Originally Posted by Louis de la Ferte Ste Colombe
I will not even talk about how wrong and unrealistic your argument is... As long as they maintained cohesion, armoured infantry got a fair chance against a cavalry charge. That's the difference between 1v1 and unit versus unit.
If you think in terms of gameplay, I hope you see how damaging your proposal would be. Why would anyone build anything but cavalry? What about unit balance?
Also, after MTW1 1.0, there were a lot of complain about cavalry being too weak, that led to some horrendous balancing decision, and eventually, all spears and pikes became completly useless. I'd urge everybody not to make that kind of judgement with a demo... Actually, not to make that kind of judgement in the first 6 months after game release. We never really recovered from that MTW1 1.0 silly decision.
Louis,