Originally Posted by fallen851
Well I'm afriad it doesn't exactly work this way. Really crappy cavalry (like the lightest of cavalry) I actually didn't give this qualifer too.
But even still, just having cavalry in the rear doesn't cause them to rout, unless their front is crumbling and the army is about to give way anyway. It is the intimidation + the charge that does it. Once the cavalry hits, unless the unit is winning greatly and supported by other units around it, the unit of infantry is likely going to rout. If you get your cavalry around the rear of the enemy, then the battle should be over anyway. So many historical instances of the battle ending when one sides cavarly smashed into the rear of the other sides infantry. I could find none where cavalry got to the rear of infantry, and the infantry both defeated the cavalry behind and the infantry in front at the same time. If there are instances, they must be few and far between.
And think about it. If your fighting some freak who is wearing no clothes, and his friends are riding around in the rear... are you going to feel secure? Even if you been in battle?
One of things I don't like about RTW is that the crappy and decent units will rout from one side, but the "elite" units will sit their surrounded all day despite being outnumbered 24-1, before finally routing when 3/4 of their group has been killed, as if they actually had a chance against those odds in the first place. This is of course different is the battle is very close.
I invite you try my system when I release it, and see if you don't like it better. My whole system just makes more sense: cavalry in the rear routing units, if the entire army is routing the "elite units" will rout too. Furthermore it places a greater emphasis on tactics from battle to battle, rather than who has more "elite units".