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Napoleonic Total War 2 (for RTW)
Greetings all,
We should have posted about this already, so sorry for the delay.
Work has started on NTW2 for RTW. Please if you have any suggestions orr contributions to make drop a note here or visit www.thelordz.co.uk/forum at the forum already there is some screenshots to see of units in testing.
Cheers,
LoM,
The Lordz
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Napoleonic Total War 2 (for RTW)
Hey, i dont remember you but i knew a few of the Lordz from my MTW days! I was [Loyalists]_Vitae back then! Played in quite a number of the online battles with gore and the lads. :duel:
As with the American conquest guys, i can lend you a hand texturing or modelling a unit or two! But not on a grand scale since what little free time i have i'll be spending on my second Men and Monsters mod but this time for rtw! However since i do like tinkering with other themes when im relaxing i would be reliable to produce a few high quality skins or models since i could take my time with them.
Good luck with this and if you get stuck i'll gladly offer what i know!
Regards,
Grudgebringer
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Re: Napoleonic Total War 2 (for RTW)
Hi there Lordz,
If I might suggest for your twenty factions (excluding 'Patriots and Rebels) -
French Directory (SENATE)
Bonaparte Faction/Armee de Italie
Hoche Faction/French Home Army
Moreau Faction/Armee du Nord
French Bourbon Royalists
Britain and Hanoverian Confederacy (Brunswick/Hesse)
Netherlands and Belgium
Prussia-Brandenburg
Austrian Empire
Imperial Russia
Kingdom of Naples and the Two Sicilies
Kingdom of Piedmont-Sardagne (House of Savoy)
Ottoman Empire
Duchy of Warswaw
Kingdom of Sweden
Kingdom of Denmark
North Italian City States (Genoa, Lucca, Venezia)
Kingdom of Spain
Kingdom of Portugal
South German States (Baden and Bavaria)
North African Kingdoms (Mameluks and Barbary States)
just a thought,
Clare
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Re: Napoleonic Total War 2 (for RTW)
Depending on how early you start, you could have the Holy Roman Empire.
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Re: Napoleonic Total War 2 (for RTW)
If its as half as good as the last one then this is gonna kick huge amounts of arse ~:)
*Digs out Sharpe soundtrack*
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Re: Napoleonic Total War 2 (for RTW)
Austria = The Holy Roman Empire
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Re: Napoleonic Total War 2 (for RTW)
Hi all,
We have had a look at the factions and many of them you have listed are being considered.
At this time the primary objective is to get some units made and in the engine.
To this end 3d modelling and a unit editor tool have been the main concern.
Thanks for the suggestions,
LoM
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Napoleonic Total War 2
We have started work using the RTW engine to recreate the Napoleonic era,a lot of work has to be done but in the end we hope to deliver again a rock solid product just like NTW for MTW:VI.
Follow the progress on the Lordz forum at:
http://www.thelordz.co.uk/forum/
Or visit our website at:
http://www.thelordz.co.uk
Lord Zimoa of Flanders
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Re: Napoleonic Total War 2
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Re: Napoleonic Total War 2 (for RTW)
Can help with the skinning if you help me with the modelling :) Can send you a pic of a 'nearly' done Mousquetaire du Roi 1814 for the Bourbon Emigres.
cheers,
Clare
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Re: Napoleonic Total War 2 (for RTW)
Please do if it's in a 3d format.
send to peter@moraydtp.co.uk
Thanks,
LoM
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Re: Napoleonic Total War 2 (for RTW)
Here we go again :charge:
Glad this one is doing better than the buffy thread already ~D
If you remember that one you'r really sad ~;)
All these offers of help are very inspiring , thank you ~:grouphug:
We have alot of work to do and it won't be easy but that never stopped us,
the last one wasn't easy neither ~D
Our goal is to do what we can and our ambition is to do what we want, so if we end up somewhere in between we should go along way to making nearly everybody happy .
Thank you
LK
~:smoking:
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Re: Napoleonic Total War 2 (for RTW)
I can send you a screenshot first just let me know where. They are actually just the skins based on a particular in game model w/c will actually still need to be modified (I'm still hunting for a 3DSMax that will work with my Win98 system and Vercingetorix's CAS tool - my 3DSMax3 isn't up to scratch!)
I have the skin pretty much ready but it needs to be fitted on a 'cuirassier/dragoon/carabineer of the First Empire' type body (Napoleonic cuirassier's armored cuirass, minerva style helmet with large crest, a short uniform coat protruding at the back over the butt, long straight pants tucked into high riding boots) - actually I think a Napoleonic mod would not be 'too hard' as the uniforms are generally similar in cut with color being the main difference. If there are a bunch of general skeletons to work with then they could be skinned to everyone's heart's content!
Cheers,
Clare
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Re: Napoleonic Total War 2 (for RTW)
Sure send the screenshot D4 .
That is our basic idea for the models to start with, changing the animation is our main task at the moment.
LK
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Re: Napoleonic Total War 2 (for RTW)
Hi LK
Sent the pics to Lord de Moray.
Cheers,
Clare
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Re: Napoleonic Total War 2 (for RTW)
Check this out... look strangely familiar?
http://www.imperialglory.com/
Cheers,
Clare
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Re: Napoleonic Total War 2 (for RTW)
Quote:
Originally Posted by King Yngvar
Austria = The Holy Roman Empire
No not really. Holly Roman Empire=Germany, Austria, N. Italy, Switzerland, Holland, and Burgundy.
Ok im a little confused. How are you gonna make it so the game has bullets and smoke and rifles. This isn't like MTW. It's going to be a lot of work.
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Re: Napoleonic Total War 2 (for RTW)
Yes. Gunpowder would be very hard.
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Re: Napoleonic Total War 2 (for RTW)
You could edit in dust cloweds... and for bullets, the rocks thrown by the slingers...
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Re: Napoleonic Total War 2
Is it me or are those pictures in low resolution. I hope they don't look out of focus in the game.
BTW how do you guys animate the bullets and the smoke?
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Re: Napoleonic Total War 2
Creating smoke has already be done by other modders outside the Lordz as well.
Bullets go to fast,you don't see them fly actually so this will be no problem.
Onagers and stone balls can be changed into cannons and metall balls.
All this in time of course.Step by step it is the only way and patience is a virtue...
LZoF
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Re: Napoleonic Total War 2
Quote:
Bullets go to fast,you don't see them fly actually so this will be no problem.
What if you pause the game?
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Re: Napoleonic Total War 2
So your going to sit at your keyboards for hours... trying to pause as the bullets fly?...
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Re: Napoleonic Total War 2
What about actually following the bullets? The camera would be moving pretty fast.
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Re: Napoleonic Total War 2
Quote:
Originally Posted by Zharakov
So your going to sit at your keyboards for hours... trying to pause as the bullets fly?...
I wasnt going to, but I might just because you said that. ~:cheers:
No, I was just asking for the sake of screenshots and stuff like that.
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Re: Napoleonic Total War 2
A shower of teeny-weeny bullets is hardly as impressive screen material as a volley of arrows of javelins, so I wouldn't worry too much if they were invisible.
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Re: Napoleonic Total War 2
It doesn't really matter as long as the units look crisp and polished. I hate it when they are fuzzy and pixelated.
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Re: Napoleonic Total War 2
ASA we have more polished screenies,i will post them here.
LZoF
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Re: Napoleonic Total War 2 (for RTW)
wow i mean wow ive been reading the lordz sight but it hasnt been updated for quite a while.i really want to know when the expected first version will come out for napoleonic totlal war 2(tell me plz i have no life and this is something ive wanted tom know for the past to weeks!!!!!!oh and lord toms map pack isnt working for download
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Re: Napoleonic Total War 2 (for RTW)
NTW2 will be a long project a total conversion like this is not achieved in a few weeks.
First we are building our own modding tools for it(and share them with this community,check the Guides,Tutorial and Tools section)
First project is a SP battle pack(probably French and British) so we are busy with the 3D models and skinning,creating smoke and so on.
In the mean time work is being done on the campaign map,buildings,art and so on all these fases will be added later.
We constantly try to improve the game just like we did with NTW1,we are still finetuning NTW1 btw,so when will there be a first release i guess this will take a couple of months.
A first full Beta version hopefully within 2005,hard to tell our goal is a high quality historically accurate product.
If you want first time info and the latest news subscribe to our forum at:
http://www.thelordz.co.uk/forum/
LZoF