Will of the Thengoz
- An interactive Swébôz AAR -
By Jaertecken
And so it came to be in the year 268BC, that the tribes known to history as german, united under one banner. The ambitious Swêbóz chieftain Hêruwulfáz had by diplomacy and brute force merged all the germanic tribes into one, single power. Hêruwulfáz was now Druhtênoz Theudónóm Aláizôm - King of All Tribes! With all the tribes under his command and when the last snow has melted, Hêruwulfáz called from all corners of the germanic world chieftains, representatives and elders to a giant council, the Althengoz.
All tribes of the Swêbóz confederation attended the council. There were the wise Samânónz, the political elite of the Swêbóz confederation. There were the Markomannóz, largest sub-tribe of the Swêbóz and mighty warriors. There were also the Wenjoniloz and the Ermundeurjoz, who excelled in trade and farming. There were also the recently conquered tribes, not of Swêbóz origin. There were the Heruskôz and the Hábuskôz, former blood enemies now forced to co-operate under the Swêbóz.There were the Háttôz, raiders of the south who made frequent attacks into celtae lands. The Kimbriôz of the north were also there, as were the Rugôz of the east.
And finally there were the Swêbóz under their chieftain Hêruwulfáz, Druhtênoz Theudónóm Aláizôm and protector of all Germans. With the powerful blast of a brass horn, the first Althengoz had opened.
----
AAR-Conditions:
Version of EB: 1.1 Campaign Difficulty: VH Battle Difficulty: M
Origin: For a short period of time, before it was lost to CTDs and real life issues, I was a member of Maion Maroneios' interactive Makedonian AAR "From Basileion to Arche". The idea of the interactive AAR, with fellow forum members controlling the direction of the campaign, really got to me and I soon began to plan my own interactive AAR.
Idea: The thengoz (or thing) was the governing assembly in Germanic societies, made up of the free people of the community and presided by lawspeakers. As the AAR title mentions, it is the will of the thengoz who controls the direction of this AAR, what land to conquer and where to go. Every session of the Althengoz will be open for a couple of days, then closed and I will execute the will of the thengoz.
All forum members who would like to influence the direction of my Swêbóz are welcomed to join as a tribe's representative at the Althengoz. The character can be of any age between 16-65 years old, and must be a member of one of the germanic tribes under Swêbóz control. Some extra tribes might be "unlocked" as the AAR goes on. The tribes available in 268BC are:
Samânónz - The aristocracy of the Swêbóz. Wealth and power is primary objective.
Markomannóz - The greatest warriors of the Swêbóz, who desires war above anything else.
Heruskôz - Former blood enemy of the hábuskôz. Ambitions lies in the west, to conquer the tribes of the Belgae.
Hábuskôz - Former blood enemy of the heruskôz. Same ambitions as the former, but even further, perhaps across the western sea?
Háttôz - Raiders of the south. A long hatred against the Sequani and other celtae tribes.
Rugôz - Expansionists of the eastern shores.
If a AAR member would want to have a different character, send me a short PM and your present character will die a heroic death in the next battle. As members of this AAR will only be allowed to have one character at the same time, a new character can only be introduced by the death of the former.
Tomorrow, I will open the first Althengoz. For now, all I can say that anyone who wants to join are free to do so by posting a short summary of their character in this thread.
Disclaimer:I do not know any proto-germanic, thus the primary language of this AAR will be English. English is not my first language either, so bare with me if I write like a drunken fool.
Members of the Thengoz:
Olaf Blackeyes a.k.a Richemer - Richemer "with the demon eyes" is a 25 year old member of the Markomannóz tribe. Although hardened and scarred by many battles, he was nearly crushed by the death of his wife. Now, only the promise of battle, women and strong drinks brings warmth to Richemer's heart.
SwissBarbar a.k.a Arnulf - Only 19 years old, Arnulf is one of the youngest members of the Thengoz but already with a high reputation amongst his fellow Heruskôzes. His father died fighting the Hábuskôz when Arnuld was just a boy, and since then Arnulf has been the head of his family.
King Vasiliyi a.k.a Volker - Volker "the one-armed" is a great veteran of war, reknowned for his fury in battle and loyalty to his general. True to his markomannóz spirit, Volker has seen many battles in his 49 year long life, rumors says he even saw an elephant.
HunGeneral a.k.a Hadubrand - A fine specimen of the Samânónz tribe, Hadubrand is a warrior in his prime. Having served many foreign lords and chieftains, he is widely experienced in battle well enough to be passed as an markomannóz.
Tolg a.k.a Segmer - A member of the Rugóz tribe, and wealthy beyond many other thengoz members' dreams. Thinly built and rather weak, Segmer has found other ways of making money than plunder and looting, quite unorthodox for a german, trade! During his many caravans in the east, he lost rather lost an eye to nomadic bandits, than his cargo.
everyone a.k.a Theudanaz - Theudanaz is of Heruskôz blood, 30 years old and a great patriarch of his tribe. Before the unification, he fought many battles against the Hábuskôz and although this has not been confirmed, bards speak of tales of Theudanaz fighting along side Arnulf's father when he fell.
the man with no name a.k.a Herumannoz The man of the family, 29 years old and a proven fighter.
02-08-2009, 23:48
desert
Re: Will of the Thengoz - An interactive Swêbóz AAR
You haven't conquered ALL the tribes yet, as you will soon find out.
02-09-2009, 02:00
Vasiliyi
Re: Will of the Thengoz - An interactive Swêbóz AAR
I'm in. I've always wanted to do something like this. Ill post my summary when I think of a name. Good luck!
02-09-2009, 03:05
gamegeek2
Re: Will of the Thengoz - An interactive Swêbóz AAR
Ah well, here you go, now time for me to criticize you :)
02-09-2009, 04:24
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
Sign me up. PLZ FOR THE LOVE OF GOD SIGN ME UP!!!!!!!:beam::beam::beam::beam::beam::beam::beam::beam::beam::beam:
Ok seriousness. This is going to be good, and i can finally get some constructive criticisms for my Sweboz AAR which is the only one ive seen in a while, (But in truth it has moved on and become a fanfic so there are really none ATM)
BTW until u conquer all the tribes the only two tribal membership open are the Semenozez (proper Swebozez) and the Markomannez (Swebozez sub-tribe)
EDIT: oh wait u already Blitzed Germania, ok so now i can form my character.
Character name (English for you convince): Richemer (An aside; most Germans of this period have no last names)
Age: 25
Description: 6'3" with dirty blond hair pale skin, a deep scar down the left side of his face, all the way to the collar bone, from battle and (due to a birth defect) piercing red eyes.
Tribe:Markomannoz
History:Born to the times before the Great Battle Wolf (the IRL moniker for Heruwulfaz) he grew up as a battle hardened individual, even receiving a deep scar during a raid from some Habuskoz warriors. His eyes are the most defining thing about him. He scares many of the people he meets when he looks at them. Some say he is possessed by demons, others say that he IS a demon. A fierce warrior and firmly behind the Sweboz Federation and its new "king". He received some lands from his raids at about age 19, married at age 21. But, tragically, his wife died giving birth to their twin daughters, Aluruno; age 2 (obivous rip from my AAR here) and Frujilio; age 2. Due to his fiercesome demeanor he cannot find another love, and has since stopped caring about that.
Interests: His daughters, killing his enemies, drinking, MOAR drinking, even MOAR drinking, and swordfighting. Oh and did i forget to mention drinking?
But i also noticed that your are forgetting the two tribes in the far north, The Crimbrii (Xembrozez) of ancient Denmark, and the Gautzez (Goths) of southern Scandinavia and Gotland Isle. I hope u dont forget to conquer them.
I hope this is as good as Maion's and i hope to see him here as well, along with the rest of the Makedonian AAR crew.
02-09-2009, 09:24
HunGeneral
Re: Will of the Thengoz - An interactive Swêbóz AAR
Wow. This is great - count me in:yes:
I will post a character description in the afternoon - or as soon as I think one up.
02-09-2009, 09:57
Maion Maroneios
Re: Will of the Thengoz - An interactive Swêbóz AAR
Excellent, Jaertecken. I've always wanted to see this in the making, since I remember you mentioning this in the past. Even though I'm not into smelly barbaroi (:clown:), be sure that I will follow this one:thumbsup:
Maion
02-09-2009, 10:04
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
Great, very interesting, I'll gladly participate.
Character: Arnulf
Age: 19
Description: 6.1 feet, long dark hair but light blue eyes, bold features and very muscular body. Though he's a fierce and brave warrior, he sometimes just has a waggish sense of humour.
Tribe: Heruskôz
History: Though he's quite young, he already is known among his fellow men to be a good fighter and brave warrior. Since his father died early, defending his lands against the filthy Hábuskôz, he now is the patriarch of his family. He protects his mother, his younger brother and his teenage sister. He himself is not married yet. Hates the Hábuskôz with heart and soul.
Interests: Fighting with sword and spear, providing for his family and of course women.
Quote:
Originally Posted by Maion Maroneios
Excellent, Jaertecken. I've always wanted to see this in the making, since I remember you mentioning this in the past. Even though I'm not into smelly barbaroi (:clown:), be sure that I will follow this one:thumbsup:
Maion
you should read my AAR, though about smelly barbaroi the odoriferous Hellenic factions play a more and more important role, could be interesting 4 u ;-)
02-09-2009, 10:07
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
Quote:
Originally Posted by desert
You haven't conquered ALL the tribes yet, as you will soon find out.
Actually, I have...You only have to unite the Heruskôz, Hábuskôz, Swêbóz, Háttôz, Kimbriôz and the Rugôz to get "Uniter of Tribes".
02-09-2009, 13:20
everyone
Re: Will of the Thengoz - An interactive Swêbóz AAR
interesting, I think I'll also participate
(hold on; I'll edit this post later in around 2 hours because I have to do other stuff now but somehow found myself on the .org :wall:)
Character: Theudanaz
Age: 30
Description: An intimidating man of large build and bold features
as an extra, I shall add traits: sharp/uncharismatic/vigourous, unselfish/pessimistic/loyal
Tribe: Heruskôz
History: Theudanaz, a patriarch of his family, large and extended. He has seen battle at an early age, joining raids on the lands of other tribes before the time of the unification; but when the Sweboz arrived, the then patriarch of his family had decided to aid the Sweboz; now Theudanaz leads raids in the name of the Druhtênoz Theudónóm Aláizôm.
More on his family, his father had deceased and Theudanaz is married and has two sons.
02-09-2009, 14:40
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
Great idea, count me in as well (please ;) ):
Character: Segmer Age: 39 Description: A little bit shorter then your average German and a comparetively weak build with a patch covering his left eye. Tribe: Rugôz History: Segmer is known for being one of the richest members of the Thengoz, he trades amber with the "civilized" people of the south and sees war only as a way to gain more and more riches. His reputation among the tribes is rather bad due to his "womanish" looks and attitude, his dishonesty and his avarice. Non the less he's also know to be a very clever and rational person.
He grew up among to lower classes of society but left his tribe when he was 15 and returned 3 years later as a made man. One of the many rumours surrounding his youth is that he poisoned another rich trader and his escort just before they reached their destination and took their amber to sell it as his own. Though this has never been proven.
Shortly after his return Segmer was attack by a nomadic tribe at the border to Taurike Chersonesos. The slightly drunk leader of the raiders left him with the choice to either keep his cargo - swords and expensive Greek armour - or his left eye. Segmer chose the cargo.
Ever since he has held a grudge against nomads and what he believes to be nomads. Interests: Money. Money. "Greek" culture (Segmer doesn't differentiate between Greeks, Romans, Carthaginians etc.). Water as he doesn't drink beer.
02-09-2009, 15:45
HunGeneral
Re: Will of the Thengoz - An interactive Swêbóz AAR
Ok heres my character:
Name: Hadubrand.
Age: 32
Description: 6.2 feet, rather short brown hair and short beard, dark blue eyes, thin but strong in stature.
Tribe: Samânónz
History: Born as the only son of an influential member of the Samânónz he was sent south with some warriors by his father (who believed his sons passive nature would make him unworthy of his heritage) to see the world outside the forest of Germania and prove himself as a warrior. They spent 3 long years as mercenaries in the service of foreign tribes and kingdoms…. Only a dozen of the original band survived.
Hadurand and his “companions” returned 5 years earlier to the land of the Sweboz laden with riches and slaves – the spoils of war earned in battle with blood. After his Father died of old age he constantly supported Hêruwulfáz in uniting the tribes of Germania.
His experiences in foreign lands thought him a lot about warfare and the peoples of the south. Since then he prefers to outwit his enemies in battle then to overpower them. Hadubrand has also learnt to concentrate on his goal… achieving it with any means he deems necessary be it "generous presents", "hired killers" or open war...
He is very ambitious and strives for power and wealth (since both go hand in hand) but is very loyal to the King since he believes a united Germania can only be in interest of all Germanic tribes. He and his "companions" also hope to gain more income from trade between the tribes and neighboring lands and to lead their warriors (and those of other Tribes or peoples willing to join them) to conquer lands outside of Germania - for more power and more wealth.
02-09-2009, 15:52
machinor
Re: Will of the Thengoz - An interactive Swêbóz AAR
Quote:
Originally Posted by Jaertecken
English is not my first language either, so bare with me if I write like a drunken fool.
You'd be quite in-character by writing like a drunken fool! :beam:
Sounds really promising. I will follow this and maybe join in later. :2thumbsup:
02-09-2009, 17:18
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
I am loving these character desciptions:beam:
:2thumbsup:
02-09-2009, 17:44
Vasiliyi
Re: Will of the Thengoz - An interactive Swêbóz AAR
Character name: Volker (the wolf)
Age:49 (dull/uncharasmatic/vigerous)
Discription: Fought in countless battles of the Mackromannoz. Lost his left arm a few years back when he was outnumbered. Luckily he survived his wound. Now his weapon of choice is a huge age that he swings wildly. He is a proud veteran and will be loyal to the death to any man who could bring him to battle. Although he never met his father or grandfather legend has it that they were nobile decendents of the kings personal bodyguard, even though he fights with the commoners. The reason for him being in the Thengoz is because of great valor. His bravery on the battlefeild was seen by his king and he was award land and status.
02-09-2009, 18:06
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
doesn't Volker mean "The (band of) warrior"?
02-09-2009, 19:13
Vasiliyi
Re: Will of the Thengoz - An interactive Swêbóz AAR
Um, well I'm sure it does.. I'm from russia and the russian world for wolf is 'volk' so I kinda made that up... can't it mean 2 things? ;)
02-09-2009, 19:28
machinor
Re: Will of the Thengoz - An interactive Swêbóz AAR
AFAIK SwissBarbar is right. The German name Volker/Volkher is derived from the old German(ic) word for "people" or "warband", thus meaning "warrior of the people", and is not related to the Russian word for "wolf". "Warrior of the people" is also a fitting name for a Germanic warrior, though. :beam:
02-09-2009, 19:35
Vasiliyi
Re: Will of the Thengoz - An interactive Swêbóz AAR
Alright then, I guess I'm a warrior of the people.
02-09-2009, 22:38
gamegeek2
Re: Will of the Thengoz - An interactive Swêbóz AAR
Wolf is "wulfoz" in EB Germanic.
By the way, a number of your EB Germanic names are off, you should ask Blitz for some help...
02-09-2009, 23:38
desert
Re: Will of the Thengoz - An interactive Swêbóz AAR
The Southern tip of Sweden (forget the rest of Scandinavia, there's no way you can contol that much) and the lands of the Bastarnozez remain unconquered.
02-10-2009, 00:57
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
The blast of the brass horn still echoed in the distant as Hêruwulfáz stepped forward from the crowd. The althengoz was organized so that the members stood or sat on the grass in a semi-circle around a large stone on which Hêruwulfáz now stood. He took a deep breath and started to speak:
- I am Hêruwulfáz, Druhtênoz Theudónóm Aláizôm by the will of Tiwáz and Wótan, and I have summoned you here to attend this very first althengoz. Ours is a mighty confederation of many proud tribes. We are in many ways different, sometimes with old rivalries, yet we speak with the same tongue and worship the same Gods. Long have we been divided by our differences, squabbling over small crumbs of lands while our children dies and our common enemies, celtae and other tribes, grows stronger.
I say NO MORE! I have a vision for a greater future, a future where our tribes prosper and our enemies tremble before our armies! I ask all of you to join me, your king, in this quest...
- Who dare claim himself King of all germans when not all of our brothers are accounted for? It was Ulric, an elder of the Kimbriôz who interrupted Hêruwulfáz in his speech. Ulric stepped in front of the crowd:
- I'm Ulric, of the Kimbriôz. I must protest in earnest to Hêruwulfáz and his claiming of the title "King of all germans". There are still germanic tribes unrepresented at this great thengoz. North of Kimbriôz lands lives the Sueni, distant kin but still kin to my tribe. They speak our words, they worship our gods, how come they are not here?
- What about the silengôz? a man from the Rugôz tribe filled in. We the Rugôz travels often down the great rivers with amber to southern lands, making camp near the capital of the Silengôz and last time I heard, they did not recognize Swêbóz rule.
- It seems, continued Ulric, that great Hêruwulfáz has claimed his precious title before he really was king of all germans. How embarrassing for a king, to not rule those he claim lordship over.
- Enough of this, said Hêruwulfáz. The sueni of Skandzá is a isolated people, who Swêbóz rarely have contact with. Though, its my wish that they too can join our common cause. As for the Silengôz, it is true that they don't recognize my rule and our last offers of alliance was turned down and the messenger hung as sacrifice to Tiwáz. It seems that the silengôz cannot be persuaded by diplomacy and must be conquered by force.
*Hêruwulfáz noticed the excitement rise among the markománnoz*
- However, resources are few and we can only afford to muster one army. However, the conquest of either the Silengôz or Sueni will provide enough gold and men to conquer the next. Hêruwulfáz turned to the thengoz and spoke out:
- What is the will of the thengoz? Where will our armies go first, north towards the Sueni, or southeast towards the Silengôz?
02-10-2009, 02:32
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
(Richemer steps forward to speak)
My High King the fact that ANYONE would dare to question your undeniable leadership of the German people is a traitor and should be killed. (He looks menacingly at the two fools that spoke up earlier) But that is beside the point. We must bring all of our brother into the fold, to prevent these types of traitorous behavior from occurring.
But where do we go first with our armies? Now this is a good question. I have listened to the members of my tribe. Many are in favor of bringing the Silengozez into the fold, for they are far stronger than the Gautzez and Sueni will ever be. After all, even though the Sueni and Gautzez control the great quarries of amber that bring the eastern tribes so much weath, the Silengozez remain a threat to those routes. If we allow them to stay outside of our glorious ((Confederation or Nation?)) they will continue to raid our lands and block our trade of this vital resource.
But honestly, i personally think we should attack BOTH!
(At this many of the Makromannoz assembly members begin to cheer wildly. Richemer allows this to go on for a few moments before silencing them again.) This is partly due to the fact that many of my men want a good fight, and the Sueni have been ripped off for years by the traders of the Rugozez tribe. This makes them far weaker as compared to our brave and powerful warriors. They still fight with sharpened sticks and stones, while the Silengozez have heavy iron spears and swords, supplied by the dammed Boii smithies of Ebornum. They also block our amber trade rather than aid it. The Sueni can wait until later.
I have also seen the Boii swords in action during raids from before our mighty High King lead us to glory, and personally i want one of those damned swords, as do many of my men, (The Makromannoz begin to cheer again, but Richemer silences them immediatley.) Also the territories of the Silengozez contain the largest amount of iron that can be mined within the territories of our brethren.
So i, and i believe most of my tribesmen wish to attack he Silengozez.
(Richemer steps back into the crowd)
EDIT:Can we get a map/financial situation/army size plz?
02-10-2009, 06:57
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
(Segmer raises, indicates his ever present bodyguards to remain sitting and speaks while fixing his gaze on the king neglecting the presence of the other members of the Thengoz)
My King, you should now ask yourself what kind of land you which to rule over, over some snow-clad rocks in the northern sea or over the fertile fields and the fat cattle of the rich south?
Do you wish to become a mighty king feared even in the furthest corners of the world or a you content with being a local lord only slightly more powerful then his ancestors worthy hardly more then a passing mention in the songs of the bards?
(Segmer stops for a moment still looking only at the king.)
Mighty King, those seals in the north have nowhere to run away to, we can spear them and take their hide and their fat any time we want.
The Silengôz are an entirely different matter. I've been in their lands often enough to tell you: They can be nothing but a bother to you. They are a continuous danger on your eastern border and if we don't hurry they might even loose their independence to the Boii or one of the other tribes surrounding them, making them as much of a thread to your alliance as the the powerful tribes of Gaul to the west. Moreover they block they block the flow of your amber to the south and hence also the flow of weapons and livestock back north to your armies.
Never forget, you, my king, may choose between slavery or power for you and your people.
(Segmer steps back ans sits down.)
02-10-2009, 08:47
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
Arnulf rises slowly and demands silence
"My king", "My high king". Who are we, Romans? Greeks? Etruscans? Why don't you bootlick him right away? Show respect and call him by his name! Many men are kings. But his name is his own, it's a gift of the gods and his ancestors. Hêruwulfáz. Hêruwulfáz! Honour that!
Right. Who to attack? Well, unfortunately I cannot propose the Hábuskôz. He smiles. As you all know, the filthy Belgae defeated our tribes several times in the past. We could never invade their lands and get near harbors to the rich Island of Britain. He looks to Segmer, knowing that he has always an open mind for new sources of wealth. Now we are strong. Strong enough do crush them, strong enough to challange the whole lot of those pathetic Celtic tribes in the south. Lets take their land. Lets slaughter their people. Lets force the will of the thengoz upon them!!
02-10-2009, 10:54
HunGeneral
Re: Will of the Thengoz - An interactive Swêbóz AAR
Hadubrand steps forward completely silent then begins to speak.
(Takes a sharp look on the two who interrupted the High king earlier the turns to Hêruwulfáz)"High King. Will you simply allow such fools to question your position because the Sueni and Silengoz are too stupid and foolish to be willing to join our confederation peacefully?"
(waits a few seconds for silence and continues) "Of these two tribes the later are more in need of “convincing” if you ask me. They openly defy you and sacrifice your messengers who would bring them an offer of peaceful union. The have rejected this offer. So let us show them what happens to those who defy the High king….
(turns to the Richemer and the other Markomannoz) .. Markomannoz!! Are you ready to show the Silengoz what fate awaits those who refuse our will?!?! Are you ready to strike down upon them with all the might of the Germanic peoples?! Then let us do so!! let us teach them the horros of war so they learn the value of peace! If they refuse to be our allies then they will become our slaves!!"
02-10-2009, 11:02
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
Ah, the Markomannoz. True warriors who have my full respect. But why attack the weak Silengoz, stupid cowards they are. There will be time enough. I say enough Germanic blood has been shed for now, let the Celtic tribe pay! Especially the Belgae! When we take their lands, the Silengoz will join us automatically
02-10-2009, 11:19
everyone
Re: Will of the Thengoz - An interactive Swêbóz AAR
"Yes, why attack the Silengoz? the lands to the west are where more riches are! we'll have lands to feed our people, the tribes, our armies who would soon be the dread of all tribes, German or Gallic!
The land of the Silengoz may have some riches, but if not to Gaul, why not the east? at least there is amber there to trade, and I'm sure that all who are here at this Althengoz would gladly support expansion, as long as it leads to riches."
02-10-2009, 11:32
HunGeneral
Re: Will of the Thengoz - An interactive Swêbóz AAR
Hadubrand again steps forward and speaks:
"Yes of course the true reward for any warrior who fights bravely are the spoils of war. Both Arnulf and Theudanaz are right that the lands of the east and west could give us more riches than the Silengoz.
However we could take the east later but the kingdoms and other great tribes to the south are more than willing to conquer and subdue other peoples and tribes and if they subdue the Silengoz or the Silengoz submit to them freely then we would have to fight these aswell. About the Celts to the west - let them fight eachother now, when they are weak enough we can conquer them easely"
02-10-2009, 13:45
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
They fight each other for decades. They are weak now. We should not wait until one tribe gets the overhand, especially the Aedui or Arverni, who are getting more powerful every day. Now is the time when they are weakest. Now is the time to strike and get their lands. You keep the wealth, Hadubrand, I get the women! laughs loudly
02-10-2009, 15:40
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
(Segmer who seemed to have been lost in thoughts ever since Arnulf mentioned the harbours of the Belgae, suddenly rises and starts speaking, once again addressing only the king.)
"My King, we all say the Gauls are weak. So why are they weak? (He makes a short rhetorical break) Because they aren't united, because they fight against their own people, their own blood, let's not make the same failure!
The Sueni are of no significant importance and the lands to the east aren't worth the endeavors of conquering them. However it is necessary to show the Silengôz that it won't do them any good to defy your power.
Hence I propose: First, let's head south to the lands of our noncompliant brethren and then west to spill the blood and take the towns of the Gauls, before they can regain their former strength.
02-10-2009, 16:00
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
The Rugôz has only one eye, but he sees the facts concerning the Celts sharp-eyed and with keen mind.
02-10-2009, 16:28
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
(Richemer steppes forward to speak)
My High King i would have to agree with Segmer on this point. The disunity of the peoples beyond the mighty Rhine is a mistake that we should learn from it first and THEN exploit it. I agree that the celts have many nice things, whether they live in Gaul, Briton, or Ebornum. But with so many enemies around our great people we need to stand united and have our homeland secure, before we can even dream of attacking our foes across the Rhine.
(He then turns and stares at Arnulf) AND AS FOR YOU BOY! You do your King a disservice for not honoring his accomplishments AND his title that he has earned accordingly, and if it were left up to me you would be skinned alive.
(Several Makromannoz roar their agreement) But it is not my place to make such choices so count yourself LUCKY!
(Richemer steppes back into the crowd)
02-10-2009, 16:41
Tyrfingr
*Hêruwulfáz wait for the last discussions to lower, before he once more takes to the stand*
- I have remained seated and listened to your arguments, and I have come to the conclusion that the will of the thengoz is to march south, to force the Silengôz into our fold.
*cheers rises from the crowd. Hêruwulfáz raises both his hands to silence the men*
- However, he continues, I reckon the ambitions of march into the lands of the Belgae. Their lands are rich, prosperous and with many soldiers that could possibly join our ranks. But, they are too strong for us as this moment. I urge young Arnulf to be patient, our armies will march for belgae lands when we are strong enough.
- Now, the task at hand is the subjugation of the Silengôz. They have defiantly denied our generous offers of alliance, they have insulted me and thus they have all of us! I will send out orders to muster an army, capable of handling whatever host of men the Silengôz might throw at us. I will personally lead this army myself and the next time I call to gathering of the thengoz, we shall meet in Silengi land with blood on our hands and their women at our feet!
The first thengoz has been closed
Out of character: To ease the reading of this AAR and keep track of what's said at the thengoz, both for my own sake and others, I ask that all post written "in character" is written either with a different font than Arial (personally, I use the Palatina Linotyipe font) or with Italics.
02-10-2009, 17:32
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
Quote:
Originally Posted by Olaf Blackeyes
EDIT:Can we get a map/financial situation/army size plz?
I wanted to bring this to everyone's attention, without them we might one day tell you to start a war with the grey death when it's the heitgh of its power, our treasury is empty, our armies are being wiped out by invading Casse, Lusotanna and Sauromatae/Saka/Hai and half of our (future) empire is trying to revolt back to the Arverni (who survived in Galatia). lol
02-10-2009, 17:50
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
Before leaving the thengoz Arnulf says.
Richmer, you didn't get that to me calling him by his names means honouring him more, than just call him king - a title every foreign dog gives himself. Names are holy. Names are worth more than every title on the world. For its his name that shall be remembered for all times, not his title!!
Turning to the Hêruwulfáz
As you wish, Hêruwulfáz. You know I respect you. I'll be patient.
You know, I am young, I will live long enough to see the Belgae drown in their own blood. I just thought the old daemon Richmer could die of age soon, espeacially when he's trying to skin me alive. I would not be pleased if be broke himself all his old frail bones before he has the pleasure of seeing the Belgae fall, and his daughters getting married....to me! He bursts out laughing.
With that the Heruskôz' leave the thengoz.
02-10-2009, 19:08
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
((OOC: Swiss my characters age is only 25 so he's not that much older than yours. If hat was an insult attempt i give it :2thumbsup:))
(Richemer turns to hear what Arnulf has to say and then says to him as he leaves)
It is not only a symbol of honor little bastard, but a sign of respect, something that you have NONE of. Of course i wouldn't expect someone who's just out from under his mother's skirts to understand what respect is or how the real world works.
This is what prevents me from skinning you, little bastard. You say that you respect the High King but show NONE of it.
And if you EVER come near my daughters i will make sure to not ONLY skin you alive but also cut your **** off and FEED it to you as you die.
(With that the Makromannoz delegates leave the assembly area)
02-10-2009, 20:29
HunGeneral
Re: Will of the Thengoz - An interactive Swêbóz AAR
Hadubrand watches as the Heruskoz and Markomannoz delegates leave. After a few second he speaks to the other members of the Samânónz as they start to head for their quarters:
"Strange. Both speak of the dangers of disunity bettwen the tribes and yet they start to argue over the title Hêruwulfáz should wear and how he needs to be adressed. Hopefully this will remain a minor matter of debate. Hopefully hey will celebrate together after the battle should we win over the Silengoz"
Another member of the Samânónz suddenly truns to Hadubrand: "What do you think Hadubrand, which is the right title?"
Hadubrands looks suprised and gives a harsh reply: "Does it really matter? Point is that Hêruwulfáz is the lord of all German tribes with all tribes supporting him. He could be called King of all Germans, High King, or simply King. I would prefer High King which I think more suits the true Leader of all Germanic tribes but I won't complain as long as Hêruwulfáz doesn't find the way he is adressed insulting or beneath his honor.
Even those Foolish peoples to the south who call themselfs by different names but belong to the same peoples have several Kings and all of them fight against eachother and none can count on the support of there own allies or subordinates. I remember back as a mercenary I fougth for one of those so called "Aliances" when several of there "cities" come together to defend there interrests - but they can't make any real decisions, all they can is argue... no wonder no one has been able to unite them.
But enough of these foreign matters. The High King and the Thengoz has decided what must be done. Prepare the men, gater your forces. We march to war under the banner of the Sweboz and the leadership of Hêruwulfáz."
The Samânónz head on and start making plans for the preparations to war.
02-10-2009, 21:00
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
OOC:
Spoiler Alert, click show to read:
Quote:
Originally Posted by Olaf Blackeyes
((OOC: Swiss my characters age is only 25 so he's not that much older than yours. If hat was an insult attempt i give it :2thumbsup:))
(Richemer turns to hear what Arnulf has to say and then says to him as he leaves)
It is not only a symbol of honor little bastard, but a sign of respect, something that you have NONE of. Of course i wouldn't expect someone who's just out from under his mother's skirts to understand what respect is or how the real world works.
This is what prevents me from skinning you, little bastard. You say that you respect the High King but show NONE of it.
And if you EVER come near my daughters i will make sure to not ONLY skin you alive but also cut your **** off and FEED it to you as you die.
(With that the Makromannoz delegates leave the assembly area)
hehe, yes, I know, that's his waggish sense of humour I mentioned in his description :laugh4: :laugh4:
02-10-2009, 21:28
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
(Segmer had been listening to the argument silently. As he rose to return to his home he thought for a moment how nice it would be if one day he could call his king 'basileus'. - Of course this will never happen, he scolded himself. - And as long as one day he could sit in one of those luxurious, warm Greek houses surrounded by his slaves and taking a warm bath 3 times a day, he couldn't care less.)
02-16-2009, 21:48
the man with no name
Re: Will of the Thengoz - An interactive Swêbóz AAR
Is it to late to join(forgive me as I just noticed this thread today)? If it isn't...
Name:Herumannoz
Age:29
Description:6'5, Black hair, Hazel eyes, rather muscular, intimidating(because of his size.)
Tribe:Markomannoz
History: Trained to be a warrior since he was 5, he is a ferocious war machine, ready to die for
the Druhtenoz Theudonom Alaizom. He is the patriarc of his family, married at age 23, he has a son and a daughter, which are twins. At age 16, he joined the the army, coming to be known as a ferocious, battle-hardend warrior.
Traits: Sharp/Charismatic/Vigorous and Unselfish/Optimistic/Loyal
Interests:Wife and children
I hope it isn't. If it isn't... :2thumbsup:
02-16-2009, 22:16
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
I really hope this isnt dead.
02-16-2009, 23:11
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
yeah, olaf and I already were having fun ^^
02-17-2009, 03:45
Vasiliyi
Re: Will of the Thengoz - An interactive Swêbóz AAR
This better not be dead! I havent had the chance of speaking yet!
02-17-2009, 06:45
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
Quote:
Originally Posted by Olaf Blackeyes
I really hope this isnt dead.
Seconded.
02-17-2009, 08:57
HunGeneral
Re: Will of the Thengoz - An interactive Swêbóz AAR
I also hope this isn't dead:sweatdrop:
02-17-2009, 09:25
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
It's not dead, update comes in a couple of hours.
02-17-2009, 17:35
Vasiliyi
Re: Will of the Thengoz - An interactive Swêbóz AAR
yay!
02-17-2009, 19:22
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
WOOOT!!!!
(Does happy axe dance)
02-17-2009, 20:10
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
Hm, the update will have to wait for tomorrow, left the pictures on my other computer. Anyhow, it's not too late to join the thengoz, no worries.
02-17-2009, 21:11
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
Looking forward to it.
I can wait as long as I know that it isn't dead. (We're all busy sometimes)
02-18-2009, 00:37
the man with no name
Re: Will of the Thengoz - An interactive Swêbóz AAR
Quote:
Originally Posted by Jaertecken
Hm, the update will have to wait for tomorrow, left the pictures on my other computer. Anyhow, it's not too late to join the thengoz, no worries.
*does happy dance*
02-18-2009, 12:49
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
~ Chapter I ~
(268BC - 264BC)
First Blood
As soon as the thengoz had dissolved, Hêruwulfáz sent words to all the tribes of the Swêbóz to ready their soldiers for war. At the heart of Swêbóz lands, the army gathered. Many of the soldiers gathered were Jugunthiz, young men eager to prove themselves in battle and to their king. Many were also the archers of the forest, sneaky hunters who often accompanied the Swêbóz druhtinaz in battle. As the battle against the silengoz promised large spoils of war, nobels flocked to the gathering. In all, the Swêbóz army counted over 10.000 men and was one of the largest armies yet to be seen in these lands.
The gathering of troops had taken almost all year, and when the first snow started to fall, the army broke camp and marched southwards, for Silengi land. The winter did not last long, and the snow was no more when Hêruwulfáz finally reached Silengoz land.
The Silengi had long been prepared for the Swêbóz invasion and had gathered all their soldiers for this battle for their freedom. Báltház was the name of the general of this great Silengi army, counting nearly 17.000 and outnumbering the host of the Swêbóz by one third. The Swêbóz had barely settled down before the Silengoz broke camp.
The nobles of the Swêbóz placed themselves in the front of the battle, as they were the ones who desired battle the most.Hêruwulfáz, who led the battle from the front had prior to the battle order the younger warriors to guard the flanks, to prevent any enemies charging their backs. As the Swêbóz battle line formed up, it soon became clear that the plan would not stick as the Silengoz threw themselves with furious rage and desperation against the swords and shields of the Swêbóz.
For the carrion birds above, the battle must have looked like a stone thrown into a hornets' nest. The battle line of the Swêbóz was quickly disrupted, the youths who had been so eager broke ranks early and charged the enemy, only to be showered by javelins and arrows.
It was then, when the fighting was the thickest, that rumors started to spread of the fall of the silengi general Báltház. Had he been struck by an arrow? Had he been thrown off his horse and pierced by a Swêbóz spear? No one knew for sure, but the rumor spread like fire through the silengi and soon the strongest of their warriors wearied down, threw their spears and ran.
Hêruwulfáz quickly ceased the initiative and led the pursuit of the fleeing silengi himself, although exhausted beyond imagination. As they pursued the silengi, cheers from behind was heard. The body of Báltház had been found and was paraded amongst the Swêbóz warriors who tore everything valuable from the corpse until it was bare naked. Hêruwulfáz smiled for himself, for by that moment he knew he had won.
The pursuit of the silengi finally ended at the longhouse of the now deceased Báltház. The surving silengi had taken up a desperate last stand against their attackers and fought like madmen, but to no use. Every single one of them was either cut down or caught, taken away as slaves or sacrifice to the gods of war. The battle has ended with great casualties. Half of the Swêbóz army had been killed or severely wounded, but the entire army of the Silengoz had been destroyed, almost 17.000 men lost in a single battle.
The Silengoz was forced into the Swêbóz confederation by brute force. Their villages were burned down, their men of fighting age were killed, their women raped and their cattle was stolen. It would take a long time before the Silengoz would ever try to prove themselves against the Swêbóz again. As a final sign of victory, Hêruwulfáz had the longhouse of Báltház burned down and every house and hut near with it. The smoke rose to the skies and could be seen miles away, even in the lands of the Boi.
It had taken Hêruwulfáz two years from his coronation as Druhtênoz Theudónóm Aláizôm to unite the german tribes, now he was truly the King of All Germans. Words had reached him that Ansurhárjáz, the leader of the Markománnoz tribe, had crossed the northern straits into Skándza with barely 5000 men and defeated the Sueni, an impressive achievement. The tribes of the north now bowed to Swêbóz rule. With his title of High King now secured and imposed on all tribes, Hêruwulfáz once again sent for the members of the thengoz.
02-18-2009, 13:36
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
OOC: VEEERRYYYYY NICE
02-18-2009, 15:02
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
WOOT!
Nice chapter.
02-18-2009, 15:30
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
OOC: Really nice!
Could you give us the strategy map so we can start considering what to attack next?
02-18-2009, 17:17
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
Thank you all for the kind words. A strategy map will be presented at the next thengoz, which will probably posted friday morning.
02-18-2009, 18:20
Vasiliyi
Re: Will of the Thengoz - An interactive Swêbóz AAR
Awesome!
02-20-2009, 02:53
Potocello
Re: Will of the Thengoz - An interactive Swêbóz AAR
This is nice! Awesome AAR guys, i'll be following this.
02-20-2009, 03:07
the man with no name
Re: Will of the Thengoz - An interactive Swêbóz AAR
Good chapter. Unfortunetly I'm skiing this weekend so My responses will be limited.:thumbsdown:
02-22-2009, 14:20
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
On the slopes of the holy mountain, in the grove of Limios Alsos, the next thengoz was assembled. Barely a year ago, the grove had been filled with the hanged corpses of sacrificed silengi but now Hêruwulfáz had cleared the grove and restored order to the lands of the Silengoz. As the members and representatives of the thengoz gathered in the grove, Hêruwulfáz watched them with a satisfied smile of in his face, the thengoz had grown to a gathering of men since the day he became king ten years ago. Then it had just been handful men, now the thengoz comprised of several hundreds. Hêruwulfáz took the stand in the circle:
"- Members of the thengoz! I welcome you to the lands of the silengoz, conquered and incorporated in our glorious confederation. The silengoz have been punished for their insults, their leaders have been sacrificed to the gods and their shame is no more, the Silengoz are now to be counted amongst us and treated as equals. Words have also reached me that the Sueni of the north have been subdued by mighty Ansuhárjaz of the Markomannoz, and that the north now bow to our will."
*On the command of Hêruwulfáz, a large map painted on a cow's hide was brought in front of the thengoz*
"- This is our world, continued Hêruwulfáz. In the west lives the celtae, rich and currently divided by civil war. In the south, beyond the mountains, lives a tribe who calls themselves romani. In the east, few has dared to venture as the tribes there know no lords. Even further in the east, a sea of grass opens up where the horsemen of Scythia roams."
"- We stand at a gateway, noble members of the thengoz! We could go west and plunder the lands of the celtae for instant richness beyond imagination, or we could march east and secure rich soil and prosperous land that could feed the largest armies ever seen!
Re: Will of the Thengoz - An interactive Swêbóz AAR
(Richemer steps forth from the crowd)
My King, I wish to thank you for such a great campaign. This axe that i picked up is a GREAT prize. (Pulls out the well-balanced, steel axe, and swings it for a little while.) It will do very well when i next go into battle.
As for whom our next... Victims? Shall be? Well to the east are a large number of Slavos tribes that are united in harmony. To the south are the minor Celtae kingdoms of Ebornum, and Vinceoppoles. These will be easy to crush, and are not even worthy of mentioning. The Celtae to the west, now there's a challenge worth taking. They have more than enough weapons to fuel a war to prove our peoples rightful destiny. Also the Celtae should have more than enough golden things to please my daughters, as they were from the loot that i reaped from the Silengozez. So in my view the Celtae to the west should fall. And with the amount of discord amongst them it will be easy enough to do, it will still be a good fight.
(Richemer steps back into the crowd)
02-23-2009, 05:31
Vasiliyi
Re: Will of the Thengoz - An interactive Swêbóz AAR
Volker stands up Swiftly, but pauses to collect his thoughts.
My King! I have fought countless battles, and have many scars to prove it. I will fight anyone who stands in the way of our greatness, but i wish to say one thing. (turns to the rest of the Thengoz) Do you all see my left arm?! Neither do I! Those basterd Celts took it from me! I say, lets kill them all, and take their gold and land! (turns back to the king) I would gladly lose my right arm for you My King, just tell me which direction to charge! (sits down and awaits a responce)
02-23-2009, 07:55
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
Arnulf steps foreward.
I agree with Richemer. The Celts must fall!
02-24-2009, 00:19
the man with no name
Re: Will of the Thengoz - An interactive Swêbóz AAR
(Herumannoz steps forward)
The celts must die! They have done to much to be spared. Kill them all and let them burn in hell!
(There are roars from all the tribes of the Germanic confederation)
02-24-2009, 13:20
gamegeek2
Re: Will of the Thengoz - An interactive Swêbóz AAR
Germanic tribes don't have hell, they have the underworld.
02-24-2009, 14:07
SwissBarbar
Re: Will of the Thengoz - An interactive Swêbóz AAR
They had "Helheim" AFAIK, ruled by the goddess "Hel". You see the similarity to "Hell". But actually it's more a kind of an underworld than a hell in the christian sense. I'm not sure if this counts for all Germanic Tribes or only the nordic ones.
02-24-2009, 17:06
HunGeneral
Re: Will of the Thengoz - An interactive Swêbóz AAR
Hadubrand steps forward ans speaks:
I agrre with all who have spoken so far - I have nothing else to say. Let us bring down the Celts - the next harvest on there land shall feed our warriors, there gold will fill our chest, there sons shall be our slaves.
To war Warriors of Germania!!!
02-25-2009, 01:01
the man with no name
Re: Will of the Thengoz - An interactive Swêbóz AAR
Quote:
Originally Posted by gamegeek2
Germanic tribes don't have hell, they have the underworld.
Yeah i know i plat AOM 2 don't ya know?
Edit: I also did it for the affect.
02-26-2009, 04:08
the man with no name
Re: Will of the Thengoz - An interactive Swêbóz AAR
(Herumannoz steps forward)
Yes to war my friends to war!!!!!!
And a cheer went up. UP THE BOBON AND DOWN WITH MONEYBAGS. lol jk. Realy it was TO WAR SONS OF THOR, TO WAR!!!!!!!!!!!!!!!!!!!!!!!!!
02-26-2009, 12:55
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
Hêruwulfáz had remained silent for the entire thengoz, when he finally rose to the stand and spoke to the gathered men:
- I have listened to the thengoz, and the wish of many men are that we march west. The west it is then, the celtae shall feel our wrath! However, the land of the Sequani is allied to the tribe of the Arverni and heavily defended. An army for such an expedition would take years to muster and train. I suggest we go through the land of the Nervae. The tribes of the belgae have been weakened by the strife of the Auedi and Arverni, and should easily fall to our warriors.
- The army will march for Bagacos, the capital of the Nervae. From there, the bellovacae belgae will be next, and then our armies will fall over Galla like the killing snow of the vargavinter!
~~~
Thengoz closed
(When the thengoz is closed, I ask you not to make any in-character post)
02-27-2009, 09:51
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
First, I thought I was going to post an update today but I'm attending a funeral so no update. A new chapter will probably be posted this weekend.
02-28-2009, 04:07
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
I hope its no one that was close.
I sorry.:shame:
02-28-2009, 19:50
the man with no name
Re: Will of the Thengoz - An interactive Swêbóz AAR
R.I.P.:Zzzz::sorry2::sorry2:
03-09-2009, 15:09
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
For whole of the next year Hêruwulfáz traveled all corners of his kingdom, summoning warriors, young and old, for the coming war in the west against the celtae. The thengoz had decided, against the inner feeling of himself, that the western land were more prosperous and ready to be conquered. Hêruwulfáz knew that an invasion of the celtae lands would have to gather many warriors to his armies, unless it would fail.
Hêruwulfáz' lieutenants had advised to start the invasion to the north, through the land of the nervae. The Nervae was of the belgae, a celtae tribe, and lived isolated from their southern kin. The civil war between the Aedui and Arverni had further isolated the belgae tribes, and greatly weakened the nervae tribe.
When Hêruwulfáz finally had gathered a large army capable of invading the belgae lands, strange coughs became to haunt him. The coughing lingered for a week, then progressed into a fever that toppled even the most vigorous of the Swêbóz warriors, and Hêruwulfáz was forced to the furs of the bed for several days.
In his place, he sent his most trusted general, the leader of the Markomannoz, Ansuhárjáz to lead the army. His oldest son, Hárjáwulfáz, followed the army as second-in-command and to be the eyes and ears of the throne. Winter had come to the north, the Swêbóz army crossed the frozen rivers, into the lands of the belgae and laid siege to the city of Bagacos. From Bagacos, the nobles of the Nervae ruled their tribe and the capture of the city would surely subdue the entire tribe.
The winter lingered longer for every year, it seemed, and when spring finally came only a short summer followed, with a cold fall with renewed snowfalls earlier than usual. The siege of Bagacos lasted for almost a year, with no signs of submission, when Ansuhárjáz and Hárjáwulfáz finally decided that the city had to be taken by force. Rams were constructed, and the 14.000 strong army of the Swêbóz broke camp and marched for the city gates.
The nervae were outnumbered by one third, and numbered only 10.000 men. The belgae were never numerous, but their courage and fierceness counted as several men and led by the general Cogidubnos, the Nervae would prove a fair match for the Swêbóz.
There had been ill rumors about the "mighty walls of Bagacos", but they were soon found to be false, the mighty walls of Bagacos were barely more than a fence, probably better to keep out wolves than hungry germans. Ansuhárjáz had his archers fire arrows across the walls and had the defenders hide amongst the houses and trees until the hail of arrows stopped. Meanwhile, Hárjáwulfáz and his personal bodyguard pushed the ram for the gates, as war knows no birth rights and treats every man equal.
On the other side of the walls, the Taramonnos - light cavalry of the belgae tribes, defied both the arrows of the Swêbóz and orders of their leaders and broke cover to harass the men pushing the ram. The arrows did not miss their targets...
As the gates flung open, Ansuhárjáz personally led the nobles and their huscarls through the breach and formed a tight shield wall, determined to stand fast against anything the nervae would throw against them. Among the nervae counted several hundreds of horsemen of the fierce belgae tribe of the Remi, and they were the first to taste the blades of the Swêbóz.
The Remi Mairepos pushed the Swêbóz line further and further backwards, but Ansuhárjáz managed to hold the line. Frustrated by the success of the attackers, Cogidubnos first sent his infantry, the famous Milnaht ("Great Men") and then led his chariot-riding bodyguard into the fray.
On his chariot, a large golden bird - the symbol of The Free Nervae, Cogidubnos rode into battle. The charge of Cogidubnos surprised even Ansuhárjáz and almost threw him off guard, and the Swêbòz were now almost pushed back through the gates when the brass horn blasted three times...
This was the signal that Hárjáwulfáz had waited for. While Ansuhárjáz had charged through the broken gates and chased the nervae out of their hiding places, Hárjáwulfáz had gathered the Swêbóz youths outside the walls, waiting for the three blasts from Ansuhárjáz. The jugunthiz now threw volley after volley of javelins and spears over the walls, causing great despair and casualty amongst the nervae, who fell like flies.
It was in this cruel "rain" that Cogidubnos fell, pierced through the chest by a javelin just as when he was about to gather his men for a final blow against the invaders. As Cogidubnos chariot was toppled, and the golden bird of the Nervae fell to the ground (and mysteriously "lost" and only recovered decades later in the house of a certain Rugóz merchant), the Nervae lost their spirit to fight and began to retreat. Hárjáwulfáz led the youths through the gates and set chase after the running belgae. The nobles under Ansuhárjáz were tired, but the renewed energy of their young comrades enlightened their spirits and joined the chase, a cruel chase were no one was spared the spears and swords of the Swêbóz.
When the soothing dark of the night finally came, the streets of Bagacos were paved with the corpses of the nervae warriors. The victory was nothing less than heroic, as the Swêbóz casualties were 2000 killed and 3000 injured but the entire nervae force had been destroyed. Many of the Swêbóz warriors remembered the raping of the Silengoz with joy, but Ansuhárjáz was different from Hêruwulfáz and furthermore, had other plans for the belgae lands. He forbid any looting taking place, and installed himself as regional governor of Swêbóz Belgae.
Hárjáwulfáz reported everything back to his father, who had been recovering lately and was soon to call for a new gathering of the thengoz...
03-09-2009, 15:17
Tolg
Re: Will of the Thengoz - An interactive Swêbóz AAR
Great chapter. Oh and a nice bird. *Waiting for the next Thengoz to start*
03-11-2009, 18:17
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
~ Chapter III ~
(259BC)
King of The Belgae
While the thengoz was about to gather, Ansuhárjáz rejected the summoning and sent Hárjáwulfáz in his place. Ansuhárjáz had other plans, set in motion when he first claimed leadership over the Nervae. In Bagacos, where he had set up court, he gathered several thousands belgae warriors around him. One might find it strange for the belgae to accept a new master so quickly, but the promise made by Ansuhárjáz made many hungry men gather around him. Not only would the nervae be part of the glorious Swêbóz Confederation, but they would also be the first amongst the belgae tribes.
In the spring of 259BC, an army of 10.000 Nervae under the command of Ansuhárjáz marched for the land of the Bellovaci and their capital of Bratosporios. After the fall of Bagacos, the Bellovaci had offer the refuge for all free belgae and their city of Bratosporios was one of the largest cities in the north by this time. However, the conquest of Bagacos had left many belgae under Swêbóz control and there was only a puny army of 7.000 belgae led by a Caradog to stop the Swêbóz onslaught.
Just as many times before, Ansuhárjáz surrounded Bratosporios with relative ease. Over the last years he had became a master of sieges, although one could argue that the small villages of Germania and even the cities of the belgae was easy picking in comparison to the oppidums of the Aedui and Arverni. Rest assure, Ansuhárjáz would have to put his skills in siegework later on. Bratosporios on the other hand, was a standard job and just as before, Ansuhárjáz had the city isolated and ready to fall when the first snow fell.
The belgae warriors, strong in both mind and muscle, pushed the rams with ease all the way up to the gate, surprising even Ansuhárjáz. The belgae would be a fine addition to his forces, perhaps the spearhead, he thought to himself. The celtic slingers, called Iaosatae in their own tongue and reminded much of the Swêbóz youth, pelted the enemy with stones through the heavy snowfall while the ram touched the walls.
The gates flung open, and Ansuhárjáz ordered his bodyguard and the other nobles to rush the gate. The tactic was well developed, by personally leading his men into the settlement, Ansuhárjáz would create a near-impregnable shieldwall with his experienced men and draw the enemy into an engagement while the younger, less experienced men either scaled the walls or knocked another hole to charge the enemy in the back.
Caradog was a war-hardened general, but according to other belgae often too rash in his decisions, and today this would cost him his life. Caradog, who did not see the trap that Ansuhárjáz had sprung for him, order his men for full frontal attack and try to break the Swêbóz shieldwall. As the bellovaci got more and more bogged down, trying to reach their enemy, screams in their common belgae language was heard in the back, but it was not of their own warriors. They had walked into a trap!
Nervae spearmen had made another breach in the wall, and now poured like water through the breach, drowning every man of the bellovaci. Caradog and his entire army was caught between Ansuhárjáz and the Swêbóz nobles, and the spears of the Nervae. The Nervae had not forgot previous insults between them and the bellovaci and the casualties were great amongst both sides, as the bellovaci fought in panic. When he realised everything was lost, Caradog undressed his battle gear and threw himself on the sword and passed from this world without a sound.
Ansuhárjáz was once more victorious, and the victory equal as glorious as the previous victory over the Nervae. The Swêbóz losses had been few, about 500 dead and 1.000 injured, while the bellovaci army was no more. Ansuhárjáz was now King of All Belgae, and the Belgae would in time answer only to the House of Ansuhárjáz, a constant thorn in Hêruwulfáz's side. But for now, Hêruwulfáz was satisfied with his general's success and the road into the west seemed open, but spies had been sent out to scout the lands of the Celtae and they had not return when Hêruwulfáz gathered the next Althengoz in the spring of 258BC...
03-11-2009, 18:48
Olaf Blackeyes
Re: Will of the Thengoz - An interactive Swêbóz AAR
My civil war senses are tingling.:laugh4::laugh4::laugh4:
03-11-2009, 22:00
Tyrfingr
Re: Will of the Thengoz - An interactive Swêbóz AAR
Quote:
Originally Posted by Olaf Blackeyes
My civil war senses are tingling.:laugh4::laugh4::laugh4:
I'm sorry to dissapoint you, but Ansuhárjáz is ever loyal ;) He's just my way of playing the AAR without any guidelines from the thengoz ;)
The next thengoz will open tomorrow by the way...stay tuned.
03-12-2009, 00:26
the man with no name
Re: Will of the Thengoz - An interactive Swêbóz AAR