-
Cosa Nuova II: The Cult of the Cosa Nuova [Concluded]
Prologue
The warm air rising from the quai de la Tournelle was thick with the scent of fine food and wine, cigar smoke, and human sweat. On late August evenings this as this, the well-known Paris boulevard bustled with activity, as eager tourists and year-round residents hurried to squeeze the last of the festivities out of the fleeting summer. It was here, just off the banks of the Seine River, that the historic stone tower housing the acclaimed La Tour d’Argent rose out of the earth and concrete.
Most times of the year, every table in this shrine of decadence, wealth, and status was booked months in advance. Yet on this particular night, a curious sight would have greeted anyone privileged enough to enter its inner sanctum. One of the restaurant’s finest private dining areas, normally reserved for the most elite of celebrities and statesmen, was virtually empty. To the casual observer, its only occupant was a single individual – a truly ancient man dressed in an impeccable white tuxedo, seated at the head of the room’s single long and narrow banquet table.
The restaurant patrons in the main dining area may have found it slightly odd that there were two men dressed in sharp black suits standing motionless at the entrance to the private dining area – the men didn’t quite have the appearance of restaurant staff – but they were without exception far too engrossed in their menus and wine lists to take much notice. Meanwhile, the man in white casually sipped his Chateau Lafite, his fork slowly pushing the remnants of his duck off to the side of his plate.
A woman strode through the door of the restaurant and began to consult with the maitre d’. She was young – probably in her early thirties – and her beautiful Asian features were framed by long black hair. After a few moments, she was directed to the private dining area where the man in white awaited. After briefly being stopped by the men in the black suits, she was allowed entrance. The door was shut behind her as she stood motionless just inside it.
The man in white slowly raised his eyes and affixed her with a piercing stare. Despite her brave attempts to hold his gaze, the feeling was so unnerving that she was quickly forced to look to the side. It was nothing to be ashamed of, she’d been told. Despite his obvious age, the legendary leader of the Cosa Nuova was an imposing presence. His eyes, though now quite sunken into the taut skin on his face, still burned with a brilliant white fire that matched his silver hair. Though she herself was a high-ranked officer in the Cosa Nuova – the head of research and development operations in all of Asia – she could not help but feel intimidated. This moment would be permanently etched into her memory.
Without a word, the man in white motioned for her to sit. This she did, careful to take a seat several places removed from the head of the table. She bowed her head and waited for the man to speak.
When he did, his voice was clear, yet slightly brittle. The canyons carved into his face, it seemed, were more than skin-deep.
“What did you observe as you entered this place?” he asked simply.
Taken aback by the question, she paused momentarily before replying. “I saw the elite of society,” she said. “I saw wealth, luxury, and excess. I saw men and women fixated on momentary pleasures, unable or unwilling to see beyond their narrow, meaningless existence.”
After a brief, appraising pause, the leader dropped his gaze. “Indeed,” he said, slightly apathetically. “Thus has our organization always viewed much of the world. A rather plain observation, and no doubt a true one… and yet…” here he paused, searching for words. “It would seem we have overlooked something. It is possible there is value in the unwashed masses that even we failed to see.”
The woman, having no useful response to this, said nothing. The man in white went on.
“The prophets of our time have spoken,” he said. “Yet just as in every age, they are scoffed at and ridiculed. We stand on the precipice of a great development such as humanity has never experienced. At first, technological advancement altered the perception and meaning of space. Now, however, it is time itself that shall be forever altered.”
The ideology of the Cosa Nuova was well circulated within the organization, and none of this was new to the woman.
“Computing technology has, of course, fundamentally changed the world already,” said the man in white. “All know this. However, the most significant changes are yet to come. The exponential growth of computing power is driving advances in all other fields – physics, biology, transportation, medical science, and all others. Problems once thought intractable are being systematically conquered by human reason, and nothing is now beyond our reach.” He developed a gleam in his eye as he continued. “Some have predicted that within a mere hundred years, mortality itself will be only a memory.”
Here the woman sensed the direction the conversation was taking and interjected. “I assure you, our server farms are operating at maximum capacity working on problems in all of these fields,” she said. “Our researchers are years ahead of any government on the planet. Every medical advance we make is available to our members immediately, but what you speak of is still many decades away – if it can be reached at all.”
The leader smiled slightly. “All this I am aware of. And your accomplishments in heading the Asian branch of our research operations are noted and appreciated. However, there are some… developments you are not yet aware of.”
“A network of supercomputers equipped with the latest software is a powerful tool,” he intoned. “Better still are our worldwide grids of ordinary CPUs, collectively possessing the power of hundreds of supercomputers. Yet for all their efficiency, all of these efforts suffer from a significant, and seemingly insurmountable, obstacle.”
Here he leaned forward a bit and spoke more softly. “Despite all advancements made, modern computers still lack the creativity – the true innovative ability – of the human mind. Our best artificial intelligence programs are a best a crude approximation of the human thought process.”
“At least,” said the woman, “they are fully dedicated to their assigned tasks. The potential of the human mind may be vast, yet so few ever come close to tapping into it.”
“And this is a great tragedy,” thundered the leader, shaking his head. “Yet it is one which our researchers in Europe may have found a way to remedy.”
This statement sharply aroused the woman’s interest. She knew her host was finally coming to the point.
“Within each human mind – even yours and mine – lie great untapped reservoirs of intelligence, of creativity, of powerful ideas that are never brought to the surface. Imagine a worldwide grid – an enormous brain trust, if you will – in which these ideas are allowed to flourish, each one receiving due consideration and evaluation. A network not entirely unlike a modern distributed grid, yet thousands of times more powerful.”
To say the woman was impressed would have been an understatement at that moment. “How can such a thing be possible?” she whispered.
“It is very nearly a reality,” rasped the leader. He was beginning to show the strain of the long conversation. “It may be only recently that the world has become aware of the development of a propulsion system suitable for nanites. However, our own nanotechnology is far ahead of that. Our European research team has developed nanite swarms capable of ‘rewiring’ the very neurons within a human brain! Even a simpleton’s mind, correctly altered, can become very useful to us indeed.”
For a normally reserved man, the leader was clearly becoming excited. “Those who survive the procedure do not even notice a difference. They have no notion that the formerly unused parts of their brains are now hard at work for the betterment of mankind. Our researchers, however, see everything. We link all the assimilated minds into a network – wirelessly, of course (one might even say telepathically) – and put them to work on some of the oldest and most difficult conundrums known to man. Initial results are, to put it mildly, quite promising.”
The woman was listening intently with a wide-eyed expression. “This is truly remarkable,” she breathed. “Is it then time to share our knowledge openly with the world? Surely even the most short-sighted would welcome such a promising avenue of research!”
The man shook his head with an expression of mild disgust. “Yes, one would expect that, no?” he asked rhetorically. “However, our technology has one minor imperfection. As it turns out, only a small percentage of the population possesses minds strong enough to survive the transformation. The rest, well…” – here he gave a dismissive wave – “they simply die. We might try the procedure on a thousand individuals and obtain only ten useful nodes. Unfortunately we have no way of knowing which minds are suitable except for trial and error.”
“There is yet another reason why current governments would have reservations about embracing our cause,” he added. “Once we have altered a mind, it can be ‘operated’ remotely. The subject will comply with any command we send it. Modern governments, due to their silly preoccupation with ‘ethics,’ would reject this without a second thought.”
“Of course,” he continued, “any enlightened society would be more than willing to make these sacrifices. The loss of the weak-minded, whether in small or large numbers, is small loss – and an unselfish man would surely sacrifice his freedom for the kind of advancement this research promises. But society as it exists today remains weak and sentimental. No…” he signed slightly, “we must operate as we always have… in secret.”
“Then the work in the laboratories will continue?” the woman asked.
The man shook his head. “We have achieved all we can in such a controlled environment. Kidnapping sufficient subjects for the size of grid we are hoping to create is simply not practical. If we are to achieve our goal of a truly worldwide grid, we have no choice but to venture outside the laboratories. Which brings me to why you are here.”
“Though your current work is research-oriented, you were once one of our highest-rated field agents. Therefore, you will be in charge of assembling and preparing a team of operatives to infiltrate a certain location, blending in with the locals. Once there, they will begin to administer the nanites to individuals – slowly, so that the inevitable deaths appear natural. In this way they will increase our grid gradually… patiently.”
The woman nodded. “I suppose the location has already been selected? Silicon Valley, perhaps – or one of the great western universities?”
The man shook his head. “Westerners believe themselves to be more intelligent than the more primitive cultures of the world, when they are in fact only differently educated. Education helps us not at all – what we require is potential. That can be found far more easily in other places of the world. We would also do well to avoid those places were our operatives are likely to be captured. If this operation fails, all we’ve worked for will be jeopardized.”
He leaned over the table. The woman noticed a map spread out there – how had she missed it before? The leader was pointing to a location on the map. “It is here,” he said, “that we expect to find the most optimal of the necessary conditions.”
He sat back in his chair and took a drink of his wine, clearly tired from their discussion. “You have your orders,” he said. “I urge you, do not fail. Some of us… do not have a hundred years to wait.”
The woman nodded. The leader of the Cosa Nuova suddenly looked very old and gaunt, and she knew that his motivations were mixed. Seeing herself dismissed, she got up and left the room and the restaurant, disappearing into the lights of Paris.
Welcome to Cosa Nuova II: The Cult of the Cosa Nuova!
Basic Rules (for those who haven’t played before)
Background of the Cosa Nuova
The Cosa Nuova is a splinter group that has broken off from the main mafia. They do not engage in murder for its own sake, or in petty crime. Instead, they involve themselves in greater causes – political, social, or environmental. While extremely intelligent and far-sighted, they are badly deluded. Their leadership places no value in individual human life, and their methods tend to be cruel and twisted. For a story of one of their recent forays against an unsuspecting world, check out Cosa Nuova: A New Mafia.
Special Twists for Cosa Nuova II
There will be two or three Cosa Nuova operatives (Mafiosi), depending on how many people sign up. They will be randomly selected. Each night they will be able to target two villagers no matter how many remain.
However, instead of simply killing villagers, the mafia will inject them with a special solution containing nanites that will attempt to rewire their brains and place them under the control of the Cosa Nuova. Most of the time, this will result in death. However, there will be a few randomly selected “strong-minded villagers” who will survive the process. Upon being injected, these players will not die but will change their alignment – from then on they will play on the side of the Cosa Nuova, and their victory conditions will become those of the Cosa Nuova.
The strong-minded villagers do not know who they are. If they are “converted,” I will inform them of their conversion, which is involuntary. No one else will know of their conversion. The amount of information they will receive will be left to the discretion of the original Cosa Nuova operatives.
The townspeople do not need to execute all converted players to win – they must only execute the original Mafiosi. At this point the networked “grid” of human minds created by the Cosa Nuova will collapse, killing all attached “nodes.”
Pro-Town Roles
The only known pro-town role is Agent Bayingana, an MI-6 agent tasked with stopping the Cosa Nuova. His precise abilities are unknown. There are also several additional pro-town roles, but their number and types are hidden.
How to Vote
As in other recent games, I expect you to vote like this: Vote: Kommodus. Please make your votes bold – that will make it much easier for me to tally the votes. If you don’t follow this method, I’ll still try to count your vote, but I can’t guarantee anything. If your vote gets missed because you didn’t follow this rule, there won’t be any recounts.
If you wish to retract an earlier vote and cast a new vote, please use the following format:
Unvote: GeneralHankerchief
Vote: Kommodus
Technically you don’t need the “unvote” part, but it makes it a little clearer to all the participants what you are doing.
In this game you may not vote: Abstain, due to the abuse of this option. An abstaining vote is the same as no vote, and will not count. However, you may vote: No Lynch. This means you are voting for no one to be lynched at all. If this option gets the majority of the votes during a turn, no one will be lynched that day.
Player Inactivity and the Consequences Thereof
If you sign up for the game, you are expected to participate. Failure to do so will result in your removal from the game. Mafia is extremely fun, but only when all players are engaged.
To prevent players from “lurking” and not participating in the discussion, anyone who does not vote for three rounds in a row, or a total of five rounds throughout the game, will be eliminated. This is actually quite lenient, so don’t worry about short absences you are required to take – just let me know in advance.
If you run afoul of this rule, however, prepare to be thoroughly humiliated upon your exit from the game. The story I write for you will not be flattering, I can assure you of that.
Other Special Rules (Important!)
Please keep in mind the following items:
- You may not post screenshots of any kind for any reason.
- Unlike most other Mafia games on this forum, you may not quote the private messages I send to you. A lot of games, I think, have been negatively affected by too many quoted PMs. You must use your own eloquence to convince others of your case.
- You may (and are encouraged to) participate in the discussion after being killed. This is to prevent the game from dying due to all the active players being killed off. However, you may not reveal your role after death. This goes for all roles. If you break this rule I’ll help the other side in some way.
- You may not claim to be mafia.
- If you wish to leave the game you may do so by notifying me of your intention to commit suicide. However, you may not do this while receiving a lot of votes – if you do so I’ll simply allow you to be lynched.
- Don’t forget that abstaining votes are not allowed.
Enough Rules Already, Let’s Get Going!
To sign up, simply post in this thread and say you are interested!
Due to some upcoming business trips, this will be a rather long signup stage (approximately one week). If so inclined, please recruit your friends – this game’s gonna be off the hook!
Signed up (32):
Sasaki Kojiro
BlackAxe3001
Crazed Rabbit
Ichigo
Stig
CountArach
pevergreen
Dutch_guy
TwilightBlade
AndresTheCunning
HughTower
Warmaster Horus
sapi
Omanes Alexandrapolites the Idiot
Seamus Fermanagh
Motep
GeneralHankerchief
Caius Flaminius
rdeče.jabolko
Kagemusha
Ignoramus
Destroyer of Hope
RoadKill
greaterkhaan
Xdeathfire
Xehh II
Tran
Warluster
Sigurd Fafnesbane
Myrddraal
Killfr3nzy
discovery1
Signups are closed. The game is currently in progress.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
/in
*starts to read post*
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
*reads post*
I'm in. Time for Cosa Nuova 2: Return of the Geriatric.
Crazed Rabbit
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
In...
Very nicely written Kommodus. Now only how to recruit players:soapbox:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
in
haven't read the first post yet tho, didn't have the time yet ~D
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Stig
in
haven't read the first post yet tho, didn't have the time yet ~D
It's rather long I wouldn't bother.:beam:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Hehe,
I'm in. I too shall read it later, probably tomorrow.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Too much story, not enough killing :laugh4:
In, of course.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
In :2thumbsup:
:balloon2:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
I actually read the first post. Sounds great :2thumbsup:
Looking forward to the humiliating WoG's :grin:
IN!
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Is the first post relevant? Or can I just pick someone to abuse?
IN
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
In.
I'm actually getting used to this Mafia thing.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
in, i guess
wont' be able to act for a few days though, thanks to rl
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
The original was my introduction to Mafia gaming. I would dearly like to participate in the sequel.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Suh-weet.
For those who haven't read the first post, I highly suggest that they do so. :yes:
By the way...
IN!!!
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
I'll join this one, certainly.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
This is too intresting for me to pass.In!:2thumbsup:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Kagemusha
This is too intresting for me to pass.In!:2thumbsup:
Glad to see you back Kage.:smash:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
When do you plan on starting Komo? I would join but I'll be out of town untill monday. The first one was excellent.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Seeing how massivly long that introduction is it MUST BE INTRESTING!
So if you dont mind I'll join.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Destroyer of Hope
When do you plan on starting Komo? I would join but I'll be out of town untill monday. The first one was excellent.
Well, since I'm taking a three-day business trip starting Wednesday (returning Friday), I won't be starting till Sunday. I've gone ahead and added your name to the list. Let me know if you want me to take it off.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Sounds like fun, count me in.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
I'll try another mafia game I guess as long as something like 5 pages doesnt accumulate in a day like my last one. Took forever to read the beginning story though
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Kommo:
I like your writing.
So that we may all enjoy the story, will you and Sasaki kindly arrange for all of your "summary" posts to run in a parallel info thread? Let's us keep up with key issues easier and makes for a "book" of sorts -- which I will enjoy.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Is this where I sign up? Sounds like a good game, if i'm posting in the right place I'm in as well.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Seamus Fermanagh
So that we may all enjoy the story, will you and Sasaki kindly arrange for all of your "summary" posts to run in a parallel info thread? Let's us keep up with key issues easier and makes for a "book" of sorts -- which I will enjoy.
Sure, I'll do that once the game gets underway.
Xehh II, you're in. Welcome to Mafia on the .org! :2thumbsup:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
That's a long time to wait...:bigcry:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
In
Vote to Kill: Kommodus
**runs away into the crowds**
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Kommodus
Well, since I'm taking a three-day business trip starting Wednesday (returning Friday), I won't be starting till Sunday. I've gone ahead and added your name to the list. Let me know if you want me to take it off.
Thanks Kommodus
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Ichigo
That's a long time to wait...:bigcry:
Yes, but it also gives plenty of time for more people to sign up. I'd really like to have at least 35 people playing, and I think that's a realistic goal.
Good things come to those who wait! ~;)
Quote:
Originally Posted by Tran
Vote to Kill: Kommodus
Oh, you better pray I don't have to mod-kill you! :laugh4:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Looks like we'll have a decent size game again.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Eeeeh, I'm tempted, but I don't really have much time.
All right, I'm in! We'll see how this goes :smile:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Long time no viddy, Eyeless.
Glad you've come back to the "dance" half-man.
:smartass:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Good to see you Sigurd. A lot of old players coming back I like seeing that.
@Kommodus: I'm not playing a game currently so you can see why I'm anxious for this one to start. Since I'm used to be playing or atleast comment on a game. :shame: I should be more patient.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Thank you Seamus, it's good to see someone show proper respect my friend. People these days don't show enough respect; it won't be forgotten.
https://img370.imageshack.us/img370/...corleontp0.png
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Myrddraal
Eeeeh, I'm tempted, but I don't really have much time.
All right, I'm in! We'll see how this goes :smile:
I hope you're not the inquisitor type like Sasaki. Your avatar is so... scary...
Wouldn't like to get prosecuted by that...
:eeeek:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by AndresTheCunning
I hope you're not the inquisitor type like Sasaki. Your avatar is so... scary...
Wouldn't like to get prosecuted by that...
:eeeek:
Be afraid...be very afraid. He and Sasaki have different styles -- but Myrd' took me to the cleaners once (with style I might add).
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
It seems it isnt the first game for Myrdraal.
Well, glad to see new faces for vote :D
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by GeneralHankerchief
Ah, memories. :evilgrin:
:shame:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Caius Flaminius
It seems it isnt the first game for Myrdraal.
Well, glad to see new faces for vote :D
GF2
Myrddraal definately has played before, and is a very good player imo.
That link brings back bad memories. Also, I can't believe I typed messages that bad. :bigcry:
And the fact we never got a write-up :angry:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
This looks cool, but also scary what with being first mafia on-site. :dizzy2:
/in
I like the idea that we might get some 'Mafiosi-Offspring'.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Woot! With Killfr3nzy's addition, we're up to 31 players. That's good, but I think we can do even better!
I'm leaving in a few hours to go on a three-day business trip. We will start shortly after I return.
:thrasher:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Kommodus
Woot! With Killfr3nzy's addition, we're up to 31 players. That's good, but I think we can do even better!
I'm leaving in a few hours to go on a three-day business trip. We will start shortly after I return.
:thrasher:
All right Kommodus, it's been three days! Show yourself or I shall execute you and take over your mafia empire...:whip:
:hanged: :rifle:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
I've returned from my business trip. The game starts tomorrow. :2thumbsup:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
WOOT! I'm excited! WB Kommodus!
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Kommodus
I've returned from my business trip. The game starts tomorrow. :2thumbsup:
AHHHHHHHHH:bigcry: :furious3: :bigcry:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Kommodus
I've returned from my business trip. The game starts tomorrow. :2thumbsup:
Gah!
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
So long to wait...
If you were in Australia, the gam would've started by now... but nooooo, you had to live somewhere else...
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
The Countdown Begins…
Agent Harrison sat at a computer terminal in an MI-6 branch office, monitoring intelligence reports as they came in from the field. Though his job was perhaps less glamorous than that of a field agent, it was no less important to the successful operation of the agency. Each report needed to be evaluated according to importance and urgency, then relayed to the proper officers responsible for decision-making in each operation. He was, therefore, quite familiar with the details of a large number of operations currently in progress.
His heart gave a sudden skip, therefore, when he saw the name attached to the latest communiqué. It was related to one of the most critical operations in progress; however, communications from the agent in the field were rare. They had to be – anything more would be noticed by the highly vigilant internal security networks of the Cosa Nuova.
As Harrison scanned through the text of the message, his stomach dropped. “Oh no,” he whispered. “No, no, no… they can’t be ready this soon.” His fingers furiously dialed a number on the intercom system. “Get down here right now!” he said forcefully as soon as the call connected. “There’s something you must see immediately.”
“On my way,” said the voice on the other end, and hung up.
One moment later a second message appeared on Harrison’s screen, from the same source. He stared at it, alarmed – this could not be a good sign. Opening the message confirmed his worst fears. The single-line communiqué read simply:
I’VE BEEN MADE.
At that moment, the case manager of the Cosa Nuova infiltration operation, Agent Rowland, arrived. His eyes immediately riveted themselves to Harrison’s monitor. For a moment he clenched his fists and shook with silent rage. Then he exploded.
“Bloody… hell!” he shouted, slamming his fist into the nearest wall. He followed this with a string of colorful expletives, a vein bulging out of his reddened face. Finally he calmed down.
“I’m sorry,” Agent Harrison sighed. “I know she was a good friend of yours.”
“Agent Lesley was… the best field agent I’ve ever worked with,” Rowland sighed, exasperated. “In five years she’s the only one ever to have infiltrated the Cosa Nuova. She and the intelligence she gathered will be… irreplaceable. And as her handler, I share in the responsibility for this disaster.”
“Nevertheless, we must proceed with what we know,” said Agent Harrison. “We’ve lost our asset on the inside, yes. But she managed to get off one last message – the most important one yet. That’s what I called you down here to see.” He brought up the original communiqué on his screen.
Agent Rowland scanned the message quickly. Upon reaching the end of it, he furrowed his brow.
“Why would they choose that location?” he wondered aloud. “Surely they can find higher concentrations of mental capacity elsewhere.”
“I’m not sure,” Harrison shrugged. “The real problem will be tracking their operatives down. You know how adept they are at blending into the native population. And in a country that remote, where our government can’t intervene as strongly as we might like, they’re likely to eliminate any agents we send there before we can find them. If we tried an overt intervention, they’d simply cut and run and restart the entire operation elsewhere – and then we’d have no way of knowing where they’d gone.”
Rowland thought for a moment. “We have only one choice,” he said thoughtfully. “We will have to blend in as well. If their operatives succeed at this, the Cosa Nuova will have access to a processing network thousands of times more powerful and creative than any government on the planet. Their power and influence will skyrocket.”
He paced back and forth for a few moments. Finally he looked up decisively. “Get me Agent Bayingana.”
…
Two days later…
A tall Rwandan man was driving a beat-up jeep over a rough dirt road that wound its way through the savannah in southern Africa. MI-6 Agent Bayingana was going home.
The man looked calm and cheerful in his dark sunglasses and casual clothing. Beneath the surface, however, his mood was grim. The stakes were high. Success would give his government a chance to uncover the entire European branch of the Cosa Nuova’s research and development operation. Failure would result in a catastrophic victory for the criminal syndicate.
Once again he reviewed the mission specs in his mind. He would pose as a physician vaccinating the population of the small Rwandan village against common illnesses. In reality, however, his vials had been treated with something else.
“This chemical is an experimental substance designed to protect the body from a nanite invasion,” Agent Rowland had said. “Unfortunately it can only be given safely in small doses – any more and it risks the life of the subject. In such small amounts, it works its way through the body in about 24 hours. You will have to try to predict the Cosa Nuova’s targets and administer the vaccine carefully.”
The plan struck him as hardly satisfactory; the most he could hope for would be to delay his enemies. Nevertheless the vaccine was the only weapon he had against them; hopefully it would give him enough time to identify and eliminate them.
Agent Bayingana’s jeep rounded a hill and began to descend into a valley. Small plumes of smoke rose from the quiet village below. He had arrived.
…
The undercover MI-6 agent was not the first foreigner to arrive in the town of Gisenyi. Though the well-known genocide had taken place more than a decade ago, its fallout continued. Streams of refugees were still trickling in – some of them staying to settle down, others moving on within a day. The town’s population, it seemed, was in constant flux, and the concept of a “permanent resident” was all but forgotten.
In addition, tensions continued to run high. Not all of the returning refugees were, in fact, innocent villagers displaced by violence. Many were among those responsible for the atrocities of the past. Some held tenaciously to their murderous social views. Each day brought new reports of additional attacks. Had the slaughter truly ended? Many lived in constant fear that, having survived the first round of violence, they would be killed by resurgent bands of the “Interahamwe.”
In such a chaotic environment, the influence of official government officials was small or nonexistent. Instead, ancient tribal traditions and practices held sway. The security of the community was the responsibility of all, and under the tradition-inspired justice system known as Gacaca, the entire community participated in law enforcement and, when necessary, retribution.
The fragile community ties of Gisenyi, already frayed to the breaking point, were about to be tested to their utmost limits. For this unlikely setting was about to become a flashpoint in the battle for the mind, even the very soul, of humanity…
*** Signups are now closed ***
Roles will be assigned and PMs sent later tonight.
- There will be a total of three Cosa Nuova operatives (Mafiosi). Their number may increase as they convert “strong-minded” villagers to their side; however, only the original three operatives must be eliminated for the town to win.
- The precise number of strong-minded villagers is unknown. However, it is a small minority of the entire town. Their identities are hidden to all – including themselves.
- Agent Bayingana will be a pro-town role. His precise abilities are hidden.
- In addition, there will be several other players with pro-town roles. Their precise number and abilities are also hidden.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by CountArach
So long to wait...
If you were in Australia, the gam would've started by now... but nooooo, you had to live somewhere else...
Be nice with Kommodus:whip:
Now, I have time to read the first post.:bounce:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
America is way cooler. ~;)
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
But Australia can spell "way"
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
:laugh4:
We take the best from English English and American English.
Grey
Honour
Colour
etc
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Roles have been assigned and PMs sent. The first night phase begins now.
If you didn't get a PM, you are a normal villager. However, remember that you may be a "strong-minded" villager, one that can be recruited by the Cosa Nuova.
Good luck, everyone!
:holmes:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by CountArach
Oooohhhhh... It's on!
You know it.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Ichigo
You know it.
Because he got a pm TELLING HIM THAT HE'S MAFIA
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Yes I am so obviously scummy.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
CountArach is a tranvestite
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
lol, and how would you know that...?
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by CountArach
lol, and how would you know that...?
Isn't it OBVIOUS ~:confused:
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Sasaki Kojiro
Isn't it OBVIOUS ~:confused:
*Shakes fist at internet sarcasm*
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by CountArach
*Shakes fist at internet sarcasm*
edited for more fist-shaking-worthiness.
While cursing your "post-quoting" cleverness...
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Ah... I didn't get a pm, I was told i was in the game, how come I'm not in it now?
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Xehh II
Ah... I didn't get a pm, I was told i was in the game, how come I'm not in it now?
You should delete the post, by Kommo's rules you aren't allowed to post in the thread if you aren't in the game.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Xehh II
Ah... I didn't get a pm, I was told i was in the game, how come I'm not in it now?
Unfortunately, towniees don't get PMs.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
Originally Posted by Omanes Alexandrapolites the Idiot
Unfortunately, towniees don't get PMs.
WWhy didn't anyone say?
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
Quote:
If you didn't get a PM, you are a normal villager. However, remember that you may be a "strong-minded" villager, one that can be recruited by the Cosa Nuova.
Kommodus did.
-
Re: Cosa Nuova II: The Cult of the Cosa Nuova
I'm pretty ready to vote Xehh based on that. It's far too obvious and his ignorance of it seems faked...I was trying to push him a little on it but you guys messed it up...