The other "What expansion do you want" thread had not only expansions but new games too. This is purely for expansions.
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The other "What expansion do you want" thread had not only expansions but new games too. This is purely for expansions.
A Norman Conquest expansion with the British Isles, Northern France, Norway and Denmark.
I think the Renaissance would be the coolest of the ones listed. Crusader is a very very close second, but CA says it revamped the religion aspect for vanilla M2TW, so I want to see just exactly how that plays out first.
The Renaissance would be cool because of all the possibilities it presents. If you play from 1500-1800 for example, you would start out with gunpowder being something that is still new and inferior to most other alternatives. By the end, it will completely dominate almost everything else. In that middle part, though, you could make anything work. It will be a balancing act, just like the one in MTW between Cavalry, Infantry, and Missile, but with a new Gunpowder variable. And those are just the military choices. You could try to tie in different government types (something like Civics in cIV maybe, as long at it still feels like TW; see below) and you could have to choose between Protestant and Catholic (for W. Europeans, anyway), along with a bunch of other stuff I'm sure.
I fear they might do a new world one, though. They set up for it by introducing it in the vanilla to a very small extent, and they may try to expand on it. Also, there is AoE III to consider. That is why I fear a New World expansion to M2. AoE III was just so weird in that you were a European country, but had little contact to what was actually happening in Europe. Overall I felt AoE III was a good game, but it had flaws, and it isn't TW, and if CA goes to M2TW: Colonial War, I'm afraid of too much of a blend between the games.
I just want any expansion that doesn't feature the word 'Invasion' in the title.
It would be nice to have a game where conquest wasn't as important as perhaps diplomacy and peacekeeping. The total war expansions just seem to be about slaughtering people faster than you did in the main game. Having a different focus for a change might be a bold and interesting step. You'd still have the large battles of course. I can't think of a particular period or part of the world for the expansion to concentrate on though. I'd suggest the 100 years war, but we English lost that, so nuts to that!
They conquered Denmark?? Seriously?Quote:
Originally Posted by Templar Knight
I would like to see one set around the year 1000 AD, before the battle of Hastings or the battle of Manzikert. The Anglo-saxons would be a nice addition IMHO.
Renaissance (sp) / Reformation. Takes us well and truly into the gunpowder age, throws in a whole bunch of religious influences and gives the modders lots to play with ~:)
i would like the expansion to expand the game map eastward to include the asian empires
Il Rinascimento .....
and a cane2 multiply campaign options and rome for m2tw upgrade for watch towers and castle towers the ocean battels can be plaid
I like the idea of keeping an expansion game in the early-ish gunpowder stage, but the renaissance (as I understand it) is pretty much already covered in the dates of MTW2.
The Thirty Years' War and the period of revolution and rebellion thereafter, including including the English Civil Wars (or the War of the Three Kingdoms), the Dutch and Portugese rebellions, etc. might be a pretty interesting period to cover. It could even extend to include the "Greast Turkish War" (and the Battle of Vienna) towrds the late 17th century.
A time of major crisis, with wars, rebeliions, plague, and major religious shifts. Kind of on a large scale, but no more so than the Barbarian Invasion expansion.
I'm sure Sega's marketing people would hate it, though. I mean, how does one make the Thirty Years' War sound sexy?
Guillaume
You gotta make it understandable first! I read "The 30 years War" last year at work :book: was always getting asked in the coffee-room "who fought that war? who won? what was it about?"Quote:
Originally Posted by Guillaume le Batard
"Um, its a bit complicated....."
In the end I would just say "France & Sweden beat Germany and Spain" and that would satisfy people. I never did manage to come up with a simple explanation of what the war was about :juggle2:
Peacekeeping?!?! In a 'Total War' brand game...Quote:
Originally Posted by professorspatula
I really liked the smaller scale of the VI games so I would like to see something along those lines again. So either another VI or a Norman invasion would be great.
I voted other because I want to see the 'dark ages' better represented, but not just another Viking Invasion limited to the British Isles. Interesting things were happening across the game area, especially with the Byzantines, Arabs, Franks, and Norsemen. Why must this period so often be overlooked?
Ajax
I would like to see some scenarios covering different wars. Eg, Hussite Wars, 100 Years War, the Reconquista, Mongol Invasion of Russia, War of the Roses, Baltic Crusades, etc.
Italian Invasion:
Normans, Venetians, Byzantines, expedition options to Tunisia and crusades, among others...
I still have to go with "The Rise of Islam". And if the Musulman conquer all of North Africa it should trigger a Dark Ages event in Christian lands.
Why? The dark ages were due to the collapse of the Roman Empire in Europe, not Islamic expansion in N Africa.
how about concentrating on one countries civil war? The stated time frame of the game nearly leads up to eng civil war or french revolution times. Then just make a really detailed map of one of these countries and put lots of small factions in.
Italy!
Italy!
Italy!
Yes. Peacekeeping until war, or you're in a position to take advantage. Keeping your friends and potential enemies at bay whilst you plan their downfall etc . It's the preparation for eventual war that is underplayed in the TW games. And even when you're on the backfoot, diplomatic options are limited at best. I don't see why expansions couldn't bring a lot more to the main game, rather than something as simple as a horde or whatever. Because really after playing the main campaign of a TW game, then mods, by the time the expansion arrives, you're not getting much new thrown at you. That's fine and all, but I'd still like to see a bit of bold step from CA to try focusing on something else for once. There will probably be a couple of expansions anyway, so a more traditional 'Generic Invasion' add-on could still be added to CA's list of titles.Quote:
Originally Posted by lancelot
i would like to see an english civil war expansion pack or may be one about vikings like in the original med but i do like the civil war idea!:book:
Crusades would be cool.
Another Viking Age expansion would be good if it involved a larger area than just Britain and Ireland. The Rennaisance and Islamic expansions are good ideas, and a Dark Age "BI 2" addon (300-800 AD) would be droolable, esspecially if done properly.
Don't really mind, because if it is easy to mod you can mod all kinds of "Expansions" into it.
I would defiantly prefer a crusader exp. Where they would make ages, like in MTW, and you could start at the fall of jerusalem, 1145(second crusade) and the second fall of jerusalem, and the campaign would end in 1205, or in 1291.
I would guess, by the introduction of the americas, that the expansion or expansions will be based on the americas. Factions could be, England, France, Spain, Portugal, Holland as a start and then add a few native american tribes.
I am thinking somethink in the line of Sids Colonization.
the modding concept could be amazing, we could have one based on the carribbean, american rev, civil war etc..... And that not taking into account south america.
new world expasion
The game can take the same route as RTW, one expansion on Reniassance, and the other pre-medieval (just like RTW, one about the fall of rome, and one about alexander, which is prior to romes dominance).
So we can have a reniassance expansion with more involvement in the Americas and european politics gets more advanced with the waning of the popes power, and a pre-medieval, dark ages oriented game, viking invasion 2 or even arab invasion (so long its the entire of europe and north africa again.
Thats pretty much my vote.
Personally I feel that such fripperies as maps can (relatively) easily be created, as can units.
I would rather that the bulk of the time was spent increasing access to the many facets of the game, maybe even allowing access to areas that are as yet relatively ignored.
~:smoking:
We're just wishing here, right - not predicting?
In that case, I'd like an expansion that starts before the mainGame startDate, but continues into the main game era.
When Viking Invaders came out, I dove into it as the Irish, but was disappointed when the game ended with my domination of what we now call Great Britain. I wanted to continue my success into the broader mainGame map, taking over all of Europe as the Irish (for example).
Does that make any sense? I want an expansion that actually expands the game, not an add-on mini-game.
:2thumbsup: That makes a lot of sense. I had to post just to voice my support for this idea. :2thumbsup:Quote:
Originally Posted by posty
This man sums up everything I have wanted to say. Posty, I tip my hat to you, spot on, mate.Quote:
Originally Posted by posty
New world. Bringing in the Aztecs, Mayans and Incas would be interesting.
Personally of any of the expansions which may evolve I pray its not New World. :no:
As I heard that Mongols & Timmurids are BOTH NOT PLAYABLE :furious3: I would love to see a Mongol Invasion expansion...pleasepleaseplease
Hopefully its easy to mod to make playable.
The reason they are not playable is becuase the game starts early and they enter the scene in the High middle age (sometimes in the 1220's). If only they put in eras to make mongols playable it would rock.Quote:
Originally Posted by Subedei
Damn, accidentally clicked other instead of Islam.
I agree completely, though unfortunately this seems very likely. Something incorporating the several early invasions of the entire European/Mideast/NorthAfrican theater, such as the Vikings, Arabs, and Magyars and other Steppe Peoples, would be optimal.Quote:
Originally Posted by Rythmic
Ajax
The later the game gets in time frame, the more important naval warefare becomes.
I will be interested to see if anything has been done with naval warefare, with this release, or if this is still a long way off.
Great idea! They could do Naval Warfare for the expansion! However, if they put Naval warfare it would most likely have America in it.:captain:Quote:
Originally Posted by ShadesWolf
It is interesting that all the opinions here differ from TWC. Islamic expansion is the highest here but at TWC it is one of the lowest.
The Islamic expansion burned and destroyed all libraries, universities, schools, monasteries and temples holding the vast knowledge of number of civilisations such as Byzantium, Egypt, Persia, Mesopotamia and Central Asia. At this time the catholic Europe literally was in the Dark Ages. Very small number of books survived by being translated by the Islamic scholars as their own and later translated during the Renaissance into Europe.Quote:
Originally Posted by Mount Suribachi
E.g. the Alexandria Library and all the Egyptian temple libraries, which had books 4,000 years old and still qualifies as one of the biggest in the world, the Patriarch Library and the Magnaur (sorry for the spelling) university in Constantinople.
i'd like to see either a civil war or crusade expansion, VI was brilliant because it was small and you could complete a campaign in a week easily (usually took me about 12-15 hours of play time to take the british isles as the vikings or english factions, and 15-20 for scots, picts, welsh and irish)
Islam is widely accredited with saving much of the ancient knowledge. Apparently the fact that they made the knowledge so scarce by destroying the rest is not as often repeated.Quote:
Originally Posted by todorp
~:smoking:
So you're agreeing with me then that Islamic expansion didn't cause the Dark Ages? Once Rome fell Western Europe didn't give a rats ass, or even know about, what was happening in Africa & the Middle East.Quote:
Originally Posted by todorp
And by the time Constantinople was taken by the Ottomans, the Dark Ages were long since past (and this helped trigger the Renaissance as Byzantine scholars fled to Italy).
I voted for "Viking Invasion 2" but that's really not what I want at all. What I'd love to play is an expansion using the same campaign map as M2TW but set at least a couple hundred years earlier, complete with historical events, faction emergences, etc. Ideally this mode would be capable of continuing into the 1500's, truly expanding the grand campaign.
agreed.Quote:
Originally Posted by GeneralMikeIII
that's why i want the main map expanded eastwards.
im sorry but my loyalties lie with the barbarians on this one just cause it would be awesome to see thousands of blue painted barbarians taking on the vikings:2thumbsup:
and the crusades were the my second choice cause i love the knight orders:juggle2:
Renaissance is in my opinion a great period to do an expansion. After the fall of Constantinople to the Ottoman turks started a period of great turmoil for the whole Europe. This expansion could include the period of the religion wars, the wars of the roses, the english civil war, etc.
Vikinng/Dark age one... But for the whole map this time so we can invaid all the right places (maybe squeeze in Iceland and Greenland and a little Newfoundland for those viking explorers...)
I think the Renaissance would be better served in a new full version...
Waht about just like Europe total war where it has like 10 smaller campaigns set in diff time periods with diff situations. and mayb a campaign map editor attached ~:)
Islamic Invasion! You could tie it in with the wars of the reformation and England separating from Rome. Very interesting period.
Since I havn't seen or heard about it yet. I've seen faction maps though. I do dislike that this time there is no early, mid, and late era. I liked the choice to play as a fledging kingdom or a well established empire.
I think that's reason so many time questions are coming up.
What do I think will happen? Let's be honest Viking has almost all it's content made, all they'd have to do is throw in new graphics engine, change a few names, and come up with one or two new features.
I'll be honest I think CA is to nervous to go forward in Gun era. A couple reasons, one being yes most games that go into Colonization period are not that fun, plus gun powder is something they seem not to keen on. I mean look at there games. I think they prefer the visceral aspect of Brutal Warfare with blades, arrows, what have you.
I like others have said would like to see more expanded on Islamic area. I feel that sure there are jihads in game, but when you consider they don't have alot of features they should there's alot of room to expand. To me while the Catholic Factions, and even orthodox in a way seem tied together, I don't see the islamic factions tied together, I see them as each doing there own little thing. Why you can't aspire to have one leader launch jihads like the pope, with enough political influence is beyond me.
Second choice, I dunno Crusade are fun but I think highly over done in this game. I guess I'd say dark ages, though I don't want just vikings and england, I want the DARK AGES, fully. like 800-(whenever MTW 2 is set)
Voted Renaissance........that would be a cool expansion. Its not going to happen though.........theyd basically have to make a whole new game, and as Polemists said, they wouldn't really want to do a game where almost all the soldiers would be gunpowder based. Personally i agree.
Except the Renaissance was almost finished in 1530. I think they should have an expansion on the Reformation or a Viking Invasion on the whole of Europe.
Then you should have clicked "other." :juggle2:Quote:
Originally Posted by B_Ray
What I would like to see is a a New World expansio, where it might start around the 13th or 14th century while one can only play Mesoamerican factions. Then in the end of the game, the Spanish will arrive with rock-hard unites who will not be possible to stopp and keep on coming, more and more of them along with possibly dieseses. Thus your end-game empire would have a real fight on their hands where simply steamrolling the hole enemy land isn't an option.
Also it might give on the challange to fight a defensive war in late-game. Something which I haven't done many a time. Naturally there would be an end date to which one needs to survive the onslaught.
the islamic wil be cool always like to invade europe
Reneissance sounds best. Though the tactics and units changed significantly and they would differ from those around 1000AD.
And Medieval II Reneissance Expansion would sound slightly silly because of combining two eras in one title.
Tatar invasion could be cool too. Imagine Genghis Khan's ancestors break through Polish and Hungarian defences and go further west, plundering Western Europe.
The Turks... same here. Neither Muslim onslaught managed to break through to threaten the whole of Europe... But anyway... the main historical drawback of Medieval, as compared to Rome, is that global domination was no longer possible in the period.
So Reneissance sounds best, because you can still have factions from the whole continent without changing history too much.
I voted for Crusader Invasion. I just have a thing with Crusaders. :)
I was stuck between viking: invasion, the crusades and the islamic expansion.
would be amazing to see 3d marurdering vikings and saxon, and you could have the battle of hastings (never played the orginal so i dont know what thats like)
Also to really go into detail with the crusades would be really cool, playing as islam to defend jerusalem or the crusaders.
I chose islamic expansion because i would really love to see the islamic factions in a lot more detail (never played mtw so i dont know if they are already detailed though)
Viking Invasion, but I'd want a bigger map - Norse influence wasn't limited to the British Isles.
I voted Crusader (kept thinkin of Kingdom of Heaven), but I desperately want a Byzantine Total War from year 500-1118.
And a Norman: Total War.
and a Viking Total War.
Ooh, and a "Celtic:Total War"! Dealing with the Saxons, Jutes, Romanized Britians (the ones who fought under the true King Arthur), Scotti, Irish, Picts and Dalrida tribes.
T'would be sweet.
Reniassance is already partly covered, and they'll probably be making an "Imperial Total War" some day, so I doubt that'll happen.
I say the new world. It should begin in maybe the early 1500s.This leaves the Aztecs and Incas alive while Europe is starting to begin its expansion into the Americas.Be any faction you want and decide between conquering the new or the old world or both!Think about it. Wouldn't it be fun to play as an Islamic faction and decide to expand into the Americas? Actually, that might be a scary thought.
It's difficult to say really, I don't think the Americas can be done justice without jumping forward drastically and changing the way the game plays to be 'musket' warfare, conversely as has been already mentioned making another Viking Invasion with a smaller focus and retrospective time period (relative to MIITWs current setting) doesn't seem all too sensible either. I've never been too fond of TW expansions so I don't really think they're worth it other than to update the game. I still own them though :)
I think that a expansion covering the full map from 500 would be good.
It will allow the player to refight campaigns as
- The Bysantine attempts to re-conquer the former western roman empire
- The expansion of the Muslim caliphate
- The formation of the Holy Roman empire
- The wars with the persian empire
- The shift from barbarism
- The persian conquest of Egypt
- Vikings!!!!!!!!!!
It should have
-Zorasterism and Paganism as religions
-national religious conversion should be an option for the player, (the spliting up of the Church and Muhammed should create mass conversions too)
- Holy war should be allowed for Orthodox players as what happened in history
- Nucleur weaponry
The Byzantine faction would need balencing though
I am not sure what this expansion should be called
Medieval Totalwar II: Dark Ages?
Medieval Totalwar II: Sword of Allah?
Medieval Totalwar II: Rise from Chaos?
Medieval Totalwar II: Charlemayne?
Medieval Totalwar II: Dawn of a new age?
Medieval Totalwar II: Tiberium Wars? :laugh4:
I would love to see a Dark Ages expansion, starting perhaps at about 800 A.D. It is a great period - the Age of Charlemagne, which marks the birth of chivarly and feudalism in Europe, the age of the Vikings (and there are so many people who have a fondness for them), the efforts of the Eastern Roman Empire to remain a superpower, and the rise of the Arab Caliphate. There would be plenty of additional factions - Kiev Rus, Avar Khaganate in the middle of Europe, The Bulgars (I am obviously biased here, but during this period we were an important power and one that was a major problem to the Byzantines), The Khazar Khaganate (and we will finally have something in the Eastern part of the map), plus Lombards in northern Italy, Great Moravia, Croatia, Saxons, Scotch and Irish. For the Invasion element, it is going to be mainly the Vikings (including the Kiev Variangians) doing the invading, but the Magyars, Pechenegs and Cumans can be made to appear similarly as the Mongols and Timurids, and so could the Seljuks. The final would be especially nice, because if you have control of most of the map and victory seems certain, a large skale Seljuk invasion, combined a Cuman one may present a final challenge in the campaign, prolonging its duration and making it so much more interesting.
And I need to add one more thing - the series is called Total War after all, and this is precisely what the Dark Ages were all about. A New World expansion would be perhaps more about trade and exploration, not to mention that there is nothing medieval in the conquest of the New World really, and it is supposed to be an expansion to the medieval game.
The Rennaisance were also pretty bloody times if I recall correctly.
But how could you do it without detailed naval combat?
WOW, WOW, WOW!!! 500-1118?????????? How's 500-1500? That would give whoever plays as the Byzantines a chance to reverse history, and kick a little. As it is the Byzantines survived till 1453!! At lot of good (good=hard to implement) stuff happened between 1118 and 1453!Quote:
Originally Posted by Mac Clan
Well the thirty years war was some what a world war (at least european war). Most of the great powers were involved in it. It was also a religious war between catholics and protestants that started like a civil war in Germany (or between german states) and spread out. It is a war that led to the death of hundreds of thousands. There are still marks in several cultures to day from it.Quote:
Originally Posted by Mount Suribachi
However i would rather have a whole new game about that period.
G
OT but what the heck. It also had at least 4 phases with each phase having a different motivation behind it. You could say that it started out as a religious war and ended up as an excuse for power hungry, opportunistic monarchs to try to expand their holdings. :shrug:Quote:
Originally Posted by Gustav II Adolf
LAN multiplayer... only thing i want so i can go over to my friends house hook up 3 comps and play together... PLEASE IM BEGGING ANYONE MAKE A MOD for a lan campaign that looks just like a single player campaign just longer turns... (wich idc about so ppl who are lil wineing babys OH ITS TO LONG there are ways to shorten it down and 3 ppl playing will not take that long...) make the turns together or something
i doubt this would ever happen, i dont know if someone said this yet either i didnt ready every post, but a world wide map and have the years 300bc to 1600ad. and over time new technology becomes available, like the marius reforms in rome usually are available around 220bc.
Crusaders expansion would be sexy. Hell its nearly created anyway, and it looks the dogs balls. Also, id be partial to a new world expansion, perhaps based around the carribean, but naval battles would be needed for that. Id also be keen on a British isles one, but as im currently playing arthurian total war, ive got no need to hassle about that lol.
Medieval 2: Total War China Wars Expansion
hehehe