Lookin for new ideas and strategies. Post a screenshot of your best, favorite, worst or any campaign you got.
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Lookin for new ideas and strategies. Post a screenshot of your best, favorite, worst or any campaign you got.
DL'ed my first mod today (RTR 6 Gold) and I've got to say the Roman campaign is awesome. A bit too easy though.. on hard I'm winning while fighting the Gauls, Carthaginians and Illyria at the same time.
I tried downloading RTR the other day and whenever I tried to play the water would always turn black on the campaign map after a little while. Anyway, yea the game really isnt very challenging on hard, the only thing i find to be slightly difficult was rebel armies attacking my cities over and over again, which really, for me, didnt add difficulty but preoccupation to the game.Quote:
Originally Posted by Tiberius
I found a way past that. When it goes black, press esc and adjust your effects detail in the video options. It loads a short bit and it's fine again.
Awesome, I'll give it a try.
I just figured out the whole screenshot thing, I think, so here's my latest campaign.
[IMG]https://img150.imageshack.us/img150/...ulii8ge.th.jpg[/IMG]
[IMG]https://img66.imageshack.us/img66/7991/julii29ak.th.jpg[/IMG]
[IMG]https://img117.imageshack.us/img117/...lii38rb.th.jpg[/IMG]
Wow, you have an army in Britain already! And the Gauls actually took Ebaracum and Londinium!!
That's new..
What difficulty are you playing?
No, the gauls never took britain, i gave it to them immediately after i took it, once i was sure britannia would not become my protectorate.
instead of taking lands and holding them i like to gain a protectorate and give all my acquired lands to them, because they still count asy settlements and, i feel, it makes a lot easier to manage your army.
Good move. Its a big commitment sending your amry all the way round, though.
And Gaul will stab you in the back later. Its almost hard-coded. :book:
I've never had problems with protectorates going back on their word except when i make a demand of them. Anyway, where are the screenshots.:inquisitive:
oh, and usually the game ends beofre they have a chance to fully recover from when i attacked them in the beginning, but i did notice in this campaign they've built their forces up pretty quick. I think they have like 3 full armies and its been probably 4-5 years since they have surrendered. I had a campaign earlier that i had to delete where i had germania, britannia, spain, macedon, and carthage as protectorates, carthage was the last faction i subdued then i became imperator, and i only physically owned 14 settlements. probably the most interesting campaign i've had.
Patience!~:)
My Julii campaign. Trying to conquer the world. So far, have just taken Campus Scythii from the Brutii. I'll give them a break now, and they'll give me a buffer zone from the Armenians.
I am now focusing my efforts on Africa. My faction leader is taking the rest of North Africa before I retire him at Dimmidi. Then I'll push on towards the Ptolemics. Im looking at a three-pronged strategy, but first I must have Rhodes.
Its been fun so far. Never gone this far into RTW, though.
https://img87.imageshack.us/img87/12...aign1ib.th.jpg
Can't believe it. Ive just had two uber-General's assassinated at Campus Scythii, on successive turns!! Arrghh!
Nice campaign
do you keep any spies or assassins in your settlements. a spy will usally spot the assassin before they complete their mission and if they dont the assassin will, most of the time, stop the assassination.Quote:
Originally Posted by Garvanko
I had an assassin there, but he was rubbish. So after the first General got sliced, I started training three spies (strength in numbers, et al), but the second one got killed on the next turn. Unbelievable.
I think Im safe for now, as the Governor now has a Counter-Spy trait. Im also fighting back with my spies and assassins, though I had to learn the hard way. I really needed those two other General's for my impending war on Egypt. They were both under 40. The Gods know best, I suppose.
I now have 3 protectorates in my current campaign. Dacia surrendered before i even attacked them. I was gonna try and annex numidia but the scipii beat me to the punch. i think im gonna go after macedon now, they have good amount of settlements and if i do gain them as a protectorate the brutii will be completely surrounded by my allies and will have no where to expand.
What difficulty rating are you playing, Telys? Three protectorates? I haven't had one in months!
My Julii campaign is entering the final major phase - The invasion of Egypt.
https://img210.imageshack.us/img210/...gypt8yr.th.jpg
As you can see I have simultaneously attacked with eight major armies, three of them commanded by General's. Ive just taken Nicomedia at the top. Starting to have problems with public order at Bylazora and Thessalonica, so Im shifting my givernors around a bit at the moment.
i usually play on medium because rebel armies annoy the hell at of me on hard and very hard, everytime i kill one another pops up and attacks a city, very annoying and time consuming.
macedon gave up
[IMG]https://img60.imageshack.us/img60/8161/julii4dx.th.jpg[/IMG]
the mighty manius
[IMG]https://img109.imageshack.us/img109/...lii31ur.th.jpg[/IMG]
All out assault on asia minor, nice. the best generals to counteract rioting are ones with the most influence, even if they cant managing skill at all.Quote:
Originally Posted by Garvanko
Impressive.:bow: 154k profit from 4 protectorates. :book:Quote:
Originally Posted by Telys The Conqueror
I play Hard/Hard.. Rebels don't seem to cause much of a problem. They even asked me for a cease-fire once.
I had reinstall rtw so im just trying to beat the game real quick to unlock the other factions. now that i think of it ive tried olaying game hard like once or twice and(i felt) there wasnt to big of a difference so just i went back to medium. damnit, me and you are the only ones posting are campaigns.
olaying=playingQuote:
Originally Posted by Telys The Conqueror
i keep makin mistakes in my threads and posting them before i look at them so bare with me.
You can unlock them by editing the descr_stat file in the RTW/Data/world/maps/campaign/Imperial campaign folder..Quote:
Originally Posted by Telys The Conqueror
Taking Pergamum.
A great shot of the final engagement at the City square, as reinforcements march in.
https://img55.imageshack.us/img55/64...amum0ur.th.jpg
As one would expect, it takes a while to take a Huge city with epic walls, even when poorly defended.
The best campaign should be celebrated.
https://img20.imageshack.us/img20/86...64s35wz.th.jpg
Troops dont fight hand to hand until they have to. Missiles all used prior to the melee with the gallant Macedonian defenders.
[QUOTE=Garvanko]You can unlock them by editing the descr_stat file in the RTW/Data/world/maps/campaign/Imperial campaign folder..QUOTE]
yea i know, i just felt like unlocking the factions the old fashion way.
Severous, thats a mighty small army with only two infantry units, one of them being town watch, nice job.
I totally just must up that quote. Hey severous put up a shot of your campaign if you could. Im tryin to see what other people do in their campaigns, I must say it's not working to good so far, only garvanko has posted one so far, which was a pretty good looking campaign if i say so myself.
Well considering you only had town watch and a unit of hastati, you didn't have much choice! :2thumbsup: What was the enemy's strength like?Quote:
Originally Posted by Severous
Need to see some more screenshots, people!
Hi Telys
Heres my campaign.
https://img134.imageshack.us/img134/...59s57ff.th.jpg
RTW V1.5 No Mods. Difficulty H/H Large unit scale (Peasant=120men)
Its my second ever campaign and I am Brutii as you can see. (First campaign was as Julii.)
My overall aim is to capture lands and fight enemies I havnt fought before. To this end the strategic plan is to strike north into Russia, sweep east capturing all the top right corner of the known world. Then south through Perthia. Pontus should then fall from attacks from east and west as Turkey is captured. This should bring two powerful Brutii armies together to take on the factions in the middle east. Maybe even a sweep down into the Egyptian corner and then across Africa in order to bring Brutii main armies closer to Rome for the final showdown.
At the point in the screenshot:
Ive captured as far west as I want to go. Ive got to figure how to contain Gaul and Germany so I can concentrate on my main plan in the north and east.
Ive avoided attacking Gaul. They attacked Salona a while back and I crushed that. For peace my diplomat negotiated one of the Gaul regions as payment to me. I inherited a big peasant garrison. I next had fun fighting some local rebels with just peasants and town watch.
https://img92.imageshack.us/img92/86...59s32dp.th.jpg
Neutral with Gaul and Germany (who are allied to each other). I dont want to attack them and sully my good reputation. Im offering tempting targets so they attack me. I want the gaul out of my lands and hope they will go without a fight or be smashed if they attack me. Then will work out how to place two forts in the eastern Alps to stop Gaul incursions. With garrison troops in Segestica and that town further north I then plan to reduce military forces here in my 'west'.
Elsewhere:
- Forces beseige the Sythian captial. Expect a big battle over turn end as the Sythian faction leader and a 60% stack come to relieve the their capital. Will be my first big fight with lots of Sythian forces.
-A few rebels to mop up in my northern lands. Will deal with them as three armies march north into Russia where I believe I will find only rebels.
-Naval forces to establish control over the Black Sea. They control the waters near my lands.
- Fortify island captures of Rhodes and Crete.
- Need to grow my cash. Didnt expect to be poor as Brutti. Only built 6 units this turn..my lowest number for years.
- Continue diplomat charm.
.....-Just spent 35k on a Gaul Leader Bribe
.....-Just spent 13k to disband a Pontus army besiging a Selicud city.
.....-Diplomats to preserve a balance of power in the east
As for the earlier image, with the soldiers celebrating, that was the fall of Bylazora and elimination of the Macedon faction. 471 Brutii Vs. 517 Macedon with odds of 2:1 in my favour. Macedon had 5 Militia Hoplites and two light lancers plus general. Tactical use of all missiles meant I lost just 52 Romans to those spears. I spared the city so it would be a trading destination for the slaves resource from the neighbouring states.
https://img454.imageshack.us/img454/...64s29ow.th.jpg
This is an older pic from my current game as Spain:
https://img84.imageshack.us/img84/62...camp8ad.th.jpg
I'm about 15 years further now. I eventually lost Patavium but I have conquered all of Britain and Sicily and am quickly slicing up the Germans. I also have Tarentum, Croton, and Thapsus. The Julii only have one settlement left, but the Brutii are still sending tons of armies into northern Italy. The scipii have Capua and two cities in Africa.
Strangely, in the east, Pontus has become the superpower. Egypt only has Salamis and Cyrene left, so I've been helping them with money. I plan on taking Kydonia and Rhodes and giving them to Egypt.
I'll try to get some more, newer pics up soon.
That looks like a fantastic campaign, Neco. Ive always liked Spain largely for their temple bonuses and good infantry selection. You've gone further than I ever had though.
Looking forward to seeing the latest screenshots.
Good stuff neco, severous. Ive never tried playing as spain. It's always bothered me that they have no archers, just slingers.
S.P.Q.R. became my protectorate but remained neutral, very weird.
[IMG]https://img386.imageshack.us/img386/...ulii2gz.th.jpg[/IMG]
WOW!~:eek: How those gauls conquered Britannia ??? I never saw something like this.Can u give more informations ?
I actually conquered britain and then gave it to gaul so I didnt have to stay there and the territories would still count as mine. The weird thing is they have still yet to put a single unit in any of those settlements, and they still own them. I'm surprised they havent revolted, but i guess they have no need to cause britannia is dead or something like that.
Thats just the AI cheating.Quote:
Originally Posted by Telys The Conqueror
Im still intrigued by your strategy. What did you offer for those protectorates?
Most of the weaker factions will just give up after most of their army has been defeated and I've taken a few of their settlements, sometimes it takes alittle bit of money too. The stronger factions take lots and lots of money and sometimes land, it took 300,000 to get spqr and one time i spent 1,000,000 denari to get carthage, but I had alot of cash reserves from other protectorates, and I only paid that much because I didnt really feel like fighting them.
Finally beat it, again.
https://img109.imageshack.us/img109/...lii32xo.th.jpg
100,000 denari and four settlements bought pontus
https://img109.imageshack.us/img109/...lii25vh.th.jpg
The brutii kept attacking dacia cancelling my alliance, almost messed up my campaign.
https://img109.imageshack.us/img109/...ulii7sd.th.jpg
Wow! That's pretty cool! Are you going to try to get the rest of the factions in the game to become you protectorate? I might try that strategy sometime.
Here are some new screens from my Spain game:
https://img59.imageshack.us/img59/8132/00225ib.th.jpg
My faction heir
https://img59.imageshack.us/img59/9243/00230re.th.jpg
As you can see, the Brutii are still throwing armies at me, but I plan to cripple them by sending a force into poorly defended Greece and taking their richest cities.
I hope you noticed the east, where Pontus has taken control. Well, the Romans are at war with them, but have left their eastern border completely unprotected. Hopefully Pontus will attack them and cause a distraction and give me a break for a while.
Neco, those Brutii stacks will never stop coming, but your strategy for attacking Greece is sound. I used the same for dealing with them in my Julii campaign.
Have you managed to isolate the SPQR armies? I'd send about seven spies into Rome, so that when you do attack, attack when those stacks are far enough away so as not to be able to interfere. Your spies should have a 100% plus chance of opening the gates.
Telys: Congratulations. Still flummoxed by your impressive strategy of gunboat diplomacy. Ave!
I would, but I am limited to who I can attack due to the alliances of my protectorates. If I attack one of their allies they will immediately cancel their alliance to me, which I think is stupid. That's the only reason germania is still independent, I can't afford to lose gaul who are allies with them.Quote:
Originally Posted by Neco
Thank you GarvankoQuote:
Originally Posted by Garvanko
My latest campaign as The Greek Cities on hard. Macedon gave up after two turns, one settlement and 10,000 denarii, and if you're wondering how i got the money so quickly, I sold a whole bunch of map information.
https://img59.imageshack.us/img59/88...ties6hg.th.jpg
I still need to take Capua to have Rome surrounded. Should I try to take Rome before I hop over to Greece, or should I try to cripple the Brutii as fast as possible?Quote:
Originally Posted by Garvanko
Telys, that is a brilliant strategy, I'm going to try and use it in my Dacia campaign I just started. But say I get Macedon to be a protectrate, and they are allied to the Brutii, then I can't attack the Brutii? or if the Brutii attack me I lose the protectrate? And last queston for yalls, how much do protectrates pay you a turn? thanks you, Glaucus
Neco..
SPQR (don't expand) and Scipii (too weak) won't attack you. SO you need to consolidate in Northern Italy. The Brutii are basically holding the Roman Empire together and have probably been given senate missions that focus solely on you. You're making enough money, but you need to defend northern Italy and take patavium. Use Sicily to train troops for the fight there. Use Tarentum and Croton to stage an invasion of Greece.
Attacking Greece will, of course, cause a panic all over that green expanse. And it will give you breathing room in Italy.
Some more screenshots of my Julii Campaign..
Invasion moving at a steady pace.
https://img502.imageshack.us/img502/...sion2fq.th.jpg
Reinforcements!
https://img61.imageshack.us/img61/4897/00047cr.th.jpg
Flanking, campaign-map-style. Sneaking up on Egypt from the blindside!
https://img502.imageshack.us/img502/3272/00059mw.th.jpg
Protectorates will only cancel their alliance if you attack one their allies or try and demand something of them. If one of their allies attacks you I'm pretty sure they cancel their alliance with them or atleast thats how it has always played out for me. Now for your second question it all depends on the size of the protectorate, for example macedon in my latest campaign has three settlements a pays me around 1200 denari each turn. Also if you look under the financial tab at tributes/diplomacy it'll show how much money you gained that turn from all your protectorates and any money transactions with other factions.Quote:
Originally Posted by Glaucus
Are you gonna keep going until you conquer the whole world?Quote:
Originally Posted by Garvanko
Thats my plan, though Im not sure I can hold the empire together.:book:Quote:
Originally Posted by Telys The Conqueror
At the very least I want to take all of Egypts main economic centres - thats means Alexandria, Thebes, Memphis, Antioch, Jerusalem, Tarsus, Sidon etc.. I doubt I'll go deeper into Persia than Hatra.
Someone has done it before with the Julii, though, so its possible.
May have to use diplomacy for the final provinces.
Update: finished my campaign now, with 42 provinces and Greek cities as a protectorate. I have all the African-Carthaginian provinces that have access to the sea, Corsica, Sardinia, Sicily, some little island under Sicily, the whole of Italy, a small foothold in Eastern Spain and in South-Eastern Gaul. I own half of Greece and practically control it (one large-ish army about to take the last Ptolemaic settlement in Greece and two surrounding Corinth, and the rest belonging to the Greeks). Greece also have Crete, and the Macedonians will be dead soon.
In the last few turns I suddenly got a few surprises: new adopted characters, all in their 20s and having at least 3 command stars! Funny thing is one 25 year old got adopted by a 21 year old, who in turn was adopted by a 29 year old. Imagine having a daddy younger than you.
Yea I tried it once as the brutii, I had everything except spain and britannia then after two turns I lost all my money and couldn't expand any further cause all my armies were tied up in syria subduing revolts.Quote:
Originally Posted by Garvanko
I've tried so many times to get the greeks to be my protectorate and never could. What did you offer them?Quote:
Originally Posted by Tiberius
Campaign update:Well the romans are a lot easier to fight than i thought they would be, but I'm having trouble taking lilybaeum from carthage, mostly due to the lack calvary training facilities in sicily, any suggestions on how to take lilybaeum with mostly just infantry and some missle support.
I assume you are up against stone walls.
The choice is between sapping or towers. I would sap, then fight on the ground with your hoplites.
Well my problem is every time I attempt a siege carthage brings a full army from the mainland for relief, and while I'm defending against the relief army and the army that is in the settlement my flanks always end up getting overrun by their calvary, but I have taken more lands and have built more training facilities so hopefully I'll be able to counteract their calvary with my own.
The battle for capua.
https://img62.imageshack.us/img62/92...ties4wo.th.jpg
The julii didn't even demand anything, they just gave up.
https://img119.imageshack.us/img119/...eeks9da.th.jpg
So that bit where you gave gaul the british isles, you'd get more money from them each turn since they have more places and thus more revenue. So theres another bonus to giving your protectrates their land back.Quote:
Originally Posted by Telys The Conqueror
Great thread guys, I enjoy reading it alot!
Exactly, but remember the AI is not always consistent and sometimes does some weird things that wont make any sense like build massive armies, when having no money and no where to expand, causing more army upkeep which will cause them to give you less money. The best way to get around this is to keep giving them lands, but make sure that it borders their territories or else they will not occupy it, and if the territories are on an island they will not send a garrison there nor will they recruit any new units there.
Much appreciated.Quote:
Originally Posted by NodachiSam
Nothing really. They wanted Tarentum, Croton and Syracuse plus 3.3k. I offered them something like 10-16k and they accepted.
If they take on your forces.. just protect your line of infantry with cavalry on the flanks. If they don't defeat you in 30 mins, ie they don't advance, you win. If they advance, use your infantry to shower them with pila and already rout a unit or two before they arrive. The rest is simple: divide and conquer.
Edit: there's no cavalry to train on sicily, you should just make a massive infantry+italian cavalry army from the mainland and concentrate on the Carthaginians. The Greeks ignore you once you push them off the Italian peninsula, being locked in combat with the Macedonians and Illyrians. Just get trading rights with Gaul and if they're aggressive, attack their lands. In my campaign after they took Arretium and Ariminium they just left a unit in each. Nice and easy.
Indeed. After you kick them out of Sicily, send a diplomat and negotiate Ceasefire, trade and an Alliance. They will accept.Quote:
Originally Posted by Tiberius
At least then they won't mess around with your fleet.
Edit: Im thinking of starting a campaign with Macedon. Im itching to try my hand at phalanx warfare once more.
I finally got carthage out of sicily. I just kept letting them attack messana until they had no army left to protect lilybaeum, sadly they still refused to become my protectorate so I settled for a loose alliance. Now my focus has been turned to macedon and gaul. Macedon would be my protectorate if the julii would ever stop declaring war on them, but life isnt perfect so I had to choose between the julii or macedon to keep as a protectorate, the julii generate more income for me so I decided to keep them and just take the rest of greece.
same here, I'm thinking my next is going to be Selucid Empire or however you spell it. Hammer and Anvil coming at ya. Telys - the gauls wont even move onto britain, since its an island? strange indeed. Those damn brits (no offense to any english present) will never stay content no matter how low the tax rate is or how big the garrison. And the gauls keep it with no garrison at all!? Anyway, another question. say you have a history of making war with people you have trade rights with, will that affect faction's desicions to become protectorates. Or if you have a history of turning on allies. or on your own protectorates. any thoughts on this much appreciated, though I doubt anyone would have the time to test it.
In my last campaign as the julii I had dacia as a protectorate, but the brutii kept attacking them canceling my alliance, so eventually i just started attacking dacia again and demand they become my protectorate. I did this about three times and each time they accepted my demands, but only when one of my armies was sieging one of their settlements. So what I'm basically saying, from my own experience, is that you can cancel your alliance with a protectorate, attack them, and then demand they become your protectorateQuote:
Originally Posted by Glaucus
again and most of the time they will accept. Also certain factions are weaker and are more easily pushed around. ie gaul, macedon, seleucids, numidia, and a few others are borderline and could go either way.
I've played as macedon a few times but I prefer greek hoplites over macedonian pikemen. Eventhough hoplites have shorter spears, I feel, they hold the line longer than pikemen.Quote:
Originally Posted by Garvanko
That may be true, but Macedon have better Cav for hammer and anvil. I do like Armoured Hoplites, though.
Yea, The Greek Cities would be a lot better if they had an equivalent to campanion calvary.Quote:
Originally Posted by Garvanko
I don't have any pics, but my Spain campaign is going well. The brutii attacks are slowing down as I continue to slaughter every army they throw at me. I just recently surpassed them in military ranking, now I'm second only to Pontus.
Just landed a force in Greece and have Corinth and Athens under siege. I could have all of what used to be Greece and Macedon in a only few years. There's no one to stop me!
And I'm going to continue my advance against Germania, because I've been stalled for a few turns due to the brutii diverting most of their forces to look at Mogontiacum (they never even laid siege to it). They're withdrawing now, so everything seems to be going my way!:2thumbsup:
Decided to end my Julii campaign after this happened for the fourth time in succession.
https://img233.imageshack.us/img233/6373/00075wn.th.jpg
An army full of Bowmen, EVERYTIME! How rubbish is that?!
Ah well, it was fun while it lasted. In the end I conquered the whole of Europe, most of Asia Minor and Africa. My longest campaign, and probably my best so far. Ended 139BC
As I mentioned earlier, Im picking up Macedon again. Aiming to concentrate on Asia minor and Egypt, while defending Greece from the Brutii with my Greek and Thracian allies.
My longest campaign ended in 70 BC as the greeks I only held kydonia and rhodes, I had abandoned the rest of my settlements just to see if I could, and the only reason I stopped playing is that it crashed to desktop when I tried to end the turn. I'm not sure why it did that so I just reinstalled the game and lost my favorite campaign, not my best, but definetely my favorite.Quote:
Originally Posted by Garvanko
ahhh that would explain why I can't get egypt to become my protectrates even though all they have are the three nile settlements in my Seleucid campaign. and finally, i heard that if you demand a faction become your protectrate, and they say no, it will be harder to get them to be in future. thanks, GlaucusQuote:
Originally Posted by Telys The Conqueror
What I do is declare war and demand they become my protectorate, usually they will say no a few times but as long you continue to attack and demand they will give in, but you do not want to take the majority of their settlements, only one or two, otherwise they will never say yes. Oh, and factions will usually not give in until their military is weaker than yours or are no longer able to protect themselves.Quote:
Originally Posted by Glaucus
https://img87.imageshack.us/img87/1180/greeks2zv.th.jpg
It seems factions are giving up easier on hard, or atleast that's how it seems in this campaign.
More Protectorates Telys. !
You have a way with them thats for sure. Ive not seen so many anywhere else..and Julii as a protectorate of Greece. :dizzy2:
Ive nothing so grand.
Im meant to be going east. I want to meet eastern factions for the first time since I purchased the game last December. Instead the senate is taking me west. Like a good Roman Im following all senate orders.(amongst other things)
https://img90.imageshack.us/img90/21...57s13ts.th.jpg
First Patvium had to be blockaded. Mission after that was capture Patvium. Then capture Mediolanum and now Massila. Im planning on holding Patvium...but looting all towns captured west of there. Mediolanum has been exterminated and the soldiers have upgraded their weapons from the blacksmith. Will demolish all I can and rack up taxes in Mediolanum before I leave for Massila. This may leave rebels, Gaul and Julii to fight over the town. Who knows...I might get another senate mission to capture it back again.
Unbelievable. I play on Hard, and I haven't got one in god knows how many games. I simply gave up trying after a while.Quote:
Originally Posted by Telys The Conqueror
Give us the the full breakdown, please. How do you do it?
I'm more curious as to how Severous has conquered so many cities in a mere 13 years. He seems to be taking several cities per turn. How?
I was talking about RTR :PQuote:
Originally Posted by Garvanko
Once you knock them out of Tarentum and Croton and destroy Pyrrhus' force, they don't bother you. They usually fight with Carthage on Sicily while you secure Italy.
All I do is begin a war with any faction and immediately demand they become my protectorate, sometimes I offer money but it doesn't really matter because they will most definetely say no unless I offer some outrageous amount of money that I don't have. After that I'll take one to two settlements depending on the size of the faction, drawing these sieges out as long as possible so they waste the majority of their military trying to push me out. Then I demand again, I usually offer nothing in return as most factions will counter offer for money when ready, but on occasion I'll offer my entire treasury just to see if they'll accept. If they still say no I'll take all my armies, put them in a couple of the enemy provinces and leave them there. I then demand once again, if at this point they do not counter offer I will offer different amounts of money and settlements in return. If they still do not accept, depending on their size, I will take multiple settlements at one time demanding they give up every turn. That is one thing I never forget to do every turn from the declaration from of war, demand protectorate. Few factions refuse past this point. Also, in two cases, I offered protectorate right after I loaded a saved game and they accepted, carthage for nothing and the julii for like 20,000. This may of been a bug in the game but hey, if it work it works. I also should add that in the case with the julii I never technically fought them. I kicked the brutii out of epirus and, of course, went to war with all the romans. Wiped out the scipii and the brutii, had a few sea battles with the julii, and destoyed nearly all the senates army. After a little bit I stopped playing, saved, came back, loaded and immediately demanded protectorate of the julii and to my surprise they made a counter offer for money. I also went to war with them once more in order to take rome and they accepted terms again.Quote:
Originally Posted by Garvanko
Edit: Any faction will become your protectorate for 1,000,000 denari.
Ahh, a save-load bug. I can understand that one. You patched to v1.5? I'll keep the rest of what you say in mind and try it out in my campaign.
It just doesn't seem possible especially with the amount of denarii you start off with. And you'd need to attack without facing resistance. Unless he's playing without movement points..Quote:
Originally Posted by Neco
Hi
That Brutii campaign is my 2nd Imperial campaign. I started on 19th February and I have played a bit most days since then.
I recorded every number I could see for the first ten years of the game. All the battles, all the settlement details including trade, all the traits, retinues and financial postions. Was my way of learning. Have a few hundred screenshots. Saved games from each turn.
I pay a lot of attention to finanaces. Brutii is soon into the rich Greek lands. Very High tax rates and port construction have given me a big cash flow. I enslave some towns so I have a slave resource on the map for even more trade revenue. I dont usually build military buildings until theres nothing else left to build. Most towns have produced troops most turns even if only basic troops or peasants (for garrisons).
Governors have developed great traits and are bringing in additional admin income.
End of last turn Winter 258BC:
Income 75,486
Expenditure 62,963 of which 29,658 was army wages
I am now capturing the north east corner of the map. I dont think a very profitable one. 2nd front against my ally Pontus will soon start.
I dont mod the game. Troops are subject to all the usual movement restrictions.
Most regions captured in one turn was 4 in the summer of 260 (Rhodes, Kydonia,Tylis, Segestica). Expansion is not so fast now as I dont want to go any further west nor south.
Had my first ever command over Cretan archers this week.
https://img234.imageshack.us/img234/...58w60ve.th.jpg I like cavalry and archers.
I tend to get protectorates by offering them some of their cities back plus a whole bag of cash. For some reason, the A.I. never thinks of demanding anything but money, even though they want something else. So, offer them all possible options (money, trade rights, map a city) and they will tell what they want. However, I kind of gave up on this seeing how easily my protectorates broke their word. All it took was aggressive action against an ally of them. They are my bloody protectorate: they shouldn't even have diplomatic relations without my say so! :angry:
I think I'm using v1.3, but I'm not really sure.Quote:
Originally Posted by Garvanko
Whenever I feel like attacking a protectorates ally I usually put a small army on a major trade route and try and get them to attack me first so the protectorate will cancel their alliance with them.Quote:
Originally Posted by Ludens