i am here to answer peoples modding questions.
if you want add your messenger address to your post and ill contact you.
thanks, dessa
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i am here to answer peoples modding questions.
if you want add your messenger address to your post and ill contact you.
thanks, dessa
Why is it then my new factions royal unit is Swiss armoured pikemen instead of highland clansmen? I have not specified any units to belong to the new faction.
i wouldn't know exactly.
but highland clansman are christian only.
but SAP are buildible by all.
just a suggestion.
thanks, dessa
Muslim's can't build them mate, not since vikinhg invasion or the patch i believe(one or the two)
Another one regarding new factions.
My first kings name is King Richardroman_numeral etc. I gave my faction the English name set. What do I have to do to get rid of the roman_numeral thing?
Thanks http://www.totalwar.org/forum/non-cg...icons/wave.gif
Thats probaly an error in the name files. Either spelling or something similar or the leader of your faction has been incorrectly assigned
Help me with this pathetic modding question please, and I'll grant for you whichever BIF you want from Sillmarillion Total War. How do I convert another image file format to the .LBM format? I really want my new units to have the right battle pics and haven't found a free image converter that can do it yet. Please help me, please, and also if you have an editor which can convert whole colors in BMP's ie. change all of color X to color Y, whithout having to use the damn paintcan which takes days.
You could always just not supply the lbms and say that the mod is only for higher performance systems, but that's not really a solution.
Get Irfanview:
http://www.download.com/IrfanView/30...ml?tag=lst-0-1
This can change almost anything to .TGA. Once you've changed what you want, download purp grab from the orgs tools:
http://www.mizus.com/Files/k0rgs8gVt/Tools.shtml
Now open purp grab and grab your .TGA. Drop into into the purp grab window and a .BIF and .LBM version of that file will be created in that folder.
http://www.totalwar.org/forum/non-cg...s/bigthumb.gif
I'm sorry which one is that for PurpGrab? I've got Irfanview, its great. I'm not very smart so don't expect me to do command lines and all that 20th century crud, Dos is Dead.
I think it's in the package CA_BIF_UTILS.
Oh yeah. Sorry. I forgot to mention that http://www.totalwar.org/forum/non-cg...ns/gc-oops.gif
Tell me how it goes http://www.totalwar.org/forum/non-cg...cons/smile.gif
were can i download LukMapMaker4 or LMM4 because i cant find it any ware.
The LMM4 doenload has something wrong as when i download it and try to extract the the files it say it has been damaged and there are no files please help
Hello, I've had M:TW for awhile, but I have just started modding. I just saw some of the screenshots to BKB's Super mod, and I was curious. How do you change the campaign map so that you have different/new
territory(ies)? http://www.totalwar.org/forum/non-cg...s/confused.gif
You have to use LMM. T think there is a thread about it in the Respiritory. However, it is quite complicated and even advanced modders stumble. My advice is to keep away for a while.
sorry im an older modder, but i still haven't worked out how the rebellion stats in the unit prod file work in relation to crusades.
im trying to get good troops to replace those old peasants to make crusades a scary thing to face.
thanks, dessa
In medmod 3.14 the rebelling troops are crusader and jihad troops most the time, or very good scary troops, also he made it so more troops would show up, you can't open the files in Gnome for some reason so I'll look in the wordpad and see what I can find dessa http://www.totalwar.org/forum/non-cg...icons/idea.gifQuote:
Originally Posted by [b
This may work...
GNOME EDITER
__
Rebelling Troop mixes this unit can belong to
Labels
Revolting troops are grouped in this fashion. Would imagine Crusaders will have differently named.
GNOME EDITER
EG:::
-----------------------------------------
Organ crew:
"CATH_REBELS(2), CATH_LOYALISTS(3), CATH_PEASANTS(1), CATH_BANDITS(1), CATH_ZEALOTS(1), ORTH_REBELS(2), ORTH_LOYALISTS(3), ORTH_PEASANTS(1), ORTH_BANDITS(1), ORTH_ZEALOTS(1), MUS_REBELS(2), MUS_LOYALISTS(3), MUS_PEASANTS(1), MUS_BANDITS(1), MUS_ZEALOTS(1), MONG_RAIDERS(1), ENG_BANDITS(1), CATH_HERETICS(2), ORTH_HERETICS(2), MUS_HERETICS(2), JIHAD(2), PAG_REBELS(1), PAG_LOYALISTS(1), PAG_PEASANTS(1), PAG_BANDITS(1), P
-----------------------------------------
This seems to be the order it will show up, hence some of the stronger units wouldn't show up, however if you get rid of the weak units, there are only strong units to rebel...
Every unit almost in the unit production file have a bunch of different things here, some of them don't the ones that dont are like royal knights,
So if you deleted some of the weak units lines here, and only put something under the stronger units, only the stronger ones would show up?
It seems like it would work...
Oh, crap I read your question wrong.
http://www.totalwar.org/forum/non-cg...ns/biggrin.gif Ok heres my problem. I needed to create a new MShelm folder as a custom folder, so my new factions could access the respective units i.e OrderSergeants, Chivallric Sergeant etc. Ok no problems yet.
Because these new units all looked a little bland I edited the 2 new Custom Bif files and drew in faction colours on the shields. However when In battle, these new designs only appear intermitently i.e there flashing on and of. I'm guessing I need to edit another file somewhere but ........????? I tried removing the LBM file. Which didn't change anything. Does anyone know, what do I need to do to stop the flashing shields
Any Help would be much appreciated
http://www.totalwar.org/forum/non-cg.../gc-dizzy2.gif
you've most probably missed out a piece of the graphics or something like that in one of the files. so when it is running the shield is missing when its at a different angle.
meaning one of the files is missing the shield.
basically the shield is missing at a certain angle. ive seen this with some of the nap mod troops,
half their body dissappears when they run.
thanks, Desmond
Seems to me you haven't edited all the frames of that unit bif. Check all the frames - if they all have that shield you made. If it's not it, I have no idea. But it looks like this would be the case here. Maybe you edited only the first frame and not all 12?Quote:
Originally Posted by [b
Regards,
EC
DJ: Content deleted.
EC, you may of course have opinions about other patrons, but it's abit rude to say them openly. You can always PM the other patron if you have a problem with his posting.
Although if things get out of hand, I would much rather have you contact me.
Well maybe that was a bit rude, but well I'm sometimes too straightforward. And I don't think anything got out of hands... yet. You're really fast Duke John, really fast. I understand this post was edited because of the forums' policy, I don't mind. If you want I can delete this post, as well as any other you think is dangerous or what not.
was it something about my silly punctuation.
bloody hell im bad at it when im not thinking.
thanks, dessa
No, and it doesn't matter what he said. As long as EC has learned that this is not tolerated then the case is closed.
But I must add (and this completely besides the issue above) that if you post informative posts you might as well write them properly. Not using capitals or bad punctuation is not really helping us to read your post. And this stands in contrast with the title of this thread.
ill actually try to make sense next time.
thanks, dessa
Thanks Dessa and Eastside Character,
I think you both said the same thing more or less. Although cheers EC you put it a little more concisely. You were right for some reason not all the frames had/would save. I kept getting access violation even though they were only opened in one application. I've Re-created the bifs and started again. now everythings working fine. So cheers guys and sorry I ignited something there. Remember,
Love, Peace and Total War.
http://www.totalwar.org/forum/non-cg...s/bigthumb.gif
Hi Dessa,hope you can help me.
I posted a topic in the entrance hall a couple of days ago and recieved no feed-back unfortunately.My topic was entitled"problems adding a 2nd new unit".
I have no problems whatsoever adding one new unit to the game,but as soon as i try to add a second one it informs me that "too few values found in element data:column 3, data row 184 550".
The 550 is actually the cost price of the 1st added unit on the line above(183).This is easy to verify using the Gnome Editor(great thing that editor).
I have deleted both units and added various different ones from time to time but always have recieved this message when loading the game after adding the 2nd unit.
Any help,even to say you dont know would be greatly appreciated.
Thanks in advance http://www.totalwar.org/forum/non-cg...gc-anxious.gif