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ZHAN GUO Mod, Warring States in China
CHF and PILLAR MODDING TEAM proudly announces:
ZHAN GUO TOTAL WAR
https://img203.imageshack.us/img203/3305/logo6bt.jpg
http://img247.echo.cx/img247/5395/ca...infantryun.jpg
The year is 480 BC.
The feudal Zhou dynasty has lasted for nearly 6 centuries, and it groans under the weight of the years.
The feudal order of the Etiquettes are collapsing on all fronts. The great sage Confucius nears the end of his life, lamenting the corruption of social order, where the lord is no longer a lord, a servant no longer a servant, where son slays father, and father does not spare his son.
The once great state of Jin is but a mere shadow of its former self. Her great houses of Zhao, Wei, Han, Zhi, Fan and Zhong Hang, plot and war against each other. The house of Tian now has complete control over the governance of Qi, and the 3 Huan of Lu monopolizes state politics. The age of dukes and barons are over. A new age of kings is approaching.
To the south, the native people of Wu and Yue have molded their states into powerful kingdoms after the great states of the Central Plains. The king of Wu, Fu Chai, leads an invincible army to contest the title of Supreme Lord, trained under the legendary Sun Wu himself. The Yue under king Gou Jian acts as a vassal, but secretly plots to destroy their master.
The warfare will not end. It has not ended since it started in 770 BC when the Son of Heaven was slain at Li Mountain.
Only 1 state will call for an end to this unending strife, and the only way is war.
This is Warring States, Total War.
Zhan Guo MOD is a project done by Rome TW enthusiasts and is led by drackla and the pillar team. Many members also participated in the Great Qin Empire mod. This mod will have a historically accurate Chinese map and 14 playable factions (which might be subject to change).
PILLAR MOD LEADER
- Drackla 德拉克拉
CHF leader of the MOD
- General Zhaoyun, founder and admin
- Sephodwyrm, English language spokesman, Concept Artist, Historian, Translator
15% of the units are done.
General layout and outline of maps are done.
Basic concept arts for major Chinese states are done. Moving on to expanded series.
VISIT our HEADQUARTERS
http://www.chinahistoryforum.com/ind...showtopic=3996
CHF HEADQUARTERS
http://game.ali213.net/showthread.php?thre...30&pagenumber=2
YOUXIA HEADQUARTERS
I entertain all questions about this era of Chinese History on CHF or here. I check this thread less often though.... ;)
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Re: ZHAN GUO Mod, Warring States in China
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Re: ZHAN GUO Mod, Warring States in China
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Re: ZHAN GUO Mod, Warring States in China
Very nice looking units. Great skinning also can't wait for the campaign map screenies aswell as this mod looks promising.
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Re: ZHAN GUO Mod, Warring States in China
Very good concept art you have there, the units also look very good although I suggest changing the face slightly so it looks less generic. Good luck with it.
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Wonderful! I really new idea!
And the concept art looks promising…
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impressive. keep us updated. id like to see where this goes.
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Re: ZHAN GUO Mod, Warring States in China
Thanks guys. I'll provide a few details to this MOD.
Well, basically, after playing RTW, a bunch of college kids and young office workers decided to get together and make a MOD that will provide:
1. a solid entertaining experience
2. an opportunity to provide an immersion in the period that gave birth to many things that people would recognize as Chinese right now
3. a historically accurate representation of the period (limited by the engine) and hence a history lesson
These are basically what I think Shogun TW has done extremely successfully.
~:cheers: So we settled the time period to start from 480 BC. The introduction provided in the first post explains the situation pretty well. The Zhou dynasty has been around for 6 centuries. Yes, and the dynasty is basically SCREWED. I can delve into history lectures another day. We have to get to the main point.
:charge: There are numerous feudal lords at this time. Apart from a few non-Huaxia (Huaxia was the people that we would consider the Central Plains Chinese) kingdoms, the feudal lords have various titles and holdings. You play as one of them and hopefully change the situation.
~:) So there, a very basic introduction. We are planning
- at least 14 Houses
- possibly some non-standard factions (Qiang, Xiongnu, Baiyue etc)
- at 1 unique unit per House
- Chinese...and not accented English (as in RTW). I always played Shogun TW in Japanese because it gives atmosphere
- Yeah, talking about atmosphere. Our own music (hopefully)
- Unique building sets, tech trees, ships
These are pretty standard I guess. I'd be heading the translation department once the Mod is done since we're doing all the work in Chinese.
Btw, thanks very much for the enthusiasm and suggestions. I will be talking to the 3D team about generic faces.
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Re: ZHAN GUO Mod, Warring States in China
Looks like a great mod. Are u planning to include a senate type faction, or wait to the realease of the x-pack where you don't have to have a senate type faction.
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Re: ZHAN GUO Mod, Warring States in China
From friend Coldknight:
Quote:
Looks like a great mod. Are u planning to include a senate type faction, or wait to the realease of the x-pack where you don't have to have a senate type faction.
~:) Well, there'll be a senate type faction...in fact, if we go for history authenticity there'll be a rather complex relations.
The biggest state of China at that time is the the dukedom of Jin. Jin herself has to answer to what remains of the central authority of Zhou dynasty. Within Jin, however, it is divided into 6 great houses. So we have these 6 houses answering to the duke of Jin who in turns answers to the Son of Heaven (the Zhou dynasty) with a bunch of other dukes.
Not sure how we are going to implement that though. However, Jin would fracture into 3 states of Han, Zhao and Wei before 400 BC. The game starts in 480 BC, so you have about 80 years to make or break the state either as the Duke or as a Chief of a major House.
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sounds interesting, did RotK mod die out?
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I don't really know about the RotK Mod. You got any links?
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Re: ZHAN GUO Mod, Warring States in China
~:cheers: hihi , here is waitcu from china , i am a teammate of the pillar mod team , nice to meet everybody here . if you want to provide some help to us and give us some sponsor, please contact me , foxadams@21cn.com or waitcu@hotmail.com :charge:
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Re: ZHAN GUO Mod, Warring States in China
Good luck with the mod, mates. ~:cheers:
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Re: ZHAN GUO Mod, Warring States in China
Keeping it in Chinese would make the whole mod kind of a niche product. It looks to me as though you all are doing a good job, but I won't play it if I don't know what my messages say.
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Re: ZHAN GUO Mod, Warring States in China
Well, if you played Shogun TW, that's is what we meant. We want the events, unit orders, music and sound etc to be authentically Chinese.
As for user texts etc, the translation department (me included) will make sure that everything is provided in clear and correct English. ~:cheers:
So, chances are that the game would be approachable for any English using gamers here. I personally would be using the English mode because my computer can't read Chinese...(I just see question marks all day).
If my English ability is in question, feel free to pelt me with questions about the mod. I'll answer them to the best of my abilities in English... ~D
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Re: ZHAN GUO Mod, Warring States in China
Quote:
Originally Posted by sephodwyrm
Well, if you played Shogun TW, that's is what we meant. We want the events, unit orders, music and sound etc to be authentically Chinese.
As for user texts etc, the translation department (me included) will make sure that everything is provided in clear and correct English. ~:cheers:
So, chances are that the game would be approachable for any English using gamers here. I personally would be using the English mode because my computer can't read Chinese...(I just see question marks all day).
If my English ability is in question, feel free to pelt me with questions about the mod. I'll answer them to the best of my abilities in English... ~D
I loved Shogun and I understand your concerns surrounding atmosphere. Shogun felt better to play than the others do..
Alright, then, you have my full support.
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Re: ZHAN GUO Mod, Warring States in China
sephodwyrm the units look great I like how you done to the cavalry with those spear. They should be accurate, also the spearmen should be having those kind of spear IMO because that is what they use in those day. The peasant could be change to have a little more variety of unit in it, for example have them carry different weapon since they are make up of citizen so not all of them have the same weapon type. The swordman armour look like those of legionary though, so it will be much more accurate if they wearing the same type of armour from the cavalry. Overall I look forward to the release of this mod, does it also work with the client kingdom mod? Or I have to install the freshly vanilla in order to play? :bow: ~:cheers:
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Re: ZHAN GUO Mod, Warring States in China
From friend vale
Quote:
sephodwyrm the units look great I like how you done to the cavalry with those spear. They should be accurate, also the spearmen should be having those kind of spear IMO because that is what they use in those day. The peasant could be change to have a little more variety of unit in it, for example have them carry different weapon since they are make up of citizen so not all of them have the same weapon type. The swordman armour look like those of legionary though, so it will be much more accurate if they wearing the same type of armour from the cavalry. Overall I look forward to the release of this mod, does it also work with the client kingdom mod? Or I have to install the freshly vanilla in order to play?
I agree. I almost got into an argument with the team when they decided to give peasant soldiers ploughs. They should be wielding short spears. Only rebel peasants who don't have access to weapons use ploughs.
The swordman armor is actually accurate (or as accurate as I can make them)...I designed them after the terracotta army heavy infantries. The cavalry units wear light armor, but there was a stone armor and helmet that was unearthed nearby the Terracotta Army pits that point to heavy armor as well.
I personally think the biggest eye candies would be the 4 horse chariots. ~;)
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well our mod must be the best mod in the world
we will find the all the history information and show you a completely Chinese civilization before you . not just so 3d models . :charge:
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Sephodwyrm, I have seen some of the early version of your work in chf it was pretty impressive. Anyway think you can upload the units so I can try them out with my julii faction? I will be producing only those units. Oh when your mod is complete it will going to be awsome, and the pict post by hansioux is really impressive.
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yes i must say nice units ~;)
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Hansioux has a picture post?
Well, I have a new image to share.
http://img206.echo.cx/img206/6215/fa...alsmall9nt.jpg
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Good news today.
My sloppy works have attracted a great deal of attention from the true masters. We are now trying our best to make them participate in our MOD.
Expect improvments if we're successful.
If we're not, expect slightly better works. I am trying hard to improve.
WORK OF TRUE MASTER
http://game.ali213.net/attachment.php?s=&postid=4035811
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Re: ZHAN GUO Mod, Warring States in China
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Re: ZHAN GUO Mod, Warring States in China
This also called three kingdom so why don't you guys team up with the China: Total War - Three Kingdoms
BassV2
they just have a different name and also their project is dying as well. :*(
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hey guy , this is a complete different form mod three kingdoms
hey guy , this is a complete different form mod three kingdoms,
the three kingdoms's period is A.D 220-A.D 280 , why the three kingdoms is dying .because the mod team didn't know how to creat a new china's map ,and not this team is disband . and now ,this technology is broke through.and the work is continue by a man just a man in charge . our team is helping him to contiune it .
ZHAN GUO Mod, it use china's map , china's nations , china's real history (B.C 475─B.C 221), china's classical music etc . so i tell you this is a new game of total war not just a mod game .so please make clear the china's history
here is a web you can find the period out .
http://www.coinculture.com/Images/history/10s.htm
and we won't give up the work of this mod , it's won't die in any way i promises you .
ZHAN GUO Mod, Warring States in China will show you the greatest civilization at the time in the world.
here i post the map , don't make any rumour guy :furious3:
http://img296.echo.cx/img296/6899/4c...bd28b67374.gif
http://img296.echo.cx/img296/511/mapclimates2tl.jpg
http://img296.echo.cx/img296/6691/maproughness6if.jpg
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Re: ZHAN GUO Mod, Warring States in China
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Thats some very impressive work. Awesome job.
Are you sure the ladder thing can be used though? And wont the catapult need a new skeleton?
What did china have in the way of explosives by this time period?
Keep up the incredible work.
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Re: ZHAN GUO Mod, Warring States in China
do you know the china's civilization at the time ? if you want to get some information please to
http://www.chinahistoryforum.com
in fact china have many incredible things at the time ~:cheers:
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Re: ZHAN GUO Mod, Warring States in China
Quote:
Thats some very impressive work. Awesome job.
Are you sure the ladder thing can be used though? And wont the catapult need a new skeleton?
What did china have in the way of explosives by this time period?
Keep up the incredible work.
For the ladder, it was said to be the work of the legendary craftsman Gongshu Ban. The ladder cart is a combination of mobility, cover, and ladder and allows elite troops to quickly ascend walls quickly.
The catapult is designed to be such so that it could switch directions quickly without the need of adjusting the whole engine.
As for the way of explosives, I don't think the entire world came up with explosives at that time. Pots of burning oil is probably the closest thing to it. We do have defensive incendiaries including molten copper and iron (we call them metallic water) as well as boiling wax and oil (pretty standard). We also covered logs with oil soaked hay and set them alight and rolled them down siege ladders to dissuade attackers.
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Re: ZHAN GUO Mod, Warring States in China
Quote:
Originally Posted by sephodwyrm
For the ladder, it was said to be the work of the legendary craftsman Gongshu Ban. The ladder cart is a combination of mobility, cover, and ladder and allows elite troops to quickly ascend walls quickly.
Thats very interesting. But what i meant was can the ladder be used in the game? i dont know very much about modding but i dont think its possible. i may be wrong though.
Offtopic but when was the mongol invasion of china?
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up there
it can be use , we are making it let it come true
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Re: ZHAN GUO Mod, Warring States in China
The Mongol Invasion of China takes place more than a millenia after this (around 1276-1279 AD). It took the Mongols several campaigns and the death of a Khan to accomplish this. However, this has little (next to nothing) to do with the MOD.
In any case, during the period of Warring States, the Xiong Nu rose as the most powerful northern nomadic tribe as the tribes of Di were defeated one by one by the state of Jin. The Xiong Nu would periodically launch incursions into the Central Plains and became a serious menace by the height of the Warring States. The state of Zhao had a famous general Li Mu that defeated a huge Xiong Nu invasion force. After the unification, the emperor Shi Huangdi sent general Meng Tian with an expeditionary force of 300000 and defeated the Xiong Nu in a decisive battle, forcing them to retreat for 300 km up north. The newly unified China thus reclaimed the Loop Region of the Yellow River.
Meng Tian would maintain garrison there and increase the fortifications already there. This would be known as the great wall project initiated by the First Emperor. His task was mainly to join together the walls that were already built by the states of Yan and Zhao. Contrary to popular belief, the Great Wall is not the border of China and the Xiong Nu. In fact, it was built within Chinese territory. The Great Wall does, however, represent the first line of defense.
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Re: ZHAN GUO Mod, Warring States in China
Wow. Map is looking really good. This will definantly be a top priority download when it becomes available. I love this era in Chinese History.
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Yeah china do have many bloody war over it course history, the three kingdom is not really the bloodiest but to me it consider one. Anyway the mod is look really awsome and I can't wait to get it once it out, oh the Qin is really one of my favorite state though. However, during this period it really just a lot of disunity and every city is kinda ruled by some faction or house though. The ladder is going to work like a fire truck right? cause when it arrive near the wall the ladder should be able to extent like the one in the chf showed. ~:cheers: ~:cheers: ~:cheers: ~:cheers:
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http://img212.echo.cx/img212/8168/door8to.jpg
here i want to find some help with the file *.BPI
we find that this file is control the behavior of soldier attack the city ,like capture the wall , attack the door etc, but we don't know how to edit these file . could somebody tell me ? because it relate to our work of the screenshot up there .
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Re: ZHAN GUO Mod, Warring States in China
Just a quick suggestion - you may want to consider having the Chinese displayed in Pinyin. It could be a useful bridge between Chinese-only speakers and English-only speakers. It is certainly helping me to learn Chinese.
Even if you don't, if you provide English translations, for many things I would suggest transliteration rather than full translation; transliteration to Pinyin gives a romance language speaker a chance to pronounce the words.
I can't help with translation, my Mandarin is horrible, but I can help you with transliteration, if you are interested.
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Re: ZHAN GUO Mod, Warring States in China
well thank you for your suggestion . i think , we will provide a game two langues both chinese and english , the city will display in pinyin and china's character . i think that's a easy work to do , but if you can help us to create the soldiers models it would be useful ~D ,what's more could you help us to enlarge the map ?? i have ever use your team's tool , but not complete understand the function :) :charge:
if so please contact me
foxadams@21cn.com or waitcu@hotmail.com
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Re: ZHAN GUO Mod, Warring States in China
Those walls are VERY impressive. This mod is VERY impressive.
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Re: ZHAN GUO Mod, Warring States in China
When you say "your team's tool," are you referring to MrHide's TiME? The map editor? I'm really a newbie when it comes to map editting, I just play around with TiME. I do the code integration for Europa Barbarorum. I would be happy to help however I can, though.
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Re: ZHAN GUO Mod, Warring States in China
Quote:
Just a quick suggestion - you may want to consider having the Chinese displayed in Pinyin. It could be a useful bridge between Chinese-only speakers and English-only speakers. It is certainly helping me to learn Chinese.
Even if you don't, if you provide English translations, for many things I would suggest transliteration rather than full translation; transliteration to Pinyin gives a romance language speaker a chance to pronounce the words.
I can't help with translation, my Mandarin is horrible, but I can help you with transliteration, if you are interested.
Don't worry about it. Everyone in China knows HYPY. In the mainland, the whole pronounciation system was romanized several decades ago.
I would be leading the translation department. I would ensure that everything is understandable. ~:cheers:
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Wow, this is looking really good, guys. Keep it up.
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Re: ZHAN GUO Mod, Warring States in China
yes that's the tool , could your team can help us to create models and enlarge the map ???? if so , i will sent you the soldiers' script pictures to you .
you know , many code files we should finish by ourself at the same time when making the mod :)
btw, do you have RTW 1.2 unedit files at \Program Files\Activision\Rome - Total War\Data\text ? if you have please make a pack and sent it to me .
foxadams@21cn.com
i have a rtw mod like realism mod need to translate in english . and release later . we got a big success in this mod in china :) here i sent some works to show you .
http://img293.echo.cx/img293/2803/soldiers4po.jpg
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Re: ZHAN GUO Mod, Warring States in China
hey everybody here i post a link , it's a rome movie make by our teamate . enjoy it
http://www.cgmv.net/movie/playWMV.asp?id=107
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Re: ZHAN GUO Mod, Warring States in China
Hey I can't get the video does it work with some kind of special internet stuff? :help:
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Re: ZHAN GUO Mod, Warring States in China
.
here is another downlorad link , try it
http://219.239.217.133/down/luxiang/yhdgse.rmvb
oh , it's a link from china . i will try to sent to a taiwan's friend, and use their server to be a download add.
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Re: ZHAN GUO Mod, Warring States in China
That picture of all those models is from a mod in chinese?? Those models look nice!!! So it's like the Rome Total Realism Mod ???? More info! more screenshots! Release for english readers, speakers!!
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Re: ZHAN GUO Mod, Warring States in China
so is this zhan gou going to work the vanilla 1.1 or do I have to patch the second 1.2? I got the cheat enable in my rome total war. so I won't be able to use it if it only work with 1.2 ~D
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yes , this models all done by chinese , and the systems like zor system has been researched by ourself, what's more you can built all temples in one city . there are many amusing elements in this mod , i can't say it's better than realism , but it won't worse than it :)
cheat?hahahha,our mod is base 1.2 , actually 1.2 can use the cheat for no limit , just edit a file.if you want to do this my mod will done it .
in fact we release this mod want to get some sponsor for our zhanguo mod's developmaent . we got about 20 mens to develop this mod ,if we get nothing to encourage my teammates , i think they will disband .so that's i don't want to see . also do you .
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Re: ZHAN GUO Mod, Warring States in China
hey guy , i will make a new fourm in here later , and post all the screenshot , what this mod's content . please wait . this mod will soon release , and become another top download like realism . btw , do you think the rtw's fans will give us some sponsor ?
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Re: ZHAN GUO Mod, Warring States in China
Quote:
Originally Posted by waitcu
hey guy , i will make a new fourm in here later , and post all the screenshot , what this mod's content . please wait . this mod will soon release , and become another top download like realism . btw , do you think the rtw's fans will give us some sponsor ?
i mean the mod up there is the mod like realism not zhanguo mod ~:eek:
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Re: ZHAN GUO Mod, Warring States in China
Alright, the PILLAR team is responsible for 2 mods.
The PILLAR MOD (the one with expanded Rome TW units, etc) which is pretty much done...
and the forthcoming ZHAN GUO mod.
If you are an expert in 3d Studio or PS please contact us. :help:
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:jawdrop:
AWSOME!!!!!
Im so glad im not a modder, that looks like it took forever!!!
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All looking very promising, I love the concept art btw lads.
Top job
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keep this up man, think you are doing fine and a bright promise future for this game :)
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Why aren't you guys pelting questions yet??
I remembered years ago before MTW came out I was arguing the case for Zhan Guo TW in the Off Topic section. People got really cross about the idea....XP
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Re: ZHAN GUO Mod, Warring States in China
Perhaps then was not the time. :bow:
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Re: ZHAN GUO Mod, Warring States in China
Perhap it will be nice if you guys can show us more of those picture, like a battle betweens the two factions will be good :duel:
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Re: ZHAN GUO Mod, Warring States in China
Questions aye.....
What are you modelling this modification on? The actual historical events of the "Three Kingoms" or are you using the Romance of the Three Kingdoms as your reference?
How much variety between the units of each faction can we expect? Rather than the STW style of all factions have same units etc?
Any famous generals?
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Re: ZHAN GUO Mod, Warring States in China
The mod isnt in the same time period as threekingdoms.
Actually, if im correct i think its in the same time period as the movie 'Hero'.
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Re: ZHAN GUO Mod, Warring States in China
no, actually I believe this time period happen after the qin dynasty broken down.
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OK. Finally some questions I can answer and some assumptions I can correct.
Quote:
Questions aye.....
Aight.
Quote:
What are you modelling this modification on? The actual historical events of the "Three Kingoms" or are you using the Romance of the Three Kingdoms as your reference?
Romance of the 3 Kingdoms takes place a full 6 centuries after this MOD. To give you a good understanding:
Eastern Zhou dynasty (770-256 BC, vanquished by the state of Qin)
Qin dynasty (221-206 BC, vanquished by peasant leader Liu Bang)
Han dynasty, established 202 BC, by peasant leader Liu Bang
Three Kingdoms usually starts in 180 AD when the Yellow Turbans rose against the government.
Zhan Guo MOD starts at 480 BC.
Quote:
How much variety between the units of each faction can we expect? Rather than the STW style of all factions have same units etc?
Well, its going to be a mix of STW and MTW style. According to our historical knowledge of the era, we have divided China into 4 main cultural spheres (going deeper we actually have 7 small cultural spheres). Each of the 4 cultural sphere would have a unique unit, and we also try to give each state a unique unit as well.
Quote:
Any famous generals?
You asked for it. :book: :book:
1. Sun Wu. OK, this guy has already became a hermit again. However, his legacy still remained in the troops he had trained for the state of Wu. Due to his extreme fame, people also call him Sun Zi (and this would resonate for millenia to come) :charge:
2. Wu Qi. This is a person that is portrayed as the most unemotional and unfeeling person throughout the Central Plains. When the duke doubted him for having a wife from another state, it is said that he killed his wife and took her head to the duke. He's not only a great general (defeating the state of Qi leading the armies for the pathetic state of Lu), he also went to Wei and helped seize the He Xi territories from Qin. He then left for Chu and reformed the entire state. However, when the King of Chu (who trusted him) died, his enemies at the Chu court raised an army and attacked him. He died under a shower of arrows.
Wu Qi also had a legacy and hence he is also called Wu Zi. Like Sun Zi he also had an art of war dedicated to him.
3. Sun Bing. Also had an Art of War and is said to be the descendant of Sun Wu. He defeated the Wei army led by Pang Juan and paved the way to Qi supremacy in the East (the other contender would be Qin in the west). He is named such because he was framed for treason while he is in the state of Wei by his ex-classmate Pang Juan and had his knee-caps removed (the Bing punishment)
Like his ancestor he also wrote an Art of War and probably expanded the original works.
4. Le Yang. Great general of Wei who helped to overpower the foreign Di state of Zhong SHan (the Zhong Shan state is composed of the Di people who sinicized themselves). History goes that the Zhong Shan captured his son and threatened to boil him alive in a huge couldron. Le Yang was not stirred but ordered the Wei army to assault, capturing the Zhong Shan fortress but losing his son in the process.
5. Le Yi. Descendant of Le Yang. Like many generals of his time, he is also not only a military leader but a great politician. He helped the state of Yan under King Zhao to reach a great power and led a 5 state alliance against Qi, annihilating the Qi army, capturing the capital and started to besiege the only 2 remaining fortresses at Ju and Ji Mo. However, court suspicions and distrust from the new King of Yan forced him to flee for his life.
6. Tian Dan. One of the Qi defenders that held out at Ji Mo when the Yan seized almost the entirety of Qi. When he heard that Le Yi has fled from the Yan army and a new replacement named Qi Jie arrived, he started a series of strategem to stir up the emotions of the people of Ji Mo. Using a night assault of 5000 warriors dressed in vivic colors and war-paint, as well as armored bulls covered with spears and knifes and set on fire (causing them to charge against the Yan army which panicked), he routed the Yan army and proceeded to liberate the entirety of Qi.
7. Bai Qi. Perhaps the generals with highest bodycount in Chinese history. He started off in the Qin army as a footsoldier and worked his way up (thanks to the new merit system introduced by Shang Yang). Bai Qi was recognized for his efficiency, brutality and no defeats in his record and promoted to be a general. He defeated a Han-Wei alliance with only 80000, capturing the princes that led them and seizing 240000 heads. He was thus promoted to the State's Marshal as well as the Great Fine Builder of Qin (Da Liang Zao). He would attack Chu 3 times, the first time seizing the Chu second-capital by directing the river waters to flood the fortress, the second time he seized the Chu capital and the 3rd time he occupied the ancestral tombs and great Temples of Chu and destroyed them. The areas occupied were made into provinces under Qin jurisidction. Bai Qi would have many other campaigns, but his greatest campaign would be the Campaign at Chang Ping in which he trapped the Zhao army of 400000 men. After 46 days without food, the Zhao army surrendered. Bai Qi then ordered them give up their arms in exchange for food and wine. In the night he told every Qin soldier to wear a white turban and kill everyone in the Zhao camp. Generals Meng Ao and Wang Jian led the cavalry patrols to make sure no one escaped. If anyone has reached the legendary status, it is the Marquis Wu An of Qin (Bai Qi's highest title in his career).
8. Lian Bo. The Zhao general that was famous for his stubborness to acknowledge that he's old. However, his initial defensive strategem at Chang Ping made the Qin army ran out of ideas and they couldn't advance. Qin General Wang Jian knew that the men were losing heart and quickly appealed to the king of Qin for solutions. The resulting strategem was replacing Lian Bo has general of Zhao using rumors and bribery.
9. Wang Jian. The generals of Qin mostly started their careers as the rank and file soldier. Wang Jian is also one of them. He would continue to campaign until his old age, destroying Chu with 600000 men under the reign of King Ying Zheng of Qin.
10. Wang Ben. The son of Wang Jian and destroyer of Wei. The fortress of Da Liang stood strong before him, and like Bai Qi, he directed river waters to flood the entire fortress.
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Re: ZHAN GUO Mod, Warring States in China
great map. most likely the best mod in developement. really looking foward to this
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Re: ZHAN GUO Mod, Warring States in China
yep, their map is impressive can't wait till it come out though :)
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Re: ZHAN GUO Mod, Warring States in China
~:cheers:
~:) :bow:
Looking forward to this!!!!!!!!!!
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Re: ZHAN GUO Mod, Warring States in China
Igo(weiqi) Game was also came into being from wars between states in Chunqiu & Zhanguo Age. Weiqi is base on Great stratagem ,but Chess and chinese xiangqi(china chess) is base on tactics.
:duel:
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Re: ZHAN GUO Mod, Warring States in China
Western Zhou 西周 (11th cent.- 770 BC)
Eastern Zhou 東周 (770-221 BC):
---Spring and Autumn Period 春秋時代 (770-475 BC)
---Warring States Period 戰國時代 (475-221 BC)
The Zhou Dynasty is probably the dynasty that reigned for the longest period not only of all Chinese dynasties, but of the whole world. Of course, such a long period contributed to a certain image of the Zhou rulers and their institutions as the guideline for all later people. The founders of the Zhou Dynasty, the Kings Wen and Wu (abbreviated to the couple Wen Wu 文武), and the Prince Regent Duke Dan of Zhou 周公旦, were seen as the ideal monarchs and even as patrons and inventors of every kind of arts. The Confucianists venerated these rulers as guided by morality, humanity and righteousness.
But 900 years of history were also times of profound changes that took place. The first kings of Zhou enfeoffed their fellowship and relatives with large domains that later developed to kingdoms themselves: the central government lost its authority, the "feudal system" (fengjian zhidu 封建制度) similar to the Western Middle Age system of enfeoffment disintegrated. The once venerated kings of Zhou, people like King Cheng 成王 and Kang 康王, lost their central position as the Heaven-approved sacrosanct ruler and were challenged by feudal lords that overtook the leadership of the Chinese world.
The Zhou kings had to flee from their western capital to the east, forced by "barbarian" tribes that invaded the Zhou territory. This was the begin of Eastern Zhou period. It is divided into the Spring and Autumn period, called following the seasonal recordings of the annals, and the Warring States period when the six most powerful kings fought against each other. Only the state of Qin was to defeat her enemies.
The Zhou time was also the time of the hundred schools of philosophers and thinkers. The important Confucian classical writings find their beginnings also in this historical epoch.
What happened in the rest of the world?
Greece: Sparta dominates the Peloponnesian Peninsula. Palestine: Israelian kings David, Solomon around 1000 BC. Empires of Urartu, Phrygia and Lydia in Minor Asia. Neo-Assyrian kingdom. New Egyptian dynasties, attacks of the "Sea Peoples". The Iron Age replaces the Bronze Age. Etruscian kingdoms in Italy. India: Late Vedic time of the Aryan people.
Greek town states; colonisation of the Black Sea region and of southern Italy. Literature (Homeros' epics and poems, Hesiodos' tales) and philosophy (pre-Socratian nature philosophers); development of written law and constitution, Draconian law 624 BC, Athenian democracy: Kleisthenes. Foundation of Rome 753, period of Roman kings. Kingdoms of Israel and Juda, destruction of Jerusalem 578 BC by Babylon (king Nebukadnezzar). Persian king Kyros conquers Minor Asia and the Near East.
Highlight of Greek culture: dramatists (Sophocles, Aischylos, Aristophanes), philosophers (Socrates, Platon, Aristoteles), historians (Thukydides); Athenian democracy: Perikles; Peloponnesian War. Alexander the Great conquers Minor Asia, Persia, Egypt 333 BC; division of his empire among generals. Rome becomes master of Italy, adoption of republic state form. Wars with Carthago, Hannibal, Rome conquers the western part of the Mediterranian area until 202 BC. Gautama Buddha preaches his religion of enlightenment, died 483 BC; Jaina religion. Maurya emperors Chandragupta and Ashoka, a Buddhist emperor. The Persian Achaimenid kings Dareios and Xerxes in vain try to conquer Greece. Persian religion founder Zarathustra. Late Egyptian empires, endangered by Persians and Greeks.
:book:
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Re: ZHAN GUO Mod, Warring States in China
Some giants of Chunqiu warring states age[/INDENT]
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Re: ZHAN GUO Mod, Warring States in China
hi,Iam a chinese TW game and East Zhou dynasty history fan.China base Map be made by me--swordolf, it's me that provide the map to china MODgroup, .I am making full china map, even full Euoasia map!!