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RTW MP Campaign - The game has begun!
Myddraal's Multiplayer Campaign Mod
Yesterday September 27, 2005, 7-9 PM GMT-5 was one of the most momentous moments of my life.
No I did not get Barbarian Invasion, and probably won’t for more than a few weeks. No I did not win the lottery, what I did get was an MSN message from Myddraal, my personal god of modding. He was there to ask me to test the latest version of his multiplayer campaign mod with him. This fateful day, I had some free time. After a few mishaps in file transferring, I finally have the mod loaded in my computer with Rome: Total War copied to a fresh directory.
After a few quibbles, the mod was installed and the game loaded. At this time, I find out that Myddraal has misplaced his Rome: Total War CD. I was frustrated but relieved when Myddraal suggested that I play against myself. With the mod installed, I booted up the game and started as Julii as per instructions. I made a move and saved the game. I loaded the game up, and oh my god, I start as the Brutii. The Julii made the exact same move I did! With this excitement, I quickly loaded my Brutii troops into my boat, landed across the strait onto the Illyrian coast. Then I moved the boat under the heel of Italy next to the starting city.
Next load, as Scipii, the boat is under the heel of Italy right where I put it and everything else was the same as I did.
I was ecstatic. Imagine the possibilities, imagine the potential. The Generals Collective will definitely be on the front line of hosting the first MP Campaigns.
I asked Myddraal afterwards about donations for the Modding God. He declined any monetary donations, stating that the best help would be for him to get a few extra modders for his mod, WoT, or Wheel of Time: Total War.
https://forums.totalwar.org/vb/forumdisplay.php?f=99
I am going to do something that I haven’t done for a long time, use caps to scream my message:
MODDERS PLEASE HELP MYDDRAAL WITH WHEEL OF TIME. This man is a GOD and deserves all the help he can get.
https://forums.totalwar.org/vb/forumdisplay.php?f=99
Click hereto view the article on the technical details and installation instructions:
http://www.generalscollective.com/in...d=20&Itemid=59
Update by Myrddraal
We have two games about to start, one in-clan game, and one game organised here at the .org:
Our final list Myrddraal could you put this on the first post
(Rome) The Stranger
(Gaul) LordRiaden
(Briton) Craterus
(Germen) littleganon
(Dicia) KashmirKing
(Thrace) Shifty
(Spain) Fuwes
(Scythia) Predator
(Poutus) Destroyer of Hope
(Greek city states) Hellenes
(Macedon) King Malcom
(Secluded Empire) SilverRusher
(Egypt) kingwill
(Cathrage) Ignoramus
(Numida) Tedward
(Parthia) Heinreich 5
(Armarania(sp?) menender
If you want to start another game, just gather the players! :bow:
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Re: RTW Multiplayer Campaign
I am very excited by this news. Giddy even. Please keep us updated on this mods development. If you need additional beta testers, let me know. Great work Myddraal!
Booya!
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Re: RTW Multiplayer Campaign
What I could do with, would be some people who could help out with an internet exchange system for the files. Freak Of Nature has already started, so you wouldn't have to work from scratch, but I think he may be too busy to finish the job...
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Re: RTW Multiplayer Campaign
If Myrddraal has gotten a multiplayer campaign mod to half-way work, I declare him a hero of the people. ~:)
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Re: RTW Multiplayer Campaign
COME ON PEOPLE!!!
You know I'm not just talking out my arse... somebody must be able to help me finish this.................... :angry:
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Re: RTW Multiplayer Campaign
Quote:
Originally Posted by Myrddraal
COME ON PEOPLE!!!
You know I'm not just talking out my arse... somebody must be able to help me finish this.................... :angry:
Sorry :rolleyes: :rolleyes: but my programming and network skills are close to zero although i wish that i could help you...
Mp campaign is my dream since 2002 when i got mtw...
Hellenes
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Re: RTW Multiplayer Campaign
Well..General Sun said it was working fine though.
Are you guys still working on it or something...
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Re: RTW Multiplayer Campaign
The mod itself works fine, but we're talking about programming in an anti-cheat system among other things.
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Re: RTW Multiplayer Campaign
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Re: RTW Multiplayer Campaign
Quote:
Originally Posted by General_Sun
The mod itself works fine, but we're talking about programming in an anti-cheat system among other things.
Well if we can play through email with some HONOURABLE people that wouldnt cheat can you release it?
Also an idea: To transfer the campaigmap battles to MP battles and reversed the historical battles could be used to simulate 100% that since you can customize freely the historical battles, also the "spawn armies could be used to put the result of the mp battles back in the campaign...
Hellenes
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Re: RTW Multiplayer Campaign
hellenes, thats exactly what I'm working on for the next release...
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Re: RTW Multiplayer Campaign
Does every faction need to be played by a human player or can some factions still be played by the AI?
Awesome work btw. I absolutely cant wait for this to be released. Im sorry i would help but i dont know anything about this kind of stuff.
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Re: RTW Multiplayer Campaign
It is theoretically possible to have AI factions, but I think it may be quite buggy. I suggest having one human per player if possible...
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Re: RTW Multiplayer Campaign
Quote:
Originally Posted by Myrddraal
hellenes, thats exactly what I'm working on for the next release...
Will you release the MP mode without the anti cheat program for lan play or through email with friends?
And I wish I could help you to make the game 100% multiplayer...
Hellenes
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Re: RTW Multiplayer Campaign
OK. This is an open offer: if you can gather a group of people (1 per faction) who you can trust, I will set up a MP game for you.
There can be more than one game if you like. Spread the news to the MP community, I'm not up to posting around right now. Please post here with the list of users who will play and which faction they want. Thanks.
I'm a bit dissapointed that it turned out this way. I really really wanted to release a finished product, but it seems that cannot be. :sad:
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Re: RTW Multiplayer Campaign
PS, have edited name of thread for info....
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Re: RTW Multiplayer Campaign
If your trying to organise a game i will play as pontus
E mail Gopackers13@hotmail.com
i play 1.3
perfered mods RTR
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Re: RTW MP Campaign - Play Now!
Im in as the Greek cities...
Also shouldnt the game be a bit tweaked for some small balancing?
Like the Egyptian issue? But for a start the vanilla 1.3 will do...
My email is arxidamos2003@yahoo.gr
Hellenes
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Re: RTW MP Campaign - Play Now!
i want to play julii email to umeu_1@hotmail.com
my version is 1.2 i prefer playing RTR or EB
Not important
and i play my own modded version...that is the EB Beta version with segments of RTR in it...i scrambled my version up with so many different mods...but i'll install a clean version for whatever we play
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Re: RTW MP Campaign - Play Now!
So how much programming are we talking about here? If it is not too much I may be able to help.
Will this be in VC++? What are you using for the comms?
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Re: RTW MP Campaign - Play Now!
OK, Shifty PMd me with these questions, but as they are good questions, everyone should know the answers:
Quote:
Originally Posted by shifty
Most importantly how are battles handled? Im assuming theyre autoresolve only. Which is fine. It makes things go quicker. Although thinking of the AI handling my armies is a bit unsavory.
diplomacy? Perhaps diplomacy is entirely up to the players or can diplomacy actually be done in game? Diplomacy is a huge deal for me when playing with other people.
Which version of rtw are you using?
How exactly do you set up a game? Do you need a special program aside from the script? Do you need to manually email files? etc.
Battles for the time being should be autoresolved. I'm hoping to include playable battles in a future release. This should be quite difficult, so don't expect it soon.
At the moment diplomacy isn't really included directly in the game. If you try to make a diplomatic offer with someone then the AI will answer for them. I strongly suggest banning the use of diplomats except for bribery and trade rights.
I tested on a 1.2 RTW install, though in theory the game should work fine so long as everyone is using the same version and mod NB: Could you all include in your posts here, not only you faction, but also the version you play, and a preference list of mods.
e.g I want to play Julii, my email is dont@mail.me, I play V1.2.
In order of preference my mods are:
Chiv TW
RTR
Thank you.
This last part cuts me a bit. I had hoped to release this project as a final version. This would have included a download-able program which would prevent cheating and automate the file exchange. This it seems may take me a while longer. If I can release that program before you people gather a team, then I'll be really happy.
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Re: RTW MP Campaign - Play Now!
The team appears to be gathering...
vanilla v 1.2 but could be swiftly updated if need be...
email is malcolm_sh@hotmail.co.uk
macedon or carthage
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Re: RTW MP Campaign - Play Now!
edited my post for necessary info
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Re: RTW MP Campaign - Play Now!
Well I would try to program this but I'm really occupied at the moment with 3 projects as well as the semester start :(
Really looking forward to the thing, though.
P.S.: If you send me the current work done I can see how much time it would take to alter this so much that it works, and if it would only take some 10 hours or so I might be able to push it in somewhere... Might take a week or two, though.
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Re: RTW MP Campaign - Play Now!
Whatever mod/version should be decided first. This makes a huge difference in the factions available as well as the general strategic climate. RTR for example includes Bactria as a faction. As well RTR is much more difficult to expand etc. So i think the version should be decided first.
After the verison is decided i think that factions should be handed out randomly to avoid any kind of resentment from people not being able to get their favorite faction while everyone else did. Also this prevents people who have completely specialized in a particular faction and know exactly what moves to make from overwhelming those of us who havent played in a bit. I myself have not played extensively in several months. Frankly i just think random factions would be more fair and more interesting.
And with id just like to say that im definitly in.
email shifty@verizon.net
i dont have any mods installed at the moment although rtr is nice.
as for faction if we play rtr then ill take bactria. otherwise id like Carthage.
Another question though. What about rebels? How are they handled?
Also i think that diplomats in game should be banned. Diplomacy through email should be completely allowed.
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Re: RTW MP Campaign - Play Now!
Quote:
Also i think that diplomats in game should be banned. Diplomacy through email should be completely allowed
.
What about the trade rights?
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Re: RTW MP Campaign - Play Now!
rebels and the senate are handled by the AI
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Re: RTW MP Campaign - Play Now!
i think we should play 1.2 vanilla
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Re: RTW MP Campaign - Play Now!
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by The Stranger
i think we should play 1.2 vanilla
I agree. Let's keep it simple the first time.