead. Sensei Sasaki.
Though he isn't happy I swapped him with Sensei AskthePizzaGuy, tainting his teachings with cheese.
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
Beskar
Even worse, you got my former Mafia tutor instead. Sensei Sasaki.
Any game with Sasaki is a privilige to play.
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Re: Departed Dethy Mafia II
Role Pm's sent let the games begin
Day 1 Begins
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Re: Departed Dethy Mafia II
Ah I remember this game if I remember correctly we won on the first turn by lynching the least active player. I hope that the mafia in this one will be less obvious.
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Re: Departed Dethy Mafia II
So we're in Day Phase now then? I suppose I will get the ball rolling then.
I think it's worth taking a look at this post from the last game. If we advocate a lynch on this round, we have a 25% chance of getting the mafia. The odds are slightly better than a seven-man, at least.
Alternatively, we could vote no lynch and use the explanation that the host provided in the previous game, which would see an investigation cycle a la:
johnhughthom investigates Methos
Double A investigates johnhughthom
Secura investigates Double A
Sasaki investigates Secura
Methos investigates Sasaki
Naturally, all investigation results would be shared publicly so we can figure out who is which type of cop and such. By Day Three, there would only be two of us left against the scum, but we'd have enough evidence to take them down.
I'd like to see what ideas the rest of you have, but I'm leaning slightly more towards the latter option at the moment; it means we get a little more information to work with. :3
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Re: Departed Dethy Mafia II
Having evaluated the pros and cons of each option, I have decided to vote: no lynch this round.
If we lynch, we do have a small chance of finding the killer; if we do, we win, if we do not, we've essentially gambled and lost. In Day Two, we would have three pieces of investigation results to work from, with one being faked by the mafia. It would be difficult to work out who is who from two legitimate results.
If we do not lynch, we will have four pieces of results on Day Two, and three more on Day Three, resulting in seven total, two of which are faked. This means that on Day Three, there will be five legitimate results that should help the two remaining townies to work out their roles and who the scum is.
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Re: Departed Dethy Mafia II
Secura is the mafia.
Vote:Secura
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Re: Departed Dethy Mafia II
I suspected that someone would jump such a foolish conclusion; I hadn't thought that it would be you, Sasaki, of all people.
What is your reasoning behind such a vote? To me, it seems like a scummy attempt to kill someone who's utilising their brain to figure things out. There's no better option this round but to vote for no lynch. You're effectively killing the town's ability to win by doing so... so why would you do that?
I can assure you that I am a simply cop, though I don't believe that will sway you.
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Re: Departed Dethy Mafia II
Allow me to clarify; if you mistakenly lynch in this phase, you're going into the next day phase with only three people remaining and minimal investigation results to deduce who is the true murderer. How're you going to deduce who is actually the mafia when you've got paranoid/trusting/backwards/whatever results to decipher as well as the fact that one of those pieces is actually fake?
Lynching me, a cop, will result in a town loss. If that's what you want, cool beans, vote Secura by all means. But if you'd like an actual chance at town victory, vote for no lynch, so that we can go into the next day phase with four players intact and the maximum amount of investigation results.
That's the be-all, end-all of it. It's your choices now, boys.
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
Secura
I suspected that someone would jump such a foolish conclusion;I hadn't thought that it would be you, Sasaki, of all people.
Why did you think people would jump to the conclusion that you were mafia?
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What is your reasoning behind such a vote? To me, it seems like a scummy attempt to kill someone who's utilising their brain to figure things out.
You suspected that people might jump to conclusions, so you must have some suspicion of what my reasoning is, yes?
You say I am scummy, but in your first sentence you chided me for playing poorly as a townie and jumping to conclusions. You were describing me as town, now you claim I am scummy.
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There's no better option this round but to vote for no lynch. You're effectively killing the town's ability to win by doing so... so why would you do that?
See, you aren't utilizing your brain to come up with a new strategy, you are just copying what CB said from the last game. Why do you think each person investigating someone to their left is the best strategy?
With two lynches, we have a 53% chance at finding mafia (assuming we lynch randomly instead of lynching scummy people!). With one with have a 33% chance, and less in thread info. The 4 extra investigations have to make up the difference. One strategy is not vastly superior to the other, especially if someone in the the thread seems very suspicious.
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I can assure you that I am a simply cop, though I don't believe that will sway you.
This implies that you think I'm town.
In summary:
Secura thought people would find her posts suspect--mafia tell
She jumped right in with a bunch of townie strategy talk, but it looks more like an attempt to convince us that she herself is pro town.
She alternates between blatantly assuming I am town, to trying and discredit my argument by saying it is scummy
She sounds like mafia
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Re: Departed Dethy Mafia II
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Originally Posted by
Sasaki Kojiro
Why did you think people would jump to the conclusion that you were mafia?
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You suspected that people might jump to conclusions, so you must have some suspicion of what my reasoning is, yes?
I see your reasoning, yes. I believed someone would jump upon what I had written because this is such a small game, whereby the slightest mistake is likely to cost the town the game. If people see something slightly scummy, well they're going to bring it to task.
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You say I am scummy, but in your first sentence you chided me for playing poorly as a townie and jumping to conclusions. You were describing me as town, now you claim I am scummy.
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This implies that you think I'm town.
Actually, I never suggested you were town; it was a general address to all four of you. I don't really see any evidence to suggest you're scum or not. I also wasn't chiding you, I was simply hoping that you would see the post for what it was; an explanation of the game based upon the previous rendition, nothing more.
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See, you aren't utilizing your brain to come up with a new strategy, you are just copying what CB said from the last game. Why do you think each person investigating someone to their left is the best strategy?
With two lynches, we have a 53% chance at finding mafia (assuming we lynch randomly instead of lynching scummy people!). With one with have a 33% chance, and less in thread info. The 4 extra investigations have to make up the difference. One strategy is not vastly superior to the other, especially if someone in the the thread seems very suspicious.
I concede that the ideas were not actually mine. To be honest, you could investigate anyone, but if we ensured each person had been investigated that night, then surely we would have a better idea of the game rather than everyone investigating as they saw fit and Blackadder ending up with four people investigating you, for example.
If you lynch me, which isn't going to end the game by the way, then you're left with three people in Day Two. How are you going to win at that point?
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Secura thought people would find her posts suspect--mafia tell
Who wouldn't in a game this size? There's so few of us, I'd be going over everything with a fine toothcomb.
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She jumped right in with a bunch of townie strategy talk, but it looks more like an attempt to convince us that she herself is pro town.
It's simply me hoping to win the game as town.
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She alternates between blatantly assuming I am town, to trying and discredit my argument by saying it is scummy
Again, it was a general address to the four of you, not solely to Sasaki. I found what you said scummy because you were trying to call me out for, quite frankly, flip all.
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She sounds like mafia
And then I can laugh when everyone leaps onto another Sasaki bandwagon and it transpires that you're incorrect, right?
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Re: Departed Dethy Mafia II
unvote:Secura, fos: Secura
It does seem a shame not to use the mechanic. We could use each day as if we were going to lynch someone, and then go for no lynch and do the investigation thing. That gives us a fallback in case the investigation results are inconclusive.
It might be the best strategy to have 3 people investigate secura tonight, and two people investigate me. Or someone else. Is it allowed to coordinate out of thread?
But I don't see how that plan works out really. One cop is killed, and one cop gets no results because his target was killed (if the mafia doesn't kill the person they were supposed to investigate). That means we just have two results going into day 2. Then the mafia can kill one of the people who got a result, that leaves only one person with two results.
johnhughthom investigates Methos
Double A investigates johnhughthom
Secura investigates Double A
Sasaki investigates Secura
Methos investigates Sasaki
For example, let's say that secura is mafia. She kills me tonight, so I get no results, and methos gets no results. John and hugh are the only ones with real results. Then secura kills john, so he gets no results and methos gets no results. In endgame, secura has fake results on Double A and methos, methos has no results, and Double A has a result on john and a result on secura. If he got innocent on john and guilty on secura, then we know she's guilty. If he got innocent on both, then methos could be guilty or john could be naive. If he got guilty on john and innocent on secura, then he's insane and secura is guilty. Guilty on both and he's paranoid.
But I think secura can fake the same results just as easily. In which case it ends up being a coinflip between the two of them, right? Are roles revealed upon death?
Compare that to the scenario where we lynch today, which has a higher base percentage.
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Re: Departed Dethy Mafia II
Though the argument is already very interesting, might as well give Secura a little more leverage. Vote: Sasaki Kojiro.
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
Methos
Though the argument is already very interesting, might as well give Secura a little more leverage. Vote: Sasaki Kojiro.
What's very interesting about the argument?
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
Sasaki Kojiro
unvote:Secura, fos: Secura
I can live with that, because I can understand why I might seem suspect. You're still barking up the wrong tree, but it's a start I guess.
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It might be the best strategy to have 3 people investigate secura tonight, and two people investigate me. Or someone else. Is it allowed to coordinate out of thread?
I wholeheartedly advocate this. Three people wasting their investigations on me isn't going to help the town one iota, but if it proves my innocence, go for it. Of course, one of the people who investigates me could be the mafia, and they could just as easily fabricate the results to make me seem more culpable.
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But I think secura can fake the same results just as easily. In which case it ends up being a coinflip between the two of them, right? Are roles revealed upon death?
I'm flattered that you're so fixated upon me being scum that you haven't (if you are even town yourself) considered the fact that Methos, JHT or Double A could be scum instead. I'd like to be credited with a small amount of intellect that I wouldn't be so stupid as to bring so much attention to myself if I was the mafia.
I assume by 'roles' you mean whether the dead person was paranoid, backwards or whatnot? I'd hazard a guess at that sort of information being revealed if the player was lynched, but perhaps not if they were murdered. Dunno, though.
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Re: Departed Dethy Mafia II
I'd have to think about it more, but I'm not sure the investigation plan gives us better than 50/50 odds. The mole can just counterclaim one of the real cops. Unless there's some way that we can conclude it's them by forcing them to claim their results first.
Actually I was approaching it as if the everyone claimed both of their results in the endgame. But they have to claim one result the day before.
It seems like the best plan is to no lynch, and force the scummiest people to claim their results first. It still might not be better than straight up lynching though.
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
Sasaki Kojiro
What's very interesting about the argument?
Are you saying your participating in an argument that you don't find interesting?
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
Methos
Are you saying your participating in an argument that you don't find interesting?
No. What do you find interesting about the argument?
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Re: Departed Dethy Mafia II
Quote:
Originally Posted by
Sasaki Kojiro
unvote:Secura, fos: Secura
What is FOS?