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1.x AI Faction Progression Thread
The 1.0x AI Faction Progression Thread was a great success, as were the others before it. I just wanted to get a new thread up for 1.1 games. We made a lot of changes to try and get the AI acting more like we want them to, from lessening garrisons in places where we want the AI factions to move into more easily, but keeping them strong when humans play as those factions, to more changes to steppe factions and such.
Let us see what happens in your campaigns!!
Old 1.0x AI Faction Progression Thread:
https://forums.totalwar.org/vb/showthread.php?t=93151
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Re: 1.1x AI Faction Progression Thread
eh? Is 1.1 out??
update : wow I cant believe I didnt see it.
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Re: 1.1x AI Faction Progression Thread
252 BC, Koinon Hellenon
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252 BC, Makedonia
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253 BC, Arche Seleukeia. Proper balancing
Notice the Pahlava, everyone?
Just for laughs:
HUG TIME!
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Hax
253 BC, Arche Seleukeia.
Proper balancing
What the heck does Baktria (?) doing in the Balkans?!?:dizzy2:
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Re: 1.1x AI Faction Progression Thread
Looks like Baktria dies too fast..
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Re: 1.1x AI Faction Progression Thread
My money is on that he (as AS) conquered those places and gave the provinces to Baktria.
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Re: 1.1x AI Faction Progression Thread
I did not. That is actually the Koinon Hellenon, recoulored.
I always felt like the KH is so..useless after the death of Makedonia, so I recoulored them, to show the change that they have actually started to take back other lands.
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Re: 1.1x AI Faction Progression Thread
Romans seem to be even worse then before :no:
Whilst, Epirotes look like a new Green death :/
Btw, why does it say Roman courage has laid low the enemy, when it was the AS who destroyed Ptolemies?
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Re: 1.1x AI Faction Progression Thread
The Epeirotai seem quite strong I must admit, while the Baktrians seem a lot weaker now... Maybe that's to prevent a huge Baktrian empire?
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Re: 1.1x AI Faction Progression Thread
Baktrians start without Marakanda and Alexandreia-Eschate now.
AS should lose them pretty soon to either Saka or Pahlava, and then the Baktrians attack one of those cities (probably one taken by the Saka) and die.
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Re: 1.1x AI Faction Progression Thread
Romani game, 270BC:
https://img.photobucket.com/albums/v...ts/II270BC.jpg
The green death has already pushed Makedonia out of their homeland.
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Re: 1.1x AI Faction Progression Thread
Its Winter 255BC on the northern front of my upcoming roman empire and the Epirotes attack Patavium the season before, after being kicked off Italia and forced to sign a peace treaty.
https://img516.imageshack.us/img516/...tackhs3.th.gif
Here also in Winter 255BC the next season their ally's the KH land an army and assault Taras.
https://img382.imageshack.us/img382/...sionwc6.th.jpg
Greece, 255BC
https://img175.imageshack.us/img175/...55bcgv1.th.jpg
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Re: 1.1x AI Faction Progression Thread
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Re: 1.1x AI Faction Progression Thread
if your asking myself, yes. kh caught me by surprise.
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Re: 1.1x AI Faction Progression Thread
I´ve started a few campaigns, and so far I´ve noticed a few differences in AI behaviour from 1.0. Firstly, the Sauromatae seems to be doing much better then usual. Secondly, perhaps most important, all the Seleukid allies seems to turn on them much earlier then in 1.0. In 1.0 I often had Hayasdan, Pontos, Pahlava and Baktria keeping the peace with the Sele´s even though they could have easily taken several regions from them. In my recently started Baktria campaign (I love the one province by the way) Pontos and Pahlava were at war with the Sele´s by 265, both having taken a region from them, and Hayasdan were only neutral to them.
Epeirote seems a lot more active in the early game, and more willing to attack the Maks at Pella, while the Romans seems more focused on Taras then before. The Carthies seems to advance slowly in North Africa, which can only be seen as positive. Overall, 1.1 definitely improves the AI´s behaviour. Great work team.
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Re: 1.1x AI Faction Progression Thread
Two more updates, although bear in mind I've been fiddling via Force Diplomacy and the console to give negative funds to transgressors:
266BC:
https://img.photobucket.com/albums/v...ts/II266BC.jpg
264BC:
https://img.photobucket.com/albums/v...ts/II264BC.jpg
I halted the green death, although Makedonia still seems weak. Epeiros have gone quiet now they've lost Pella and Demetrius. Their full stack doesn't seem to go anywhere. The Getai are romping home with no opposition due to the three Hellenic factions beating each other up.
Pontos is racing across Asia Minor, I recently hit them with a big financial penalty. Been giving bits and pieces to Baktria and the Hai, especially now the former are at war with the Seleukids. The Sauromatae as sweeping the far north and are even in Armenia now. That's a definite change from 1.0.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Leviathan DarklyCute
Looks like Baktria dies too fast..
Better them than Pahlava or the Saka, I say. It's more interesting to fight the latter two, whereas Baktria is not that different from the Seleucids or the Ptolies.
I'm more concerned about Epeiros kicking the fudge out of Makedonia so early on.
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Re: 1.1x AI Faction Progression Thread
Epeiros Campaign, 252b.c. M/M.
https://i260.photobucket.com/albums/...paign252bc.jpg
The map distribution seems pretty good to me, except that the Romani have been unable to take Rhegion though not for want of trying. :wall:
I've noticed that there have been more naval invasions in this version, which is a good thing.
Pontos seem to have been stalled by the garrison of Sinope: they keep sending quarter to half stacks at its garrison and being defeated, despite having a full stack in their capital and a three-quarter stack outside.
The Ptolemies and Seleukids have fought each other to something of a stalemate. I even saw a grey army shipped into Egypt proper, although in true AI style the army only contained one unit.:sweatdrop: Baby steps I suppose.
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Re: 1.1x AI Faction Progression Thread
Wow that looks great Saka, Baktria even Pahlava are quit good, Hai has a nice kingom, the AS took Tarsus and Pergamon. Carthag is actually doing something in Iberia. Lusotann took a few setelments, It looks like the Gaullic civil war is nice and crazy. Look at the Sauromate - the stepp lords
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Re: 1.1x AI Faction Progression Thread
I'm playing as Romani on med/med and I've already noticed a more aggressive ai, especially in using naval landings. In 1.0 I could blitz the carthaginians out of sicily without much trouble--this time they landed two full stacks to protect lilybeaum. The getea also seem to be much more active. And having reached 210 bc the AS and the Ptolemies are still stalemated around lebanon whereas in 1.0 one would have already destroyed the other by then.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by jtareb
I'm playing as Romani on med/med and I've already noticed a more aggressive ai, especially in using naval landings. In 1.0 I could blitz the carthaginians out of sicily without much trouble--this time they landed two full stacks to protect lilybeaum. The getea also seem to be much more active. And having reached 210 bc the AS and the Ptolemies are still stalemated around lebanon whereas in 1.0 one would have already destroyed the other by then.
Now that sounds absolutely fantastic! Especially the bit about a massive Carthiginian army in Sicily - finally a challenging battle for that island!
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Re: 1.1x AI Faction Progression Thread
I don't have pics but I'll give an update on my h/m Getai campaign 256BC. The Saka and the Pahlava are slowly eating up seluekid territory.
Baktria took Kophen but has been queit.
Hayasdan are expanding though for the past few years it has been at a sloths pace.
Saba have taken the southwestern corner of the peninsula
The ptolemies and the seleukids have a big fight going on. No clear winners yet though the grey death took Side from the ptollies. The ptollies have taken the western (libyan) provinces, though they've not taken Cyrene or the little province beneath.
Pontos is at war with epeiros and the seleukids. They've taken Ipsos from the silly's. A couple of years ago the silly's actually conquered (the then eleutheroi Galatia) Pontos has just lost Byzantion to Epeiros.
Makedonia are in a war with KH for southern Greece. They Chalkis, Myrtylene and Korinthos left (pella was taken by epeiros, Demetrias by the KH.
KH war in southern greece. Looks like stalemate at the moment.
Epeiros was on a roll, but they just walked into me. They've just lost Serdike, and an army is underway from Tylis to take Byzantion.
The sauromatae are scary (luckily I'm allied with them, for now at least..) They took Olbia and the neurii provinc in no time and have a lot of half and full stacks walking around.
Rome is doing quite decently. They've taken the peninsula excepting rhegion (and the've not been trying to take it either) And they took massilia.
The quarthadastim are slowly expanding in Africa. Mauretania (the three westernmost provinces in africa), are the only provinces left to the eleutheroi there
The luso's are slowly taking Iberia
In Gaul, the adeui have taken all of western Gaul. The averni have not expanded yet though not for lack of trying.
The Sweboz took their homeprovince except fro norway so far. They are in a rather succesful looking war with the adeui
The casse took Cornwall, and tried to take wales unsuccesfully so far
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Re: 1.1x AI Faction Progression Thread
For the record, these are what I usually saw in 1.0
Romani: Tend to take Italia and not more, maybe spill into Sicily or Green
Epeiros: Takes Pella, Demetrias and loses steam
Maks: Eat the Thracian/Getic homelands and go north
Getai: Go north, usually struggles against Maks
KH: Takes Attike, Peloponnesos, takes Demetrias and Pella from Epeiros
AS: 9/10 times gets Asia Minor, Syria screwed by the Ptollies
Ptollies: See AS.
Pahlava: Confined to warring with Saka for the steppes.
Saka: Fights Pahlava for the steppes, often eaten by Baktria later on
Baktria: Tends to go for Indo-Greco-Iranian provinces, often eats Saka homeland
Casse: Takes its first province about 250.
Aedui: Usually defeat Arverni due to easier rebel access.
Arverni: Struggle versus Aedui, but usually last until about 200.
Lusotanaan: Monopolizes Iberia, slow to break alliance w. Kart-Hadast
Qarthadastim: Take nearby Africa, sissy-fight with Ptolemies over Libya.
Saba: Little better than Casse.
Pontos: Eaten by AS or carves out a niche before the Ptollies stomp 'em
Hayasadan: Heads north instead of south.
Sauromatae: Casse-speed expansion, with the exception of Maeotis.
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Re: 1.1x AI Faction Progression Thread
I haven't started a 1.1 campaign yet -- haven't even downloaded the new install -- but after reading this thread I'm struck by the sweeping conclusions people are making ("Faction X much better than before"..."Faction Y doesn't do anything anymore") based on just a few years of playing through a single campaign.
This is a simulation, folks...with each faction's activities subject to the whims of fate (Fortuna?!) over the years AND between replicate campaigns, even played by the same person on the same computer in an iterative fashion. I would think a little more experience collected by our great and enthusiastic community would be warranted before significant conclusions are drawn about the long-term strategic behavior of one or another faction. After all, it's only been four days!!!
:2cents:
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Re: 1.1x AI Faction Progression Thread
Still some trends are emerging. And it's all good as far as I'm concerned. Every faction is seriously trying to expand, unlike in 1.0. Some are very unsuccesful so far (like the Casse in my game) but try they do, which didn't happen in 1.0. So far I like the AI expansion. It feels more... I don't know... challenging.
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Re: 1.1x AI Faction Progression Thread
and is this with BI.exe or RTW.exe?
As I gather, BI exe gives a better AI?
I got BI, but i always get an install shield error when i put the cd in, so i'm forced to stick with rtw.exe, which installs just fine.
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Re: 1.1x AI Faction Progression Thread
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Re: 1.1x AI Faction Progression Thread
BI is definitely better for naval invasions than R:TW. Any other AI improvements are only marginal.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Titus Marcellus Scato
BI is definitely better for naval invasions than R:TW.
There are no naval invasions in RTW.
Or, well, I've never seen one.
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Re: 1.1x AI Faction Progression Thread
Naval invasions are a common occurrence in BI. In my Romani campaign, the carthaginians will invade sicily, corsica, and sardinia when you capture it from them. I've also had the Epirotes and KH invade Italy too. For the first time, I am forced to built and keep up a half-way decent navy to protect myself. The AI also assembles much better armies too (no more skirmisher armies either).
BI is definitely worth trying. It is far more challenging.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by The General
There are no naval invasions in RTW.
Or, well, I've never seen one.
In my Romani game, the Karthadastim just reinforced Sicily with an additional family member and three decent pike units. Not exactly an invasion, but better than nothing.
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Re: 1.1x AI Faction Progression Thread
Sab'ryn Campaign 249BC
http://img2.freeimagehosting.net/uploads/d97680eafd.jpg
I am using the ALEX.exe had have not interferred using forced diplomacy. "The Grey Death" seems cancelled out by "The Yellow Death", but the Epirius "Pea Green Soupy Sea of Death" seems to be winning in the Balkans :idea2:
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by QuintusSertorius
In my Romani game, the Karthadastim just reinforced Sicily with an additional family member and three decent pike units. Not exactly an invasion, but better than nothing.
Not an invasion. ;)
Afair in vanilla RTW the AI won't land units on foreign soil.
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AW: 1.1x AI Faction Progression Thread
Maybe it's too early for a serious conclusion but there seems to be a massive trend that the Epirotes are the new winning force of Greece. The Maks got even weaker than they were in 1.0. And that is really sad.
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Re: AW: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Centurio Nixalsverdrus
Maybe it's too early for a serious conclusion but there seems to be a massive trend that the Epirotes are the new winning force of Greece. The Maks got even weaker than they were in 1.0. And that is really sad.
Too soon for that conclusion.
Personally I think that Pyhrros is the best general in Greece at the start of the game, and he's giving Epirus an edge. Once Phyrros is dead, the Epirotes probably won't be so effective.
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Re: AW: 1.1x AI Faction Progression Thread
In my game, taking Epiros' early Macedonian holdings off them with Force Diplomacy seems to have paralysed them. They're a Macedonian protectorate now, not at war with anyone, and have literally done nothing for the past 20 years. They have two full stacks immobile outside Ambrakia.
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Re: 1.1x AI Faction Progression Thread
I have found so far that Macedonia is underpowered and in my experiances so far have been smashed by Eperios and KH at the same time, becuase Epeiros and KH can only go at Macedon.
I mean, in my romani game, I decided to save Macedon by giving them back Thermon and Demetrias (Not with force diplomacy, I just sent a legion, and then gave them the two cities and 100,000 out of my treasury. Also, Epeiros have pella and they are my allies and I ran out of men to take Corinth so I couldn't save them completly in the mainland)
Also, is there no way to make the Averni better? I mean they always get to a bad start, and despite me giving them over 500,000mnai (without cheats) by 230bc, they are still useless, but with full stacks in two cities!
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Re: 1.1x AI Faction Progression Thread
http://img03.picoodle.com/img/img03/...pm_fc1199d.jpg
255BC Romani Campaign
Makedonia is holding their own I would say although Epeiros has stacks pushing everywhere north. Epeiros took Pella, Makedonia took Ambrakia, fair trade? I haven't given cash to either of them and I'm disappointed I expanded into Northern Italy so quickly but the Aedui gave me little choice sending stack after stack against me! Makedonia also decided to run all the way around Illyria with a stack of 4-5 units and attack me for no good reason. A matter fact the only ones to behave are the Carthaginians... go figure. No Punic War for me, only Greco conquest in my future -.-
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Re: 1.1x AI Faction Progression Thread
Well, I think we can clearly draw the hastened conclusion that Baktria and Pahlava are much more willing to attack the Seleukids in the early game, something that I at least believes to be positive.
The strangest stuff I´ve seen so far is in my Baktria campaign, I´m only at 257 BC and the Romani holds all of Italy, Messana, Syrakousai, Massalia and Segestica. They´re doing better then most human players, even those who just wanna conquer and not sit back and wait for the right year.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by We shall fwee...Wodewick
I have found so far that Macedonia is underpowered and in my experiances so far have been smashed by Eperios and KH at the same time, becuase Epeiros and KH can only go at Macedon.
I mean, in my romani game, I decided to save Macedon by giving them back Thermon and Demetrias (Not with force diplomacy, I just sent a legion, and then gave them the two cities and 100,000 out of my treasury. Also, Epeiros have pella and they are my allies and I ran out of men to take Corinth so I couldn't save them completly in the mainland)
Well, as I said in mine they went from almost total defeat from Epeiros to now dominating Greece and turning Epeiros into their protectorate. I've had to take a few actions to prevent them wiping out Koinon Hellenon now the Epirotes have abstained from any activity whatsoever.
All I did was give them Pella and Demetrius back with Force Diplomacy (and some money a few turns - not a lot either). They then took Tylis all on their own, after Pontos had tried several times, and Serdike after the Getai had similarly failed a few attempts.
Quote:
Originally Posted by We shall fwee...Wodewick
Also, is there no way to make the Averni better? I mean they always get to a bad start, and despite me giving them over 500,000mnai (without cheats) by 230bc, they are still useless, but with full stacks in two cities!
I found the same in 1.0, they just aren't as aggressive as the Aedui. I similarly resorted to Force Diplomacy there. Firstly I gave them Galatia after the Seleukids took it. Then I wait for the Aedui to take a few of the rebel cities and FD them to the Arverni to maintain a balance. Along with giving them back their initial settlements the Aedui always seem to take off them.
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Re: 1.1x AI Faction Progression Thread
Guys, I know this is not the post, but how I can see the whole campaign map without fog?
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Re: 1.1x AI Faction Progression Thread
Get the script (the ` an ~ key) then type toggle_fow, and presto it's off. If you want to put it on aagain simply open the script again and type the sama thing again.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by General Appo
Well, I think we can clearly draw the hastened conclusion that Baktria and Pahlava are much more willing to attack the Seleukids in the early game, something that I at least believes to be positive.
Yeah, in every game I've played the Pahlavans have attacked the Seleukids on the very first turn.
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Re: 1.1x AI Faction Progression Thread
Im y Getai campaign (h/m) There is a massive scrap between the seleukids on the one hand and the pahlava and Saka on the other. The Silly's are very, very slowly losing the scrap as well. Baktria took Kophen and is currently focusing on the eleutheroi (although one army seems to be on it's way to invade the Silly's as well! I like it a lot the new war in the east.
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Re: 1.1x AI Faction Progression Thread
Quote:
Get the script (the ` an ~ key) then type toggle_fow, and presto it's off. If you want to put it on aagain simply open the script again and type the sama thing again.
Thanks, but what or where's the an ~ key?...:dizzy2:
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by VinDic
Thanks, but what or where's the an ~ key?...:dizzy2:
On my keyboard it is above Tab and to the left of 1.
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Re: 1.1x AI Faction Progression Thread
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AW: 1.1x AI Faction Progression Thread
For me console is opened with °. Left of 1 and above Tab.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by The General
Not an invasion. ;)
Afair in vanilla RTW the AI won't land units on foreign soil.
With RTW.exe I saw Lusotann invade the Carthage-owned Balearic Islands in EB and RTR Platinum.
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Re: 1.1x AI Faction Progression Thread
I might have seen an Epirote invasion of Italy in a short KH campaign with 1.1.They lost Taras early-on and around 260BC when I lifted the fow I saw they had Taras again.It could have been a revolt,but they did have a navy in the area...so who knows.I also had some random Ptolie naval actions in 1.0,landing and withdrawing a few units in some locations.So I guess it is possible...just very very rare.
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Re: 1.1x AI Faction Progression Thread
I´ve seen Carthage landing armies in Sicily, but only in areas controlled by them. Playing as the Sweboz with the Fow off I noticed a Carthaginian fleet with a full stack on it, but the ship just roamed around the Med aimlessly for twnty years until it dissapeared near a pirate fleet, I reckon it got them. Stupid AI.
I´ve also seen KH gather a huge army at Rhodos but only puting it just outside the city, even when they have a fleet nearby that could easily transport it to the mainland. Stupid AI.
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Re: 1.1x AI Faction Progression Thread
In my romani 1.1 campaign which is at 189bc the ai factions are progressing in a somewhat similar fashion to 1.0 but with a few major exceptions. Carthage will land armies in sicily if you attack them--the strength can vary. I had to face two full stacks which appeared almost out of nowhere. In Spain they had another two full stacks with pikemen as well but once they lost them they did not reinforce and lost all their provinces in spain fairly quickly. The lusotani were not as aggressive as i would have thought probably due to the strength of the rebel cities in spain.
In gaul the aedui were going strong until the sweboz showed up--now they are down to one province(noricum). The averni struggled initially but once I allied with them they began to fight back against the aedui and the sweboz and now hold most of gaul. The sweboz still run amok making a bee-line straight down towards milan and my homeland.
In the balkans there is a stalemate with the eperiotes holding their lands and macedonia and the hellenes still in control of greece. Eperios is fighting the getea with neither side making any progress. Macedonia is held to their asian lands and is involved in a war with the seleucids and Pontos. The seleucids and egypt are currently at war with neither side making any progress against the other.
As far as the east is going from what i can tell the Bactrians are the largest faction.
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Re: 1.1x AI Faction Progression Thread
Anyone have any ideas why Epeiros seem to have been paralysed for more than 20 years? I took Pella and Demetrius off them through Force Diplomacy and gave them back to Makedonia, and since they Makedonia made them their protectorate. They're not at war with anyone, either. But they've got two full stacks which haven't moved just sitting outside Ambrakia.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by QuintusSertorius
Anyone have any ideas why Epeiros seem to have been paralysed for more than 20 years? I took Pella and Demetrius off them through Force Diplomacy and gave them back to Makedonia, and since they Makedonia made them their protectorate. They're not at war with anyone, either. But they've got two full stacks which haven't moved just sitting outside Ambrakia.
Well, if they're not at war with anyone, and there's no Elutheroi settlements adjacent to them, it's not surprising that they're inactive, is it?
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Titus Marcellus Scato
Well, if they're not at war with anyone, and there's no Elutheroi settlements adjacent to them, it's not surprising that they're inactive, is it?
Thermon is sitting temptingly on their southern border, KH and Makedonia ignoring it. They've got more than enough manpower to seize it, too.
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Re: 1.1x AI Faction Progression Thread
https://img236.imageshack.us/img236/5839/0000no8.jpg
Experimental Pahlava campaign.It looks like a decent sized army,maybe from Athens,but I have no idea what the KH intended to do with it.Tragically,the next turn,the fleet was gone,probably sunk by the Makedonian one near-by.A shame really....
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Re: 1.1x AI Faction Progression Thread
249 BC; playing as Getai on H/M
https://img182.imageshack.us/img182/...rogresspz5.jpg
Epeiros gone...my fault
Lusotann gone...huh?
AS holding their own, static in east, losing slowly to Ptol. in west
Baktria expanding a little
Pahlava took 1 settlement off the AS
Makedonia-was doing well in KH war, till they attacked me, now expanding into Asia Minor instead
Ptollies doing well in Asia, static in Africa, slight edge on AS
Qart-Hadast -static
Romani- doing absolutely nada
Casse- expanding slowly
Sweboz- expanding slowly
Aedui- expanding well into Belgic territory, at the expense of the Arverni, look to have the upper hand in civil war
Saby'n- expanding slowly
Hai and Pontos- seeing a little expansion, Hai doing pretty decent considering their dirt poor starting position and early troop quality
Arverni- barely holding the land they have
Saka and Sauromatae- lords of the steppe, I may have to do something about the Sauromatae soon
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Re: 1.1x AI Faction Progression Thread
I noticed to. AS the Release thread promised the stepes have teath now. Especialy the Sauromate. The Saka and Pahlava as well.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by MerlinusCDXX
249 BC; playing as Getai on H/M
Casse- nothin' doing
Saby'n- nothing going on there
A bit unfair of you. They are expanding slowly, as they should. Considering they only start with one city and don't even have good troops (unlike the Saka's superb horse archers), slow starts are to be expected.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by MerlinusCDXX
Lusotann gone...huh?
Strange. My guess would be that they triggered Moskon´s army and he wandered around in Luso lands until he killed their last FM. I´ve seen him walk about there defeating army after army for several decades.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Titus Marcellus Scato
A bit unfair of you. They are expanding slowly, as they should. Considering they only start with one city and don't even have good troops (unlike the Saka's superb horse archers), slow starts are to be expected.
oh, my bad, didn't realize they were actually expanding (never played either of them yet, so I'm not familiar with their starting position). will edit.
Quote:
Originally Posted by General Appo
Strange. My guess would be that they triggered Moskon´s army and he wandered around in Luso lands until he killed their last FM. I´ve seen him walk about there defeating army after army for several decades.
yeah, that's why I was confused about that, since it didn't look like the Qarthies or Arverni had anything to do with it.
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Re: 1.1x AI Faction Progression Thread
What's wrong with Moskon's army, btw? I don't seem to know this guy all too well...
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Vincent_Valentine
What's wrong with Moskon's army, btw? I don't seem to know this guy all too well...
If someone(usually luso or Carthage rarely a gaul faction) attacks (Numantia?) they are attacked by a fullstack(or two?) of Celtiberian troops, led by Moskon.
This usually overwhelms the attackers, but I've never seen them destroy an entire faction like that
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Re: 1.1x AI Faction Progression Thread
How do I play 1.1 under BI?
I have Bi . What else do I do/need?
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by QuintusSertorius
Anyone have any ideas why Epeiros seem to have been paralysed for more than 20 years? I took Pella and Demetrius off them through Force Diplomacy and gave them back to Makedonia, and since they Makedonia made them their protectorate. They're not at war with anyone, either. But they've got two full stacks which haven't moved just sitting outside Ambrakia.
It may just be me but I noticed if a faction has serious debt issues, large armies and large negatives in cities, with no hope of getting out of debt even with the money script they tend to stop moving armies around all together. Just giving them more money through script doesn't help from what I can tell, the only way is to take out some of the larger armies so the AI can get an economy again. But that is from my nonscientific observations.
Also Sarmatians are scary in my current KH campaign they some how got an army south into asia minor and its patroling the eastern shore of the agean. And it's nice to see AS back to their .7x selves, where they are more of a crumbling empire that still is a power house at the same time.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Bacchus
How do I play 1.1 under BI?
I have Bi . What else do I do/need?
You will not find a guide here. Try the unofficial mods forum.
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Re: 1.1x AI Faction Progression Thread
https://img411.imageshack.us/img411/4720/267bcgg1.jpg
267BC. I'm Seleukia.
Not much happening yet, will post more when i get home and play again later.
Oh and just FYI - I'm not playing BI.exe or ALEX.exe, just regular RTW 1.5
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Re: 1.1x AI Faction Progression Thread
Dayve, you're a traitor to Seleukos I Nikator's memory! How dare you let Zadrakata, Asaak and Hekatompylos fall into those stinking nomad's wool-filled claws!
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Re: 1.1x AI Faction Progression Thread
Romani campaign, EB on Alex.exe, VH/H, 262BC:
The arverni is my greatest threat for the moment, constantly throwing armies at me through the Alps. When the Aedui lost Mediolanum, the Arverni rushed Bibracte and the fortified rebel city west of it, thus creating their empire.
AS lost 3-4 of their eastern colonies to the parthians, but retook them and are now going into war with the Sauka Rauka, which by the way has the upper hand on the steppes.
Makedonia and the Koinon Hellenon are conquering cities back and forth from each other, and Eiperos has stopped attacking both independents and neighbours.
I have begun my conquest of Sicilia. Took Libeo from the carthaginians to prevent them from interfering with my conquest of the rest of the island by land.
https://img508.imageshack.us/img508/...7150222re5.jpg
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Hax
Dayve, you're a traitor to Seleukos I Nikator's memory! How dare you let Zadrakata, Asaak and Hekatompylos fall into those stinking nomad's wool-filled claws!
There was nothing to be done. War on 3 fronts is difficult. I gathered an army to take back one of the cities, hired light mercenary archer-spearmen, but was beaten back by the mountain axemen fighting under the Pahlava axemen. The battered army retreated to defend another city and its important mine from the Pahlava but it was hopeless. Poorly trained Pantapadoi, poor morale, vs. Pahlavan archers, horsemen and mountain men... 'twas a massacre.
However, we have not let them go for good. An army is being raised as we speak, heavy on the awesome Caucasian archers. The empire as it was will be once again, and perhaps even a little bigger than before?
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Re: 1.1x AI Faction Progression Thread
Sauromatae and casse are actually doing something now. Joy.
Im playing M/vh camp, and so far i have knoticed that like others said, the steppe has finally begun to attack. crazy sauromatae have taken callatis, and as epeiros, i will probably have to fight them soon.
Everyone else is the same, especially aedui and arverni, save for the fact that the aedui are getting attacked in mediolanum by the romans.
great thing that the ai are actually doing something now lol :2thumbsup:
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by General Appo
Strange. My guess would be that they triggered Moskon´s army and he wandered around in Luso lands until he killed their last FM. I´ve seen him walk about there defeating army after army for several decades.
Something like this happened in my Carthaginian campaign in 1.0. The Lusotana attacked me with a full stack army, with 4 FMs. Once the battle was won, the lusotanians were destroyed, despite having 3 cities left!
I guess the Lusotannan women were REALLY ugly:laugh4:
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Re: 1.1x AI Faction Progression Thread
https://img228.imageshack.us/img228/2176/263bcbn7.jpg
263, h/m, Seleukia, rtw.exe.
Still not much happening.
What's with Hekatompylos? Population: under 600. My army: 2000+. Loyalty in Hekatompylos? 0.
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Re: 1.1x AI Faction Progression Thread
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Hax
Distance to Capital?
Definately not... My eastern-most provinces all have between 3-8 thousand population (i've been purposely building them up for when the time comes to harvest the riches of the far-east) and only one of them has a governor, and even he only has 1 influence wreath.
Their loyalty is at least 75%, and that's with high and very high taxes.
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Re: 1.1x AI Faction Progression Thread
Whats the unrest level? Probably chocked full of enemy spies. Either that or you have an incompitent govenor.
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Re: 1.1x AI Faction Progression Thread
Yep, could be either. Governor really screws things up, or spies. Was just about to say that.
DAMN YOU SDRAGON!
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Re: 1.1x AI Faction Progression Thread
1.1 Baktria campaign(VH/M) so far, stayed away from former provinces till 232, so Pahlava ,AS and Saka are slugging each other over it:
260
https://i196.photobucket.com/albums/...260Baktria.jpg
250
https://i196.photobucket.com/albums/...250baktria.jpg
240
https://i196.photobucket.com/albums/...240baktria.jpg
230:
https://i196.photobucket.com/albums/...230Baktria.jpg
Got most of the AS cities by managing to rebel them with 2 spies and 1 assasin, then taking them(example Persepolis in 250 pic).
Need 4 more provinces on North, so i have to face Saka tanks now.
My Prodromoi did grunt work against Pahlava Kata's.It took me 8 years of fighting with them.But they left me fully developed cities.
Only one that is asleep is Getai.
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Re: 1.1x AI Faction Progression Thread
I'm loving that AI action mlp.
One thing that particularly caught my eye was the Puno-Iberian wars. By 250, Carthage had almost half the peninsula, but as time went on, the Iberians united the rest of the northern tribes, and with their power consolidated, worked at taking back the southern half from Carthage. And it worked! As it stands now, they've pushed them all the way back down to just the southern coast. Good stuff.
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Re: 1.1x AI Faction Progression Thread
Quote:
Originally Posted by Wonderland
I'm loving that AI action mlp.
One thing that particularly caught my eye was the Puno-Iberian wars. By 250, Carthage had almost half the peninsula, but as time went on, the Iberians united the rest of the northern tribes, and with their power consolidated, worked at taking back the southern half from Carthage. And it worked! As it stands now, they've pushed them all the way back down to just the southern coast. Good stuff.
Yeah, Lusotanons are sieging those leftover southern Punic towns.
Sadly Pontus went other way, after promising start, they got stomped by AS:furious3:AS appears to be moving all of their forces towards me , so maybe that will give them breathing room.
Pahlava had their reform units and full contingent of their best Kata's before they went down , so that was really nice to see. I had some battles where they fielded up to 10 Kata's in addition to infantry.
+++ EDIT: I just noticed that Pontus actually landed stack in Chersonesos by sea(gotta love BI.exe). I am impressed now with 1.1 so far:beam: