Quote[/b] (Cheetah @ Jan. 21 2003,17:58)]
Quote:
Originally Posted by [b
Quote[/b] (vexatious @ Jan. 21 2003,16:57)]What I am proposing is a standard for drawing the line between vigorous competition (i.e. choosing the best unit) and exploiting a game imbalance problem. I am saying that if you choose an army that can only be beaten by a handful of other armies, you have made the game a bit less fun--and that's where we should draw the line.
Only if the counter army does not have any counters. But the anti-cav army has counters. So, actually it opens up a new tactical level.
Hm, just a question: why is it that almost no one plays with all cav armies (except AMP and perhaps UglyPolar, I say perhaps because I have not seen him playing all cavs for a long time), if all cavs -and especially the thin line lancers- are so powerful?