Orgcraft
orgcraft.org
(88.150.171.53)
Click here for a realtime map of the server.
(http://orgcraft.org:8123/)
Server information and discussion has moved! All Orgcraft information can now be found here.
http://mobiusgamers.org
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Orgcraft
orgcraft.org
(88.150.171.53)
Click here for a realtime map of the server.
(http://orgcraft.org:8123/)
Server information and discussion has moved! All Orgcraft information can now be found here.
http://mobiusgamers.org
Cool, I've been waiting for this since someone mentioned it in the minecraft thread.
Count me in, will join soon.
Edit:
What times will the server be online?
I am guessing it is around American timezone when TinCow is awake.
Barring power outages or other errors, it will be on 24/7. I never turn that computer off.
Hmmm. Can't connect: "Connection Refused"
Try now.
I'll have to try it.
I'm curious about what these "org repercussions" would be though.
It works.
Woo! Sorry about it being down earlier. Somehow it shut down over night for reasons I do not know. Please let me know how the connection is and whether it's laggy at all. The only load testing I've done on it has consisted of 2 people online, both from LAN. I have no idea how it will handle 2+ over the net. I did some reading which indicated that 16 players is the max my setup can handle, so I've set that as the current cap. However, it's possible that may be an optimistic number.
For the record, the server is located in the Washington, DC area, so keep that in mind if you are connecting from another country.
300ms for me, seems very reasonable, but I died straight away due to the brightness settings and it being night-time, hah.
I will afk on it for load testing reasons then.
https://img443.imageshack.us/img443/2091/orgworldkw.png
(Yes, i am hiding in a hole in the wall)
So err, what settings are you using?
And are there any plans to build a massive ORG monument?
I am up for writing "ORG" in that mountain side in the picture.
All settings are default, except PvP which is Off. Monster and animals spawns are on, view distance set to 10, etc.
I was planning on making a huge Org, but will likely be doing it near my base. Scienter and I have already built a large floating castle between three mountains, with the usual mines and construction support facilities nearby. I'll post coordinates to it when I get home. There are lots of interesting mountains in that area.
Took me forever, but I found some trees. Quickly built a "mud house", make a crafting table, a chest, put stuff I collected in the chest then died!
If you find any of the new-fangled NPC villages or abandoned mines, post coordinates to them. I've never actually found one in-game and would like to see it.
Vanilla 1.8.1? To be quite honest, vanilla is extremely boring. I like the wide varieties of server mods that are available.
I like how there is a big floating "HI" where you spawn.
Not sure, but I keep respawning in the same place and some one created a big floating "HI" there. So I assume I am not the only one.
But if you are an admin, you can set a spawn point, I believe...
https://img233.imageshack.us/img233/2323/unled1hx.png
Around this location for me.
Thanks, our castle area is centered around:
x: -579
y: 106
z: 96
Thanks TinCow I've been waiting for something like this.
Damn their website is slow!
Can I use the mobile version too?
Bought minecraft at last, and am on this. If only I could figure out how to jump!
Spacebar. If you're joking, I'm sorry for being a gullible idiot :laugh4:
And, in case you didn't already know, here's the link to the minecraft wiki, which you will need for all the crafting recipes, etc.
EDIT: So I just tried to join, and I wasn't able to because I have the 1.9 pre-release. You can get the pre-release here, but if you don't want to do that, that's fine, I'll just wait until it comes out officially.
Thanks for letting us play in your server, TinCow :bow:
Several of us did some work tonight. There is now a newbie hotel with supplies and safety right outside the spawn point, with a huge ORG sign, and a lighted road all the way to Scienter's castle. It's all pretty utilitarian so far, but it'll get better.
x:17
y:64
z:-22
Sorry - I just realized that, in my minecraft noobiness, I had selected singleplayer instead of multiplayer. :wall: :embarassed:
Safety? My first spawn was over the water, at night! I had no idea what was going on. I also nearly blew a hole in the side of the fort.
Still, it was fun. I have some ideas for tonight.
The spawn point seemed to change a little and I didn't always land in the water. I don't know the exact coordinates. I'll have to check them when I get home.
Once I learned how to swim it wasn't that bad.
I'll expand that island a little bit and encase the entire thing in glass, with a nice path leading to the hotel. If anyone spawns outside of the area, we can just expand it further until people always spawn inside. In any case, there are beds in the hotel, so spawning at that island shouldn't have to happen more than once. There's also a bed in the workshop near Scienter's Castle, and we'll eventually have several beds in the castle itself.
All this talk of glass boxes, hotels, beds, and spawning is getting me excited. :eyebrows:
Awesome, I'm known as the 3_Headed_Monkey and I wear a very cheap looking suit.
We hit 7 people online simultaneously tonight, and I think we started feeling a bit of slowdowns as a result. More testing will be required, but it's possible that I might need to drop the cap down to 10 or 8.
If anyone sees a random pile of gear at the bottom of a cliff next to a bomb crater, could they please save it? Lag + creepers + precipitous drops = 1 dead Populus.:tnt:
So here are some screenshots I took while playing tonight
Attachment 3017Attachment 3018
The first one is in a pretty cool ravine I found while mining that I've been able to gather a lot of resources from, I'll post the coordinates for it tomorrow. The second one was a glitch, I tried to jump in and I got stuck, so I had to exit the server and then when I got back in it was gone.
Server down for me
Me too.
I also found a spider spawner in the abandoned mine TinCow found. I put torches and a sign at the beginning of the tunnel that leads there in case anyone wanted to do anything with it.
Sorry about it being down. It had some kind of overflow error and died. I've restarted it.
I died and lost all my stuff in my very own swimming pool! Bad times.
You can make an aqueduct, but you need to start it from a high place. I've used aqueducts for farming purposes before and it's not too difficult to get the water to go where you want, you just need to start with sufficient altitude at the source. If you built the aqueduct from the top of a nearby mountain, I bet you'd have enough of a vertical drop to get it where you want it to go.
Another option is just to cheat. A single water source will only propagate 7 squares, but you could use many water sources to make it look like a level aqueduct, even if the water isn't actually flowing via in-game mechanics.
A third option would be to use pistons. If you set up an automated circuit, you could use pistons to raise the water level on individual squares for a few moments, which would result in further propagation down the aqueduct. If you timed the piston sequence properly, you could use it to send small spurts of water down the aqueduct even if it was totally level. That would be a lot of work though.
There are plenty on my actual server. If you're ever online I can PM you the IP and teleport you to some. I'll have a look for some tonight.
Edit: Found one. My personal lag (due to connection from Aus) means often chunks load too slow, so what's around underneath is visible.
----
Also, anyone want stuff built with redstone/logic gates/pistons let me know and I can help out.
Using a piston is interesting. I'm not that advanced in my gameplay yet but I'll have to come up with some ideas. It's difficult to find a source of water that's high enough up.
Can you use buckets to create an artificial lake? I may have to try that.
Flowing water would be amazing though.
I've ordered more RAM for the server, to bring it up to 4gb. I think that will help performance a bit. It should arrive this weekend or early next week. I'll see how it performs with that upgrade and if it would help I'll also get a small SSD just for the game.
I built one last night. It's coming out of the glass-topped turret that's near Scienter's castle. I was planning on making a really deep shaft for the lava to pour into, but got distracted by another project, so it's currently just scorching the grass on the fields far below.
Excellent! I'll have to look at it tonight.
This is something I'd do: https://www.youtube.com/watch?v=LnjSWPxJxNs
Ouch, just lost it again.
Yep. Just after I mined some cobalt.
Same error as last time. I'll investigate. Server is back up now.
[edit] This is apparently a bug in the current version of Minecraft. It occurs when someone uses shift-click to put things into, or take things out of, a chest when the place they are being moved to does not have enough room for the entire stack. So... don't do that.
I shall found a new Roma...or die in the attempt.
If you do die make sure you aren't holding a diamond pickaxe...twice.
You lost two diamond pickaxe's? Ouch.
If anyone feels really generous, feel free to plant some torchs around and inside the mountain top pyramid. Creepers are having a very nasty habit of spawning in there for some reason and they blew up over 1/4th of it (which I have now had to rebuild).
Is it, for some reason, impossible to place or destroy blocks near the pathway? I ask this because there was a large patch of clay that wanted to harvest that was under 1 block of water nearby the noob hotel, but I couldn't destroy any of the clay. Nor could I destroy the sand or dirt that was also nearby underwater. Failing this, I tried to place dirt in the water, but those blocks disappeared as well.
Is the pathway and its surroundings invincible or am I encountering a bug?
It is because it's the spawn area I guess. I have some clay if you want it though.
Is it just me or is there not many animals in the world? I see a bunch of sheep roaming around. Not that many pigs, cows, and chickens anymore.
Not just you. I think it might have something to do with the biome we are in. For instance, very few trees.
Yeah, it's just the biome near the starting area. There are tons and tons of animals elsewhere. There's a huge forest relatively near the noob hotel that has a lot of animals. I was out hunting them yesterday.
Plus, I'm not sure about cows, pigs, and sheep, but chickens can be farmed. Scienter already has a working chicken farm. Agriculture is definitely the easiest way to get food in the long-term.
Speaking of animals, animals don't spawn anymore in 1.8 because they're planning on replacing spawning with animal breeding, but breeding itself isn't going to be implemented until 1.9, so I suggest killing animals sparingly until 1.9 comes out.
There's a serious lag issue on the server at the moment due to experience orbs dropping after death. This is a game bug, not a server issue, and I've taken the server offline while I look for a fix.
Ok, the server is fixed now and is back online.
Is the server down again?
The Org server is now up. It is running Pre-release version 1.9.5. You must update your client software to be able to connect. All you need to do is download the new minecraft.jar file and replace your old file with it. The default location for this file is:
Win XP: C:\Users\USERNAME\Application Data\.minecraft\bin\
Win 7: C:\USERS\USERNAME\AppData\Roaming\.minecraft\bin\
I mainly installed this update to fix the experience orb bug that's forced me to do manual resets on the server a couple times now. However, it also adds a ton of other stuff, including breeding, potions, enchanting, repair, etc. You can read all the additions in the various pre-release versions here.
Edit: Fixed it, it is now working properly.
I got tired of getting blown up on TC's server so I've been getting blown up on my own computer.
I'm really impressed with the world so far. Very fertile and diverse. There's also a little pond that acts like a tar pit. Once animals get in, they don't get out. I was going to make a stable but I think I'll just keep going back there.
I've got a pretty well-stocked farm on the top of my mountain now. If anyone needs materials to get their own farm started, you are welcome to take some supplies. I have wheat seeds, melon seeds, pumpkin seeds, cactus, and sugarcane. You can find most of it in one of the chests in the Garden Shack on top of the mountain, though some might be in the food chest in my main workshop. Just don't take it all. I also have all varieties of livestock, if someone needs some for breeding purposes. If you take one, all I ask is that you breed a new baby or two while you're there.
Scienter and I also completed a railway between her place and mine. I kind of have a dream now of turning it into an Orgcraft Public Transit System, with stops at all major destinations. I think the main line could continue from Scienter's castle to Tiaexz's Pyramid, then to the noob hotel, and off to Csargo's Lighthouse. Those could all be done with a single line without making it too circuitous. We could then add separate 'spurs' going to spots which aren't quite on the way. However, this will take an absolutely enormous amount of resources. Just building the line from my place to Scienter's ate up several dozen stacks of cobblestone, a full stack of iron (maybe more), and half a stack of gold. If anyone else feels like contributing to this project, we could use resource donations.
I'd like to help with the resource gathering. I'm just playing around with construction ideas and the game in general. I added a lot of Redstone to the hotel and for fun I could do some more digging.