I know it's a bit early to be thinking of this, seeing as Medieval 2 has just come out, and don't get me wrong, I love it. But what do you think should be the next total war game?
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I know it's a bit early to be thinking of this, seeing as Medieval 2 has just come out, and don't get me wrong, I love it. But what do you think should be the next total war game?
I voted for Shogun 2: Total War. Some people may not like the idea of this, but I think they would be pleasantly surprised. I'm not into Japanese history, culture, martial arts, ninjas etc. I don't collect manga DVDs, nor do I own a Katana or a No-Dachi. The original Shogun did it for me though, and I think a sequal would be a great success.
I voted for a Napoleonic TW.
I think M2TW takes us rather close to it already - with the musketeers, the cannon etc. Graphically, I think Napoleonic battles would look gorgeous on something like the M2TW engine - brightly colour uniforms, regimented units of troops, charging horses, the smoke and noise of musket volleys and cannon shot etc.
Plus, we are due a "revolutionary" TW game (like STW and RTW was) rather than an evolutionary one (like MTW and M2TW), so why not go the whole hog and move to the gunpowder era? It could also bring in sea battles, although personally it's the land warfare that really interests me.
In addition, M2TW was such a success in sticking to the "historical war" focus, and working up the RTW gameplay back to MTW standards, I think CA could do a NTW successfully. I would hate to see a half-baked "Imperial Glory 2" type affair, but I trust CA to produce a worthy successor to their own current titles.
Finally, the Napoleonic era is just absolutely perfect for a Total War game:
Strategically - you have about seven or so major powers, with lots of scope for "flexible" dipomacy and conquest. Often "conquering the map" is crazily ahistorical in history, but with Napoleon's ambitions, it becomes a pretty good representation of his historical goals. And often in history, there are strong alliances that divide up the world, Cold War style, but with Napoleon, only the enmity between Britain and France seems to have been fixed. Russia, Austria, Spain and Prussia chopped and changed with the weather.
Tactically - with the three arms of cannon, cavalry and infantry you have lots of chances for real rock-paper-scissors interactions (or even better, combined arms tactics). Personally, I hope they keep it simple like STW and not create lots of artificial distinctions like "swords vs spears" - e.g. between heavy and light infantry etc. (a man with a musket is basically a man with a musket, whatever you put as his epaulette, and Napoleonic infantry differed more in quality than in functional role).
I agree with econ21.
Starting period should be just before Seven Years' War and up to middle XIX century.
Yeah I have to agree with you there econ21, though I think we can expect a long wait for this to happen and an expansion for M2TW, both of which I have no serious problems with.
I agree that the next TW game will have to be revolutionary. The two best ways i can think of are ones that you have already mentioned; moving to a totally new era with more guns etc, and including naval battles. Napoleonic times will suite Total War in every way - and provide the best place to intorduce Naval warfare, seeing as Naval Warfare was a key aspect of those times. No Napoleonic game would be complete without the ability to re-enact Trafalgar, would it?
@Duke, yeah that would be good to cover the 7 years war, though I see no reason not to cover the whole 19th century, because then you will get in the Crimean War as well.
I would actually change my vote to a Napoleonic era game, if I was sure that CA could pull it off correctly, but I'm not sure of that at all. There are alot of more complicated unit formations in this type of warfare, such as the square formation.
Why? Last year should be 1847 before nationalism exploded in Europe. :book: In forum will be posted many replies like "why my country is not in?" if there will be cover whole XIX century :thumbsdown:Quote:
Originally Posted by diablodelmar
Firstly, we get those people anyway, secondly, let 'em suffer :devil: :thumbsup:Quote:
Originally Posted by DukeofSerbia
I am with econ21 on this one, except I think that this current evolution should be dated to 1615-1618 to even 1648-1650(I have already done so with modification to units and events). The expansion should cover the late 1600s to 1871 or even 1918. Wouldn't that be pretty? I see great potential here. I'd like to see a break down of units or even combined application units such as whole units that have light infantry, musketeers or fusiliers, and grenadiers. With specialty units as well like pioneers and sapper/miner teams.
Indeed, that was my reservation before - an Imperial Glory 2 would be worthless, IMO.Quote:
Originally Posted by Manco Capac
And I agree, the cavalry-infantry interactions would be the hardest part to pull off. You would need a real tension - cavalry could murder unsuspecting infantry, but if the infantry could form a square in time, the cavalry would be virtually impotent (although the square would be a nice artillery target).
The timing would have to be right - poor quality AI troops may panic or fail to form the square in time; veteran or well led AI infantry would execute the maneouvre more efficiently; and might even see off a cavalry charge out of square (as, IIRC, the British did at Corunna and, later, Balaclava).
Yet, I think CA could do it. They've handled the tricky cavalry-infantry balance rather well in M2TW (used right, cavalry is devastating; used wrong, it is very fragile) and conceptually the square is not that far removed from the schiltron.
I also voted for a Napoleonic era game, mainly as I feel that the World War’s have been already done to death plus would be very difficult to pull off in the Total War format without ending up looking and playing very much like AoE but with a better campaign map.
Not to say that a Napoleonic game wouldn’t have its problems, certainly I’d think that CA would have to completely revamp their “rock-paper-scissors” combat system due to the higher rate of gunpowder units and their far better real effectiveness when compared to the Medieval hand-cannons.
Other than that, I can’t think of a better company (despite my bitter disappointment about many features of M2) to pull it off.
I think that for a really decent World War game you have to look at Company of Hero’s as something that pulls it off as well as you possibly can (such 20th Century combat is just TOO fast paced and destructive to units for you to have the sort of control or numbers you have in Rome or M2 in one battle).
With Nepoleonic forces you sill have set formations for infantry, cavalry that we all recognise and large scale “set” battles. Potentially the last era where two armies would decided on a battle ground, set up within view of each other and THEN attack each other.
I personally feel that such a “set” battle is the core of Total War. Loose that and I don’t think we have Total War franchise games but rather more traditional (and not as fun) RTS’s.
I would like to see an expansion pack for M2TW. Call me an optimist, but the ideal situation for me would be to start in the Dark Ages (Like VI) continue through the original campaign with those factions and then have the rennaisance with those factions too. One could guide a nation through about incredibly turbulent years.
Next, i think it is going to be expansion pack for mtw2, after that, they are gonna make napoleonic tw.
Bronze Age:Total War
ca. 1500-1100 BC
I ve voted for Napoleonic-it d be a good break. Id like to see Cavaliers and Roundheads , too.
I'm not familiar with that game, so I can't really comment. The lack of proper formations would be a disaster though.Quote:
Originally Posted by econ21
That's exactly how it would need to work. Anything less would be a complete disaster.Quote:
Originally Posted by econ21
But that still draws from the same old system. As you have touched on already, all the TW games are basically the same as STW as far as the battles go: Unit's in formations that are either rectangular or wedge shaped. With the "rock/paper/scissors" system always there, possibly not as black and white as it is in STW, but there all the same. I do feel that for a Napolenic game that the engine would need a bit of an overhaul. Veteran units would need to form up more quickly and efficiently than green ones, as you have said. Compared to "World - Total War", this is a very workable idea though. World War I wouldn't work due to the difficulty of representing trench warfare, though I suppose trenches could be dug from the campaign map and units deployed into them from the battlefield if they're present. The problem is that such units wouldn't be moving around in columns like units during the napoleonic era so it would be difficult to do. Some level of automation would be needed. A unit would have to contain men that move, crawl, drop and run individually in response to the enemy... Difficult, and the reason why World War II - Total War would be even more impossible.Quote:
Originally Posted by econ21
Clearly you've not played ntw2 :P. You've got your line infantry, your lights, grenediers, possibly rifles and your elite guard infantry.Quote:
Originally Posted by econ21
Anyway, I want a Napoleonic TW. They only reason I think CA might not chose to do it is the awesome city/castle idea thats in m2 may not be able to be used credibly. Furthermore due to uniforms CA wouldn 't be able to fulyl show off their awesome ability for troops that arn't clones.
I still think it'd be a great game and the best tw, however I just hope CA go for gameplay, not a feature fest.
I would like UltraWar: Total War to be the next game.
My idea is to have Blenheim total war. Fortresses still played an important part in campaigns and the defence of a large citedal would be amazing with waves of men charging at walls of muskets and cannons. The set piece battles would also be as interesting as Napoleonic battles and it would be possible to perhaps have the evolution from pikes to bayonet infantry.
I voted for Other because I fear it will be have a "New World" theme. Kinda like expanding on the whole Europe invades the Americas thing. The setting might bring a whole new dimension to the game, like starting out with a already gunpowder units and guerrilla warfare.
But then again redoing Shogun would be like a dream come true.
I votef for R2TW simply because I think they could do for RTW exactly what they did for MTW -smarter AI, better graphics etc, and at the same time there are so many battles in North Africa, Spain etc that can be addressed.
The Napoleonic wars have some attraction except perhaps for french gamers but realistically I suspect R2TW will come first.
Andrew
Graphics that won't kill poor Orb's machine Total War.
More specifically:
British Empire without graphics that will kill poor Orb's machine total war.
Jurassic Park : Total War ?
248.000.000 - 65.000.000 BC
Being a student of history, it will be an expansion pack for MTW 2. Give them six months to a year and it will be released.
The next different TW series is a good guess. I will just sit back and watch.
It isnt hard to guess- it is like one timeline
-RTW
-MTW
-NTW
-WW1TW
-WW2TW....
Not really. That doesn't work because RTW wasn't the first tw game. Feudal era Japan was.Quote:
Originally Posted by Miloshus
I think it will be an Asia:Tw game, covering not only Japan, but China, Korea, Mongols and India.
I think WWIII:Total War.
Imagine The USA declaring the war to the rest of the world.That can be a really total War game.
i think it would be cool if they made a north american total war like game.(stated earlier). it would probably only interest people in north eastern us. and eastern canada. but when the europeans landed in north america. it would be like (time line) the hundred years war between ebgland and france, so the two main factions would be england and france. it would cover eastern north america, and western europe. it could introduce naval battles, and i just think it would be a cool game. it might not work well on the total war engine though. cause geurilla warfare would be needed, and able to make a fort and then upgrade it. but that could be a new feature.
Personally I would like to first get an expansion which covers the Dark Ages - the period between M2TW and Barbarian Invasion. I see no reason why it should be left out, as though nothing happened during these few centuries.
Well of course CA will make an expansion for Medieval 2, but beyond that....
I'm personally hoping for Spring & Autumn Total War--unite the lands that will someday be known as China, and become its emperor! :yes:
There's between 6-10 powerful kingdoms, including Chu, Wu, Chin, Ch'in, and Yueh; along with a myriad number of smaller kingdoms (all of whom could be used as pawns amongst the great powers). It would have troops and tactics that differed from that of medieval Japan (chariots, early crossbows, etc.), but still have that wonderfully exotic locale. There would be great variations of terrain: open fields, rugged mountains, thick forests, etc. Ah, I'm salivating just thinking about it!
(That said, I certainly wouldn't have a problem with Shogun 2. :wink:)
Of course, my real dream is a Fantasy Total War, but I know that's considered blasphemous to even mention such a thing here. ~;p
EDIT: Oh yeah, and having a TW game set in North America is absolutely the last thing I would ever want to see. Pretty much all of the major wars that have taken place here were between only 2 powers, so such a game would be incredibly boring. :thumbsdown:
I voted Rome 2: Total war, just because the Roman Period is so awesome!:2thumbsup:
However, Napoleonic Total war wpuld definently be fun, too.
In fact, I really dont care what time period CA does next as long as the map extens to the Far East. China and India have been left out of every total war game so far. Its time that I am allowed to conquer all of Europe and Asia!
Plus a Chinese faction would be really, really fun and different to play. (Martok has some great ideas.)
Agreed on both points.Quote:
Originally Posted by Martok
While I dream of a World War One game by Creative Assembly (I'm only half-joking on the dream part), and even though I love the Roman period (that I'm a reenactor might explain why...), I'd still like to see a Shogun 2, if only because I imagine it would be amazing on whatever engine CA is cooking up for their "revolutionary" game (individual samurai!), and because it's an understudied period.
What I don't want to see is a M3TW, at least not for quite a while, because frankly how many times can they do the medieval period (and same for the other games too - how many times do we really need to fight phalanxes, as glorious as it might become on future engines)? If CA keeps doing "reruns", the series will very quickly stagnate; it works for EA and its sports games (no matter how often they may suck) because 1) EA's Board of Directors long since sold their souls to the Devil and 2) because sports are a vastly more popular subject that Rome/medieval Europe/medieval Japan could ever be. I think what seems to be CA's new strategic plan - new engine, new game, rerun of oldest at that point, new engine, new game, rerun of now oldest at that point - could work quite well, so long as the engines can continue developing enough to the point that M3TW would be as different from M2TW as it is to MTW.
Hell, who am I kidding - I just want more!
Agreed! I know I would be impressed when I saw how CA pulled of Feudalism and that the Irish states would be:Quote:
Originally Posted by Kavhan Isbul
The big repository of knowledge/ civilisaton
The last Bastion of Catholicism in North Western Europe.
The expansion will probably be next, I'm sure of that, but as to what game is next I don't know. Did anyone expect that they would do Medieval 2? I didn't.Quote:
Originally Posted by Martok
**restrains himself from making any jokes**Quote:
Originally Posted by Martok
Well I do think that despite it being unpopular, an LOTR based TW would be a hit.
I'm betting there'll be an expansion to M2:TW first but I dont count that as "the next" TW, only a finish to this current one.
I have no clue what "the next" will be but I'd like to see something along the lines of "Global: TW". By that, I mean a TW that starts at around the beginning of recorded history and covers the globe as a start. For a unified start, some history would have to be infered or possibily even invented where there's no record available but it could be worked out in a playable game sort of way by guessing backwards from where the record starts.
Then the expansions could come in a series that build upon that base. Each major period of history could be its own expansion, up to and including the Napolionic wars and the USA civil war and expansion to the western coast.
After that, the concept of formation warfare starts to end and the unit organization of the current game engine might not work for the battles.
In a few years, the "baseline" computer system will be capable of handling the processor load necessary to make TW a global geography, rather than location specific. And at each major period of history, there's lots going on in places other than those popular to western culture and history.
I would think they will follow in the footsteps of the old one and reproduce Viking Invasion, it would be great but I would seriously prefer WW1TW even though World war 1 and world war 2 would take years to with all the modern weapons and stuff.
I voted for a Napoleonic Total War game. Although an expansion for M2TW will definitely be next.
Was half thinking to vote for 'Word War', but I'm not quite sure what that would entail. Would it be Scrabble: Total War? Moving powerful letters into place and watching out for a flanking X.
Ha! :laugh4:
1.
I would like to have an expansion "European Invasion", a colonial setting in the 15th/16th, where you can play African, American and Asian factions; in the end the Europeans come. Later on you can also play european forces. I pray for a bit more diversion.
But more realistically we will get an expansion similar to VI, maybe the crusades? I didn't like VI and I would not like something like that because of the small timeframe and the not so very interesting troops connected with it.
2.
For the next big TW game I would prefer the time from 1590 till 1815. I wouldn't like the napoleonic time alone: far to less change, no development of troops, too few unit diversification. NP times should be the crowning goal of the campaign.
The game should start after the military revolution caused by the great Dutch-German war school in the end of the 16th century. Nothing was the same after it (exaggaration) and the 30-years-war was the first great scenario it was put into action. That was also the first time since Roman times that fighting in TW-style with independently moving single units would be realistic.
1. Bronze age 1600-1100bc
2. Age of exploration, 1492-1814?, play on a worldmap, explore and colonize like in EUII.
One small problem. That wouldn't be a particularly long and interesting war.Quote:
Originally Posted by Caius Flaminius
The US wouldn't stand a chance.
Edit - now, for a real game
England takes on the rest of the world!
Of course, the inevitable defeat for playing any other faction might make it less approved of...
Then Rome 2 Total War(if someone create a mod called that way i will have it)
I wonder what the M2TW expansion will entail, since we have decided there is probably going to be one.
the drawback of something like that is that with the benefit of hindsight we know that the europeans are far in advance of places like africa, and you would end up with a serioulsy ahistorical situation where the europeans conquer africa years in advance.Quote:
Originally Posted by Grimmy
Oh my yes! Don't tease me. :charge:Quote:
Originally Posted by Martok
I'd have no problem with it either.Quote:
Originally Posted by Martok
Couldn't agree more!Quote:
Originally Posted by Martok
Personally I would detest a Napoleonic : Total War, because a) I don't really care much for the era b) No offence but CA would get it wrong.
I would like a Pike and Musket though :juggle2:
However, I would say that it will be an expansion for M2TW.
5
Personally I'd like to see a game focused on the colonial period. Some one put it as:
Age of exploration, 1492-1814?, play on a worldmap, explore and colonize like in EUII.
It would require a full world map and probably an enlarged number of different cultures / units, but I think it would create a very interesting setting that would, on one hand allow for an interesting historical setting but also allow for many interesting opportunities for re-writing history (for example playing China or India).
I'm still waiting for VI2. That's the next logical step, I think. Worry about the next game after the expansion comes out.
Songhai Total War (northwest Africa during the rise of Songhai). Imagine playing Songhai, Mali, Mossi, Hausa, Oyo, Benin etc. And expansion is quite given, Moroccan Invasion :book:
Or India Total War set to begin around 480, when the Huna breaks through the defenses of the Gupta Empire. Once could play with Gupta, Huna, Vakatakas, Kadambas, Vishnukundins, Pallavas etc. With lots of Elephants :2thumbsup:
Of course CA would make an expansion to the latest release. Afterwards I believe that they should however, revive Shogun:Total War. After which they could make an entirely new era. Hopefully something in the Ancient and Hellenistic time period. When Greece ruled, and if there were to be an expansion, maybe rewind the clock a bit and add the Egyptians into the fray. :egypt:
Also, many of you (Not pointing the finger) are just thinking of the RTS aspect of the game, you got to remember that there has to be a Turn-Based part as well. An invasion of the Americas would be fine but think about the Strategic Map! It would stretch across all of the Pacific Ocean.
Plus, the one feature I'd like to see, is a tabbed army. Think of web browser tabs. If you were to get reinforcements, the new army should come up as a tab along the UI. Click on the tab to look at your reinforcing army from the UI, and click on the other to go back. This would also be good in multiplayer to look at your allies' units and it wouldn't be crowding your unit panel thinking to yourself, is this unit in my first army or what?
I would like to see a WW 1/2 TW, but I would Also like to see the TW series venture out of Japan and Europe and make a Total War game featuring Africa as the place to conquer, One day hopefully maybe the world will be the target. Though I would like to state that African History up until late 1900s is boring, so maybe a South American Total war is in order or an Asian Total War, Though ultimately it is up to the G-ds of The Total War series.
i am too optimistic in thinking they would do a WW2 Total War, but a Napoleonic one would be good, Especially if they included the battle Of Waterloo.
Also I am being a bit immature in reckoning they could do a Sharpe: Total War, but that would be good fun:balloon2: But it would be too hard to make as the books are detailed, but not nescessarily Historically Accurate
I'd love for them to do an Ancient Greek one... or something with Amazons. :2thumbsup:
Or better still.Quote:
Originally Posted by Lofman
England FTW:TW
:balloon2:
We could be like the RTW Romans. Destined for victory. Incredibly Overpowered. :D
I voted for an expension for M2TW, but i thought it was about what you THINK is gonna be the next game... i'm pretty sure there is gonna be an expansion, but what i would REALLY like to see is a WWxTW. x being 1 or 2, obviously. why? think of the possibilities! there are loads of types of troops compared to what they once had... possible types: light and heavy infantry, motorized infantry, ligh and heavy tanks, AA gun/vehicles and fighters, fighter-bombers and bombers. obviously you would need more then20 units per army :)
well there is Rome Total War and Alexander.Quote:
Originally Posted by Luthiena
If I am not mistaken, Amazons are a unit in RTW.
Pike and Musket II: Total War
Just like the mod for MTW, only it's an official game by CA and not a mod. I voted Napoleonic as it said "or similar". The game should span somewhere between 1492-1792 (just like Europa Universalis). Mud, gunpowder, smoke, filth, starvation and loud and clumsy weapons...Playing a battle where the LOS drops to 10 yards after the first volley sounds really nice. The game would feature many interesting appearances (like the Swiss in MTW), for example Prussia, and the reformation would be an interesting thing to play with. What if Spain suddenly went protestant on their Italian allies etc.
Yup, that one gets my vote.
I voted for "other".
Although I wouldnt mind seeing shogun 2, or a napoleonic era game, I think CA should go for a more focused, compact (ie. less epic) game next.
U.S. Civil War. Simple, just two sides and not that many different units. But still a very interesting struggle. This would allow them to finally attempt to implement multiplayer campaigns (instead of just battles), without the complexity of multiple sides since they'd all be head-to-head. Not all the total war games have to be huge bloated games of great complexity, right? Besides, complicated doesn't necessarily equal fun. It would allow CA to really refine the combat AI for gunpowder units. The rock/paper/scissors in this one woule be infantry/cavalry/artillery. Diplomacy (always a weak part of the AI) would hardly be a factor. And there wouldn't be a lot of random characters wandering around the campaign map either!
jeff
STW2. I would never want a mondern TW series, its played out. N or would NTW be any good because it is based to much off of "line up, shoot" and who ever has the longest range musker/rifle/cannon wins. The TW engine would go to waste, there would be little close combat, and the CC you had would be extreamly repetive. I would leave a NTW2 to the NTW mod team, but i wouldent want it as an offical product. STW2 would offer alot and could be sold as an expansion or a full game with contental asia included.
Napoleonic Era would be awesome but the game would have to be made much bigger campaign wise. The world should be chopped into sections and you can view each section on a different screen with each screen being like a M2 map. Europe, North America, South America, South Africa etc. Then, each of these maps would have to be bigger to allow more army-moving tactic. Maybe Attrition could make a real debut. If you don't stick to roads and camp in winter, you lose men. Armies taking supplies and supply lines could also be included with some clever thought.Quote:
Finally, the Napoleonic era is just absolutely perfect for a Total War game:
Strategically - you have about seven or so major powers, with lots of scope for "flexible" dipomacy and conquest. Often "conquering the map" is crazily ahistorical in history, but with Napoleon's ambitions, it becomes a pretty good representation of his historical goals. And often in history, there are strong alliances that divide up the world, Cold War style, but with Napoleon, only the enmity between Britain and France seems to have been fixed. Russia, Austria, Spain and Prussia chopped and changed with the weather.
Tactically - with the three arms of cannon, cavalry and infantry you have lots of chances for real rock-paper-scissors interactions (or even better, combined arms tactics). Personally, I hope they keep it simple like STW and not create lots of artificial distinctions like "swords vs spears" - e.g. between heavy and light infantry etc. (a man with a musket is basically a man with a musket, whatever you put as his epaulette, and Napoleonic infantry differed more in quality than in functional role).
Other things would be important as well. Things like More units under your control. More Soldiers on the field.. Larger battlefields. It should take a very long time to cross the field and you should be open to tactics like splitting you army into several groups to accomplish certain tasks.
I doubt all those things would be included if CA made a Napoleonic Total war but.. hey, I can dream right?
Who knows? It's certainly a possibility the CA might add something like that. And if they did, then bravo. If they didn't, oh well, it'll still be good.Quote:
Originally Posted by Marius Dynamite
Since the next TW will be a completely new game, I think they ought to:
1) lower the detail and truly allow tens of thousands of troops onscreen at once, or keep current graphical levels and give us the possibility to be a soldier on the battlefield who isn't in charge of anything except his blade, his horse, and keeping with his unit.
2) abstract field commands to a division level with rules of engagement, and make runners going from the general's location to the division commanders when objective orders need to be altered.
Napoleonic era sounds great, especially with the M2TW graphics engine.
Personally my favourite setting is the Egypt-Assyria-Babylon-Hattusas-Media-Persia period. No better time for huge kingdoms trying to bash each other to pieces and succeeding after a couple hundred years of it.
I think the most likly thing to be released will be a M2TW expansion but i would love to see a shogun two.
I started with RTW and only got Shogun when I got Eras. I couldn't play it because I am young and can't stand the bad graphics, especially since I started with RTW. What was so good about it? It seems a little blunt with so few kingdoms and a rather small area? How would it be employed to be a big game?Quote:
I think the most likly thing to be released will be a M2TW expansion but i would love to see a shogun two.
Just wondering.
I think that a current version on the World Wars (I and II) would be pretty cool. I think it would be fun to choose one of the lesser countries that are near Nazi Germany (who would obviously be a stronger then usual faction purposely) and try to fight them off. I don't know.. just a thought.
Well i didnt by shogun until after i bought MTW. But i still loved it. Its pretty basic as their are fewer units and such and the graphic are quite awful but as you said its old. It was still a great game and require much in the area os stratagy. I think a new shogun on the new engine would be a great combination of new and old.Quote:
Originally Posted by Marius Dynamite
What about Colonial Total war?The great European colonial powers France,Holland,England,Spain,Portugal,Belgium and many factions that became colonies such as areas of Africa asia, north america and south america
To bad the actual timeline of the games goes like this, (from best to not so good also as a coincidence).Quote:
Originally Posted by Miloshus
Shogun
Medieval
Rome
Medieval 2
I'm not sure what I think 'should' be the next Total War game, but I'm fairly convinced that the next game would be some type of Colonization/Revolution era game. It just makes the most sense to me.
RTW:BI ends in 463.
MTW: VI began in 792.
M2TW ends in 1530.
That tells me that either we, yet again, rehash a time period already visited (being between BI and VI ... or between BI and the beginning of M2TW) ... or we go to the future. If we go to the future, it seems logical that we'd be talking about the Colonization of the Americas (North & South) or the American/French Revolutions. That just seems like the most logical progression to me.
Note: I'm talking about a full TW game here, not just expansion. Looking at colonization seems even MORE logical for an expansion given that they extended M2 to 1530 and included the Americas. We'll see.
N:TW. To see the things the Lordz did in their modifications shocked me. It is truly amazing work. I was, and still am, hooked the outstanding modification they produced. I've downloaded every release of N:TW so far.
Now, ask yourself this: What if CA tried that? With their resources, time, and technology? Even if CA screwed up, we still have a vast and dedicated modding community waiting to fix and change things, as they have done for every Total War game so far.
If CA makes N:TW, and makes it moddable, the game is our oyster.
Quote:
Originally Posted by JeffHCross
To rain on your parade, I can not think of anything worse. The French Revolution? How about simply Pike and Musket? And the American Revolution, boring, beyond boring, despicable. Two factions Britain and America, I'm sorry but that would be the worst game ever.Quote:
Originally Posted by JeffHCross
It's possible that they will remake Shogun, and will make a separate Expansion for M2TW.Quote:
Originally Posted by JeffHCross
However, what people forget is that there is much more to the world, its diversity and history, than just the USA and Europe.
Hrm: creating an empire in western Europe, North Africa, and along the East is getting boring to me. Since I never played Shogun (but I will very soon) I voted Shogun 2, simply because the setting attracts me.
With RTW and Med(2) it's like you fight, manage, and expand in the same areas again, just a different time. I want an Asian-style TW to be the next installment. And I want the general user interface and controls to stay the same as they are now, but I'd sure like them to get a hold again of the magic of the old Shogun (the magic of which I've heard many people speak, and have had a little taste of with the old demo).
I want good gameplay: simplicity, accessibility, effectiveness, superior strategy, superior tactics, good A.I., low system requirements. Further: good superior engine with many options to control, superior presentation (music, settings, atmosphere, sound effects, etc.).\
Wouldn't mind a China-orientated TW game either. Sounds cool to me.
If they move further up into history time line, I'd go for WWI or WWII. Same basic areas again, but everybody is a skirmisher then. Still, they'd have bayonets and stuff.
If you are wanting a game about the American Colonies and stuff, I am making a mod for M2TW about America from 1550 to 1800, so join up if you want! Just PM me!
That's why I included the Colonization of the Americas along with it, Rythmic. I agree, the Revolution itself would be incredibly, ridiculously, boring. I was mainly talking time period, not subject matter. Mods focus on specific events, the main game from CA usually doesn't. That's why we wouldn't see a Hundred Years War: Total War, but we might see a mod for it.Quote:
Originally Posted by Rythmic
I don't know enough about Pike & Musket to say whether or not that's the equivalent to what I was thinking. But either way, it seems to me that the next game is likely to be 18th century or so ... which would give us the Colonization of the Americas and the American/French revolutions (and Napoleon).
For me it would have to be a game based in Europe covering the period 1660 - 1720, the bridge between M&P and 'modern' warfare and a series of wars happily linked together...great for a campaign?
If supply lines are in, i'm out. If you've ever played company of heroes you'd understand why - adding supply lines to a rts does nothing but slow gameplay and drastically reduce tactical options.Quote:
Napoleonic Era would be awesome but the game would have to be made much bigger campaign wise. The world should be chopped into sections and you can view each section on a different screen with each screen being like a M2 map. Europe, North America, South America, South Africa etc. Then, each of these maps would have to be bigger to allow more army-moving tactic. Maybe Attrition could make a real debut. If you don't stick to roads and camp in winter, you lose men. Armies taking supplies and supply lines could also be included with some clever thought.
Other things would be important as well. Things like More units under your control. More Soldiers on the field.. Larger battlefields. It should take a very long time to cross the field and you should be open to tactics like splitting you army into several groups to accomplish certain tasks.
I doubt all those things would be included if CA made a Napoleonic Total war but.. hey, I can dream right?
Again, if the series goes quasi fps i'm out. I agree with you on the setting though.Quote:
Originally Posted by Tamur
Meh - wouldnt' be too bad but i'd prefer if it was kept out of asia so it was still relevantQuote:
Originally Posted by RtkBedivere
TW and gunpowder (that is, armies made up entirely of gunpowder) don't mix - not to mention that there was no place for group formations in ww2Quote:
Originally Posted by Zain
NoQuote:
Originally Posted by GrimeReaper
Gunpowder is okay in TW, I love it in M2TW! Plus the idea of Colonial TW is good, I am making a mod like that right now actually, and people keep telling me i cant do it! I will! I WILL!!!!
Mod, fine, but not a game - it'd be so repetitive it's not funny :(
I think with a Napolean Total War game, you would have to have turns representing three months. This would portray the movement on the map better than M2TW. Also the scope of history in this period would be shorter than the M2TW dark ages on story.
No seriously, they should go back to their roots. I can already see it, I can smell it, I can hear it: Shogun 2 Total War! :beam: They would have to get rid of the current campaign map and take the old Shogun campaign style (with good valid improvements).... no more exaggerated 3D map. A REAL strategy map you would have on your virtual table in-game.
And I think regarding battle graphics the current stuff is good enough for a while. Heck, you know what would be great for graphics? If they'd manage to make a pretty good realistic 3D battle environment, with NEW sophisticated "versatile" sprites for units. By "versatile" I mean so many sprites they would actually look 3D enough to convince you it was 3D from every distance and angle you look at it.
This would save performance, and probably allow even greater troop numbers to be on-screen, though it would probably take a lot of more work to make. But heck, wouldn't it be worth a lot?
EDIT: though, if you zoom up close, it should naturally go to 3D, but in such a way it doesn't really look ugly.
True, unless they make it work. But it would mean a drastic change in the series.Quote:
TW and gunpowder (that is, armies made up entirely of gunpowder) don't mix - not to mention that there was no place for group formations in ww2